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  #11 (permalink)  
Old 11-04-2008
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Well, there's obviously no two ways about it. The evil doers have to stick together. almond, happy pairing with the horsie man?

[Master Profile] (x2)

Name: Sophie Leclair
Age: 8
Gender: Female

Subclass: Abjuration

Servant: Rider

Alignment: Lawful Good

Appearance: Sophie is a graceful looking blonde with, large, curious blue eyes. She has mid-length blonde hair in large ringlets and ties them high on her head, often with ostentatious, billowy ribbons. She dresses like a typical well to do person and presents herself in high esteem. She is tall for her age, 4'8" so she is often mistaken for being much older than she is.

Personality: Sophie is gentle at heart, but is undoubtedly righteous and is never afraid to express it. Her brother's whimsical behaviour is somewhat detestful to her, but she is faithful in her commitment to watching out for him. When she is driven, this little angel can be an arrogant little sod. Casually, known to those she is close to, see her as approachable, agreeable and dignified. She does fall into spoiled child behaviours if her brother is rewarded with something she feels she does not share equally between them. The least competitive of the twins, Sophia is often indifferent to her brother's peer pressure.

Abilities:

Cure - The ability to heal light to moderate wounding.

Enforcer - A preliminary shield that can minimise the effects of magic and physical attacks

Embolden - A support spell that bolsters the magical/attack strength of an ally.

Weapons/Item: Cinquedea - A formal dagger handed down through the Leclair familiy. It is incredibly ornate, but while it is made of the highest ornamental quality, its nature is still comparative to a combat equivalent.

---------------------------------------------------

Name: Sebastian Leclair
Age: 8
Gender: Male

Subclass: Evocation

Servant: Caster

Alignment: Chaotic Good

Appearance: Sebastian is the splitting image of his sister with the characteristic blonde curls. His hair however is much shorter and less primed. He however takes less pride in his appearance, often wearing clothing of less distinguished nature and prefers contemporary casual wear to anything else.

Personality: Gets easily irritated by his sister's uppity and goody-two-shoes attitude. Sebastian tends to think forwardly, but without much consideration before carrying out actions. His intentions are always good, but his methods are often unfounded and end up angering people rather than helping them. Towards his sister, he is highly competitive, almost to the point of antagonism. However, one thing is obvious, he loves her and his protectiveness is evident when she becomes endangered. Generally, he is an outspoken boy with a lot to say and very little of it being truly significant. He is very creative, imaginative, but overall whimsical and often thoughtless.

Abilities:

Energy Siphon
- The ability to absorb and store energy taken from an external source. The energy stored stays within his body until utilised.

Weapons/Items: Shortsword- A formal shortsword handed down through the Leclair family. While this is a combat weapon, Sebastian is not proficient with it. He has trained to wield it and nothing more. He bears no experience in melee combat.

-----------------------------------------------------

[Servant Profile]

Name: Berserker

Real Identity: The Headless Horseman

Gender: Male

Alignment: Chaotic Evil

Master: Keith Landon

Noble Phantasm:

Hessian of Sleepy Hollow - A shortsword with extended range due to large amounts of evil magical powers emanating from the blade. Its range is extended by two feet vertically and half a foot each side vertically. Its strikes are both magical and physical in nature. (Anti-Unit)

Pulsating Pumpkin - The summon of a pumpkin with faces carved in them. They are not hollow, but are instead imbued with fire energy. Their once organic casing is no longer so cannot be simply penetrated by physical force. They explode upon impact, otherwise, they have a delayed trigger to target bodies in range. (Anti-Fort)

Mercenary's Hatchet - A non-endearing version of the original. The blade is black in colour and of nature and has a mind of its own. It seems to want to protect its owner without being under the exclusive control of him. It floats independently of its owner, able to smell the blood of battle with its anticipation. (Anti-Unit)

Abilities:

The Bolstered - Very high resistance to physical attack. However penalties are taken in movement due to increased body mass and resilience.

Bravery - The ability to ignore mental interference such as coercion, confusion, or illusions. (Any spell or mentally induced emotional trauma)

Appearance: Standing at 7" tall, Berserker is quite clearly missing his head. His mare, a stunning black stallion is 7.5". Berserker is covered from head to toe in gleaming obsidian armour as a crimson long dropped mantle hangs from his shoulders.

