Nightfall Part 1: Sea of Madness (Covenant of The Fallen OOC)
Nightfall Part 1:
The Sea of Madness Grows
The Covenant of The Fallen, a brotherhood founded in 1756 Rome, Italy. Their duty was to serve as Holy Knights against creatures of the night, monsters of the damned. No one else would for the sake of innocent lives, and so they took this duty and carried it out in the name of God. All was not as it seemed, over time the Brotherhood was treated as raving lunatics who blindly followed a faith, the people didn't believe in monsters and nightmares living in the darkness anymore. The Covenant grew tired, and vanished from the public eye. People believed them to have disbanded, finally seeing their crusade as nonsense, but this was far from the Truth. In secret they carried on, investigating weird reports, odd sightings so that they can put an end to whatever the foul beast or demon that's terrorizing lives for enjoyment or any other reason. It was then found out that other "beings" shared the Covenants goal, Elves and Changelings, Cursed Humans too wanted to join and become Agents to the order. The Order grew, and so it expanded into other territories, still hidden from the public, but known by the ruling body. They soon shrugged off the last chains connecting them as a religious order, they just needed followers with an expertise in anything supernatural and bizarre. 1890, The Brotherhood at it's largest, and most powerful, with various "Safe Houses" and offices set throughout Europe. It is at this time that the Darkness and the nightmares within are at their most active, and bloodthirsty...
Jeremiah Wallace, a well respected Professor in all three sciences(Biology, Physics and Chemistry) was a man that believed in the Occult, and various myths of varying degree. He wrote books and texts on the subject, giving an on the fence, but in depth insight in the occult. Over time, however, Wallace's mind was breaking apart, his psyche was already fragile, but his hobby quickly turned into an obsession. He slowly became more of a shut in. Losing his job in the process, Wallace started to truly lose it as he traveled back forth from the nearest cemetery, collecting bodies for his "experiments", creating various monstrosities from a strange mix of science and the arcane arts of Necromancy. The Brotherhood soon heard of the Mad Doctor, directly threatened by him, claiming he was creating a "perfect creature that would do his bidding in destroying those that would wrong him in anyway." Finding became even more difficult, evidence he left behind suggested he was more than a Psychopath now. That was over a century, as gruesome murders have started to spring up. The Order believe it's him, and only he knows what sort of abominations he has created since then.
~~WORK IN PROGRESS~~
Abilities: - Anything that comes natural to the race you chose you don't to in depth at all. Nothing crazy powerful please. Race: - Humans(Regular/Cursed), Elves(Lost/Wild), Changeling Equipment: - anything that helps, ordinary or special. History:
^ that is the basis of his appearance. Nathaniel is heavily bandaged up, about 95% of his body to be exact including his face. The mask he wears is for when he's out in public. His clothes are very ragged in their appearance.
Nathaniel used to be your typical noble, snobbish and arrogant. He was seen a disappointment in the eyes of his parents and older siblings, but that didn't stop him from being the person he was. He slowly changed over time, becoming less of a spoiled rich brat, into a good hearted, but tough young man. Ever since he was murdered by his teacher, Jeremiah Wallace and used in his resurrection project, Nathaniel has drastically changed his demeanor and overall attitude. He considers himself a "Monster to hunt monsters down", more psychotic than other Covenant Agents, he's willing to call upon the "dark arts" to catch or kill whatever his intended target is. This has given him a rather ruthless and devilish reputation amongst others. Despite that, he's very good team player, and cooperates very well with people, even though he's brutally honest and blunt.
Undead Physiology - Nathaniel is an "Undead" to put it bluntly. This has given increased durability, strength and stamina to the point that he can still fight even without his arms. When his physical form is completely destroyed, he will return to his Wraith form. This allows him to travel freely within Limbo and without no one detecting him in the real world. However, because he's a "Wandering Spirit" he's hunted down by the realm's Guardian, otherwise known as "The Krampus" in the mortal realm. He can return to the human realm once he's possessed a dead body(non zombies or magically influenced Dead), His current physical before his "death" is restored as well.
Arcane Knowledge - He's had over a century to study the Dark Arts, given a rather big pool of Arcane hexes, spells, and chants. He focused more on "Voodoo" styled Magic, making him very unconventional amongst many Agents.
Lifeforce Drain - To continually exist in the human realm, Nathaniel has to drain the lifeforce every so often.
Personality: Izzy delights in confusing people and thus is rather unpredictable, being serious one second and cracking jokes the next. She seems easily angered, however she usually just pretends to be so she can rant. She can be lewd at times and even flirtatious if she believes it will embarrass her target and is willing to do so with both males and females. She abhors formality and conformity, causing her to clash with other sorcerers and take the more chaotic element of fire as her own. Despite this, she is a shrewd and cunning individual, often able to predict her opponents moves and counter them accordingly. She also shows great respect and kinship to fairy kind, especially the pixies. Abilities: Pyromancy Race: Human (Sorceress) Equipment:
Her tattoos that allow her to use magic
A number throwing knives hidden around her person
Her coat which is enchanted to be bulletproof, fireproof, waterproof and as strong as steel History: Born Isabel Sharpe in the mill town of Bradford, Izzy's magical abilities were detected by the Covenant's mages at the age of 3 and she was abducted to be trained in the ways of sorcery. Isabel grew up in a safehouse known as the University, a place in which young mages were trained in their respective magics. Izzy was a prodigy in the elemental arts, specialising in fire and far surpassing the other students. However, her complete refusal to conform to the teachers or their God causing friction between her and the school and at the age of 12, she left. The University (unbeknownst to the girl) was situated in the Scottish Highlands and Izzy was almost instantly lost. She wandered the highlands for weeks on end before finally coming across a tribe of pixies who took her in helping her develop her powers further and also teaching her other forms of combat. After 2 years with the pixies, she sadly moved on, going back to England and eventually rejoining the Covenant.