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Old 01-29-2009
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Default A World Locked Away OOC

In the year 2057, Humans finally ascended beyond the confines of Earth. Lofty goals and dreams realized. While still very well in their own solar system, the colonization of Mars was still a very important step. It presented new challenges and helped to answer many questions, including ones involving the process of the terraforming of planets. By 2099, at the advent of a new century, humans found a way to travel faster then light. With ideas of how to terraform planets, and to keep those supplies healthy for the length of the trip (including people), humanity left the confines of their own solar system and spread out.

It's been hundreds of years since humanity left Earth. Curiosity, freedom, and opportunity have all spurred this momentum. Multiple solar systems were colonized, and as soon as those developed and expanded, they themselves expanded to colonize more. As FTL travel improved and FTL communications were developed, another trend began. Nations were forged from not just planets, but soon whole clusters of stars formed to create entire Star Nations, which included the Terran Democracy and other such bunches. The one of interest in this case, though, is the People's Republic of Utopia.

Founded on the planet Eden, the Utopian government merely borrowed the name at the time, knowing full and well no place could truly be a Utopia so long as the Human Factor was involved. The government survived as a democracy for 50 years before its mistakes started to catch up with it. They left too many holes in the system for the corrupt to slink into and taint the system. Politicians gave into the said Human Factor and fell to such pettiness as power mongering and using their positions to aid themselves, even if it was a detriment to others. This corruption reached a climax when a man by the name 'Harold Kanston' took the Presidency by promising to fix this system.

He fixed it all right. He turned it into a dictatorship. Slowly, casually, quoting reasons such as security and promising to make Utopia what it was named. He promised to deal with the criminal, the homeless, joblessness, everything. It would all be good. False pretenses were given for starting wars. Plots within plots, designed to make it appear as if the People's Republic of Utopia was wronged by these other smaller nations. Wars were started up, and these places were gobbled up by the PRU.

At around 2303, the lack of broadcasts and trade from Earth caused a stir. Especially when some traders did make it through with the news. Apparently a Coup had been attempted within Terra's planetary government. The government shattered and split into factions, and war started between them. Some faction, no one knows which, decided to get stupid and use Nukes, which resulted in everyone using them. Earth went from being healed back to a Paradise to being a Wasteland in mere hours. The Terran Democracy shattered as their capital world turned to a ball of dust.

The true pity is that President Kanston did not have any pity. Just ideas. His prisons, they attracted attention, and were costly to maintain. Earth now belonged to no one and had no use.

So he decided to put it to use.

His military swept in on Sol and quickly conquered Mars (which was publicly announced as an attempt at humanitarian aid before the evil martians decided to go terrorist on them). Several other former Terran Democracy holdings were taken as well, but this here is the important one.

Mars was turned into a military planet. The towns that survived the attacks were made into military bases. Earth itself became a prison.

There are no homeless and no jobless people in Utopia. If you can't find one, you go to the military, and if you don't take a military job, you disappear. You're sent to Earth, where they don't have to worry about you any more. You don't like how the government of the People's Republic of Utopia is run? You can live someplace else then! They say Earth has lovely weather this time of year. Prisoner of War? Earth. Criminal? Earth. You're a non-human outsider? Earth.

Anyone who would interrupt their perfect Utopian society or would be a burden upon the government simply gets sentenced for Earth. It's as simple as that. As a matter of fact, you are one of these 'lucky' individuals getting sent to Earth.

You've been shoved onto a military prison ship, with whatever methods needed to be taken to keep you in.


Character Profile
Keep in mind I'll be looking at these to ensure some quality. I'll be selecting people who put real thought into characters first. Also, my ability to read your posts will strongly effect one's chances.


Name:

Species: (Yes, there are aliens. I just didn't care to cover them. I'm not about to be too restrictive here. If I see something off or something that won't work in this RP, I'll tell you to change it. Otherwise, I could care less if you're a human or a space-elf.)

Age: (Make it appropriate for the species. Even the Utopian Government isn't going to send an adolescent to Earth, so no one younger then 18.)

Gender:

Appearance:

Abilities: (Natural abilities. Perhaps traits of your characters species or brought on by genetic engineering to adapt to a planet they were settling. If they're too powerful, I will have you tone them down or change them. To give you an idea of the upper limit of these, my character when I post it will have strength measuring at a metric ton of force.)

Skills: (Learned skills. At some point in your life, through some method or another, you learned how to do something. This could range from all kinds of things such as shooting guns to apothecary to nuclear physics.)

Equipment: (You may have had some belongings of your own before your imprisonment and subsequent sentencing. When you are dumped on Earth, these items will be released to you.)

History: (Your life before and the events leading up to now.)


Current Characters:
Favarin Status: Alive
Qesun Vendak Status: Alive
Salem Albernath and Lyn Status: Alive and Functioning ( :P )
Alex Wright Status: Alive (No relation to Phoenix)
Daniel Stevens Status: Alive
Benedikt Status: Alive
Cyrcik Rajeer Status: Alive
Rook Status: Alive
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[A World Locked Away: Survive the wastes of old earth, now a prison.]