Strength: A+
Endurance: S
Agility: C-
Mana: C
Luck: E
Magical Resistance: B-

Hessian of Sleepy Hollow: A+
Pulsating Pumpkin: C-
Mercenary's Hatchet: B+

The Bolstered: S
Bravery: B+
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Last edited by Cruithne; 11-04-2008 at 06:09 PM.
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  #12 (permalink)  
Old 11-04-2008
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Oh yeah, don't the Servants get penalties to their stats should they be summoned by the 'wrong' Master? Or maybe I'm just remembering it wrong, it might've been that the Master's overall skill as a magician determined the stats...

Regardless, it could lead to very interesting, and amusing, situation to have mismatched pairs of Masters'n Servants. ;D
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She's a ruthless carnivore! D:

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well, Dwarves aren't big on tofu.
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  #13 (permalink)  
Old 11-04-2008
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Muahahaha! Yes, I'll be happy to >:3 What a badass evil combo! *scurries off to edit profile*
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  #14 (permalink)  
Old 11-04-2008
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Xaltwind: Yep! If players choose to have a Servant that isn't compatible (via Alignment) then there are penalties. Hence the stat/ability/Noble Phantasm grades.

Also! So far everyone's profiles has been accepted!

Just note though that Gat and Scarlet, you guys need to finish your Master profiles before we can get to choosing.

But at about this time, don't be afraid to appeal to a player to get them to pair with you!

Keep in mind about the first point made in this post! Alignment will serve you well if you partner yourself correctly. The more compatible your alignment the stronger the Servant will be in the partnership.

Note on allocated ability/stat grades: I am happy to have you guys dispute them if you are not happy. I'm willing to compromise with everyone. So long as you let me know why you're disputing them and what your own judgement is. I wont be offended, so please don't be afraid to fight for something which you think is wrong.

Edit: .........aaaaand Sophie is snapped up in record time by Xaltwind, huzzah!
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Last edited by Cruithne; 11-04-2008 at 02:59 AM.
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  #15 (permalink)  
Old 11-04-2008
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Well, seeing as how there's suddenly 6 Masters and only 4 Servants so far, I'm taking one myself :3

Name: ARCHER!!!!
Real Identity: Odysseus

Gender: Male

Alignment: True Neutral

Master: Christina Falke

Noble Phantasm:

Odysseus's Bow (Anti-Personnel) (A):

History:A bow that only Odysseus may string and fire from. It is said the he was disguised as an old man and competed as a suitor (among many others) to his own wife's hand after a long time away from home. He proceeded to kill the other suitors after he was the only one who managed to string and shoot from his bow.

Effect: A bow of long range and accuracy.

Aeollus's Bag of Winds (Anti-Army) (B):

History:The Gods gave the mortal Aeollus the ability to control the winds. Odysseus gained a bag which contained all the winds of the sea to his own use from Aeollus on one of his journeys of the Odyssey.

Effect: A strong gust of wind comes forth from the bag, blowing anything in it's wake away. Does no damage of its own but it does move stuff around violently.

The Trojan Horse (Anti-Fortress) (S):

History: Odysseus's greatest invention and idea during the Trojan war. The city of Troy fell in one night from the hidden archers and raiders that hid within the wooden horse.

Effect: The Trojan Horse is summoned, and multiple hidden ports and windows opens, hailing the area with thousands of piercing arrows. The Trojan Horse may only be summoned ONCE in his lifetime as a Servant.

Abilities:

Cunning (B+): Increased chance of dodging a blow.

Engineer (A): Deals more damage and destruction to a non-organic structure.

Divinity (brushed by the Gods) (A-): Increased strength, evident from his trials of the Odyssey. Also said to inherit Poseidon's wrath from birth.

Appearance: Odysseus is a man with lush curly hair and full grown but well groomed beard and mustache. He wears typical ancient Greek soldier gear: plumed helm, leather cuirass, greaves and bracers. He also carries a sheathed short sword, heavy shield and a spear. His armour and weapons are stylized and embellished though, fitting for those called forth as Servants.

Strength: A+
Endurance: B-
Agility: A+
Mana: E
Luck: D
Magical Resistance: C+

Last edited by almond; 11-04-2008 at 04:55 PM.
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  #16 (permalink)  
Old 11-04-2008
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Good Lord, The Trojan Horse.

