[Always Open] Time Travel and Sorcery
So as I was saying... New York, NY. 2013. You're a young sorcerer with certain powers, some of you more different than others in many ways. But nonetheless... powers. I've been watching you all since the day you got out of the hospital, creepy, I know. But I've been waiting to see how prepared you are, if you're prepared or not and if you're ready for the oncoming war. Selfish and troublesome people are at the helm, people I used to call my own brothers and sisters. They're called the Parliament of Bloodharth. They come from another planet, one that I used to call home. They're going back in time to set what you may think of as restore points, only they unravel Earth's energy throughout time to fuel a machine that was supposed to be powered during a war... but was stopped by me and... people I knew a long time ago but are now dead.
But now is not the time to explain it. Not until we finally all meet face to face. You will do as I instruct as soon as you recieve my messages and under no circumstances are you to ignore them or warn anyone else. Do you understand?
Believe me... I can help you. Harness these powers... they may make you realize that there's something more to your life like you had always wondered. Maybe you're frightened and scare out of your wits, but I could help you realize that you're safe. Maybe I could help you control them only to never use them again. The point is you need my help and I need your help. And I know who you are... I understand all of you while no one else does. I want you to take a deep breath and collect your thoughts. Who you are, where you came from, what powers you've been showing. Do you think you could do that?
- No metamodding or powerplaying of any sort.
- This is PG-13, so a little swearing here and there with some make-outs and bloody noses are alright, but lets not make any soccer nuns cover their twenty-year-old son's eyes here.
- No Mary-Sue characters, for the love of god, please no. (Sexy and intelligent character who's oh-so-perfect that everyone loves, but they're secretly THE SON OF STAN SATAN.)
- If you'd like to create your own class of ability or anything of the like, please take it up with me in PM.
- You are limited to four characters.
You are a Conjurer. You feed off the shadows and dark energy in order to create false entities. Sometimes you might create them out of certain materials you find nearby such as fire or stone. You'll start off small... and by small, I mean summoning small entities, but eventually you'll grow in power and your summonings will grow in size. They say people of your power even had the ability to summon a portal to other places. But that's for you to find out, isn't it?
When you think of lucid dreaming, you think of someone controlling their dreams in order to get rid of scary monsters and replace them with flying. There was a power that my people harnessed that was only minored, not even perfected nor ever will be. That was the power to bend the laws of physics and change the world in a literal meaning. You could fly and turn a room upside down... and you could push a man back without even touching him. Pretty cool, isn't it? Well... you're wrong. Dreamweaving is a very hard thing to take control of... and it requires delicate attention. That's why you have me, right?
Psychology... oh, you probably think this is just some crappy little power of heart type thing or some Frasier Crane bunk. No, no, no... you see, you have the power to get inside people's minds. Use them for good or bad. But I'm gonna teach you to use them for good... but be warned... I might have to teach you the bad aspects too. You can control people with this power. Make them believe in dirty little lies, make them relive horrible memories, cause them to hallucinate to buy some time in escaping. Don't underestimate it...
You've probably heard of this in your little Dungeons and Dragons game. Someone who can control the elements... and usually, its 'limited' in your video games because then you'd be cheating or something. But that's not the case here... you can control any element. Earth, wind, fire and any other mo-town group. Summoning rainstorms and earthquakes... in my experience, Elementalism is the hardest to master since it comes with so many illnesses and injuries. Its like learning to rollerskate, y'know.
Healing... the most caring and gentlest of people... and also the most damaged. Healers grow in performance over time, starting from simple bike bruises and graduating to poisonous infections. Why, even some of the greatest healers repair emotional damage with enough effort. Healers can use the power of life to attack others too, such as carnivorous plants or entangling vines. We call it the gardening of the sorcery world!
Appearance: (Real photo only. Description is welcome.)
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