Last edited by ComPewTrNerd; 03-01-2009 at 12:44 AM.
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Old 02-02-2009
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Name: Favarin

Species: Minotaur

Age: 37

Gender: Male

Appearance:
Standing at a respectable 7'6" with a muscular build, and weighing a healthy 1500 pounds, Favarin is an intimidating sight, to say the least. He has a thick hide covered in brown fur save for three white streaks, one running from the top of his head down to his black nose, and one on either arm, running from his shoulders, across the outer sides of his biceps, and ending at his elbow. Favarin has two curved, black horns protruding from the top of his skull, both about a foot and a half long and tipped with shiny, 4 inch, steel caps. He has tan hooves.
Favarin wears gray pants with several pockets on each leg in which he keeps various objects. On his waist is a leather gun belt, holding his two over-sized revolvers, Pearl and Melina; also connected to this belt is the bottom of the shoulder-sling for his enchanted great axe, Nira.
This is a fair representation of Favvy.
Photo courtesy of: This guy

Abilities:
Nose ring: Favarin's gold nose ring is highly enchanted. The ring grants several different effects on Favarin. Along with a metal-hard nose to make sure Favarin doesn't rip the thing out, the ring gives Favarin the ability to speak and understand common, the suppression of some chaotic evil tendencies, and a toughened hide.

Minotaur Strength: Favarin, as a minotaur bull, is gifted with immense strength. Given something he can hold onto well enough, Favarin can lift above his head a maximum of around 2800 pounds, also with the right leverage and grip he can lift off the ground, or hold up, around twice that (though not for too long at the maximum weight).

Enhanced Hide: Favarin wears no armor but what he was born with. By itself, Favarin's skin is, quite literally, a full body suit of leather armor. Tagged onto this, his nose ring hardens his skin and offers about the same protection a full body mail suit would.

Skills:
Herbs and Minerals: Favarin has an extensive knowledge of plants and minerals...unfortunately the point is moot, as he has knowledge of the plants and minerals of his own dimension.

Axe Combat: He's had either a greataxe or a greatsword in his hand since he was 5 years old, rose to the status of war-chief in his tribe, then went out into the world with new-found magical intelligence and learned strategy and tactics to go with his heavily studied use of melee weapons. Woe to anything close enough for Favarin to put his guns away.

Gun Combat: Favarin's guns are relatively new to him. He practiced for several months with the occupants of the tavern where he acquired the guns, and learned a great deal quickly (It was like using a crossbow with a bigger recoil, basically). His guided training was rudely interrupted by an abrupt dimensional-shift, though. He continued training on his own with them. If he really wants to hit something, he'll usually do it...but he's no sharpshooter yet.

Equipment:
Nira, Great Axe: Nira is a 6' long, 3" thick haft bejeweled, blessed great axe Favarin acquired through the combination of defeating two wizards and saving a cleric. 24 brilliant gems run in a circular pattern from a deep blue sapphire embedded on the tip of the weapon, in three inch intervals, to a blood red ruby embedded on the butt of the weapon. This axe, blessed by a god, gives Favarin extra protection and fighting power when activated in the form of an aura of light.

Favarin has simply to think of the magical nature of the axe, and be holding the weapon to "activate" it. Once activated, the deep blue stone at the tip of the weapon bursts into light. The gems follow suit down the weapon, beginning to glow at two second intervals. Once each gem is glowing, Favarin himself is surrounded by a white aura. This aura, in addition to granting him equivalent to the light of a torch, acts as a barrier between him and harmful physical and magical blows and from various elemental effects (fire, for example). The aura basically acts as a "cushion" from each of the mentioned ailments. Punches and other blows or cuts are dampened, magical effects are lessened, and he could stand in a normal fire for a few seconds before it really started to hurt him in any meaningful way. The aura will fail under considerable strain, and Nira will "tell" Favarin the status of the aura via the mental link.

Melina and Pearl - Dual, Modified Heavy-Revolvers: These are two custom designed revolvers created for Favarin by a hive of clones as thanks for his aid. These pistols measure about two and a half feet in length, their over-sized butts fitting comfortably in Favarin's hand. The ammo: nitro-glycerin propelled, four-inch long, 30mm bullets, fit into a six-chamber drum. The recoil generated by these guns is tremendous, but really isn't noticeable by Favarin due to his strength; if any normal person attempted firing either gun, they'd be lucky if all they got was a sore arm and backside. During his stay in the tavern, the clones taught him how to manufacture new rounds out of the materials and equipment available in dimensions like his home. Given the proper materials, a few tools, and an anvil, he can create ammo that will work reasonably well for his purposes.

102 Nitro-Glycerine 30mm revolver rounds: Carried in boxes of 15, one in each cargo pocket of his pants, and 6 each loaded into the pistols themselves.

