Mechanical Frames Mk. IV OOC
Note that this RP will be held to the standards of a High-Casual RP:
High Casual basically means that you are required to have at least a full paragraph utilizing proper grammar in your posts. This is to ensure that everyone has the best experience possible without requiring too much from each participant. To prevent a clutter of information, I have consolidated the information into drop-down hiders. This should make navigating back into this post for reference information much easier.
As the years pass, the countries that our world once knew slowly began to fade. As a race, humanity never really grew closer together, but the petty ties that they held on to with their land faded in most countries. A few of them turned to a state of extreme fascism in complete contrast to other countries, especially Japan, China and Russia. The world's technology grew in the technical sense, but the resources that we relied on to run them were being depleting at an alarming rate and alternatives have not been found. On the year 2241, Robert Hughes discovered a resource that had been in the planet all along, but was never previously discovered because of it didn't "exist" in the previously known laws of physics. In certain areas of the Earth's crust, you would sift through the dirt and cycling it through a specialized compression chamber that would extract the resource before returning the rest into the ground. This resource, or energy, is then compacted and sucked into a special container. When this container is spun, it becomes a brilliant green orb that is cold to the touch: Humanity now harnesses pure, clean and most importantly, limitless energy. Hughes called it Flux, believing that the resource is a byproduct of Earth rotating on it's axis, while it takes eons to produce naturally, the ability it has to produce energy indefinitely balances it out. It was found that the faster Flux is rotating, the more energy it produces each second, but it becomes unstable and there is no way to stop a spinning Flux core. This instability can lead to it running wild and breaking free of it's containment unit, shredding everything that the energy touches until it becomes too thin, at which point it evaporates into nothing.
Decades had passed since the discovery of Flux and technology was no longer hindered by a source of power, leading to the creation of cities in the sky, upheld by float generators. People on the ground began to call them Cradles, referring to how lavish the life must be up there. The word Cradle can be used both professionally and as a derogatory word, depending on the context. Now having escaped the pollute world that they had created over a millennium, humanity began to focus on the appearance of their cities and even designing them differently for unique feels, developing a strong desire of travel around the world. However, this life of luxury and excitement in the skies brought a great divide between the white and blue collar jobs in the communities. Those who worked in businesses went to the skies, while the miners and the back-breakers stayed ground side on Mining Platforms. These platforms, or better known as Plates, have several drills that serve as pillars that serve as support beams and mining tools. The cities became so covered with the filth and smoke that was left behind as the coal plants burnt down and the riots had erupted during what became known as the Great Divide, where people took to the newly built Cradles and the remaining some 80% of the world stayed to work on the Plates. The life aboard one of these immense industrial cities is cruel, the shaking that occurs when the drills reach a dense mass of Earth and are the equivalence of the most severe quakes created by the grinding tectonic plates around the world.
However, the need for something to maneuver the growing hazards of mining Flux around drills and the random debris that was generated from the odd work. What were created were Mechanical Frames, several stories of electronics and metal that allowed for a very versatile vehicle to quickly manage the area around the drills. This invention grew much attention however, as the workers on the Plates from all around the world began using them in arranged fights for money. The authorities aboard the mining platforms could not handle the fights as weapons began to be introduced, so the creation of Mechanical Frames in the Cradles began and were released to the Plates to preserve order. At first, the streets were a riot, there were times when up to ten Frames would be fighting one of these Sky-Made Mechanical Frames, that became well known as Judges and end the skirmishes with a death sentence to any who opposed them. If any Judge was ever killed it would seem like two more would come to take it's stead as the High Class began to grow scared of the Low Class and began supporting the Judges. The same was true for the Lower Class feeling oppressed by the Higher Class, feeding towards this rapid rise in rebellion. It was a losing battle, but it sparked into the petty wars that never seem to end even in the worst of circumstances. The wars of the now, year 2513, exist all over the planet between Plate Cities in the barren wastelands that the world has become as a result of harvesting Flux. Even arranged Arena Matches that are fully legalized, have grown very popular on the Plates and even those in the Cradles have taken an interest. Tournaments have even been held where Mechanical Frames are pitted against each other in elimination matches up until the final rounds, where they are reverted to one on ones. Death Wavers prior to entry are mandatory, but ejection systems were quickly developed as the needs for them rose exponentially. Once it started becoming a televised sport, something awful happened...
