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Old 08-09-2008
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PASKAL PASKAL is offline
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Default Red Sunrise OOC


IC Thread

Some say the world is prophesied to end in 2012. They were wrong. I say world ended eight years ago.

In 2003, four 100-megaton nuclear detonations were recorded across the world, wiping out Brussels, Shanghai, Beijing, and Tokyo. Nobody knew who did it or why, or how they obtained such large warheads. The world was thrown into chaos, and as radioactive clouds covered the atmosphere and shaded the sun, a previously unknown organization emerged, as if from nowhere, on the world stage.

Calling itself Interre, it was made up of men and women that nobody on earth had ever seen before. It moved like lightning, conquering the shatter nations of Europe and Asia in less than a year, at the same time claiming that it wasn't responsible for the nuclear detonations. Africa fell in 2004, and South America in 2006, following two years of bloody war.

Finally, a peace agreement was obtained, but only through the use of American nuclear weapons. Both sides withdrew their armies, as hundreds of millions of refugees streamed into the US, the only surviving nation. Keeping a fragile peace with its weapons, the US was transformed into little more than a militant survivalist state, America only in name, and formally annexed the similary shattered countries of Canada and Mexico, and the territories in the Caribbean and Greenland.

The rest of the world, now controlled by Interre, suffered similarly, their economies shattered by war and the perpetual cloud cover. Interre established a puppet government, calling itself Anserine, and kept to itself, pursuing its own mysterious agenda. Interre only appeared to keep the peace in Anserine, or to gather willing recruits. And throughout the enitre world, reports of strange, unnatural activities have surfaced.

The year is now 2011. A cult, calling itself the "Stargazers," has emerged in Anserine, attracting everyone from criminals to former religious leaders. Lead by a man called Aron Cestes, a man said to have powers known only in myth, the Stargazers have escaped all of Interre's efforts to hunt them down.

Worse, they are seeking refuge in the one enemy Interre couldn't defeat.

----------

Welcome to the world of Red Sunrise. The sky here has been replaced by a blanket of clouds, and the only light is blueish-gray. Each of the three factions is rife with secret plans and enemy spies, and most characters are not what they seem to be. Good and evil are shades of grey, and which factions are good (or evil) is mostly up to how you play it.

If you want to join, please post your character profile below. I need:
Name
Age
Appearance
Background
Personality
Faction
Character class
Equipment

Secrets aspects to your characters are encouraged, and if you come up with any, please PM them to me, don't post them here.

----------

Factions:

United States of America:
At times, it appears that America is made up only of soldiers and refugees. Its population swelled by the millions fleeing Anserine's oppression, its military is a mix of original US military forces, and survivors of the myriad armies of the world. It is always on high alert, and the economy is slowly dying, but despite everything, the USA still remains as the last holdout from the world that was.

Classes:

Delta: Many of the refugees included highly trained foreign spec-ops soldiers, and the US government spent a fortune on integrating its special forces with those of other nations. Called Organization Delta, or Delta for short, it is now the only standardized force in the nation, and provide the first line of defense against any new threats.

Standard Equipment: HK 416, Kevlar Body Armor, M9 Pistol.

Investigator: After the end of the war, the government found a new, pressing concern in the steadily rising reports of paranormal activity across the entire world. People were claiming psychic powers or demonic attacks, and, though none were corroborated, the USA formed the top-secret Department of Extranormal Investigaton, so named because nobody was willing to admit to "supernatural". While it is claimed that none of their investigations has turned up anything, there are still many citizens who disappear after being visited by an Investigator about their paranormal claims.

Standard Equipment: Radiation Sensor, M9 Pistol, Taser.

Interre:
The famous Organization that controls the rest of the world, Interre is a complete enigma. It came from nowhere, and it has no stated goals. Despite the fact that it controls most of the world, it has built an extensive power base in Antarctica, for reasons that nobody other than the Originals know. Although thousands of the mysterious Originals remain, most of the agents within Interre are recruits from the Anserine citizenry. Recruits come out of training changed, and must forsake all ties to anyone outside of Interre.
Anserine, the part of Earth controlled by Interre is generally in even worse shape than the US, and is heavily patrolled by the Anserine military. Propoganda is everywhere, proclaiming that everything Interre is doing is ultimately for good.