History:
Favarin was born into a northern minotaur clan where he lived the first twenty-seven years of his life in the hunter/gatherer/pillager lifestyle of his kin. There he learned weapon skills, particularly with the great-axe and great-sword. His prowess with weapons and in battle, and his constant devotion to the study of each, eventually lead him to the highest clan rank of war-chief. He also studied under the village's medicine cow, who taught him about the properties of the various plants and minerals of the world.

During one raid on a small town in the northlands, when Favarin was nearing the age of 28, he was separated from the rest of his raiding party and was met with a very old, and rather insane looking, wizard. The wizard subdued the enraged minotaur and fixed upon his nose a magical golden nose ring, then simply vanished, leaving Favarin unconscious in the snow.

Favarin awoke as an almost completely new creature. He found that he could use the common language, and that his natural instincts had been quelled, along with several physical effects. Knowing the clan would not accept him as he was, he turned away from his homeland and simply wandered. The welcomings were very seldomly warmer in the places he wandered to than he had expected from his clan, but he found that the other species of the world were very fickle if you did a good deed or two for them. Kill a troublesome griffin and all of a sudden you're no longer a "beast" but a "hero". It confused him.

For whatever reason, magic users out to cause trouble had a way of being in places Favarin happened to be traveling through quite frequently; he's had to fight many insanely evil wizards and clerics over his traveling years. The fighting paid off, however, when he netted what would become his closest held treasure: the bejeweled axe later name Nira. He pulled this beautiful weapon from a wizard's hoard after defeating him with a group of adventurers and saving a countryside from a dire fate. He kept the axe because it was well balanced, a good size for him, and of a much higher quality than any he had seen before.

Several years after the incident in which he acquired Nira, Favarin ran afoul of another wizard, who had captured a cleric. Favarin and the group he was with saved the dwarf, who prayed to his war-like god to bless the adventurers. The god obliged by giving each member of the group a blessing to their weapon. With the blessing, the god gave Favarin a mental connection to the axe. The connection serves no point other than to tell Favarin in exactly what direction his axe lies at any given moment.

After several years of wandering, the same wizard who had used Favarin as an experiment the first time paid the minotaur a surprise visit with another experiment. Favarin was dimensionally-transported by the wizard. Favarin emerged at a strange tavern, the inhabitants of which he would come to befriend over the short period he stayed there. The inhabitants of that inn and the surrounding area could only describe the place as a sort of "dimensional-hub", saying it was fairly common for people to simply "pop" in and out. It was here Favarin aided and befriended a hive of clones, who lived in the basement. After risking his life to defend them and the rest of the inn from a powerful man from one of the patrons's past, the clones gifted Favarin with his two over-sized revolvers.

After about six months of living among the patrons of the dimensional-hub, Favarin simply "popped" away. Though Favarin doesn't know it, the insane wizard who had used the minotaur for dimension door experiments made a miscalculation and simply made Favarin dimensionally "unstable". The minotaur is basically a time-bomb, waiting to dimension hop at an undetermined, and undeterminable time.
__________________

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Last edited by MagicMinotaur; 02-13-2009 at 03:55 PM.
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Old 02-02-2009
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Name: Qesun Vendak

Species: Anthro-Fox(subspecie: Artic Fox)/Anthro-Raccoon(Subspecie: American) mix. His father's side (fox) has most of the dominant genes, making him more foxish in appearance.

Gender: Male

Age: 35

Appearance:
Height: 5' 9"

Weight: 180.2 lbs.

Coloration: Main fur color is silver. His underbelly/frontal neck quarter/chin is white. His fur on his legs, from the shin down, his arms, from the mid-forearm to his hands, and his ear tips switch to a white color. His face fur, minus the white mentioned previously and the raccoon 'mask' he inherited, which is black, is his standard silver. His head hair is a light silver. His tail is mostly silver, but has a white tip and 5 black rings, more proof of the bit of raccoon in him. His eyes are colored an icy blue.

General Appearance: Always wears khakis and a tee-shirt, usually of a blue and/or black color so it looks good with his fur and hair. Unless he isn't armed or isn't worried about being seen armed, he has a white trench coat he keeps buttoned up to keep what weapons he has with him at that time (minus that one sword that is literally unconcealable without magic or some sort of stealth system).

Image 1 | Image 2

Abilities
Extreme Strength: The geneticists who 'designed' gave him extreme strength, something they had been experimenting with for years. If your going to make a super soldier, you have to give it strength, right? It's an got to be a law somewhere. Of course, strength had its limits in previous experiments. The subject would end up breaking a bone or ripping a tendon if they used too much. Of course they fixed that problem with this 'model', but I'll get back to that later. When 'play tested', they found that he could lift around 50 pounds above a ton (2050 lbs), but can only do about 2/3rds of that with ease.

High Speed: With the leg strength he had from his superb strength, it was found he could run fast. With goggles and a suit that reduced wind resistance, he was able to get up slightly above 200 mph. Of course, he prefers not to wear goggles or spandex (no offense, heroes), so he ends up only going only 70 mph when running, 120 if he needs to push it. He cannot 'instant-accelerate,' as the air resistance is too much, even with his 'torque.' Stopping can be a problem, too.