A race of extraterrestrials invaded the Earth. It was discovered twenty years after they had invaded the planet and killed off a fourth of all life on Earth, that their entire ecosystem revolves around harvesting carbon-based life, breaking it down to a refined state and using this product for reproduction of their species/technology. The extraterrestrial life forms were appropriately named Locust, given their arthropod-like looks and minds. Further research showed that even with the several different species of Locust, they all posses virtually the same organ-system as a mammal except for a reproduction system. Instead, their digestion system doesn't extract minerals from what it consumes, it instead breaks it all down into a gray substance that it secretes into their Hives. The Hives are dual purpose organic structures, used for intergalactic travel and a nest for their species to reproduce. To date, only three Hives have been destroyed since the arrival of the Locust, each of these year-long campaigns have been named after the area that the Hive occupied. To date, nine hives have landed from outside of the Earth's atmosphere, twelve have been created by the Locust here on Earth, totaling twenty-one hives to have existed. When the world began using Nuclear devices on the Hives, the remaining fourteen quickly adapted and changed their structure in days, making themselves immune to Nuclear weapons. This has been proving to be the decisive factor in their ability to survive the invasion: Their ability to rapidly adapt to new weapons and tactics, combined with their rate of reproduction, is horrifying.
There are five known species of Locust: Drones, Tanks, Overseers, Hives, and Bombards. Even though their design is insect-like, they are heavily based off flesh, blood and bones, similar to many animals on earth. The Hive itself is an actual species and this was discovered during the first Hive Campaign when it was sieged, as it possessed veins, bones and reacted to damage incurred on it. The average size of a Hive is thirty thousand meters in width and towering at seventy three thousand meters in height. Overseers are rarely leave a Hive except when the Locusts traverse long distances, as they act as information relays between all Locusts, making them a high priority in defensive situations. They closely resemble a centipede, possessing eyes all over it's body, it is forty meters in length and twelve meters in height. Drones are the most abundant species of Locust, towering over humans at three meters tall. If you were to take a human, give it arms for legs with two elbow joints in each arm and it's torso is also the head. Tanks are not as abundant as Drones with a common rule of thumb being for every Tank, there exists twenty four Drones. They are twenty meters in height and thirty five meters in width, possessing a large berth. The Bombards are not much bigger than Drones, standing at six meters and possessing a similar weight to Tanks. However, they create extremely durable meter-long spikes inside their body that is shot out of a pore on their body with extreme precision and speed. The existence of Bombards has made Locust extremely effective in dealing with aerial units and are the biggest fear for those living in the Cradles. Locusts will never harm another living Locust, so using them as shields and hostages, has been extremely effective though it can be just as dangerous.
Even with all of this going on... Awful rumors have been spreading about the true nature of Flux, though nobody dare repeats the words unless they themselves believe it. There is just no way it could be true. The underground terrorist group that has spread the rumors and are said to have caused the disabling of three Mining Platforms, called Deep, have been the leading cause of inter-human conflict. The Hughes company, who still hold a monopoly on the world even in it's current state, are wasting much money/time on silencing this organization instead of putting it towards fighting off the Locust. After decades of fighting and tremendous losses, the restriction that only males can fill combat-focused jobs was lifted and women are now commonplace in infantry/frame units. The Mechanical Frames that were gaining such popularity are now re-purposed for combat against the Locust, proving to be useful and boost morale significantly. There have been many complaints that they are used to attract young volunteers into service, but a mother's words can only be heard so far in a desperate struggle for survival. As such, roles have been defined in each squad of Mechanical Frames, or Frames for short. They are Vanguard, Vanguard Support and Rear Guard, four of each exist in every squad. Vanguards are the units which perform primarily close-quarters combat and draw enemies towards themselves is their primary purpose. Vanguard Supports are exactly what their name suggests, they assist the Vanguards from a short distance and suppress as many enemy units as they can. While Vanguards are coveted as the most dangerous role, Vanguard Supports are the ones that hold the highest amount of confirmed kills. Last is the Rear Guard which is the most difficult position to perform properly, as it requires a balance between aiding the Vanguards and Vanguard Supports, watching every field of view with the most alert state of mind possible, most sniping oriented units are in the Rear Guard.
