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(If you don't know anything about Warhammer, I still encourage you to join if you view this! A lore site is provided if you don't know anything!) Innocentia Nihil Probat +//----------------------------------------------------------------------------------------------------------------------------------------------//+ +Retributor, Inquisitorial Light Cruiser Servitor Welcome Message+ Welcome, Inquisitor. . . . . +MESSAGE INCOMING FROM LOWER DECK+ +//----------------------------------------------------------------------------------------------------------------------------------------------//+ ==MESSAGE BEGIN== +SERVITOR COMMUNICATION RECEIVED+ Inquisitor: Astropath Mordehem's warp attacks have grown worse. He has lost control of all bodily function and is currently dying of suffocation, according to the ship doctor. Aside from the loss of an asset of yours.. I send you more important news. It seems he has received one final message from a hive world's Adeptus Arbites before he was afflicted with the dire attack from the warp. Your expertise is being requested in the destruction of a widespread Chaos Cult- ==INTERRUPT== Though for the Day: The noblest works incur the heaviest risks. ==RESUME== -that has murdered, vandalized, conspired, and assassinated. The Adeptus Arbites and PDF have been ineffective combating the underground activites of this group. The servitor navigator has set course to this planet, this Tygim VIII, charted. Its your decision, my lord. Your humblest of servants: Marius. +MESSAGE END+ +//----------------------------------------------------------------------------------------------------------------------------------------------//+ +MENU RETURN+ +DATABASE ACCESS ATTEMPTED+ +ACCESS GRANTED, ENTER MAIN DATABASE DIRECTORY AT WILL+ +Retributor, Inquisitorial Light Cruiser Database Interface+ +Knowledge is power, guard it well.+ +ACCESS CONDUIT+ . . . . . . +IDLE FOR TOO LONG+ +SHUTTING DOWN TO COMPLY WITH POWER SETTINGS+ +//----------------------------------------------------------------------------------------------------------------------------------------------//+ ==REACTIVATED== ==UNAUTHORIZED MESSAGE RECEIVED FROM +UNKNOWN+== Welcome and such. This is going to be a Warhammer 40k rp, but it'll have a twist. This isn't going to focus on a massive war or a long string of massive battles. It will focus on a single inquisitor's effort to eradicate a massive chaos cult and its plot to bring a star-system to its knees. He (or she) won't be alone in his fight though! The inquisitor will surround himself with various peoples of different backgrounds and specialties to aid him. These'll be the roles you play. ==ERROR, MESSAGE DELETED== ==ERROR, NO VIRUS DETECTED== ==ERROR, PROFILE LOST== ==SYSTEM MESSAGE TO ALL CREW: RESUBMIT PROFILES OR RISK BEING MARKED FOR DEATH== +Fear denies faith.+ ==SUBMIT NOW== +Basics+ Name: Age: Gender: Species: (Only if you're a non-human or a mutie.) Role: (What do you do for the Inquisitor? Are YOU the inquisitor?) +Appearance+ Coat/Skin/Scale color: (Coat and scales will only apply to muties.) Hair Color and Length: Eye Color: Build: Description: Voice: (Pitch, tone, all that.) Picture: (Optional. I would lke for you to not use anime pictures.) +Attitude+ Personality: Usual Mood: +Powers+ Powers: (Only psionics.) Mutations: Weaknesses: (Flaws in your character. Some mutations could be weaknesses.) Skills: (What are you good at?) Equipment: (Everything that isn't armor and stuff you hurt people with.) Weaponry/Armor: +Other+ Theme song: (I dunno, I didn't remove it. If you really need one, I wo't object.) History: (Advanced rp, no mysterious strangers just because you're lazy.) Played by: Other notes: +//----------------------------------------------------------------------------------------------------------------------------------------------//+ (Good luck. The link in the message is a site filled with 40k lore. Above is the character sheet. You may play as the Inquisitor. If you have questions about the rp, ask me. This has the potential to become badass with your help! )IC: RIGHT HERE! Last edited by Adapt; 11-18-2008 at 11:07 PM. |
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| +OUTGOING MESSAGE FROM ID INQ-INTKF0148+ +SUBJECT: PROFILE RE-SUBMISSION+ ==SCANNING FOR ID AUTHENTICITY== ==ID AUTHENTICATION FAILED. PLEASE ENTER AUTHORITY CODE== ************* ==ID VERIFIED== +MESSAGE SENT+ Name: 'Wolf' Kobain Fenris Age: 172, no age at all given the advanced technologies of the 41st millenium Gender: Male Role: Interrogator. Essentially a trainee inquisitor who does all the dirty work, as Ravenor was when a member of Eisenhorn's inquisitorial retinue, for those of you familiar with the books. +Appearance+ Coat/Skin/Scale color: Tanned skin from a dozen years spent hunting mutants rats on Xaris, a planet close to the sun and renowned as a legendary holiday-makers paradise thanks to the warm temperatures, vast amounts of soft sand and bright