Improved Resistances: It was found that super strength had a limit with previous experiments with others. It tended to tear the user to pieces, literally. When they designed Qesun, they made sure to make it so he could use the strength with out consequence. They used a process from another experiment in the area of making the body more capable of taking damage. It worked, preventing him from ripping himself apart by merely flexing. Of course, this made him resistant to outside damage also. He can take a few shots from light pistols (which doesn't stop them from hurting or leaving nasty bruises).

Advanced Heightened Metabolism: With such a high maintenance body and a strong cardiovascular system, it was a necessity to raise his metabolism. He eats about 5 times a day, each meal about 1.2x larger what an average person would eat. Besides helping him maintain, it increases the rate he recovers from wounds, though serious ones are still measured in weeks, just not as many of them. The biggest issue with this was that it made him highly prone to poisons. If one gets into his system, he'll get effected 2-3x faster then the average person, though it will run through its course that fast as well.

Heightened Senses: He has heightened senses of smell and hearing, as would be standard for something with ears of a fox and a muzzle. Just like in any other cases, sharp noises/smells will make these a bane rather then a boon.

Skills
Swordsman: While Qesuns used a number of (often impromptu) weapons in his days, the Sword has been something he's used regularly enough to be well practiced in. Granted, he's used to using his brute strength to make a point rather then using finesse.

Marksman: Due to his training as a youth and plenty of unfortunate reasons to 'practice' since then, his shots are fairly accurate.

Improved Unarmed: He had training in unarmed, though the training was average. He is a good fighter in hand to hand, but very far from the best. If he is stuck in hand to hand combat, he usually relies more on his strength then the skill he does have.

Crafting: In general, Qesun knows how to work with metals and basic mechanics. The exception to the basic mechanics rule is guns, which he knows the ins and outs of thoroughly.

Equipment
The Greatsword: That's all the name he's given to it and probably his favorite toy. It tends to have little issue going through things and people. A 7ft monstrosity of a blade, and at least a 6th of that is blade.

The Gunsword: More of an heirloom and a reminder then a weapon. While it is functional, it was something he made many years ago with the man who cared for and taught him after his escape, just for fun. Probably one of the items he cares for the most. It uses 9mm rounds and holds 11.

Combat Shotgun: He's forgotten the make and model at this point, and it probably wouldn't match the original specs anyway since the company doesn't exist in other worlds. He's had to make the parts for himself. Thank goodness the standard ammo sizes were still there. Holds eight 12 gauge rounds

Assault Rifle: A boxy looking thing. It almost looks like a chunk of a 2x4 board that's only a foot and a little more long with a grip on the bottom and a scope on the top. The clip goes along the top as well, and uses caseless 5mm rounds. Holds 50 rounds. Uses a unique system to limit recoil.

Pistol: Originally, Qesun used to have a pair of 9mm pistols, but their were lost in his career elsewhere. He replaced them with a single .50 caliber pistol that holds 8 rounds in a clip.

Vials: At one time in his past, these four glass vials were filled with healthy concoctions. They now rest empty in their spot in his belt, ready to hold whatever else he may need them to hold in the now.

History
Qesun started as a halfway legal genetic experiment. His parents, being different species, needed assistance in conceiving a child. In a pitiable event, the firm they went to took advantage of this and slid stipulations into it that would allow them to go further then just making it possible, and furthermore put an NDA on his parents so they couldn't say something without backlash anyway. 5 year after his birth, the firm reared its ugly head and came for him, leaving his parents to be left back at square one in their folly. Qesun himself was put further into the program, soon being measured, poked, prodded, and experimented on in numerous ways.

He made several attempts at escape, his most (and almost note due to starvation) successful lead him to a man in the mountains near a small town who took him in, and taught him how to work with metals and machines and how to survive the wilderness. Even little things like chopping wood and cooking simple meals were taught. Every moment a treasured memory. Eventually, after several years, they found Qesun again, and threatened the man's life if Qesun did not follow.

In an attempt to condition Qesun to 'listen or else,' they tried a series of tortures and torments, but found their own engineering working against them, is in-built toughness forcing them to find was to put across more pain. It only pushed him to make more of an attempt to escape again. On his next successful run, he had nearly made it out before an experiment in another part of the facility failed. An experiment to try and cross worlds that overloaded, the portal opening to an indefinite size. To this day, remnants and people from that world and dimension are scattered across thousands of others.

Qesun traveled several dimensions at this point, including a number of 'fantasy' realms, one of which he was lawfully enslaved (which he ignored) and accidentally assisted a tyrant in taking over the world. Only he and his friend were immune as they recovered the object of power, and the friend died in their attempt to escape. At this point, Qesun began adding engravings to the gunsword for each dear one lost.

Still more scattered realms before coming across a cross dimensional police force of sorts, which he joined for a number of years. While there, he faced down a number of tyrants and even had a bit of a theological and ethical crisis (which caused him to go AWOL for a while). After facing down the tyrant that he initially helped in his earlier trials, he retired and began traveling, this time of his own accord with a device he purchased on one of the many worlds he visited.

