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exactly it destryos an element of rping: devoloping the charachter as you goi along, so the first few posts made by said person and noone can find interesting likes/dislikes, people already found it out and quite a few posts or parts of posts can be boring,
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im your avreadge evry day drunk guy, lol just kidding, im your unavreadge evryday very drunk guy .
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Not to mention that characters should have the stronger relations with characters within the roleplay that are not npcs, and relations with anyone else is nothing more than mere background.
In an essence a character needs to be just developed enough to show where they are coming from, and the roleplay determines where they are going. Not to mention very complete characters are predictable and are not that much fun to roleplay with. This isn't D'n'D where there is going to be dice throws and experience points while pwning the monsters. Here we work in a world, with characters that have goals and objectives, sometimes hidden goals and objectives. That just makes the roleplays just that much more fun. |
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Example:
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I personally find that having a richly developed background for a character allows for greater development in the future. If the complex personality already exists, the changes it undergoes are consequentially more complex. I find that starting with an underdeveloped character usually creates a roleplay in which I merely reveal a more developed character already extant in my head, and creates nothing new. Although such development could ruin a roleplay if that development entailed maturity, or if the author was unwilling to change the character's personality, I suffer from neither of these faults. I prefer to start with an already revealed, developed but juvenile character (and if you read through the bio, you will find that she is indeed a very faulted character, despite the amount of development that went into sharpening and explaining that juvenility), and allow the difficult circumstances of that roleplay to expose her weaknesses and force change that even I won't be able to predict. . Although the same can certainly be done with an underdeveloped character, I find the process much more enjoyable if it happens with an intricately faulted character. I can't keep a complex character together in my head. I have to have the personality, and the background that formed it, on paper. This is true both in creating and remembering that character
. I've tried both methods, and whatever your arguments may be, the experience has always been much more enjoyable when I've worked with characters that I've already developed. However, the purpose of this thread is not to debate the proper methods for creating roleplay characters, but to decide whether or not a section for characters would or would not be useful at this forum. Obviously, the popular opinion is no, and I'm willing to accept that. Thank you.
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It is difficult to explain why I love furries so much. You see, there are thousands upon thousands of reasons, and each one of these small but complex arguments only prove the larger reason: Furries are awesome.
Last edited by Yvette Cloutier : 08-01-2008 at 02:27 PM. |
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If you didn't enjoy making a simple character sheet, then i'm sure nobody would mind if you make your 4-5postly character sheet into the ooc. |
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ansa
ost in the IC!!!actualy the art of posing charachter sheets in the IC can help go back to see the enemies weakneses, avilatys, etc. without having to go all teh way back to a charachter sheet thread that will have the charachter sheet die so quikly that it would take major work to get to it, and the guild loadibng time is already plenty slow.Anyway teh Arenea charachter sheets have a degraded scence of story so teh charachter sheets won't take much space as regular RP's do(or story building rp's, as they are rather called).
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im your avreadge evry day drunk guy, lol just kidding, im your unavreadge evryday very drunk guy .
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I know both Fire Fox and Internet Explorer have a tab feature which lets you look at two pages with just one browser open. You can also open two browsers, one with the character profile and one with the thread you are posting in.
Anyway, people can post character profiles in the sub-forum which helps listen their character's special moves/powers/abilities, details about their weapons, ect. You'll be surprise how detail it could be. Last edited by Atshihano : 08-04-2008 at 05:41 PM. |