[quote=@Xaltwind] Currently I'm toying with two main concepts for the character's powers. The first is a very basic and straightforward ice-oriented theme, using things like ice shards, beams/cones of cold, creating walls or clusters of crystalline sleet, etc. The other is a "gem" or "jewel" based theme, which works pretty much like how Rin Tohsaka in the Fate-series functions. She can conjure different types of precious stones - of differing sizes - and they each have their own corresponding effect when used. Like say, a ruby can cause an explosion or fire to be unleashed, while a topaz might cause electricity or lightning to shoot out. One is decidely easier to make ideas and powers for, but the other is a bit more interesting and quirky than just "Ahaha~ I'm a snow fairy!". [/quote] Both sound interesting since we don't have any elemental-mancer yet in the cast (Unless you count 'Holy' as an element, then Emma got that down), but if I must pick one, the latter takes priority. An avatar-esque elemental jack of all trades sound fun, she has incredible versatility in exchange for raw potency when compared to specialists like the ice girl. But if you get stuck, then there's no harm in throwing the towel and settle for something easier. After all, quirky and interesting mean nothing if you don't find the concept fun to play.