After the events on the USG Ishimura, Earthgov quickly tried to seal up what actually happened on that ship blaming it on "A Terrorist Attack.". However, it did not end there. After bringing The Ship back to the sprawl, Earthgov began a secret project to extract information from the mind of one, Isaac Clarke. Earthgov managed to find codes, locked deep within his mind, that allowed them to actually replicate the marker and build more of them. However, in the course of building the markers, they brought upon themselves yet another Necromorph plague. This time however it was a little less, contained, and cost them the entire sprawl. Within Both Incidents Earthgov sent in six squads of Marines to clean up and dispose of any evidence to link them to the incident. After both incidents The only squads who had yet to go in for a clean up were squads 5 and 6. Now one month after the incident on the sprawl Earthgov continues to Study there home made markers, and as the Unitologists continue to strike out and free these markers letting free the Necromorph plague, Squad six is finally being sent in for there first clean up.
Mining Colony Vergo, Home to over 50,000 people. In Orbit with the planet located on the darkside of the planet one of the largest shipyards in Human history was located, There Earthgov Started up yet another research facility to study the Markers. It was there where the unitologists struck. Two Weeks ago The entire planet went dark after sending out several, distressed, messages to anyone. Earthgov quickly intercepted the majority of the messages and assured those that did get the messages that they were sending out a Military vessle to investigate, The USS Levesque. Squad six, located aboard the small frigate, was on board, there mission, to breach and clean the Ship yard. They were to make it to the Earthgov sector, and breach the Research center. There they were destroy all evidence of Earthgovs hand in the incident. However, what happened there, didn't really go according to plan.
Intel
Crew:
Commander Hawke is in command of a squad of 12 men, Six soldiers Two medics and Four engineers.
Equipment Available:
All equipment here is just starting equipment and we will be able to customize our load outs as the story progresses.
Soldiers/ gain access to the military engine and medium medkits
Engineers/ Gain access to Engineering tools and small medkits
Medics/ gain access to plasma cutters and large medkits
Equipment: Elite Pulse Rifle with under mounted Shotgun, two medium Medkits
Role: Commander
03-10-2013
SuperOtaku
Bump
03-10-2013
SuperOtaku
bump
03-11-2013
SuperOtaku
At least leave an opinion please instead of outright ignoring this . . .
03-11-2013
VenEastman
Will we have the option of weapon crafting? Because it looks like there isn't much personalization when it comes to equipment.
03-11-2013
SuperOtaku
Yes. To start out with It's Going to be the basic set up for each player. A single frame with a single weapon, IE Military engine with there choice of attachment such as a pulse rifle or seeker rifle or shotgun. It just varies on you character. Once we enter the real mission, and things happen as I have them planned we will hit certain points where we will be able to all create our own personal weapons of choice. Any other questions? Feel free to ask. ^__^
03-11-2013
VenEastman
Nope. It's Dead Space, pretty self explainatory. Unfortunately, I will be too busy to roleplay after today.
03-11-2013
SuperOtaku
Ok Well thanks for at east showing interest. Hopefully others will too ^__^ . . . hopefully . . .