blue oceans. Unfortunately the quantities and nature of various articles of waste caused by the tourism lead to the mutation of the local rats, turning them into vicious killing-frenzied giant rodents. He wears a knee-length weather coat with long sleeves on the majority of planets, which are usually cold and have unpleasant weather, one of the oddities of the 40k universe. Hair Color and Length: His hair drops well beneath his shoulders, and is a dark brown. Eye Color: Brown. Build: Slender, but well-muscled. Description: Kobain stands over six foot tall, and to outsiders appears an imposing, glowering powerhouse of aggression; which he is if called upon to fight. However, to those he knows he shows a dry, cynical sense of humour, a friendly disposition, and a slight tendency towards unruliness. This has got him into trouble many times and is probably the only reason he has not made Inquisitorial rank, as his skills in battle and in the interrogation room are second to few, perhaps outstripping even that of the inquisitor. Voice: Kobain has a low voice with a pleasant rolling accent and a warm tone. Picture: +NO IMAGE FOUND. UPLOAD PENDING+ +Attitude+ Personality: Cynical, yet fun-loving. Kobain has an unfortunate inclination to treat bad things lightly, usually because he believes, mostly rightly so, that the worst is yet to come. Usual Mood: Flippant. +Powers+ Powers: Minor telekenesis, telepathy, and low-level prowess in offensive skills eg. suggestion implantation, psychic attacks. Basically, everything Eisenhorn can do, but not at the level of a GOOD psyker. Mutations: +NO MUTATIONS RECORDED. BIRTHMARK IN SHAPE OF SWORD ON LEFT HIP+ Weaknesses: Cynicism, and an inclination to be disobedient. Also very inept at stealth. Skills: Kobain has superb aim with ranged weapons of all types, and is competent with the sword he carries at his waste. He is an outstanding interrogator, although this is a job he does not enjoy. Equipment: Auspex, targeter, refractor field generator set for wide-range usage so it can be used less effectively for the inquisitor and his whole retinue rather than one man. Weaponry/Armor: Power sword, hellpistol, and a leather jacket over carapace armour. +Other+ Theme song: +MUSICAL COMPOSITION NOT FOUND IN RECORDS: ID GOWA-AA-WOOOS-MD TITLE 'GODS OF WAR ARISE' ARTIST 'AMON AMARTH'+ History: +HISTORY CLASSIFIED BEFORE 340.7.16.m41 REASON: COMMISSARIAT EDUCATION, MILITARY CLASSIFICATION OMEGA LEVEL <Static, then a disembodied voice> You.... kssh.... are disgraced, Kobain. From now.... ksssh... be ejected from commissariat. Good... kssh... riddance to you. <another voice responds, believed to be that of a much younger Kobain> But... ksssh.... sir, my parents, they'll.... kssssh.... -isown me! <first voice responds> I care.... ksssh.... little. Go where you will. You... kssh.... -ot worthy of the education your parents pay for. <static, then transmission ends> <pict capture shows, this time. Outside. A tall, imposing man, identified as inquisitor Graves, approaches> Graves: you have been foolish, boy. Very foolish. As an inquisitor, normally I would seek to reprimand such behaviour. <the voice of Kobain responds from off pict> Yes, sir, I have failed. My life is doomed to failure, now. Graves: not so fast, boy. Wailings from the astronomicon have predicted that, should you go without education, you will... fall to chaos. You have psychic prowess, do you not? Yes, you do, though your look of surprise tells me you do not know it. You will become a puppet of Tzeentch, and worlds will fall to you. I will kill you myself. I would offer you an alternative. Come with me, accept my personal training. Eventually, you might become an inquisitor, but the path is harsh. Do you accept? <off pict, Kobain> I do, sir. I see no alternative, and it will save my parents much grief. <transmission ends> +above segment of recorded material is the first we have on record of Kobain Fenris, ejected from the commissariat for what we believe to be the accidental manslaughter of a fellow pupil in a mock duel. After Graves took him under his wing, Kobain is reported to have 'excelled', and, despite notable incidents (RE: Incident report 5421/52f-vehicle/theft, Incident report 4738/23y-conduct/drunk, incident report 6473/12n-conduct/assault on Imperial citizen) has achieved fame, or possibly notoriety, among certain members of the Inquisition as something of an incredibly talented wildcard. He has achieved success on various assignments (RE: ass/xaris/5426-76g/exterm(rodent), ass/guldar/4367-24s/exterm(g.stealer), ass/gsilr/5682-87c/interro(psyker/beta)). Further information can be obtained by viewing the reports on these incidents and assignments.+ +Compiled by scribe Uber Aemos 440.7.16.m41+ Played by: Fenrix Other notes: Note that Kobain doesn't particularly like his job and will be unwilling to inflict pain upon another, but will do so if required. Killing people, though, he has no compunctions about, especially if they are trying to kill him.
