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Interest, I'll have something for you in a day or two. I'm thinking a golem PC.
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I wouldn't touch it. That thing is made out of like 95% pure, unadulterated, badger-in-my-pants crazy... -Geist Panik ![]() My scroll |
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Here's my character.
Name: Kianem B’Umbra Age: 28 Race: Bamagra. These nomads come from the jungles of Chtuml. They are large hairless primates with four arms and a long tail. They are tribal, and experts in the use of natural resources: poisons, medicines, food, they know where to find all they need in their natural homelands. It is rumored that some of them can speak to plants, and even animals. They are also quite gifted in magical ability, but few of them make good warriors. They have no capital, since they are all in constant movement in the dense jungles. Gender: male Description: Kianem is one of the rare Bamagra warriors. He wears traditional Bamagra armor, made of strong wood and leather, covering his torso and legs, but leaving his arms uncovered. He has a shield on his lower, left arm and wields two spears, given to him by his father. He is an expert in the creation of poisons and medicine, but is useless in most forms of magic. He is good hearted, but his pride sometimes clouds his judgment, and he also tends to be very impulsive. He speaks several Bamagra Dialects, as well as basic Common Tongue. Artifacts: One of the spears given to him by his father, called The Leaf Colored Spear, makes the wielder harder to see in natural environments.
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Imagination, what a wonderful gift! |
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Name: Slater
Age: 7 Race: Sentinel. Sentinels are armored golems designed and given out by the Guardians. For a short time they are stored in the Cristal Fortress before being given out to communities or individuals in need of extra protection. Each Sentinel has a unique look to it so it is hard to classify them as a whole. The few features that they do have in common are a hollow space that they can use to store items or even people, a large and awkward frame, and an amulet that gives their owner direct control over their actions should the Sentinel need to be forced to do something. Due to a nearly universal flaw in their design all Sentinels eventually develop a personality and sentience. Some owners routinely wipe the memories of their Sentinels before this can happen while others tend to enjoy the company of Sentinels that have “grown up” following them. Some Sentinels go rogue and attempt to kill their charges and or steal their control amulet. No Sentinel is recognized as a living being and most don’t last long as they are either found out or their bodies fail due to a lack of repairs. When facing a Sentinel the most important thing to remember is that their life force is tied directly to their amulet. If it is destroyed then they become just another heap of metal. Their body can be destroyed, but as long as the amulet remains they can be rebuilt. The other thing to remember is that they have no internal components. They are solid pieces of magically charged steel that is riveted, welded, and jointed together. They posses many of the same senses, even taste, that any natural creature has without the weakness of biological systems to that can be disrupted. As long as they can move they are still a threat, even when run through or crawling along on one maimed limb. Gender: As with most Sentinels, Slater has developed a male personality. This is due in part from the way most races assume that Sentinels are male because of their man shaped bodies and refer to them as hes and hims. Description: Slater stands at about eight feet tall with a hunched gait. Due to his size and his top-heavy frame, Slater tends to walk on all four of his limbs until he needs to fight. Slater has a segmented body that is a dull gray color with a bright green glow emanating from his four eye slits. Slater’s body configuration lets him “roll up” much like the pill bugs he was named for. His cavity opens in his chest and can store a fair quantity of goods, supplies, or a curled up human if need be. Along his back and his arms a series of curved blades rise to give him the weapons he uses to protect his owner and ward off attacks. His main weapons are the large talons that his fingers have been curved into. Slater’s control amulet is a small sapphire sphere attached to a thin, silver chain. Slater’s personality is one of the quiet observer. He never has much to say to anyone and mostly internalizes what he thinks about the world. Left to his own devices he often stays close to his owner or where his owner is staying if he can’t fit. Recently he’s begun to realize that he’s gained the quality of empathy. He wonders what others are thinking and feeling and considers the effect of his actions. He’s close to bridging the gap between being an object and a living creature. Depending on his current owner he might be headed for an erasure soon. Artifacts: Himself. Slater is his own artifact. His magical nature lets him thing and experience the world. Outside of that he’s only as strong and durable as steel. It’s up to his owner or a guardian to enhance him further or to gift him with items that he could use. Other: I would like Slater to be the property of another roleplayer. If I have to I can make him an owner, but it helps when two characters are innately connected already. In either case I’ll make Slater a back-story when it comes time to start.
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I wouldn't touch it. That thing is made out of like 95% pure, unadulterated, badger-in-my-pants crazy... -Geist Panik ![]() My scroll Last edited by Red Nail : 08-09-2008 at 04:16 PM. |
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It might be a good idea to lay out the beginning of your plot. That way people can see where the story is headed and get interested as we post.
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I wouldn't touch it. That thing is made out of like 95% pure, unadulterated, badger-in-my-pants crazy... -Geist Panik ![]() My scroll |