Since then, he's been mainly traveling to see what fabulous things are out there. When traveling to this world, he caught the Utopian government by surprise, landing outside the Foreign Quarters and never having gone through customs (though you can't blame him considering where from and how he was traveling). Furthermore, his device interested the government greatly. After one mistake of sending regular soldiers to try and pick him up (See: 'Forcibly Arrest'), they sent powered armor troopers to scoop him up, which he couldn't quite give as much resistance to.
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[A World Locked Away: Survive the wastes of old earth, now a prison.]
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Old 02-03-2009
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Join Date: Jan 2009
Location: California
Posts: 45
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Name: Salem Albernath

Species: Human

Age: 25

Gender: Male

Appearance: He is average height, at 5'10". He has bright orange hair and almost glowing green eyes. He is fairly pale. Around his head and wrists he wears white and red sweat bands. He has a red members only jacket, left open, with the sleeves pushed up to the elbow. Underneath that he wears a white t-shirt. He has dark blue jeans and red vans.

Abilities:
Advanced Brain Speed - Due to experimentation by the military, he has advanced brain speed and thinking power. He can create new ideas and spot things very fast, if paying attention. However it is a gift and a curse. He has a smaller attention span, as view by other people. And has become even mor equirky and unstable than before. Sometimes he cuts into his own sentences with another sentence.

Skills:
Inventing - He is adapt at inventing. While his main skill in inventing is with robotics and mechanical devices, he is also fairly skilled with MacGuyver esque inventions.(Inventions made out of useless items)
Piloting - Before the experiments he was also training to be a pilot and tested many of the experimental ships. His improved reflexes make him even more adapt at piloting.

Equipment:
Tool Kit - The main tool inside his tool kit is a multi-tool. It has almost every tool imaginable within reason.(no chainsaws) The kit also has an extra screw driver, pliers and hammer. The kit contains mini storage boxes for nails, screws, bolts and staples as well.
Miniature Compresser & Pneumatic Nail gun - The miniature comporesser is clipped onto his belt and contains a lot of power. It is attached by a cable to the nail gun. Which is technically Salem's main weapon. It is able to shoot nails and other screws and staples and such at the speed of a bullet.
Lyn - This is a robot Salem created immediatly after his experiment. It has advanced AI and emotions. It is currently deactived and stored with Salem's other things. (I guess I'll make a second character sheet because its technically like its own character. Although it mainly just follows Salem.)

History: At the age of 22, Salem joined the military's research and developmental technologies division. He worked with them faithfully throughout the years. Proving himself with inventions. At 24 he was selected to be part of an experimental drug program, which improved his brain functunality. Immediatly afterwards he created Lyn, proving his mental capacities were increased. However his productivity was sporatic and he was deemed unstable for the military. Also he had too much military knowledge and technilogical prowess to be released as a civilian. So at the age of 25, he was bound for earth. To be gotten rid of and forgotten about.


Name: Lyn (Salem's robot)

Species: Robot

Age: 1

Gender: N/A

Appearance: She/It is sort of an upside down egg shape. With the head and the body floating slightly away from the main body. (Imagine Eve from Wall-E.. That's pretty much the design I want)

Abilities:
Flying - Lyn is able to fly relitivly fast and hover while not moving.
Blaster - She has a plasma rifle built into one of her arms.
Limited Speech - She is able to say small phrases, but they are very limited.
Low Resistance - She breaks easily, but is built to be that way, so that Salem can easily fix her up.

Skills:
Computer processing - Able to think very fast. But unable to communicate it well.

Equipment: Basically just her robotic self and blaster.

History: Lyn has just been "Alive" for one year. She is able to think very well. She also feels emotions, but in a very naive form; and not to the same extent as humans. She is very grateful to Salem and looks up to him as her leader. Originally she was to be left behind and used by the government, but her refusal to cooperate made them think she was faulty. Unable to reprogram her themselves they just placed it in with the rest of his belongings.

Last edited by Dangertoons; 02-05-2009 at 12:06 AM.
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Old 02-04-2009
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Join Date: Oct 2008
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Name: Alex Wright

Species: A.I.

Age: 6

Gender: N/A, however, Alex is projected as a male.

Appearance: He is basically a floating disk. The disk has a shining blue circle in the middle, and three triangular spikes that turn slowly around it. The air underneath it shimmers as he is propelling himself. There is a small turret under it. When he projects himself, he is a miniature 12 inch blue man. He has shoulder length hair, and has blue lines that sink slightly in his skin crossing his body, these lines shimmer every so often. Just imagine a male Cortana off Halo 3 if you can't picture what I mean.

Abilities:
Computer programming/hacking: Being a advanced A.I, Alex can download himself onto computers and other equipment. When inside, he can program the computer in any way, or attempt to hack it. This was implemented into him for military purposes, so that technicians wouldn't spend hours opening a locked door.

Turret: He was built with a relatively strong plasma turret, in case he was attacked during a mission.

Tools: In his disk are a multitude of tools that can come out and help him interact with the world around him.

