When the score at the end of mission came up, we was still in the Positive.
The final score for the mission was 9.
Every team member out of 10 died, but 1, and we still got a positive score.
When the score at the end of mission came up, we was still in the Positive.
The final score for the mission was 9.
Every team member out of 10 died, but 1, and we still got a positive score.
o.O
How does that work?
The score is partly randomly made, but one factor is the size of the ship you shoot down.
the bigger the more Alien items, and stuff you get out, the more score you get, and also the aliens you kill/capture.
- any solders lost, and or civs lost. Which mostly only count on terror missions.
I finished it, I have 1 person left from my original squad. There screams haunt me at night.
I managed to only lose 4 individuals throughout my time playing XCOM.
Did you ironmode on hardest difficulty Primez?
I've only did it on normal. I tried uh... Classic difficulty+Iron with Spam members but lots of em died and I decided I need to play normal mode once more before trying that. I deleted the save.
Hilariously, on my first playthrough I considered naming the characters after Spam but decided it would be a little weird to do without their permission. I actually named one Canadian woman Sophi Tron before deciding I should stop naming my characters like that. Then I started thinking that it might be even more weird to only have Sophi in my squad. Despite this, I just kept it the way it was. Re-renaming would be too ridiculous and I couldn't get rid of her because she was my second best Support. I was supposed to not mention it.
Nat, what spammers were your guys named after?