Stepping off the naval ship, you find yourself falling into the formation that is being assembled directly adjacent to the embarkation area and dropping your bag at your foot. Standing at attention while lieutenant takes count of the others who just set foot ashore, once she is satisfied, she marches the formation toward a long runway, halting them behind two similar formations before turning them to face a hangar where a podium has been set up with dozens of base personnel have been standing in wait. Once another formation repeats the same behind them, a man with a heavy build approaches the podium and clears his throat, "Welcome to United Army Forward Operation Base, Juliet-Three. Everyone on this base has the responsibility of defending our neighboring regions here in Eastern China, directly responsible for the Locust that emerge from Hive Seventeen. You were deployed here without any concern for you color or heritage; You are a member of the United Army and a defender of Humanity, nobody can tell you any differently. The term race has taken on a new meaning these past twenty years, remember why that is," He took a step back from the podium, taking with him the two inch end of the microphone from the stand and began strolling a few meters in each direction as he continued his address.
"Some of you may still hold true to the heritage that has been passed down through your family, and you have every right to take pride in it, do not let it distract you from aiding your fellow human being. Everyone stationed here at Juliet-Three are soldiers, the same as you, volunteers. They come from all over the world, what level of society they were born to does not matter either, they threw that away to fight for everyone's right to live." This was when his face lost the grim look it had been giving us since the start of his first form of address, to a much lighter one that ended with a smile with closed-off eyes, "I am Lieutenant Colonel Mathis, your new Commanding Officer and CO of this base. Remember these words as I welcome you to Juliet-Three. Hold formation until your new Platoon Leaders arrive. Humanitas Persiste." The ones who led us in formation called for a salute and the CO returned it, leaving us to the disembarkation officers who let us rest at ease, not to move from this area until we were called out by name from our new Platoon Leaders.
First off, a really big shout out to ukitakumuki for these amazing pieces of work, because I was just looking for a good reference picture to use and these were all spot-on with my basic concept.
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Mechanical Frames, or more commonly referred to as just Frames, stand at about seventeen meters, four meters from front to back and seven meters shoulder to shoulder. Armaments have not changed much from conventional weaponry for three centuries, still using primarily led-based projectiles and similar firing systems. As for how they are equipped, there are several versions of each, but they can be single-handed, two-handed or shoulder-mounted. There are small arms that are used in moving armaments around the body, such as from a mount to the main operating hands, these small arms are commonly referred to as Motor Arms. If a Frame should lose it's Motor Arms, the ability to quickly reload and switch between weapons, requiring the main arms to perform them which can result in losing several seconds of valuable time in combat.
Most Mechanical Frame Squadrons stick to a certain load out for their Frames and use the Vanguard, Support Vanguard and Rear Guard fire teams. Commonly, Vanguards carry two Assault Rifles, two ordinance-based attachments (usually attached to the Assault Rifles) and two melee specific weapons. Support Vanguards would be at least two Assault Rifles, one melee weapon and the rest would be ordinance-based. Rear Guards typical consisting of around four to six Assault Rifles and at least two ordinance based-weapons, they rarely run melee weapons unless Support Vanguards are not equipped with them.
The three largest suppliers of Mechanical Frames and their parts, would be Quarry, Typhoon and Nashira. Quarry is focused on powerful weapons, defensive parts and structural durability. They are the largest company in terms of personnel and factories, making their surplus the largest. Most of the Frames on Plates are Quarry-made or most of the parts are anyway, their motto being that everything they create is made to last. Quarry is primarily a Eurasia company. Typhoon is your typical-all rounders, with more than enough people to keep the company in the sights of those who want a Frame made to get the job done well. This company is responsible for the Judges as well, as they are the ones in charge of the constant maintenance and gladly do so, as the funds they receive from Judges are significant. Typhoon is an Americas-based company, but they also have many European influence. This is leaving Nashira who are focused on speed and ranged weaponry, having the most advanced tech of the three, not to mention the most expensive. They make most of their money from after-market parts and equipment, not to mention the prototypes they discard for not meeting their standards. Nashira is entirely made from Oriental factories, but was created and is curated by the remnants of Japan. There are many other companies that create Frames, but are nowhere near the massive size of the three leaders, some smaller companies are Ming-Da, Ether Electronics, Fafnir and Tyzeal.