Photographic memory/Remembers everything: Being a computer, Alex can store anything he finds out into his files. However, there is a limit to his memory, but he has yet to find them yet. He can also take pictures of anything he finds, and then project them out of his disk. The bad part to this is, since he is a computer, he can be hacked (albeit, bot very easily) and his memory can be deleted.

Distress beacon: Alex was fitted with a distress beacon, so in case he was shut down forcibly, or damaged, the distress beacon would signal. Unlike his other systems, Alex cannot activate the distress beacon. It operates independently from him, monitoring his systems, until it deems it necessary for a distress beacon.

Skills:
Slight invisibility: A year after being made, Alex hacked one of the military computers. He found out about different experiments that were going on, including a cloaking device that was to go with soldiers into battle. Alex downloaded these plans onto himself. Now he can make light pass through him for a few moments.

Many different languages: When Alex was made, he was made to only speak one language. When he hacked the military computer, he found out about many other different languages.

Equipment:
Tools: His tools consist of: A weak drill. Two three-clawed pincers. A USB plug. An assortment of different devices to plug himself into a computer. And a oil slick. The oil slick was mainly for defense.

Projector: The blue part of Alex's disk, this is the part that projects all the images he wants to show, as well as his image of himself. Without this, Alex would not be able to talk to others.

History: Alex was made by the military of a highly technological advanced race as their top experiment. He was the most sophisticated A.I they made, and still is, being able to think and act like a human, able to show emotion and feel pain. He was made to, not only be a fighter in the battle field, but to aid in counter attacking missiles, and hacking into locked terminals. However, on a mission to one of the planets just outside his solar system, Alex's squad was ambushed. Alex was captured and taken to the outskirts of his solar system, where he was shut down, and his ambushers tried many times to reprogram him.

After many tries, and many deaths (due to some of the safe-guards put in place to stop him being hacked) he was deemed a lost cause. He was launched into space with the rest of the rubbish of the planet. His distress beacon activated, he drifted for around three years, until his beacon was picked up by a Utopian ship. He was captured and experimented on, until he was activated again. Upon seeing Alex project himself and survey his surroundings, asking as to how he ended up here, he was taken straight to Earth, where he was dumped.
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Old 02-05-2009
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You're all accepted.

IC thread is up

Still time to join.
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Old 02-09-2009
Rook is watching you through his sniper scope.
may turn into a dragon
 
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(um, I guess I'll take a crack at it.)

Name:Rook

Species:Raxor(will specifie in a min, for now just think big lizard)

Age: (human years)30(Raxornian years) around 19

Gender:male

Appearence:

Just subtract the wings and that is basically him.
Rook stands at about 8 feet tall but usually slouches to about 7ft5. His pupils are slits as would be expected of any reptilian and his tounge is forked and often finds its own way out of his mouth to taste the air.
His scales are a dark green and he has curved spines that run down the length of his body. He simply doesnt wear any clothes at all since his species doesnt "let it hang" like others do. His tail stretshes out to about four feet away from the body.

Crime:being non-human

Abilities:As Rook's species is an evolution(or de-evolution depending on your point of view) of a reptilian species that could be identified as Dragons, he shares in some of the abilities. He is exceptionally strong so he can lift about a ton of weight above his abdomen and around 600 pounds above his head. He can move things weighing larger than a ton if he has the right levergae but not easily and not like he could lift 1 ton or 600 pounds. He also uses his size as an advantage. His tail is as flexible as a bull whip and can be cracked like one too. So enhanced strength is one way of putting it.

Claws:Rook has hands like many other species but his Draconic heritage has given these hand and feet very different,and deadly, traits. Each digit ends with and inch long razor sharp talon, these things arnt your regular cat claws, think more along the lines of dinosuars.(for better visual reference,Jurassic Park 3, the loveable spinosuarus) The claws are non-retractable and since they know niether friend nor foe Rook cannot form a complete fist without hurting himself. He must law the talons over his palm to make anything close. This allows him to grip things but not as tightly as a human could.

Neck:Rook's species also has a longer neck than others, this allows him to twist it around to give him a better look at things in different directions wich definatly helps with his eyes being on the sides of his head,giving him 360 degree vision(but not all at once).

Armored scales: Rook's species posses Alligator like plating on the body. They are thickest on the back, arms, legs,face,sides and top of head, and all the way around his tail. He has lesser armour on the Chest and front of the neck. His abdominal area is his biggest weak point as the scales there arnt much thicker than human skin.

Endurance:The Raxor species is just built for endurance so pysical activity will not wear him down as fast as it will others. Becuase of Rook's size though he must eat a large amount of food each day or one very large meal to last him two or three days.

