NO LONGER ACCEPTING NEW PLAYERS. NEW CHARACTERS BY EXISTING PLAYERS ARE FINE.
PDF Guide to the setting here:http://freepdfhosting.com/c30f7cf935.pdf
Geopolitical Map of the Inselian Continents:
Regional Maps (Thank you, Windhover!):
Country Profiles and History (NEW!)
A large nation that used to be the dominant nation on the Ursand continent, they were later surpassed by the fast growing Federation, who, after years of friendship, declared war on the Grachians in 2012, lasting two years until 2014, having conquered a third of the Principality's territory.
In more recent years, the Principality recently gave the greenlight for an organization known as Grunmetall to create a unit of elite youth pilots, known today as Faceless. The reason for why all the pilots are youths is currently unproven, though Grunmetall assures, and is the popularly accepted reason, that youths have better reflexes and perform better in a dogfight. Thus begins a long series of air, land and sea battles, fought unofficially against the Federation, who is attacking the Principality's borders.
The country is dominated by mountains, cliffs and highlands, and has a temperate climate.
The money in the Principality is the Grachian Mark, and the most commonly spoken language is, coincidentally; Common. The Principality is ruled by a Prince, however most choices are made by a democratic party, consisting of an executive, legislative, and a judicial branches.
The Principality is based on the real life country of Germany, and also takes inspiration from countries of central Europe.
Republic of Ceseris:
A small republic lying on the northern coast of Eutia, Cesseris was once one of the founding members of the West Eutian Treaty Organization, a powerful group of countries during the days of the Cold War, when the W.E.T.O (Antya, Cesseris, Cathiland, Albea), countries of the Balukha Pact (Grachia, Carinia, the Estovan Empire, Engeos) and the Sealands Alliance (Derus, the Albaian nations) faced off, all of them armed with numerous nuclear weapons (today, most, if not all of these nukes have been disassembled after the Lithantand Conferences). The Cold War ended in the 1980's with a conflict later known as the Great War with the Pact fighting against the W.E.T.O, with the Alliance disbanding and each member declaring neutrality.
Years later, the Carinians, having captured Antya, would mount a small-scale, but still deadly attack on the Republic, resulting in many causalities, and a section of it's territory lost.
Nowadays, it's a simple country, famous for it's agriculture and it's northern coast's sights, featuring scenic ridges and warm beaches.
The money used is the Ceserisian Dollar, and the official language is Common.
Ceseris is based on the farmlands, plains and in part, the eastern coast of the USA.
Union of Lower Albaian Islands:
A group of four large islands, it is a relatively irremarkable country, being one of the founding members of the Sealands Alliance, though it has produced it's fair share of intellectuals, thinkers and scientists throughout it's time, and the Lower Albaians, usually just calling themselves Islanders, are a prideful people, descended from the conquerors of legend and kings and queens of past empires.
The islands, like most other island countries in the Inselian continents, haven't seen many wars, mostly thanks to their geographic position.
The money used is a money also used in the Atlundanan Kingdoms of Higher Albaia; the Albaian Pound Sterling.
The ULAI is based on areas of Scotland and Ireland, resulting in quite the “gnarly” accent!
Parliamentary Republic of Eutiur
Despite it's name, Eutiur lacks a monarch, and has only kept a parliament system because of past experience with a dynasty, that ended when no heir was born to the throne, in the 1800s.
Other than this event, Eutiur is not too remarkable of a country, with temperate weather, mostly flat land, fertile soils, and large populations of fish off the coast. However, it is a country famous for it's neutrality, and thus, over history, it's capital of Eéaton has been the site of many signings of treaties, armistices and other political meetings.
Eutiur is based in part on Iceland, England and Switzerland, though mostly Iceland, because Iceland.
Western Estovan Republic & Eastern Empire of Estova:
Once a great empire spanning an entire landmass, feared by all others, it's glory days came to end in the early 2010s, with internal conflict, rebellions and power struggles breaking out left and right, culminating in the Estovan Civil War of 2015, where a western part of the country, an area with it's own culture, declared it's independence from the Empire.
They fought for only a few months before declaring peace, and within the months after, the two were already considering merging once more, though there is still heated debate on which side becomes the dominant power.
The Republic is famous for it's cuisine and unique culture, and it's warm climate, however the Empire is still feared today because of it's large military, discipline and traditions, with an equally more cold climate to match.