__________________ \m/ Metalhead for Life \m/ Click my dragons please? Anyone interested in a Warhammer RP? Last edited by Fenrix; 11-18-2008 at 07:24 PM. |
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Excellent. Hope to see all your sign ups soon. +RULES+ 1. Posts are to be on an advanced level. This goes for grammar and spelling as well. 2. No controlling other characters. If I decide to make this a GM-run game, that goes for npcs too. 3. You are not omniscent. 4. You are not omnipotent. 5. All other forms of godmodding, meta-gaming, and asshattery shall result in death by freak accident. 6. You may not suddenly find yourself next to the group if you're halfway across a city from each other. If you're lost, you're lost. Find your way back. 7. All rules are subject to change as I see fit; this one's the important one. |
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| -Basics- Name: Falco Garrit Age: 89 Gender: Male Species: Human Role: Bodyguard / Engineer lite -Appearance- Coat/Skin/Scale color: Whiteish skin, weathered and tanned from time spent outdoors in a variety of climates Hair Color and Length: Brown, short hair that tends to be flattened by a chronic case of helmet hair Eye Color: Blue Build: Well built, at least in part. His organic parts are fairly well muscled and bulky, so that he resmbles a modern day rugby player in part, however a bionic right arm, which is thinner and sleeker thatn his left gives him a lopsided appearance Description: 6ft tall and partially covered in bionics, missing body parts include his left eye, right arm, liver and voice box. Voice: Falco has quite a loud voice, that comes from years of practice as a seargant, it is however synthesised through an artificial voice box and so can vary in the consistancy of his tone, accent and volume during conversation. Picture: see attachment -How I act- Personality: Falco is an optimist, his religion teaches survival of the fittest and he has strived to become as fit as he can to survive, confident that he is as competant as he can be and very experienced at encouraging groups of people to fight willingly he tries to keep a friendly demenour and he tends to hide most fears and forebodings. He is also however a true professional and will do as much as he can to carry out orders given to him, leading to recklessness and a sometimes violent approach to people who he sees as obstructing his aims. Usual Mood: Happy and jokey, grows more serious with the severity situation. -Powers- Mutations: Bionic arm (increased strength and speed + links up with bionic eye to provide enhanced aiming a visible crosshair wherever his gun is aiming), eye (features zoom, enhanced aiming, night vision) and liver (immunity to most poisons and diseases carried in the blood, also a fantastic tolerance for alcohol) bionic voicebox (just for kicks) Weaknesses: Over-reliant on his technology, over eager carry out orders which can lead to conflict within his squad or rash decisions Skills: limited engineering ability - fixing things, electronics, weapons maintenace and repair, Marksmanship, Hand to hand Equipment: Dogtags, Canteen, radio system Weaponry/Armor: See picture, tan trench coat + Full gas mask, Lasgun and combat knife -Other information- Theme song: Reasons Unknown - the killers History: Falco was born on Ryza, one of the many barren Forgeworlds owned by the Adeptus Mechanicus. He grew up there, and was indoctrinated into the Mechanicus cult, and after a few years of training and study, the Skitarii (the armed forces of the adeptus mechanicus). Falco has spent several years fighting in the name of the Imperium in very varied conditions and currently holds the rank of seargent within the Skitarii legions, through war injuries and a desire for upgrade Falco managed to aquire several bionic body parts during his service, not all of them to his satisfaction. After several years of service and a few acts of daring and bravery Falco was earmarked my members of the inquisition for conscription, despite his differing beliefs. Played by: Evil_pigeon Other notes: Member of the Cult Mechanicus
__________________ Whoever said nothing was impossible never tried slamming a revolving door Last edited by Evil_pigeon; 11-16-2008 at 05:17 AM. |
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Name: Attycus Graves Age: 254 Gender: Male Role: Inquisitor +Appearance+ Coat/Skin/Scale color: Pale Hair Color and Length: White, cut short Eye Color: Bionic Build: Muscular Ectomorph Description: Rather tall and imposing, he tends to cut an exotic and menacing figure as any Inquisitor should. His narrow, hawkish features would be handsome, if he wasn’t so sever. He tends to be well dressed, though often a little out of fashion with the latest trends, and his sword is never far from his side. Voice: He has perfected dozens of different dialects and registers, but in private he tends to fall back to his native Harduun drawling Burr. +Attitude+ Personality: At first Graves seems the epitome of the stereotypical inquisitor, hard-bitten, uncompromising in purpose, and unflinching in the face of xenos, mutant, or heretic. However, he opposes many of the protocols