History:The Raxor species descend from Draconic beings on the planet Raxor. No one knows what cuased the sudden anatomy change but it is well registered in Raxorian history that the gods have deprived them of their flight and their ability to breath flames. Raxorians think their species has become weak in comparison to their ancestors while others believe that the new thumb and larger brain makes them stronger in ways. Tell that to a Raxorian, and he will hurt you....by his own species standards. Rook in particular was in the wrong place at the wrong time. His species was primative in terms of space travel. The Raxorians havn't even breeched their own solar system yet.
While on a rescource gathering mission on the outer most planet of his own solar system, a human ship landed nearby. Rook, being cuatious by nature, imeadiatly ran for his ship to fetch his weapons. However, the human force subdued him and took him prisoner. When they tried to take the Raxorian home world however they were beaten off. Rook had already been sent to trial, was sentenced to Earth, and was placed on the transport ship before the attack began. He is still very concerned about his people.

Possesions:Rook's ship was confiscated.
He is now on the same ship as his shield. He was also able to keep his blast gun which he had at the time of capture. Although it is relativly weak it still wields
the potential to kill.Whn fully charged it has a 30 shot limit but after those 30 shots it must be given time to cool off and convert solar energy into ammuntion. Rook's shield measures to about two feet in diameter and the edge has been sharpened all the way around. This allows Rook's to deflect enemy weapons and use the shield somewhat as a weapon. The shield is made out of a metal very similar to plated steel as even a Raxorian would have issues carring that much wieght for extended periods of time. The shield itself is crafted out of basic marble but is then fitted with steel plates along the front which curve and clamp onto the sides and are then sharpened. The back of the shield is wooden so that the straps can be installed.



Shield: http://www.medieval-weapons-online.c...-SH007-3-L.jpg

Last edited by Rook; 02-26-2009 at 03:40 PM.
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Old 02-10-2009
Berserk Eva has no status.
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Name: Masunai

Race: Lexarian (similar to the Bonthans of Star Wars mixed with elves)

Gender: Female

Age:
103(her species is similar to elves in lifespan)

Apperance: She is about 5'7". Slender. Highly Attractive. The color of her fur is a nice shade of orange. She normally wears dresses with Chinese patterns with a slit up one side but changes it up with the situation she is in.

Skills:
Charisma: With her attractiveness she can be highly persausive with both the male and female genders. She can also be a good leader.

Pilot: On her home planet she was near an ace of her space force. She can pilot almost anything.

Infiltration: With her slender frame she has been an effective spy and assassin in the last conflict that was on her planet. Also, she has some knowledge with computers and slicing.

Unarmed Combat: She can use a form of martial arts quite similar to that of Kung Fu.

Marksmanship: Along with her infiltration she has a good eye and can use a sniper rifle to nearly excellent precision.

Gear: Beam Sniper rifle that one her planet was top of the line during the war. Standard issue Blaster Pistol. Datapads. Binoculars. Has access to a ship if needed (this means during the war she had a ship that had stealth capabilities and would be in the orbit or some where close to where she is that should could call in if she needed to use it). and random other necessities as in a sac containing small amount of rations infiltration tools and the communicator to her ship.

History:
Back on her home planet of Lexar, she was a well known and highly popular pop star. She would do everything from music, to television shows and even some movies. When she was about 86, of her species' age, there was a giant conflict; one of the biggest her planet has ever seen. There was a long time of peace before this but suddenly a neighboring country decided that they wanted the land that she lived in. Thus she join the military. She became an extremely effective spy, able to change her appearance with make-ups and the such. Also, when it needed she could fly a craft better than most of the people in her country. Because she was in the military, all of her fans that were in her and her country's allies countries join in the cause and eventually put the conflict to an end after several years of fighting. Near the end of the conflict she was caught on one of her infiltration mission, which has never happened before. But she was determined not to be locked in a cage for the rest of her life and joined with a fellow prisoner and was able to escape and get back into her country.

On her 100th birthday, even though still young, decided to retire from being a pop star and settled down and started a family, ironically enough with the same prisoner that she escaped with back at the end of the war. She has been living peacefully in the capitol of her country for the past 4 years of her life, but will do random missions for her country if truly needed. With her new 'retired' position and her country's government just hearing the news of an organized planetary group; being as Lexar is on the edge of known space, was sent to be the ambassador from her planet. She was the sent to Earth since they heard that was where the council met.

Last edited by Berserk Eva; 02-23-2009 at 06:31 PM.
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Old 02-10-2009
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I am not amused
 
Join Date: Jan 2009
Location: California
Posts: 45
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Hey Markuskus, what do you mean by Lyn saying random words? I didn't really say anything particularly random. She doesn't repeat things to store it to memory. And all she said up to the point where you responded was "Huh?" and "No"
Her thought process also isn't slow, she can think and talk at the same time. She doesn't pause to store things to memory, she was doing it while you were speaking. She only has difficulty selecting the right words.

Last edited by Dangertoons; 02-10-2009 at 09:17 PM.
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Old 02-10-2009
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Name: Daniel Stevens

Species: Human, but slightly modified

Age: 28

Gender: male

Appearance: Daniel has grey eyes, like the color of cold steel, deep, golden blonde hair, and light tan skin. He stands a medium tall hieght of 5' 8". Dan is lightly muscled, and has a lean wolflike frame. He has a boyish, somewhat mischeveous face, and thick eyebrows. He often wears black cargo pants and a white t-shirt. He wears a black leather trenchcoat, but had it taken away when he was abducted. He wears black SWAT style boots and a set of light framed glasses. He could never figure out contacts...