The Estovan Empire, years ago, was also one of the principal belligerents of the Second Great War, a war that separated the Inselian continents in two halves, that of the W.E.T.O and their Eutian allies, and that of the Pact, dominating Estova and Ursand. The war ended after large battles weakened all sides involved, eventually finishing with deals that awarded all countries their former territories, as no one was able to find out the original cause of the Great War after the Lithantand Conferences.
The Empire was also hit, in the 2004, by a large asteroid, called Vyera-225, that damaged infrastructure, and causing many human losses throughout the eastern side of Estova.
The money used in Western Estova is the Republican Lira, and the official language there is Western Estovan. The money used in the Empire is the Estovan Denar, and the official language is Cariniaslavic, a language originating from Carinia, brought there in the early 1400s by Carinian colonists.
West Estova is based on Turkey, and East Estova is based on Eastern European countries.
Republic of Albea
In the first half of the 1900s, after finally opening it's borders to foreigners and taking part in a huge modernization, the Empire of Albea was one of the largest powers in the world, first conquering Antya, the Cathiland Islands, the Principality of Leat and then a large part of Coreutia, and then going on to be one of the greatest powers of the Axis in the Second Inselian Intercontinential War (IIWII), from 1939 to 1945, fighting alongside the Principality of Grachia, the Carinian Federation, the Republic of Engeos, the Federal Republic of Derus, and the Parliamentary Republic of Eutiur against the Allies, consisting of Coreutia, the Albaian nations, the Estovan Empire, and Lithantand. Ceseris joined the Allies in 1942
The war began in 1939, with the Grachian-Derusian invasion of Lithantand, resulting in a long occupation of the country, until 1944. Albea soon joined in on the war, invading Leat in 1940, and attacking the Ceserisian border settlement of Pearl City in 1941, thus resulting in Ceseris joining the Allies and declaring war on Albea. After a long and bloody war with the Axis, the war began to take a turn in the direction of Allied victory, when the Estovan Empire invaded Grachia and Carinia at the same time, weakening the two countries, and in 1944, an invasion of occupied Lithantand was conducted by the Albaian nations and Ceseris, operating from Derus, who had earlier left the war, in an invasion simply called “D-Day”. In 1945, the Grachians and the Carinians surrendered, however Albea, even in the face of iminent invasion by the Estovans and facing daily bombings by the Ceserisians, continued fighting, in true Samurai fashion, to the very last drop of blood, until they were forced to surrender after two of their largest cities were flattened by newly created Ceserisian atomic bombs.
After the war, Albea was occupied by Ceseris, until 1952. The country giving up it's imperial ways, became one of the largest economic and technologically advanced powers in the world, and is famous for it's unique culture.
It is a mountainous country, and is filled with rivers, inland seas and lakes, so while the country might look like one large piece of land from space, it is actually many close islands. No one knows for sure why it is this way, and the geological shape goes back thousands of years, but the country is famous for it's scenic mountain tops, forests and rare, but pretty plains. The country's seasons are each very unique with cold, snowy winters, rainy and green springs, boiling summers, and orange colored autumns.
Technically, in the present day, Albea does not possess a military only a large Self Defense Force, composed of the Albea Ground Self Defense Force (AGSDF), Albea Maritime Self Defense Force (AMSDF) and the Albea Air Self Defense Force (AASDF). The country possesses a large aeronautics industry, having invented the revolutionary Shinden II, and it's space program is one of the most advanced in the world.
The money used in Albea is the Albean Yen and the language spoken there is Albean, a language unique in it's vocal form, but has a writing system derivative of Euphisan symbols.
Albea is hugely based on Japan, in almost every way, but with it's own unique aspects.
Antya has had a long history of being invaded or otherwise controlled by other countries; in the middle ages, it was part of the old, and now forgotten Eutian Kingdom, in the first half of the 1900s, it was under the control of the Albean Empire, in the latter half of the 1900s, it was finally independent, however in 2013, it was once again invaded, this time by the Carinian Federation.
However, the country, despite outside influences, continues to this day to have a culture of it's own, with high mountains, wonderful forests, and a plain stretching into Ceseris. It is very famous for it's automobile industry, alongside it's chocolate and beer industries, and was one of the principal designers of the Eurofighter Typhoon, before the country was conquered by Carinia.