Protani: The "enforcement" arm of Interre, the Protani are the ones most commonly seen, leading squads of Anserine soldiers or escoring Originals or Desyeni. Despite having what seems to be some kind of advanced armor, Protani still use Earth gear. Protani are used especially to crack down on reports of paranormal activity, killing the claimants or sending them to Interre's Antarctic facilities.

Standard Equipment: Combat suit, radio link, rawtar.

Desyeni: The Desyeni form the middle level of ranks in Interre, between Protani and the Originals. They generally oversee operations to keep the peace in Anserine, or are sent on Interre's mysterious missions. They are uncannily skilled at interrogation and reading people, leading to rumors that Desyeni training includes mind-reading, though the Desyeni themselves say they just know the art of reading body language and nonverbal cues. They wear stylized body armor as a badge of office, though many Desyeni take steps to conceal this so they can blend in.

Standard Equipment: Radio link, stylized kevlar body armor, rawtar.

Stargazers:
Like Interre, they seemingly came from nowhere. Their leader, Aron Cestes, claims he can divine the future by reading the stars - despite the clouds of nuclear dust that conceal the sky. He has gathered around him a large band of criminals, outcasts, and zealots, though he and his many of his men have, like the top Interre commanders, never been seen before. The Stargazers believe that Cestes will, through some undefined arcane ritual, bring them everlasting ecstacy, and bring their enemies eternal pain.

Called: The self-chosen Stargazer 'elite', the Called are those who believe they've been given mystical powers by Cestes, and they certainly have displayed many strange abilities. Many, indeed most, are clinically insane, and almost all have little to no memory of what they were before becoming a Called.

Standard Equipment: None. Post what "ability" your character believes Cestes has givin him/her.

Agent: These are the "regular" followers of Cestes. Agents typically are at either of two extremes - those that are able to easily blend in a crowd, and usually act in undercover roles, and ones that are extremely violent or otherwise conspicuous and are employed, mostly, as Cestes's personal guard. Agents themselves, while without an official power structure, have formed their own internal pecking order.

Standard Equipment: None.
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Last edited by PASKAL : 08-13-2008 at 07:46 PM.
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Old 08-09-2008
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PASKAL PASKAL is offline
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Items

Items come in two categories - Normal and Exotic. In addition to standard equipment, you can choose a certain number of "points" of gear. As the RP progresses, you can gain or lose gear, be it by finding it, or being given it. All weapons come with 5 "clips" of ammunition.

Interre players may spend 4 points on equipment.
USA players cannot choose items marked with R (Restricted), but they may spend 8 points on equipment.
Stargazer players may spend 6 points on equipment, to make up for their lack of standard gear.

Normal Armory
Things that exist in the real world. You can even use any item not listed, as long as you include how many points you think it should cost. (I may disagree, in which case you have to change the points cost.)

1 point:
Handgun ---------- Any type of handgun, such as a pistol or revolver.
Gas mask --------- Can be worn to filter out deadly gas.
Night-vision gear -- You can see in the dark better.
Radiation sensors -- Senses various types of radiation, from nuclear to electromagnetic.
Kevlar body armor - Protects the wearer against bullets and blows.
Riot shield -------- Bulletproof, clear shield.
Riot suit ---------- Protects the wearer against physical blows, and somewhat against bullets.
GPS -------------- Allows you to know what your location is.
Radio link --------- Small radio link that allows you to communicate over long distances, if the other person also has a radio link.
Repair kit --------- Allows the repair of advanced equipment.

2 points:
Rifle ------------------------- Any kind of rifle, SMG, or carbine that exists in the real world. Please post what weapon you're using - the G3 is very different from the MP5 or M16, after all.
Kevlar body armor ------------ Protects the wearer against bullets and blows.
Grenade launcher attachment - A grenade launcher that attaches to an assault rifle. This has to be possible - no attaching an M203 to a Barrett! Has only a 3 round clip.
Tracking device -------------- Tracks a person or vehicle that its attached to. Functions better with a GPS.
Hand grenades --------------- Can be explosive grenades or Flashbangs. White Phosphorous grenades come in threes instead of fives.
Taser ------------------------ Nonlethal way of subduing somebody.