Any ideas on giving some more definition to the series are welcome. This is mainly just a re-imagination of the ideas behind my older series, Deep Mechs with a new central theme inspired by Muv-Luv Alernative. That was the problem with the previous incarnations, is that it focused too heavily on a central plot that didn't really push itself further. For us, you will be sent through secondary training at your first duty station after two months of basic training, that was followed by three months of Mechanical Frame Training and assigned to a Mechanical Frame Squad that had sustained heavy losses in their last confrontation with the Locust. Everyone is a Second Lieutenant, since that is the rank of a Frame pilot straight out of school.
Most of our training that is performed once you reach your first duty station is down with the Virtual Enemy Simulation System, or VESS for short. VESS links up multiple Frames and runs a program that digitally generates a combat scenario, from inside a Frame you wouldn't be able to tell that it's not real because it uses every one of your systems to simulate this environment. While weapons have no ammunition, VESS sends false information to both your Frame and the weapons to properly simulate a real combat environment.
As for rank structure: Second Lieutenant < First Lieutenant < Captain < Major < Lieutenant Colonel < Colonel < Generals. Do not think that the Military is the same as it is now, because in these times, most regulations are done away with. Hair and facial hair have no restrictions, uniforms are somewhat enforced though once you are in the service for a while, a lot of things are overlooked. Even communication between squads and platoons are generally easy-going, going so far as to never use ranks and be on a first name basis. This was to make members of the United Army enjoy their time and cherish it, providing a much needed morale boost in these dark times. Everyone in the RP will hold the rank of Second Lieutenant unless they wish to be the Squad Leader, or else I will fill the position by default, who will be a First Lieutenant.
Accepted Characters
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Name: Bruce Shanks
Age: 24
Sex: Male
Class: Upper
Appearance:
Personality: Bruce is a natural thinker and takes his time before doing anything. He has the capabilities of strategizing efficient plans and actions quicker than most people, thanks to his parents. He rarely if ever acts on impulse and always thinks before doing anything. Everything about him is methodical, sound, and calculated. Most would assume he's cold and awkward, however he's kind, funny, sociable, and is known back home as something of a playboy, despite himself.
Alliance: Canada
Fighting Style: He usually likes combat from long distances taking out enemies with precision and skill while they're focused on other things.
Position: Vanguard Support
Bruce was born to a father who worked a prestigious job for the government and a neurosurgeon mother on a Cradle above what used to be Vancouver. His parents, from the moment he was born, raised him in certain ways to guarantee his success in life, obedience to them, and general knowledge and skill as a child growing up. Hence, growing up he was smarter and quicker than children his age. However, the learning aspect of his childhood was mainly the responsibilities of his mother, his father focused more on Bruce's physical appearance.
Once he hit thirteen they started running every morning from sun down to sun up and immediately went to the gym after breakfast. Hitting the gene lottery with his looks and his fine physique, Bruce was welcomed and accepted throughout all of the high class societies and gatherings, which would leave several females leaving with pleasant smiles on their faces more often than not. However, the simple life wasn't for him and he always had a fascination for the military as a child.
At the age of twenty he joined up with the military showing great physical and mental capabilities upon examinations and tests. He quickly advanced through the training distinguishing himself from the others with his strategies and leadership skills. The commanding officers quickly taking note of his skills took him as a favourite without second thought. He's now a second lieutenant within the UAF, Juliet-Three base of operations within China dealing with the current alien infestation.
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Name: Ishmael Halderai
Age: 31
Sex: Male
Class: Lower
Appearance:
Personality: Ish is an honest man, rock steady and never one to back down from anything without a good reason. While this may make some people see him as stubborn and a tad simple, this is hardly the case. Despite his otherwise lowly status at birth, he was educated well enough to hold his own against most people, even if he didn't have the education common to those in the Cradles, having learned most of what he knows through his own mistakes, or the mistakes of others. He has minor anger issues when provoked over his origins from the Plate Cities, or when others go after people from other such places, which used to be much worse.
Alliance: Plate Cities
Fighting Style: On foot, Ish uses a combination of Aikido that he learned during military service and an unrefined brawling style he clearly picked up from bars, escaping police on foot, and dealing with angry pilots out of suit. While in a Frame, his style still varies depending on the weapons he has, but generally involves parrying, blocking, or avoiding attacks as he closes before dispatching in close quarters, moving in as quickly as possible.
