Resonance of Spirit
Resonance of Spirit
the year is 2050 and magic is no longer a fiction. people use magic as much as they use technology, but there are special types that only some can use. specifically, people in their mid to late teens have an ability called Resonance. this power cannot be used alone, however, as it combines the Self of two people into one form, creating a powerful weapon.
in each Resonance, there is a Leader and a Lender. the Leader is the one who casts the spell and lends the weapon it's main form. if the leader's attribute is a sword, every time he is a leader he will draw a sword. the Lender is the one who allows the Leader to use their heart, giving the weapon it's power. if the Lender has the attribute of fire, the weapon will use fire to strike in some way. the shape and use is determined by the Leader at creation, the Lender gives it power.
each person capable of Resonance has two attributes, one for Leading and one for Lending.
the power of the weapon is equal to the strength of the Resonance Rate, or your bond to the person. a friend will always give you more power than a stranger. the rate is determined by the Leader, so counts on their bond with the Lender.
what does Resonance look like?
first, the leader activates their circle, which spreads out on the ground with them at the center. then the Lender either steps into the circle or is already there to offer their power, usual saying something along the lines of "i accept" or "i give", and the Leader pulls their weapon out of the air between them.
what are the limitations of Resonance?
first, Resonance is a mutual agreement. the Leader must initiate the spell, but the Lender must freely give their power. second, the Leader must have some sort of positive bond with the Lender, whether it be a family tie, or a friendship, or a romance.
character sheets are pretty basic except for the Attributes. if you wish, you can also choose the shape of the magic you use as a leader, though this has no real purpose other than looking cool.
Name: Artemis Noel
-Hair:short spiked and white
-Clothes: white dress shirt, black unbuttoned suit jacket, black slacks, black dress shoes
-Shape of magic:
Personality: Artemis is calm and serious when he needs to, but also likes to have fun. he can be found with friends most of the time. he is extremely loyal and will protect his friends' lives with his own if he needs to.
-Shape of magic: (optional)
Setting: a city in America
Factions: there are two factions among those who can perform Resonance, the Daemons and the Guardians.
Daemons: self proclaimed saviors of the world, this group attempts to overthrow the current governmental systems of the world and put themselves in power, believing that they know best because they can use Resonance.
Guardians: the Guardians have taken on the duty of stopping the Daemons, protecting the current world order. they fight against the attacks of Daemon agents where ever they can.
not all teens belong to these groups. most teens just go about normal lives.
question. could two rper's team up as a leader and lender?
yes. that's the point. if i decide to let people make multiple characters, one person cannot make a team. the point of this RP is to combine ideas.
- - - Updated - - -
something i might not have made clear, Leader Lender partnerships are not permanent. the Leader starts the spell, and any Lender can offer their help.
ok. we need four, including myself, to at least get started. we have three including a friend i talked to earlier.
You implied that there were other types of magic, what exactly are they?
mostly people use prepackaged spells to make certain tasks easier, but there are also weaponized spells. most power stations now run on magic too, converting useless waste into energy. other than that it's mostly minor charms. there have been rumors of mythical creatures sighted occasionally, but nothing was proven.
Why do they have to be teenagers?
1. probably something to do with state of mind.
2. possibly some hormonal stuff.
3.it's magic, it doesn't have to work for adults if it doesn't want to.
alright, in a few hours i'm going to make the OOC. we only need four people, and we have three definite and two possible. the focus of the RP is going to be split between the fantasy fighting half and the social teenager half. start thinking about your characters and how they're going to fit into the group dynamic, not just what powers they're going to have.