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Name: Morgan Black
Race: Human Age: 28 Appearance: Weapons: Swords,Rapiers,Pistols Bio: Morgan was a merchant and sailor since the day day he was born. However in recent years pirates and others like them have been harassing him and other merchant who trade to free settlements such as Tressa. On his latest voyage his ship was severely damaged and just manage to reach port. Personalit: Determined |
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Name: Kethol Pirojil
Race: Human Age: 21 Appearance: http://i20.photobucket.com/albums/b2...n123/hon19.jpg Weapons: Rapier, Main-Gauche, Whip, and his Wits(yes, his mind is a weapon) Bio: Raised by more by his father, who was at sea often (some often called him a pirate) he learned to love the sea. He had often had lucky streaks(both good and bad) that got him both into and out of trouble. So he followed a bit like his father, he became a self-proclaimed 'Merchant of Oppurtunity' which to him includes both piracy, smuggling, or even following the rules and getting cargo with his name on it. He has found his way to Tressa to sell cargo, which turned out to be spices this time... Personality: Quick to laugh and always with a ready smile, often thought of as cocky and head-strong by his crew. But he knows when to obey the law and when to break it, even if he doesn't truly know he is doing so.
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Jesus saves...Allah protects...and Cthulhu thinks you'd make a great sandwich ------------------------------------------------------------------ 78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature. Last edited by Izael Lightheart : 06-26-2008 at 10:14 PM. |
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my first RP to, so if i make any mistakes, just please tell me and i will do my best to correct myself
![]() Name:ragzir Race:wolf-people Age:22 Appearance: Weapons:katana, crossbow, shuriken, thin rope (to attach to the shuriken) Bio:ragzir has lived in the woods of ferrian, where the pack of the mög live, also called wolf-people. they are the ascendants of an ol wolven race, but they have learned to stand up tall an fight on their back feet. they are known as swift and silent assassins, but also as craftsmen of fine wooden tools and wooden furniture. when his father died in the battle against a patrol of Isilk, he decided to earn some money in Tressa with the furniture he and his dad made together. he learned how to wield the weapons of defense from his grandfather. he has a small accuracy problem with his crossbow tough. Personality:He hates Isilk and would do anything to kill all of his followers. but he always keeps his head cool and is very swift and silent other: is in the company of a wolf pup, who he needed to take with him from his mom, to raise it as a pet. every respectable mög has a wolf as a pet, it brings luck and you have a fighting mate wolf pups don't battle ![]()
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![]() "master, we are completely surrounded!" "excellent, that way we can attack to all directions!" Last edited by wolfoboy : 06-27-2008 at 06:51 AM. |
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(Oooh some good bios here, feel free to start whenever)
Alexis decided to get to work quickly, she had never liked being in big crowds. They made her feel uneasy. So she made her way into the rable of merchants, traders, she made a point to hide her weapons and to not look too suspicious since many of the empire's soldiers often patrolled the area looking for thieves and traitors. As if from nowhere, she noticed a little tail behind a bunch of crates, cautiously she looked around and playing with some old fish was a little wolf cub. She looked around, "hey, has anyone lost a pup?" She called, but her voice was lost amongst the throng of people. |
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Name: Silo Bridgeton
Race: Human Age: 68 Appearance: An older man with shoulder length hair and a long salt and pepper colored beard that goes mid way’s down his chest. Dressed in a simple red robe with a deep hood and the bottom of the robe is black and tattered from years of walking and simple leather sandals, and a wide black belt with a few pouches and what appears to be a money purse hanging from it. And he is never with out his walking stick a long straight piece of wood that comes eye level with Silo that has been striped of its bark and had a fine gloss applied to it. Weapons: Other then his walking stick he has a vast knowledge of magic that includes the power to confuse simple minded people, animals and best alike as well as the ability to teleport his self over short distances of few miles and a mastery of ice based spells. Bio: Silo was borne to a young mother and father in the small farming village of Long row in the land of Eth. On his third birthday his village was attacked by small group of blood hounds a large ravenous wild dog that roams the lands of Eth. Lucky enough to survive the attack but sure to die as the only one to survive the attack. But by the fates of the land he was happened upon by an old mad that belonged to The order of magic a secluded an ancient order that rarely take on people that