Position: Vanguard
Ishmael was born the son of a lowly Industrial working couple, his father having been a pilot in the Frames used in work while his mother worked as a kitchen cook, and the two were divorced shortly after his birth. His parents wanted better for the boy despite this, considering his father made more money in the pit fights than at his actual job, but disagreed on how to go about this. Spending more time learning how to use Frames and work the Plates with his father, Ish was familiar with the machines at a young age, often heading out with his dad to help prepare his Frame for fights and was one of the first on any scene where his father was forced to eject first, but the old man always seemed to get clear, and the young man grew up learning from him and other pilots in the arena fights.
When his father passed away, killed in an arena fight when the ejection system malfunctioned and failed to fire off, most expected Ishmael to end up fighting in his father's place. For several years after his 18th birthday he did just that, fighting in the Arena matches and spending a fair amount of time on the wrong side of the law. This, of course, eventually led to his arrest and his father's Frame seized as well. He managed to get away on a technicality, but he lost his father's Frame in the police system on the Plate he hailed from. Being left with nothing else to do, he decided to join with the United Army, having been aware of the lack of real concern from the Upper class for a long time now.
Ish passed all the physical and mental testing, and his prior experience with Frames put him ahead of other recruits, and his superiors chose not to question where he got such experience. Excelling in unarmed combat, both out of in and Frame, cast him as a natural Vanguard. However, his blunt honesty often got him in trouble early on, as he didn't know when to keep his mouth shut when dealing with those talking down to him or others from the Plate Cities, several fights nearly getting him kicked out of the service. Luckily for him, he managed to get his act together well enough to avoid such a fate, but this seems to be a noted black mark, rarely being considered for promotion, let alone actually being promoted further along the chain of progression. While he is occasionally bitter about this, he does understand why, even if the younger and fresh faced mid and upper class kids are put in command over him.
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Name: 2nd Lt. Klavdiya Sluchevsky
Age: 29
Sex: Female
Class: Middle
Appearance:
http://i973.photobucket.com/albums/a...psa965d644.jpg
Personality: Klavdiya is usually calm and collected; laid back, even. She's not one to purposely pick fights or start shouting matches. Rather, she maintains a relaxed disposition - unnecessary tension, she believes, reduces the ability to think clearly and keep focused on one's objectives. Relaxation is an important aspect of her martial arts style as well. However, Klavdiya can still be provoked in extreme cases and when she's pushed to the point of rage, she transforms into a firestorm. She enjoys the company of her team, and while she may not open her mouth as much as some of them, their presence is comforting.
Allegiance: Russia; humanity's survival on a broader scale
Fighting Style: Klavdiya finds precision and quickness to be her most valuable assets. She practices Wing Chun, a style that revolves around simultaneous defense and attack. It uses striking and grappling, focusing on fast, close-ranged fighting. In a Frame, Klavdiya uses similar concepts to Wing Chun, engaging at close range when practical and making use of rapid strikes and gunfire while maintaining a strong defense. She views melee combat in a Frame as a last resort, but in some terrain like tight cities, close quarters engagements are inevitable and physical attacks can be critical in the right situation.
Position: Vanguard
History: Born in a middle-class family, Klavdiya didn't need to worry about the poverty and poorer quality of like the lower class did, nor did she tie herself with the prestige and family rivalries of the upper class. The middle was a comfortable place for her to be. Although neither of her parents had a history of serving the military or piloting Frames, Klavdiya was enamored with the machines and warfare. She distracted herself from school with studying military history, tactics and Frame combat. It was all so fascinating to her youth, and she vowed to climb into the cockpit of one someday, much to the concern of her mother.
Her father, however, was supportive of her interests and took her to see Frame matches in the legal arenas, military museums, and public drills. He was of the mindset Klavdiya should pursue her dreams and do what felt right for her. Encouraged by her father, Klavdiya worked hard in her academics, believing a strong education was a good basis for a pilot of such a complex machine. After finishing her education, enlisting was the next step to her goal. By now, she had matured since her first enthrallment by the Army and saw her enlistment as both a career interest and a civic duty to her country.
She ran through basic training, enduring the physical and mental hardships required of her as best she could. Her superiors found her unquestionable loyalty attractive, as well as her determination to succeed. What was most impressive was her ability to stay cool under pressure and follow commands under the stress of the environment without a second thought. In her testing, she revealed a high degree of marksmanship and independent thought on the field - she didn't need commands to tell her just what to do. She was processed and assigned a Vanguard position, flying south to Juliet-Three.