and procedures that his colleagues see as standard, feeling that such rigid thinking is just as dangerous as those who are too malleable. His personal philosophy sometimes borders on the Radical, however, when called to do so, he is as certain as any true imperial servant, perfectly willing to sacrifice the child for the village, the village for the world, and the world for the Imperium. Usual Mood: Graves treads a fine line with his team, on one hand he is stern and commanding, keeping the distance a commander should from his soldiers, on the other, he attempts to be sociable and build group moral, knowing how important it is, as well as constantly probing his team out of the suspicion that is his nature. +Powers+ Powers: A potent psyker at the high-gamma, low-beta range, his talents are firmly rooted in the subtle manifestations of his Art, with particular talent with telepathy. He currently studies the faith-based daemonology utilized by certain members of the Ordo Malleus and their Order Militant. Mutations: None as of his last purity check, circa. M41.511 Weaknesses: Very susceptible to foreign illnesses and toxins. Despite a strict regime of post-drop inoculations, he always seems to catch some sickness on every foreign world he visits. Skills: Graves is possessive of an indomitable will. His strength of mind along one of his most impressive assets. His powerful personality helps him inspire his allies, face down terrible foes, and fight long after most mortals would have succumbed to their wounds. Furthermore, he is quite quick on his feet for his advanced age and is an artist of the blade, his swordsmanship virtually unmatched by the skills of heretic and alien alike to the point where he has even been known to swat enemy shots out of the air, though this might be more to do with statistics than anything, after all, you get shot at enough, eventually a couple of them are going to ricochet of your upheld sword. Equipment: Theoretically, Graves has the resources of the entire Imperium to call upon in his missions, but he tends to travel light. Preferring a more subtle approach to his inquisitions and lightning quick assaults. Equipment he always has with him of course is his bionic parts. This was do to crippling injury, both his eyes and his legs ruined during previous services in the name of the Emperor. Both replacements are of the highest quality available, being superior to their flesh and blood analogs. His legs are swift and strong, and his eyes are capable of seeing better in a larger spectrum than his original ones, as well as being connected to several sensors and auspex including a motion tracker, psi-tracker, bio-scanner. He has also elected to have several implants hardwired into his skull, such a psi-boosters, an MIU unit, and a stimm-injector full of pharmaceuticals for when he inevitably catches ill. Weaponry/Armor: Armed with a stormbolter and needle pistol, his preferred weapon is his Rune Falchion. He often also carries a grenade or two. He is usually armored in reflective flak-fatigues with ceramic carapace armor over his shoulders, chest, and abdomen. He also possesses a conversion field in particularly intense combat situations, and always has penta- and hexagrammic wards to protect him from daemons and psykers. +Other+ Theme song: The Inquisition – Mel Brooks History: Born on an ag-world, his early years on the rugged planet were hard, but were spared the many horrors that others might have faced. His status as a psyker was discovered early, and it didn’t take long for the Black Ships to come and snatch him away. One of the few so claimed that demonstrated a level of control and skill to save him from the Choir, he was placed in the Sanctioned program of the Imperial Guard. However, divine providence, or simple luck saw him singled out by the Inquisition before he could have his eyes sown shut and his ears replaced with psy-augmentors. Apprenticed off to a member of the Ordo Xenos, he proved a remarkably capable agent, assisting his master in numerous missions and even saving the Frauher colonies from Xeno-infestation amongst their ruling elite, even after his master succumbed to wounds sustained in a fight with the corrupt nobles. Elevated to full Inquisitor status, Graves has risen in fame (or rather infamy), even overshadowing his late, respected, mentor. A capable and efficient Inquisitor he has finally begun to assemble his own retinue, at his superiors’ request, knowing that he can’t solve every problem by himself. He was given free reign to pick his team from the full gambit of Imperial forces, even selecting an Interrogator. Now he is to lead his virgin form through the crucible. Their mission now as much a test of their group dynamics as their individual skills, but as always, Graves will see this mission through to the end, and if his agents prove insufficient, well, they can always be replaced when the mission is done. Played by: Tenshi Other notes: He’s made a few enemies in the Inquisition, and though he is lauded for his, sometime ruthless, efficiency, there are many that would like nothing more than to see him fall, for the good of the Imperium, of course.