3 points:
Grenade launcher - A full grenade launcher.
LMG - Light machine gun such as the SAW or PKS.
Claymores ------- Mines.
XM25 ----------- 25 mm grenade launcher.
Hazmat Suit ----- Combines the protection of Riot Gear with a full defense against chemical and biological attack, as well as radiation.
Subordinate ----- Another character that you control. Starts out with no equipment.

Exotic Armory
Things that don't exist in the real world. If you come up with something not on this list, PM me first.

1 point:
(R) Rawtar -------- A small device resembling a collapsible baton. It can fire the baton head with enough force to fracture a man's skull and instantly recollapse for another blow. It additionally can be used as a normal baton.
Sensing ----------- Your character has the uncanny ability to sense things about a person or an area.
(R) Frenzy powder - By using this strange substance, your character can enter a state of extreme agression.

2 points:
Paranormal claim -- Your character believes that he/she is being affected by something unnatural. May or may not be known by the other characters.
(R) Mosin-Nagant - It appears to be a modern replica of the Soviet WW2-era bolt-action rifle, with an extra blade concealed in the stock.

3 points:
(R) Combat Suit --- The combat suit worn by a Protani gives extremely effective protection against bullets and close-combat attacks, though it doesn't provide any built-in protection against chemical attacks or radiation.
Guide ------------- Your character believes he has some kind of supernatural entity guiding him/her. Other characters may or may not be aware of this.

----------

RULES

No god-modding.... no duh. Creative RP is still encouraged.

Be advanced - This is Advanced, so write in normal English that we can all understand, and write two good paragraphs unless they're unnecessary. Quality, not quantity, but you have to have some quantity first.

Stay cool - Plot twists and possible traitors are the order of the day, so don't get pissed at someone because they break your trust IG.
And also, actually stay involved in the RP. If you forsee having to leave, post something that takes your character out of the chain of events, so that we're not left hanging. Or at least PM me so I can post something like that.

Paranormal - Yes, there's going to be some weird crap going on, but you have to let ME initiate it, or give you permission.

Character death - Death IS a possibility, but only with that player's consent. If I think your character may die soon, then I'll PM you, and if you plan the death of someone else's character, PM them when you can. (You don't have to do it immediately, since you don't want to warn them, but do it far enough in advance that you can save the character's life without deus ex machina).

The only caveat is that if you do something incredibly, incredibly stupid, like leaping straight at a machine-gun outpost, your character will die.

Posting order - I don't really think we need a posting order, just make sure you guys are moving slow enough that everyone can participate. If someone goes inactive for a long time and holds up the RP, I will post something to take that character out of the action.
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Last edited by PASKAL : 08-09-2008 at 02:39 PM.
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Old 08-09-2008
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Name: Sabriel Deep

Age: 28-31 (records are scarce, and like many other Called, his memories are warped)

Appearance: A towering bull of a man, Sabriel's hairless body is packed with corded muscle. Atop his thick neck rests his bald, angular head; cauliflower ears adorn it, a much-broken nose, a fierce, jutting brow, and keen, green eyes that sparkle with passion and cunning. His olive skin ripples with the play of sinew beneath in each of his motions. It is unblemished but marred by scars, from old bullet wounds to gouges left by floggings, a testament to the trials of his past and a suggestion of the juggernaut it has forged of him.

Personality: Sabriel is possessed of no great intelligence, but is given to a low animal cunning which often outperforms the logical machinations of a more complex mind. He is loyal, devout, zealous; his two objectives, incorruptible and obsessive, are to serve Aron Cestes to the best of his ability and to ultimately achieve everlasting pleasure through him. Sabriel's experiences have not created of him a generous man, nor a kindly one, but he is not unnecessarily cruel or hateful. He has a fierce lust, for life and women and luxury and all things to be enjoyed; this compliments his obsession with Aron Cestes' promise of eternal gratification. Most striking of Sabriel's mindset is his infallible, absolute trust in the belief that he cannot be slain--but this does not mean he courts death.

Faction: Stargazers
Sub-Group: Called
Position: Assistant to Aron Cestes
Power: Sabriel believes that he cannot be killed. He has an uncanny sense for danger.