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Name: First Lieutenant Alice Marbelle
Age: 26
Sex: Female
Class: Middle
Appearance:
http://i2.minus.com/jkS10E5rCHqi.png
Personality: Familiar and friendly with everyone around her, it's just her natural attitude and demeanor. All of her life, she has always sought to be everything she could be and has been labeled a perfectionist as a result. This has also given birth to a mentality that is severely frowned upon, that the end result is everything and no cost is too high to attain Humanity's survival. So while she may be friendly and extremely forward, Alice can be extremely overbearing on everyone around her. This duality can be very misleading, but she is completely oblivious to it and thinks nothing of it.
Alliance: Humanity
Fighting Style: Since Alice was young, her family wanted to keep her distracted from the world and one of her vices was learning Choy Li Fut. Taking the discipline she learned from it and applying it to Frame combat was not an easy task, but she poured countless hours into it until it finally delivered results. The hard part was keeping up the constant movement to make full use of the momentum that is built up by a Frame's weight, enhancing the basic characteristics of the style several times over.
Position: Vanguard Support
History: Alice was born onto a Plate with a dangerously high crime rate because it lacked any real Cradle intervention from Judges. The ones governing their Plate were exceptionally corrupt and her father was right there with them, but never revealed this side of himself to his wife and daughter. The only part of him they ever saw was the kind man that laughed and played with his little girl. Knowing what kind of life exists around them, he put Alice into as many activities as he could find: Martial Arts, Sports, Study Groups, Acting Classes and Book Clubs were a constant thing in her life. With her family supporting her every step of the way, showing up to every event and oblivious to the life around her.
That was when a new Cradle was put in charge of overseeing their Plate and the Judges came in full force. It wasn't to eliminate crime, but to take get their cut of the profit. This resulted in a lot of combat happening in the industrial portions of the cities, but her father assured everything would be fine. If that wasn't enough, Locusts had traveled thousands of miles to set up a new Hive and their Plate was in the way. All of those Judges and the Plate defenses were greatly diminished from the constant violence that had been going on for years. It was that day, that Alice learned her father was the reigning crime boss in the city when the entirety of his organization died to get Alice and her mother into a plane with enough money to buy their citizenship into a Cradle in Asia.
Traumatized after losing her father and the life she once had on that Plate, she shut herself into that world of hobbies she had known her whole life. Learning that the reason her father picked this Cradle was it had many masters in Choy Li Fut. Everything that she had been taught before was wrong, she soon learned that when she couldn't compare to other students and that gave birth to her strong desire for perfection. After graduating from the Cradle's academic school, she went straight into college. Dealing her mother's death a few years later, she had nothing to keep her there. Alice went straight from the church to the UN enrollment office.
She found herself training to become a Mobile Frame pilot. Having never touched one before, she was absolutely awful and made out to be the dunce of the class. Though she overly friendly and couldn't help but laugh with everyone, they all thought her to be an airhead. In the classroom, she was successful because of her studying skills and ability to retain information. That didn't help her at all in piloting, as she was held behind after every simulation and live exercise for several hours. After being administratively punished for breaking curfew to train more, the class instructor allowed her to do exactly that and it pushed her to the top of the class by graduation.
She was assigned to Juliet-3 and has been with the Squadron for almost three years, watched several of her teammates die countless times. She was promoted to the rank of First Lieutenant after taking the initiative of leading the squad during a mission where her Squad Leader was killed in the field. Though the mission was marked as a success, the amount of losses that had occurred has left the squadron barracks a very lonely place. After burying herself into VESS training and endlessly training her own body for months as her squadron was grounded due to a lack of pilots, she is anxious to meet her new squad.
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Name: Masur Novlic
Age: 21
Sex: Male
Class: Lower
Appearance:
http://oi50.tinypic.com/zss9rl.jpg
Personality: Masur, despite his intimidating build has a bit of a submissive personality. A result of his childhood and heritage, he’s “amiable” to most people and rarely speaks his mind, keeping to himself for the most part. Largely pacifistic, one can beat and batter Masur with words or fists and the large boy won’t react. Thus he’s been labeled one with a subservient personality, someone who can’t think for himself. Truth is though; Masur only cares for his survival, regardless of how he gets it. If he has to suffer a bit to stay alive and free, then so be it.
