The Hollow Plague (Medeival zombie survival rp)
This is something that i have personally never seen done, either in RP or in any other media, so i thought i would see what the folks down here at RPG thought.
The basic idea is a classic zombie survival roleplay, but set in an era before guns and cars. The setting would be a 'sword and sorcery' type medieval kingdom, but with a much heavier emphasis on the 'swords' aspect than the 'sorcery'. While magic will exist in this world, it will only be usable by a select few very gifted individuals, who will have to study its science and practice for years before mastering even the simplest spell, and even master magicians will never be capable of casting anything in the likes of a Final-Fantasy style 'meteor'. And of course, magic will take time to cast, so no spamming 'fire1' on undead hordes.
What I'm looking for is to recreate that feeling of "oh shit, this is a zombie apocalypse, there is way more of them than i have bullets, i need to avoid them if possible, always have an escape plan, ration supplies, and find a place where i can hopefully wait this all out securely" that traditional zombie survival fiction captures with their typically modern settings.
I am looking for a very small group of people to play this with so 3-4 other players max. I will also create character classes that you all will pick from and will expect you to play to those classes faithfully, so, for example, if one of the classes is 'thief' and the class description portrays the thief as a "petty street rat who values trickery and deceit to brute strength. Has learned the hard way that the only way to survive in life is to look out for oneself above all others and has become rather selfish and greedy, if outwardly charismatic and silver-tongued, because of it." I don't want you turning around and crating a 'thief' who is basically a ninja and can perform incredible acrobatic feats, and wield seventy different weapons at once, or conversely a 'noble thief' who only steals from the rich and selflessly give to all the poor little orphans. there will be leeway of course, you can pick your character's name, age, gender (in some cases), weapon of choice, and flesh out their history and personality however you see fit, but it is all under the condition that you stay within the established boundaries of the class you chose. We are not gonna be a group of stalwart heroes who bravely set out to save the world from that great forces of evil, we're all just people, with varying, perhaps even conflicting, personalities and beliefs, forced together because of drastic circumstances with the goal of surviving through an undead hell.
The plot will begin within a small fortress town where all our characters will be assembled for varying reasons that is preparing for the undead horde (commonly referred to as the Hollow Plague) and intends to stop it in its tracks. Needless to say the RP wouldn't be very interesting if this succeeded, so it doesn't. Our characters will be the only survivors and we will make our way out of the ruins of the town so as to make our way across the countryside in order to beat the horde to the Capital city of our country so as to seek refuge in the easily defensible city and warn the king of the Plague's true strength so that the capital doesn't risk falling as well (in which case there would be nowhere left to run save maybe to a neighboring kingdom, and the chances of surviving that kind of journey would be slim at best even compared to our party's current situation). On the way to the capital our party will encounter many different events and how we react to those events will have an impact on future events in the story. Fair warning, it is entirely possible that we will all die during this adventure, and even if we survive, our choices can still earn us a 'bad' ending.
So, anyone up for a gritty, dark, (mostly) realistic medieval zombie survival game?