Equipment:
Frenzy Powder - 1 point
Sense [danger] - 1 point
Radio Link - 1 point
Rawtar - 1 point
Riot Suit - 1 point
Gas Mask - 1 point

Total: 6 points
Note: Sabriel does not use a firearm because it is impossible for him to aim properly while under the effects of frenzy powder.

Background: Sabriel remembers Eastern Europe; that's probably where he was from. He remembers the world as he knew it disappearing, the woman he loved perishing, his friends lost or dead, and the whisper of a name, feared and deadly: Interre. He remembers fighting with coloured gloves, a boxer? Or maybe that was a dream; maybe he was a rugby player. It was some sport like that, it explained the ears.

Most of all he remembers Aron Cestes, Aron who promised him he could have all the things he'd lost and more, although he can never remember truly seeing Aron's face. Everything after that is clear: the formation of the Stargazers, the gift given to him by Aron, their hiding and flight throughout Asia. Battles with Interre, countless near-death experiences, the first time he used frenzy powder and became a mindless killing machine.

There was loving when he could find it, peace even rarer, but most of all he can remember fighting, fighting, fighting, and even though the frenzy powder made it satisfying, and even though they are getting ever closer to their goal, it is beginning to make Sabriel weary. Incredibly weary.



__________

UPDATED

Last edited by Lancrist : 08-10-2008 at 05:40 AM.
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Old 08-09-2008
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Sabriel is definately approved. Awesome character description, Lancrist.

Lokki, don't feel rushed. We should have at least 9 people to start.
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Old 08-09-2008
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It looks like an amazing idea and I definitely tried to come up with something for it. But it just seemed to crash and burn for me. Maybe in a day or so if there's still room, I might try and do it over. I have everything already planned out, I just got really stuck on my background.
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Old 08-09-2008
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Well, I hope you get your idea fleshed out soon! If you need any help, you can PM me.
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Old 08-09-2008
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Okay. And I hope so as well. It seems like it would be a cool roleplay.
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Old 08-09-2008
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Name: SGT Victor Elejandro

Age: 23

Appearance: Elejandro is a short, thickset man of Costa Rican decent. A shaved head and dark brown, almost black eyes, Elejandro was always one of those types that looked like he was looking for somebody to take out his rage on, but never would. He's almost always in combat fatigues, since he's almost always on duty.

Background: He was born in one of the old US immigrant compounds from the days where illigal latino immigration was the country's worst problem. He was sworn into the Green Berrets just three years before the nukes went off, and went on several missions to afganistan. Elejandro was vacationing in Brussels, and left just minutes before the bombings in a 747 destined for the US. He ran multiple missions against the Interre as a Berret before being sworn in as a Delta.

Personality: To his friends, Victor is a joker, aways coming up with obscure and uneccisarily complex practical jokes in his spare time. To everyone else, however, Elejandro becomes a strong, silent type, especially when he is in combat or behind enemy lines. He becomes like a ghost, unheard until it is far too late. Needless to say, he's mentally unstable.

Faction: America

Character class: Delta

Equipment: Dragunov:2, Hazmat Suit:3, Claymores:3, Radio Link:1, GPS:1

Last edited by OtHM! : 08-10-2008 at 11:29 AM.
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Old 08-09-2008
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Sounds interesting. You did say you would expand him later, so that's also good.
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Old 08-10-2008
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Name: Gabrielle Haeys

Age: 27

Faction: Stargazers
Character class: Agents
Appearance: Dark locks of midnight mingled with the alluring and mysterious violet eyes she had snagged from her mother. When not in a bun, her hair could reach lengths to her mid back in a frenzy of bushiness. Her face was etched with slight age yet she still had the looks of an eighteen-year-old. Full lips lain to rest just under her small, button nose. The features her face left were soft with a tanned complexion. Her face came to an end with a slight curve of her chin. The hollow of her neck slid down into the swell of her breasts which were usually covered by a modest shirt, usually paying more attention to her duties at hand rather than her appearance. Her toned stomach was flat beneath the shirts she wore. Her long, lean legs were only visible from her thigh when she wore light grey jean shorts. Topped off with sneakers and a pair of ankle socks -- usually the same colour as her shirt -- she stood at an amazing size of sixty-six inches and weighed just under one hundred twenty pounds.