are not spoken for by a member of the order. As luck had it the old man happened to be the leader the order and took Silo in and taught him the way’s of his order. Personality: Silo is old and has leaned to not rush things but to sit back and think it over never above helping out people in need he gives anybody a chance until they prove other he loves a good laugh. He will never shy away from danger but does not run head long into it his saying is “It is better to learn about your enemy before running in to fight.” Silo was eager to get off the ship as it was a long trip by sea to Tressa over a month by his last count. But now the ship was anchored in dock and Silo was happy to be here so he could to get the supply’s that the order needed and get back. I never liked this place I don’t care how many times I have been here Silo thought to him self as he stepped off the ship. He looked around to get a lay of the city as it has changed a lot from the last time he was here. There where lot’s of races and shops on the dock crowds of people standing around looking at the different things people had for sale he noticed a young pickpocket working his way around the crowd. Silo smiled “Got to make a living somehow I guess.” He said to him self as he started walking towards the town walking stick making a thud sound as it hits the wooden dock. |
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With the sloop tied down in the docks, Kethol couldn't help but smile a bit. "Yet another safe run." he murmered to himself. Getting himself out of his cabin with his cloak over his right shoulder, rapier and whip secured to his left side on his belt, and his main-gauche on his right side, he addreses his crew. "Alright men, you know the drill. Get the cargo out and to the storehouse. Mik, go see our 'client' and let him know he have a hull full of shoddy spices along with a select choice of luxuries he seems so fond of."
Seeing everyone go to work, he departs down the ramp with Mik. Mik can't help but poke a bit of fun just yet, "Where you off to now captain?" "Where ever fate decides I should go my friend." They part ways at the end of the ramp and head off in their separate directions. Making his way through the crowd, Kethol gets a rather large space made for him. Must be the weapons or they think I'm an Inquisitor, he thought. Fate would take him where he needed to go, which this time was the tavern section of the city. Kethol stopped dead in his tracks when he rounded the corner, sighting a small patrol of city guards. "Okay change of plans...to the other merchants it is then." He turns around and quickly goes the opposite direction he started, covering his left side with his cloak now. It may make the travel a bit longer, but it drew less attention this way. Fate must be having an odd moment, it wants me in several places at once now and it can't make up its mind. He noded to himself, thinking that is accurate, no longer really paying attention to where he was going.
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Jesus saves...Allah protects...and Cthulhu thinks you'd make a great sandwich ------------------------------------------------------------------ 78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature. |
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ragzir was lurking from a rooftop, it seemed to be a tavern. he was looking for men he could hire, strong and who didn't ask questions. he sat there for three hours now, looking for the best way to move his crates filled with furniture. just when he was beginning to give up hope, his pointy ears heard a noise coming from the docks, but is was far away and he couldn't here it very clearly: "anyon...st..pup? the last word fascinated ragzir. So there was Terr! He told him to stay with the crates and guard them, but again, he preffered to eat something! ragzir could smell the rotten fish burning his nosehair. He jumped over the roofs, in direction of the docks, to hopefully find Terr. he could hear him before he could see him. He was making the funny noise he always makes when he ate enough and someone is playing with him. He followed the direction of the funny sniffle-sound, and saw an odd looking woman caress Terr." And who are you, as i might ask?"
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![]() "master, we are completely surrounded!" "excellent, that way we can attack to all directions!" |
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Name: Noah Strife
Race: Human Age: 22 Appearance: ![]() Weapons: knives and sword like objects Bio: Grew up an orphan, quickly got recruited into being a thief for his old slave master who recently died. A good guy at heart, but comes off as a jerk. does not trust easily, but has a great persuasion ability. Personality: see above |
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Morgan tried to think of a solution to his problem. They had been forced to thow overboard most of there cargo and supplies when the pirates had attacked. Even if he could recope from the losses his ship would take months to repair at least and what was he supposed to do until then. He moved to his bed and decided to take a rest before they reached port.
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