__________________ Last edited by Tenshi_of_the_Flame; 11-24-2008 at 07:44 AM. |
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Warrant officer Castanso was holding his afternoon caffeine break when an enforcer from higher levels came down with a prisoner transfer slate. “Noon, Darek, how can I help you today?” Castanso sounded rather annoyed by this disturbance of his peace. “Transfer from E block I’m afraid.” Darek was a top class enforcer who’d rather go down to business then toy around with formalities. There was however a notion of fear in his voice, and this shocked the warrant officer. “Let’s hope it’s an execution then. Don’t want to walk with one of those folks twice.” “Don’t worry; this guy is missing an eye and an arm. Slate does tell he used to have bionics at previous mentioned location. Must have been a high rank, shame though it doesn’t what he’s here for.” In the mean time Castanso prepared himself for war it seemed. Putting on a flak vest and a weapon belt. “Better get a straight jacket then. No use shackling a person who misses the other half to be shackled on.” At least he still had the heart to make a joke. The door of his isolation cell opened. The bright shaft of artificial light stung his eye and almost made it water. There were two situates standing in the doorway, one of them holding a jacket while the other stepped aside. “Prisoner! Stand straight and make ready for transfer. Any attempt to struggle will result in use of force.” The man holding the straight jacket came in and the prisoner hold out his arm so it could be fit on to him. Long ago had he learned not to go against these guards. Long ago he had been foolish once. Waiting for the elevator he took the chance to look at his own reflection in the steel of the doors. It had been fifteen years since he had last looked at himself. His once proud black hair had turned silver with time. His cared for white teeth had turned a rotting yellow. All that was still the same was the cold hard look in his icy blue eye. He could see the reserving unit of his bionic in his other. He didn’t put up a single struggle while the guards roughly pushed him in the small box of the elevator. There was no escaping this prison. The only way out was the shuttle bay, but on a moon this far from the sun it would be hard reaching a planet with a breathable atmosphere before either fuel or oxygen ran out. That was only if you get past the automated defence system. The doors of the lift box closed after the guards had stepped in. All they did was speculate what crimes he might have committed to end up on E block. His eyebrow shot up making his face turn in a mask of confusion. They had passed the execution room level, the only thing above that was the director’s office. Now, why would some like to see him after fifteen years? The director was busy behind his desk when the prisoner and his escort came in. “That will be all gentlemen. Please release the prisoner.” The director was a bald fat man who usually didn’t take any risks. “Sir? Are you sure?” The warrant officer asked hesitantly. “Do as you are told, we don’t want any trouble.” There wasn’t fear in his voice, but something more akin to respect. The guards left and the director offered his guest a chair. “Please do sit down. I have been reviewing your dossier Commisar. And I think you would be ready to re-enter the field of service.” The director’s voice turned more cheery, it was almost as if the toad was happy to be rid of him. Then again he was a prisoner and scum. The mention of his previous title did send down a shiver down the commissar’s spine. No one had called him that in a long time. “I would be glad to accept the Emperor’s blessing once again.” The commissar gave a slight nod. “I however fail to see how you will be able to send me into the field of battle while I was sentenced for life. Please, do explain.” The director swallowed, the dry hoarse voice was bad enough, knowing it was a commissar was worse. “There has been a filed request for an experienced soldier. I have Inquistionary orders to provide them with the best men I have. Which would be you, commissar.” The commissar hold up his one hand. “I will gladly serve. Only in death does duty end.” He had heard enough for now. “I will arrange transport for you then.” The director led the commissar out to an ante chamber where he would wait until further notice. At least it was better then an isolation cell.