Personality: Tending to keep to herself, Gabe never really got to know many other people before the end of the old world. Even now, she barely got to know many people and tended to stay to herself. Whilst her family was still either alive or with her, she fought for them and made sure they were safe. She always lived by the rule of family comes before your own being. And even now, with the world at the ends of its rope, she still tries to put colleagues before her own wellbeing -- despite if she trusts them or not.

Background:
Born into a middle-class family in Aspen, Colorado in 1984 , Gabrielle grew up in a home with her father, grandmother, grandfather, and older sister Giselle. She was a problem child from the beginning. Suffering from the death of her mother, Gabrielle constantly blamed herself for the tragic accident that she came to know as her birth. Her father, Nana, and Papa always told her that it was not her fault, that it was just her mum's time for passing, but Giselle always loved to cause a ruckus in the family. She continually reminded what Gabrielle did to their mother and it sent her spiraling into depressions that took weeks to fall out of. Things began to get worse as her grandfather entered a more advanced stage of Alzheimer's and slowly began to forget the smallest of things. He would call Gabrielle Giselle or even call her by his late daughter's name. Her grandmother had constant doctor's visits for her blood pressure and diabetes. And all before the age of eight. By the time she reached the age of nine, it was a time for rejoice now that Giselle was off to college. Gabrielle could breathe again in her own room. Things slowly began to get better for her. Rarely did her sister call from college and same with holidays as she rarely came to visit. Her grandmother slowly began to show signs that she was getting better and getting her diabetes under control once more. The only problem was that her papa began to not only show more signs of his forgetfulness, but a few times he was rushed to the hospital on account of his heart condition.

As she reached puberty, Gabrielle fought with her own inner demons that plagued her. The condition her grandfather was running into her hard like a rock and soon she began to get anxiety attacks. She would run into a corner of her room and curl into a fetal position and just begin to cry. It drove her mad. Her life turned a complete 180* when her grandfather died in his sleep one night. Gabrielle wouldn't eat nor would she speak. The horror of the news she received was too much to bear. It took a few months for her father to coax her out of her depression-like state. It hurt him to see his baby girl hurting as much as she was and he tried to do as much as he possibly could to take her mind off of the pain that lurked inside of his youngest daughter. Giselle had gone off to have her own life and he used Gabrielle to help himself. He brought his daughter everywhere and gave her whatever her heart craved for.

Gabrielle loved her father, but this was just becoming too much. With her grandmother in and out of the hospital what felt like every other weekend, her father just paid too much attention on her, she couldn't have a life. By the time she reached sixteen, she was helping her father bury the last remaining grandparent she had. Her grandmother had suffered from a stroke and she breathed her very last breath. It had been hard on Gabrielle but to her, it looked like her father had suffered much more than she had. She knew he had grown to love his mother-in-law as his own mother when Gabrielle's grandma Jean had passed before her birth. Her father was just barely eighteen when she passed. With a few comforting shoulders to her father, Gabrielle left him to tend to his own morose depressions as she tried to make what was left of her miserable life a happy one. She began dating. She could never just find that one special guy that made her happy or feel special. She never really had a real relationship -- just merely dates with different guys.

What broke her trust was when one of the guys she went on a date with raped her. She never blamed herself, but every male she came in contact with. They were no good, selfish bastards who believed they could get whatever they wanted whenever they wanted -- or rather, that was what she came to realize them as. It looked like she was never going to get that special feeling she had been dreaming of since she was a child. As she finished off her last couple years in high school, Gabrielle debated with herself on if she should further her education. Deciding it would just be a waste of time and money, she began to just live it out in the real world and work. That is, until the world slowly began to deteriorate. When a new fear came into power, she fled from the United States to South America. She couldn't entirely figure out the reason as to why she brought herself there, but she did. Gabrielle hid from Interre for many years before stumbling onto a man by the name of Aron Cestes. She began to help him in any way she could to restore order in what once was the Earth she called home.

Equipment:
  • Tracking device -2pts
  • GPS -1pt
  • Sensing -1pt
  • Beretta 96 -1pt
  • Radio link -1pt


{{Not as good as I wanted it to be, but still better than nothing. ^_^}}
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Last edited by HisOneTrueLove : 08-12-2008 at 03:47 PM.
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