Accepted!
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  #17 (permalink)  
Old 11-04-2008
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Yes, the Trojan Horse :P Good ol' Odysseus
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  #18 (permalink)  
Old 11-04-2008
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Mwahahaha! I have the ultimate Servant! Phear us! >:3 I still think it should laz0rz and beams though, almond-sauce... ;>
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Cirno smash puny weakling with Glacier-Mallet!
Quote:
Originally Posted by Lute
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Originally Posted by Private Conversation
Xaltwind says:
She's a ruthless carnivore! D:

Desary says:
well, Dwarves aren't big on tofu.
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  #19 (permalink)  
Old 11-04-2008
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[Rejected oh well]

Last edited by Tsukiyo; 11-04-2008 at 03:55 PM.
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  #20 (permalink)  
Old 11-04-2008
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Tsukiyo. At this stage, I cannot accept either of your profiles.

This isn't an attack on your writing in general, but as a GM, I'm incredibly fussy and I would not carry expectations on anyone else if I did not carry them for myself.

1) This isn't a personal attack. However, from indications after reading your profiles they were written with no editing or polishing in mind. While not checking spelling or grammatical mistakes may be just a habit for you; personally, I usually define this lack of effort to edit or proofread and read it as laziness. For example your use of the word "2ndary" is blatant laziness and I will not stand for it.

For convenience, we were given electronic tools to minimise errors and thus help others in understanding what ideas we wish to get across. In RP, this is more important because the story isn't just about you. This is also Advanced, so it's reasonable for me to ask for high quality writing standards.

2) Structure: Your sentences had a tendency to start new paragraphs mid-sentence. It was a cause for confusion when I read your first profile because I had to go over it more than once. Coherence is important in a game like this because people are unable to react to a post if they cannot understand it.

3) Misunderstanding of Magi Subclass:

She is Destruction - Water, yes?

Quote:
Originally Posted by Tsukiyo
Her personality is well reflected in her magic, while not as powerful as her servant she has developed a variaty of spells to protect her self and attack her opponent while creating an opening for her own Servant.
Destructors cannot produce magic to protect themselves. They are not defensive magicians. If they are attacked, they only have means to attack back.

Also, the "ability" to create an opening for a Servant is NOT defined by a Master's ability to cast spells. This aspect is created by the game's environment and a writer's ability to convince the game itself to allow it.

Quote:
Originally Posted by Tsukiyo
While all her spells are offensive she had generally formed, out of her careful nature most of her spells have been grafted with a 2ndary effect, from forming a wall around her which is neccessairy to attack from
Now, the reason why I set subclasses with strict guidelines is that I wanted to know who really understood them. Any error was going to be jumped on by me. I'm putting my foot down here. Under the Destruction Subclass, I believe the first sentence says: "Offensive Spells Only" and I meant it. No exceptions.

Quote:
Originally Posted by Tsukiyo
Suishourin has the ability to pull water favopr out of the air and condense it then freeze it into ice. It also increases her ability to preform her spells as long as it is on her body.
You're saying three things here:

1) That your Master's Sword can change elements of energy absorbed: Fair enough. That's the weapon, but the weapon itself cannot and should not be able to enchant itself or utilise that magic. That's the Enchanter's advantage.
2) That your Master can infact manipulate another element that she is not able to manipulate. No. Even though it is realistic for water to freeze to ice, understand that being able to manipulate that means that you can in fact have command over two elements. Again, under Destruction it says: The Magi may specialise in ONE element only.
3) Increasing the ability to cast spells so long as they're on the Master - I already mentioned that Destruction Magi do not have that capability.

Quote:
Originally Posted by Tsukiyo
If he has knowledge of the Opponents True Identity, then evasion from knowledge of battle tactics aginst this opponent raises 2 ranks.
Quote:
Originally Posted by Tsukiyo
He kills anyone who attempts to stop him, capable of being stopped by his master but in most likely hood would need a command spell. The rage Raises all physical stats by 1 rank
You've jumped the gun here a little bit. The ability to raise or drop grading ranks is up to me. For this reason, the Servants which should be strong, are. At the same time, in comparison to the actual Fate/Stay Night Servants, mine are going to be balanced, regardless of Master. Ranks in grade will not be conversely raised due to ability.

I asked for reasonable and with battle advantage, not for Super Saiyan goldness, because it simply isn't fair. Everyone keeps their levels. As to knowing a Servant's identity, it doesn't necessarily pose a risk other than the fact that Servants are more likely to predict the known Servants moves. (Not to increase parameters against them, it's not realistic, nor fair)

Quote:
Originally Posted by Tsukiyo
and has a wonderful agility
Again. Defined by me and the Master pairing, not by looks or abilities.

I realise this is probably harsh in your opinion, but for an RP like this, I need strict control. No one has godly Servants because we're all playing on the same level. Everyone needs the same chance for the goal.
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