The Land Of Elbia
In the distant land of Elbia, there has been peace for 300 years. In the Prophecy the lord of the dead Xeron took his army to storm the lands of Elbia and destroyed the sacred capital of Hedreta, the golden city of the Allies. It is said that hero's around the world took the gems of light to weaken Xeron and finally defeated him after a long and cold war. There have been rumors though that the gems of light could also bring back what they destroyed. It was agreed toward all the allies who were against the undead to hide these gems in case some would try to find them and bring back the undead king, yet their fear came true. Some of Xeron's followers sent out to find these mythical gems to bring back their once fallen leader to once again rule the land. Fear struck many in not wanting another war, even giving them to the orcs and demons. If all ten gems had gotten in the hands of the undead, then all would surely be lost in hope of saving Elbia. The path is yours of how you want to live through your days in the Land of Elbia.
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Races:
Humans- The main defender of Elbia, humans have protected the land for centuries. The king rules his people well, but many undead attacks have caused shipment and traveling difficult toward many people. Even many of the guards block of pathways wanting to rid the undead out of them. Some find the generals ways horrid, hurting their shops and farms without being able to trade. The humans are losing more and more followers each day, now the king is being stupid enough and taking the gems out of hiding and trying to defend them in one spot. Many people say the king is changing everyday out of fear, some even try to appose of him and overthrow him. The humans are now afraid of their kingdom going corrupt from lack of trade and the king instead of undead. They are about average in skills compared to other races.
Undead- A violent brutal race that is at the brink of war, though has been plotting their revenge for over 300 years. Excellent at magic though weak and easy to pick off because of their weak nature. Has finally made their first move and has been on a constant search for these gems of light, frustrated how the humans had tried to erase them from existence by hiding them. Tends to go at the ends of Elbia to receive what they are looking for so they could once again rise their leader and take over the land they once intended to rule.
Elfs- Old allies of the humans in the war 300 years ago, but now live in fear of the new one arising. Their sacred capital is the highest most securest fortress in the world, found on a large Island in the middle of the sea on highly elevated land. Do not want to get involved with the newly upcoming war and try to ignore the humans pleas for help. Are masters of archery and speed and are very wealthy, buying many defenses from the dwarfs. Usually tries to settle things by diplomacy instead of violence, though some have left their protective home wanting to join the Allies.
Demons- Feared by many people and called monsters, demons have been always taken for granted. They don't have a side in the war, they go on their own and don't care for who's winning or not. Usually are found underground and spend most of their time around heat. Are immune to fire and hot objects since they have adapted to it, but are always harassed if they ever surface. Some just try to blend in to actually get to look at the outside world.
Dwarfs- Dwarfs are part of the Allies apposing the undead, but they are getting much business because of the war. They make weapons of all sorts and sizes, enjoying the wealth they obtain out of it. Ever since the undead have been traveling underground however, it's been difficult for them to do business lately. This war has been beneficial and a downside toward them, but they just try to work through the circumstances. Their masters at strength and melee weapons, making them excellent fighters toward the war.
Orcs- Many people believe orcs are quite dumb and vicious creatures which isn't very true. Most are civilized and are like the demons in terms that they don't have a side. The undead are constantly trying to convince them to join their cause, but many of the orcs don't want to get involved with the war. Are much stronger then the Dwarfs yet are much slower as well. They mostly travel in small packs of tribes, but even in small numbers their strong. Are trying to find peace from all of the outside world. Theirs only a small number of them that are vicious and despise humans, but the ones that join the undead mostly work in the mines and carry equipment.
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Character sheet:
Name:
Race:
Class: (Mage-Type of mage,Hunter,Warrior,Druid,Rogue,Summoner,ect)
Rank: (Traveler,Soldier,Civilian,Royalty,etc)
Age:
Equipment:
Description:
History:
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Point of interest:
Port Cora-
Largest port in Elbia
Easy to find a ship, but no guarantees that it would be a safe journey
Fishing guild available here, fish depleting lately
Has a market that is trying to keep the city alive after many trading ships have been attacked.
Hadrum fortress: North of port Cora
5th most securest fortress in the world.
Has had a large amount of undead sightings around it recently
Sacred mountains: North of the Hadrum fortress
Unknown and unexplored by people
Has a strange magical aurora to it
Large mythical beasts roam them.
The great sea: Many things uncharted
Most transportation travel through here
Many creatures roam these seas
Hedreta fortress: A sacred city of the humans
Currently being rebuilt
The king resides here, currently paranoid with everything going on right now.
Has a thriving market, the only one who seems to not be worried at lack of trade
More coming soon
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I'm back, though hopefully it will stay that way and I wont die away as I once did.
Last edited by evilninja145; 07-17-2009 at 07:29 AM.
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