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Old 04-29-2008
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Mikado Mikado is offline
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Join Date: Apr 2008
Location: Domain of infinite infinitness
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WhipBlade/Chain sword
Summoner/Tamer - The summoning class
A regular short sword that can extend into a whip. This class is the summoning and riding class. This class is also agile but not very strong, the whip isn't made to attack enemies, but to tame or enslave wield beasts to ride them. Using the whip as a belt allows this class to control any beast it meets and ride/use it. Only one beast can be controlled at once and a unique trait for this class is summoning coming especially in handy.
Your whip controls any beast you encounter. Your noble trait must be a summon of a certain beast. Whatever that beast is, is your choice.

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|Trait Rank----------------------| B [Your Traits have full capacity]
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|Strength------------------------| C- [You have the strength of a well muscled woman]
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|Endurance----------------------| C [When injured you weaken, heavily injured you die]
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|Agility --------------------------| B [You can move freely, and evade rather than parry]
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|Mana----------------------------| B [You can use three traits in one battle if rested before]
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|Riding --------------------------| A+ [You can ride anything except godlike and demon classed beasts]
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|Instinct ------------------------ | B [You can sense if someone stands behind you, and parry attacks]
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|Magic resistance-------------- | D- [Attack spells have half a class more damage against you]
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|Precision--------------------- --| C [You won't hit exactly everything but won't miss either]
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[spoiler="Available Traits"]Available traits:
Monstrous strength - Duration: Whole battle
Changes strength into A+ for the length of the battle. This is useless with the Broad Sword class, for it already has Monstrous strength.

Perception - Duration: Always effective
This trait costs no mana. You can understand every trait/spell/attack you see. This gives you a edge in battle for you know what to expect and how to counter it. This doesn't mean you can use the technique. Also this doesn't mean you can always counter it. You can see a bullet fly towards you, and understand under which angle it flies and where it will hit, but you won't be able to evade it.
You can only understand an attack if you have seen it from the beginning. If you don't see the beginning, but everything except for that you won't understand the attack.

Weapon Concealment - Duration: Once used, until dispelled
You can make your weapon/shield invisible making attacks very hard to evade. Only someone with Agility of class A has a chance of evasion. The enemy cannot "Percept" your weapon, and therefore not understand it. This trait only conceals your blade, thus if you shoot an energy beam or you weapon emits one, that won't be concealed.
Only Instinct A+ or higher can see it. When the weapon is re summoned it is visible again.
Presence Concealment - Duration: Once used, until dispelled or attacked
You can conceal yourself, however your weapon will appear if used. If you just watch someone he won't see you. Only Instinct A+ or higher can see you. You can also conceal your beast.

Eyes of Dawn - Duration: One shot
If you look for more than five seconds into the enemies eyes they will go blind for ten seconds. You don't need to say you're starting this attack, whenever the conditions are met you may say you used this technique.

Eyes of Silence
- Duration: One shot
If you look for more than five seconds into the enemies eyes they won't be able to talk for as long as you want them to, or when they will be one hectare away. You don't need to say you're starting this attack, whenever the conditions are met you may say you used this technique.

Blood Cage
- Duration: One shot
If you use this you need to cut yourself to let blood flow out. If you do this the blood will surround the enemy and form six walls around him/them blocking them to escape or allowing you to. Neither sides can touch each other until the spell is dispelled or they so far away that you can't see them. No blood loss will be felt.

Blood Shot
- Duration: One shot
You must cut yourself to use this, the blood will flow out like crazy and change into ten sharp and thin spikes dashing at the enemy. No blood loss will be felt.

Beast - Duration: Always effective
This trait costs no mana. This Whip user exclusive trait makes you a demon, a beast. You have summoned yourself to this world and you get a Agility boost to A. You can move your body in ways that would be unhealthy for humans, walk walls like a spider and drink blood to regain mana. The last can't be done if you're good. This allows you to ride demon classed beasts.
Auto-Heal - Duration: One shot
This costs no mana. After a minute they are inflicted all exterior wounds heal. The enemy doesn't know whether this is Auto-Heal or an advanced heal technique, unless he or she has perception. The inner wound will still be there, slowing you down. But it won't hurt as much and the wound can't be opened further.Sadism - Duration: Always effective
This trait costs no mana. This makes your character enjoy the pain of his opponent. This requires your character to be unlawful. It restricts you from giving the final slash to the enemy if he's not completely hacked and slashed up. It does increase you precision by one class and if you hit, you always hit weak spots of your enemy.

Summoning of -...- Duration: One shot
This costs twice as much mana as a normal trait. You are allowed to be able to summon one of the following: (This is a difference from the noble trait summoning since that costs all your mana.)
  • Giant Snake
A enormous snake will be summoned, and under your command. You may hide into its womb, it will completely obey you.
  • Hell Hounds
Three Hell Hounds shall be summoned.
  • Pegasus
A Pegasus, a winged white horse shall be summoned.
  • Stone Golem
A stone Golem shall be summoned. This will have the stats of a Broadsword class user.
  • Medusa
A snake body, and woman upper body with snakes instead of hair shall be summoned. She will be equipped with a bow.
  • Yourself
You'll summon yourself, which in result will heal all your problems and give you mana to do one more trait.

Last edited by Mikado; 05-01-2008 at 03:21 AM.
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