Don't Mess With Mandos Mate!
The sound inside the AT-TE is deafening, as it shakes violently with each volley. The hijackers route all power to the main gun, as the legs lock up, frozen in place. A single beam of energy streaks through the night, crippling another AT-TE but destroying the turret in the process.
Keq and The Privateers pile out, as the legs of the walker give out, providing cover from the heavy fire. . They are momentarily pinned down until help arrives from the sky. One of the Firespray ships (The Basilisk to be prescise) opens fire on the remained AT-TE, damaging several of the secondary turrets.
Keq and company jump at the opportunity, moving from their cover to cut down the column of infantry. One of the Iridonians gets close enough to plant a charge on the underbelly of the AT-TE before being cutdown. As the Privateers fall back to cover, Keq fires on the charge from his wristblaster, sending the AT-TE up in flames.
__________________
He who goes off to fight monsters must make sure he does not become a monster unto himself. And when you stare long into the abyss, the abyss stares back into you.
|