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Old 07-21-2008
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Raze Raze is offline
Cynner Elite Raze
 
Join Date: May 2008
Location: My own Universe
Posts: 1,872
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Name: Dark Dragon
Age : 20
Side : Confederacy
Appearance : African – American with short black braids that fall to his shoulder blades and stop. He wears black jeans and a red sleeveless t-shirt; it has frayed edges around where the sleeves would be indicating it was ripped and did not come like that.
Personality: I hate you, you hate me…what else is new.
Biography: Part of the strike force stationed in Japan to take out San Francisco. He was considered a Buraku in Japan, and is now giving Japan exactly what it deserves through pain and blood. He also hates the U.S.A. because it was the one who made him flee to Japan in the first place. He is not experienced with gears, but was given special privileges for his assistance in the invasion of Japan; no he moves to help take out the U.S with some his connections on shore.
Gear: Dragon II

Gear Design

The improved Dragon, notable by the dragon's head motif on its chest, is the workhorse of the Confederacy's army. Fast, strong, and reliable.

*Not to be rude, but can we use this description instead. You didn’t realy give a description of the Dragon II, so it hard not to create your own mecha*

The Dragon II is the Confederacies staple Gear. Standing at 17ft, the gear is humanoid despite being call the Dragon. The standard for this gear is very high since it is the main one sent to battle the Alliances 3 types of gears; each with their own useful qualities. The dragon has a short, thin, but sturdy head; it features drawing inspiration from a serpent. The head gathers information, and can be best described as the pilots portal to the out side world. The head send visuals, as well as radar; depending on the Interface your using the all of this information will be viewed on your screen or in first person if you are testing out the prototype. The body is broad, where the arms and head connect, but narrow as they reach the legs. The Body holds the fusion engine, which is surprisingly energy efficient; but has a limited capacity of holding up too only 2 extra reserve cores. Unlike other cores the gut of the machine sits in front of the pilot. Making the chest where the dragon motif is located. Fortunately this area is heavily armored as well as the back where the pilot is nested; this adds some wait, but makes it easier to protect. The legs are thin and could be described as muscular if alive; but alas they are not. The legs are built for speed, with light armor. This makes its highly maneuverable, but gives it an astonishing weak spot; a well aimed attack could easily throw the gear off balance and if lucky cripple it. But that’s where the arms some in. Standard for each gear is a high powered rifle; this can be coupled with the cores energy supply for an extra kick. If used right it can cause major damage, but if use irresponsible can overload and burn out, or take out the mechs main shooting arm. Its secondary weapon is a sub machine gun, mostly used to hold down enemies rather than actually destroy or subdue. If used right it can help successfully complete withdraws, along with intimidate the enemy with its high rate of fire. Interface and such is standard, and is easy to modify, though not many of any besides the commanders and captains have tried out the NIS.

*Also this is not my Mecha, It the same general type, but modified. If this is accepted then I will create my real mecha.*
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