Abilities:
The Farce- A telekinesis like power that Dan can use to move small objects. It also allows him to stop projectiles he can see coming at him. Mostly thrown objects, because a bullet is most often moving way to fast for him to see it. This power also is limited to wearing him out if he lifts anything heavier than a small t.v. set. (if he can't see it, he can't manipulate it.)

Strength of will- Dan can survive certain extreme conditions by simply gritting his teeth and willing himself to survive them. He can keep fighting after major blood loss, walk on a fractured bone, and even get up from being shot with a shotgun and shake it off. This is a side effect of the Energy surge that gave him his other abilities, playing off of his rebellious, defiant nature. This also means that he can become debilitated on the battlefield to the point of immobility due to not knowing when to stop.

Regenerate- Daniel can heal after taking what would be a fatal wound for other people, and can even regrow lost limbs. However, this takes a long time, and he would have to sleep a lot. Major life threatening injuries must be dressed for him to heal from them.

Agility- Dan is very limber and acrobatic, and can perform complex maneuvers others cannot. due to his armament and outfit choice, ha can only use this ability in a light, near unarmed outfit. He'd have to drop all his guns and his trenchcoat to perform this maneouver.

Bullet Time- Daniel can enter an adrenaline rush where he can dodge some bullets. this is another side effcet of the energy surge that gave him his telekenetic power. This power is not absolute, and he will take stress damage to his body if he stays in this state for extended periods of time.

Short sighted- Daniel is clinically blind without his glasses, and is rendered very useless without them. He can still feel his way around a keyboard, and can work a computer if he puts his face against the screen.

Skills:
Gunsmith- using small files and bits of metal, Dan can build a firearm out of spare parts.

Hacker- Dan is a near unmatched computer hacker and can manipulate a system to perform his will from almost any acess point

Freerunner- Daniel has excellent skill at making educated risky leaps and can actually run along a wall for a short distance. He also can scale a wall by only using a small crack he can fit his fingers into.

Improvise- Daniel has learned to use any object he can get his hands on in various ways to accomplish goals. You see a spoon, he sees a gun trigger, a small prybar, a knife, a shovel, a catapault and other things.

Gun master- Daniel is great with any weapon that shoots, but prefers the old style bullet weapons of a long time ago. He can use a gun as efficciently as a melee weapon as a swordsman can use a sword.

Reversal- By combining his bullet time and telekinetic ability, he can redirect a major attack back at his assailant through manipulation of the projectile or weapon he is going to be hit with. This power can only be used if he is undamaged and running at maximum energy, and only on one attack at a time. If he has a significant amount of damage, he cannot use this ability.

(NOTE: Daniels fighting style doesn't rely on strength as much as wit. He can take a solid hit, but can't really use much other than average human strength. He cannot and will not leap like superman, won't lift up the end of a car, and can't use his more powerful abilities for more than a few seconds.)

Equipment:

SG42- An experimental weapons system that Daniel developed himself. It resembles the DM32 from starwars, but has no blue LED's and has a bullet casing ejection port. There is a barrel and scope attatchment he can use to make it be a sniper rifle, and an extended clip to go 'full auto' (or as dan puts it, 'Rock n' roll').

Desert Condor- the great grandson of the Desert Eagle, this large weapon looks like a Deagle, but with a two-foot-long barrel with four heavy spikes on the underside of the barrel for use as a melee weapon. Daniel can wield this powerful sidearm like a sword in close combat circumstances, as the barrel is made from a diamond plate titanium alloy that is just short of unbreakable.

Combat knife- a small, lethal knife with a diamond plate, titanium alloy blade like his Condor, this weapon resembles a US Marines combat knife and has some uses other than for combat.

History: Daniel was a simple man, trying to make his way in the world. he was a messenger for a major PRU diplomat and learnd skills to help him efficiently deliver messages. Later, it was discovered he had a faster than normal brain and could match speed with a supercomputer under stress. He was taught hacking and became a technician for the communications defence (with some 'gentle' persuasion) and spent some time there. Sometime after that his services became unneeded when the PRU gained an alien technology and, though there were many casualties in trying to get at its operating system, some information was obtained and a computer was developed that could take over for Dan. He was sent to the military as an in field operative, where he grew fond of guns, and learned how to make them from spare parts. His final career would be as a weapons developer for the PRU, after they discovered his incredible talent for inventing weapons. He actually enjoyed this job position for awhile, but after an accident with an experimental technology granted him incredible above human abilities, the police force said, "Nuh-uh," And sent him on a one way for Earth. This took quite a few armored soldiers, mainly due to how fast his brain allowed him to learn how to utilize his talents. Dan feels bitter and betrayed, but has a very cunning mind and knows he can find his way out of the situation he's in with some major use of his brain and some help from friends he makes along the way.

(( now i feel more on par with Favarin and Qesun. Yay level matching! ))
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Last edited by RagingFury; 02-11-2009 at 05:20 PM.
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