In Frames though, his personality shifts, just a tad though. Still submissive and servant-like as usual, but his actions seem to have a stronger will behind them. He’s skilled at piloting the Frames, a prodigy no doubt, but he’s “modest” preferring to simply let actions on the field prove his skill.
The lad, while partially illiterate due to his upbringing, is quite bright even if he can’t show it. Capable of absorbing and understanding a large variety of information, from theories to the more practical ideas, he’s got potential. Largely introverted, even when he has ideas and plans it’s immensely difficult for him to speak them.
Alliance: Himself
Fighting Style: Outside of Frames, Masur rarely fights, taking blows because he knows he can. His stature and build is quite large and there is no lack of muscle on the boy. On the very rare occasions he does get aggravated enough to fight, he fights in a similar manner to the Frame, focusing on heavy blows that end the fights quickly.
In Frames, it is easy to see Masur is confident in his skills. Diving into any mission or orders given without hesitation, he fulfills his task to the best of his abilities. Whether it be cutting through enemy lines, running distractions or covering a retreat.
Position: Vanguard
History: Born on one of the many Plates in the world, Masur wasn’t so much a person as much as an object, owned by the higher ups. His family worked the mines, harvesting Flux day in and day out. As soon as he could, Masur was put to work alongside the rest of his family, learning the ropes of the trade over “trivial” things such as education or such. Yet when the boy was put into a Frame for the first time in his life, it seemed no education would be needed. A natural at piloting the Frame, certainly there wasn’t much skill one needed to mine Flux, but his skill caught the eyes of certain people.
Pulled from the mines when he was just over 13 years old, Masur was taken in by one of the more influential families in the Plate. Certainly life didn’t change all that drastically for him, work changed to training, and the conditions got a bit better, but little else. Trained to be a fighter, a gladiator for the family, Masur was thrown into his first Tournament when barely 14. He didn’t slaughter his way to victory, but his placement was admirable, even a miracle some said for a child of his age.
That was how he lived his life for the next few years. He alternated between working in the mines when his performance couldn’t live up to expectations and living a life of relative comforts when he could. Locusts would soon change that. While Masur was relatively aware of their existence, a lack of education meant he only heard what was passed around by word and mouth. They were monsters, creatures bent on the destruction of humanity, or so he had heard. The boy quickly found out the truth.
Two years ago, an engagement between Locusts and the United Nations Army occurred near the Plate where Masur lived. The engagement was a victory for the UN Army, but not a complete one as the herd scattered before it could be completely destroyed by the UN. A sizable division, totalling several hundred Locusts, broke off and were headed straight for the Plate. A defense force, if it could be called that, was scraped together out of what Pilots could be found. Masur happened to be pulled into it, aged 17 at the time. He also happened to be one of the only survivors of the four dozen Frames that had bunkered down to fight against, what might have well been a tide of monsters.
Makeshift weapons clashed against flesh. Their makeshift traps slowed down the horde, but even then explosions marked his “comrades” death. Masur doesn’t remember much of what happened, it was explained as PTSD by one of the men who had surrounded him upon his awakening. According to them, he had been found combating what remained of the Locust forces upon the UN’s Rapid Response Forces arrival. A kill count of nearly three dozen Locusts, they had said, apparently very impressed by the number. Extending an offer for Masur to join the UN, he accepted, not knowing what else he could do with his life.
It’s been two years now since the incident and Masur has passed UN training to become a full-fledged Frame pilot. Life wasn’t easy for Masur, especially in classrooms where he was unable to function. Still with a bit of help on the side, he managed to get through the classes, if just barely. Even after graduating, he spends much of his time around the library, trying to catch up on many of the things he never experienced. Well he did at the least, before he was assigned to Juliet-3. Now he's in the midst of travelling there right now. What awaits him there?
All accepted characters will end up here and contained within hiders as well.
Name:
Age:
Sex:
Class: (Lower, Middle or Upper, this NEVER changes, think of it like a blood-type and can be the source of much hate)
Appearance: (Pictures work fine)
Personality: (Paragraph please)
Alliance: (Country, City, Land, World, etc.)
Fighting Style: (Includes on foot and in Frames)
Position: (Vanguard, Vanguard Support, Rear Guard)
History: (Three Paragraphs please)
For any clarification needed on anything related to the RP, feel free to send me a PM.