__________________ ![]() You've seen the movies, but it's different when you're the one getting hit in the crossfire. You know you should stop the bleeding, you just don't know how. |
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+Basics+ Name: Selleus Gram Age: 57 Gender: Male Species: Human Role: Commissar +Appearance+ Coat/Skin/Scale color: pale Hair Color and Length: the sides have started to turn grey, but the top is still raven black. He wears it short and buzz cut. Eye Color: slightly silver, ice blue. Build: Brawny. (1.75 meters, 80 Kilograms) Description: Selleus is an old man in a universe where war is constant. He lost his left eye and arm during a fight against the orks. They have been replaced with bionics. Voice: Heavy dry croak Picture: (Optional. I would lke for you to not use anime pictures.) +Attitude+ Personality: This man seems to have been born without a personality. It is only to those he trusts that he shows his humorous side which is too often hidden by his mask of stern determination. Usual Mood: Grim +Powers+ Powers: Psychic blank. Mutations: Weaknesses: Selleus’ body took a lot of beatings during the countless wars he has been in. It comes to no surprise that old gunshot wounds or wrongly healed scars might drag him to his grave someday. Skills: Shouting, shooting, sword fights. Equipment: Bionic arm (Nothing fancy, it’s just a replacement Arm.), Bionic eye, Installed with movement detector. (If I may, can he have a target assistance unit in the eye?) Weaponry/Armor: Standard issue flak jacket. Standard issue las pistol. Standard issue chain sword. Commissar issue whip. Commissar issue greatcoat. (He never wears the over sized hat.) +Other+ Theme song: (I dunno, I didn't remove it. If you really need one, I wo't object.) History: See above Played by: Lokki Zarr-Grungron Other notes:
__________________ ![]() You've seen the movies, but it's different when you're the one getting hit in the crossfire. You know you should stop the bleeding, you just don't know how. Last edited by Lokki Zarr-Grungron; 11-16-2008 at 12:09 PM. |
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I'm sure I posted a character sheet some where before =S. I'll have to fond it later, I'm posting on my iPod touch atm, and its a bit awkward LOL Edit: Found it! :P -Basics- Name: Alessio Age: Looks to be mid twenties. Gender: Male Species: Human/demon Role: Demonhost adviser and protector. -Appearance- Coat/Skin/Scale color: Skin is pale, but otherwise human. Hair Color and Length: Hair is shoulder lenght and blond Eye Color: Purple. Build: Scrawny and frail. Description: Stands at approximately 5'9" and is seemingly emaciated. Voice: Human = Whispered and hoarse, prefers not to speak in human tones. Demon = Powerful and resounding, seeming to come from within your ears when he talks. Picture:Image hosting, free photo sharing & video sharing at Photobucket -How I act- Personality: Silent and thoughtful, eyes continuously darting around the room as he searches for danger and objects of interest. Usual Mood: Pessimistic and foreboding. -What do I think of you?- A pawn. -Powers- Powers: Able to throw bolts of warp lightening and mold it into objects (such as shields, blocks, weapons, etc.), but the use of such powers damages Alessios human form heavily. Also has demoniacally enhanced healing, to the point of several times that of a man. Mutations: Eyes or purple. Weaknesses: Over confident and rash. Skills: Tracking demons, and those bearing the taint of the warp. Equipment: Several amulets bearing powerful runes of demon binding. Weaponry/Armor: A pair of gauntlets which are used to focus and refine beams of warp energy. No weapons, barring his own powers. -Other information- Favorite Color: Black. Theme song: The screams of the dying, and the silence of the dead (creepy huh? XD) History: Alexander Williams (his previous name)grew up on Cadia, fighting the hordes of Chaos as the tried to defile one of the Emperors sacred worlds, resolute and a stout defender of mankind. On a raid on a demonic ritual site, became infected by a demonic entity. Though it was containted, he wasnt wholly himself, and only responded to the name 'Alessio'. news of his existence spread to the Inquisition, and within a few months an Inquisitor arrived ot take charge of Alessio, and then used him to track down demons and their blasphemous leaders. Alessio seems content to destroy his own brethren for the time being, but in a few years he may get bored... Played by: Duffman! Other notes: Will get upset if he doesnt get his own way.
__________________ "I am not a retard, I am the retard, Mr Retard to you." Last edited by Duffman!; 11-16-2008 at 05:24 AM. |
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