Skyrim: The Second Great War
NO LONGER ACCEPTING
Table Of Contents[/CENTER]
- A Little Bit of Backstory
- Rules
- Character Sheets
- Afterword
A Little Bit Of Backstory
When the Stormcloaks beat the Imperials in war, they thought that the bloodshed was over. But when they murdered General Tulius and ended the Empire they unlocked a wraith they did not foresee. For with the Empire's presence out of Skyrim, the Gold and White Concordat was no longer sustainable. Thus the Second Great War began. The Thalmor vs. the Stormcloaks. War ravaged and riddled the land. Blood glistening on the snow, soldiers march to what is their improbable doom.
Subplots
The Reach: A native uprising which was once believed to be squashed, has arisen again. Because the leader of the Forsworn, Madonach, has escaped from Cidna Mine, the Forsworn camps have adjoined to take back the Reach. The more the time passes the more sieges are led against Markarth. The guards are deflecting them so far... But how long can they keep it up?
The Rift: With the Thieves Guild alive again, they are feared through out the Rift. And it's no secret, that Maven Blackbriar is backed by them. She is corrupt with power, and plots against the Jarl have sprung in her mind. Meanwhile along the borders of the Rift, rouge Imperials have been attacking from across the border in Cyrodil, trying to reclaim what was once theirs.
Eastmarch: Due to being the Central force in the military campaign against the Thalmor, it is heavily under attack. None of the attacks come close to Windhelm, but it does concern Ulfric. Even so, Windhelm is having problems. It's been a sort of Holocaust for the Dark Elves. Their windows are being smashed, some shops even burnt to the ground. It's safe to say, it's not a good time for the Gray Quarter.
Haafingar: With the Empire gone the East Empire Company Warehouse has been shutdown, and recently been inhabited by a band of cutthroats. But because of this supplies have been low in Solitude. Also the Thalmor send navy from Summerset Isle to attack the ports of Solitude. In recent months a few ports and farms in the area have been burned down, resulting in more shortages. The Thalmor intend to cut of food supply to Haafingar and it seems to be working.
Winterhold: This area of Skyrim is being occupied by the Thalmor. Because of this the Mage's College members are being drafted into the Thalmor army against their will.
Hjaalmarch: The hold has been having problems with certain vampires. Nobody knows who to trust. So they turn to their Jarl. Who in turn does nothing.
Rules
1.)Don't do anything stupid, expecting not to get killed. This is not like the game where a thousand guys versus one, will win. If you decide, "Hey! You know what's a great idea? Im going to kill everyone in the town." you're probably going to die.
2.)I know this isn't advanced, but people this isn't free roleplay. I know you may not have a lot of time, but try to get in at least one paragraph.
Use correct spelling. It annoys the shit out of me when people write like this: " Wen r u goien two posst teh iC?"
3.)Swearing is allowed, just not every word.
4.)Try to be interactive with other players. Cooperate to make an interesting story. I'd love to see characters paths intertwine, so don't be completely isolated from each other.
5.)No godmodding. You should not be able to get hit by an axe, and then use a power attack or something. As for Character Godmodding, I'm pretty open to most armors, just don't be ridiculous. For example to start out your character has motherf*cking Daedric Armor.
6.)Basically all forum rules apply as well.
Character Sheet
ATTENTION MAGES: In weapons please specify what spells you know.Of course these should make sense with your skills.
Name:
Age:
Race: Any of the Skyrim races that are available as you start the game are available in this roleplay.
Appearance: Desc or Image is fine. (If you want a good resource for images look up 'skyrim character presets')
Role: The possibilities here are endless. Just choose any role you could be in Skyrim. You could be a Thalmor Officer, a professional dragon hunter, a leader of a band of cutthroats, a professor at the Mage's College, the Housecarl of someone, an assasin for the Dark Brotherhood, a Companion, a Thane, y'know the possibilities are endless. Just choose something that is probable in Skyrim.
Weapons: I'm pretty open to having any weapon, just as long as it makes sense with your role.
Armor: Same as weapons, just has to make sense with your role.
Misc. : Baisically stuff like Lockpicks, Food, Potions, and scrolls. That sort of stuff.
Skills: Choose three skills to be good at. One of them will be extremely proficient, the other two will be moderately proficient.
Fighting Style: One handed, two handed, archery, that sort of stuff.
Bio/History: e.g. How did you get to Skyrim? Where do you currently live? What personality? That sort of stuff.
Afterword
This will be a brief message. Just try to keep things creative. Try to think out of the box when making a character. For instance he could be corrupt. Don't stay in the set lines there are. Anyways good luck making your character.