The Domain, a Settlers/RPG - IntCheck & Planning
As per the Pact of the Transient you and those of your generation have been given Domain over a small but hospitable plot of land near the sea that is as of yet untouched by mankind. With the end of the previous generation came ruins and thus the land must be civilized anew. Will you be able to resurrect the great Ciceran Empire from it's ash and change it with your own? You and the fellow survivors of the Pact must work together or be forever divided, only a thousand years remain for your newborn civilization, will you be able to make it as great as it could be?
Long ago a pact was made with the Gods, in that men would live long and healthy lives in exchange for knowing the exact date of their deaths and being pushed into a dark world of monsters and cataclysms, forsaken by the gods and left on their own to repopulate again and again the land, civilization falling with their makers and new ones being born with newcomers. This is now referred as the Pact of the Transient. This is once more a time of change; first stop, scouring the ruins of the Ciceran Empire for artifact and object that would make the trip to the new promised land easier.
The first part of this adventure will be fraught with peril as with no proper home one can never settle down and progress. This will be a time of exploration and survival but soon the land will be reached and a new piece of history will commence. Then with the gaining of Mental, Physical and Social points you will all be able to advance your very own collective Domain.
You will be a council for the next millennium, so you would do well to get to know your fellow well. The next generation is still far away, after all...
This still needs some polishing, so any help is appreciated, even if they are simple questions or even criticism.