The money used in Antya is the Antyan Mark, a currency similar to that of Grachia, and the official language is Common.
Antya is inspired culturally by the central European countries of Switzerland, Germany, Austria, etc.
United Provinces of Lithantand
From the middle ages to the 1800s; Lithantand was one of the world's largest powers, both militarily, culturally and in wealth. In the early 1800's under the rule of the Napaleon emperors, after the revolutions in the late 1700s, it conquered much of Eutia, until 1814, when the remaining countries of Eutia, fed up with Lithantand's warmongering, held the Congress of Silikzen, in the Principality of Grachia, where much of Eutia was given back to it's original sovereigns, and Lithantand suffered many losses of territory.
Until the 1930s, Lithantand grew technologically, culturally and militarily, until 1939, with the Derus-Grachian invasion of the country, causing an occupation that lasted until 1944, with the Allied invasion of the country that liberated Lithantand.
Nowadays, Lithantand is the most visited country in Inselia, raking in profits from it's tourism, not to mention it's military exports. It's capital of Sirap known Inselia wide for it's monuments, culture, food and art.
The country's landscape differs widely depending on area, with it's north coast cold and rainy year long, but it's east coast warm and sunny most times of year.
The currency used in Lithantand is the Lith, and the language spoken there is Lithand.
Lithantand is obviously based on France.
Republic of Engeos:
Engeos used to dominate the Estursand landmass, until 2012, when it was invaded by its longtime friend, the Carinian Federation, and within only a few months, peace is negotiated, however at least half of the landmass is given to the Federation, and many Engeosians are left with a heated hatred for the Carinians. However, in very recent days, there has been sightings of Engeosian planes flying among Carinian ones, perhaps suggesting a military alliance between the two countries?
Engeos has a relatively warm climate, and the Sabretooth Archipelago off the southern coast is a popular tourist spot.
Long ago, Engeos was a member of the Balukha Pact, and was before that, one of the countries of the Axis, during the Second Inselian Intercontinential War (IIWII).
The currency of Engeos is the Drachma and there are two offical languages there, Engeosian and Common.
Engeos is based on Greece.
People's Republic of Euphisa:
For most of 20th century history, Democratic Euphisa didn't bother itself with other nation's affairs, instead keeping themselves busy by modernizing their own country's infrastructure, military, and civil technology, until the early 1960s, when the Euphisans welcomed the arrival of thousands of dark skinned people, who had journeyed for two years by boat to arrive in Euphisa, from the far away landmasses of the Father Continents. While the government itself welcomed the arrival of a new workforce and citizenry, there was much controversy throughout the country regarding the neutrality towards what many began to call the “Dark Euphisans” eventually resulting in a revolution made by a party calling themselves the “White Euphisans”, who, aside from fighting against the neutrality against the Dark Euphisans, under the funding of the Carinian Federation, were also attempting to establish a communist regime. This revolution would eventually be called the Euphisan Civil War, and raged for many years, until the W.E.T.O, who had been previously funding the democratic loyalists withdrew in 2008. The Civil War ended in 2009 when the White Euphisan party took control of the country, establishing a communist regime. For years afterwards, Dark Euphisans were subject to terrible living conditions, many not being given lodging by white landowners, and being forced to work in sweat shops and assembly lines.
The land itself has very diverse climates, from cold highlands in the east, to a desert in the south and jungles and forests everywhere else.
The money used there is the Euphisan Yuan, and the official language is Euphisan, with Common commonly taught.
Euphisa is based on the real life People's Republic of China, but the discrimination thing takes inspiration from the segregation era in the USA.
Prologue Short Story
August 26th, 2017
Today, we flew our first sortie, over the Maret Highlands. It was a simple patrol, looking for any Carinian aircraft that had passed over the border. All was calm, until we began to head back, as we were low on fuel, when we were intercepted by Carinian Su-33 Flanker-D's. We lost Jack and Harley, but were the rest of us were able to escape unharmed. We mourn them, but to be honest, I didn't like those two that much.
August 29th, 2017
We flew a ground attack mission over the Marus Mountains today, searching for Carinian listening stations. We found them, and destroyed most of them with little difficulty, but we lost Harry when his plane was considerably damaged by AAA fire, and he was unable to pull up after strafing the last station. He took the station with him, but he died in the crash.
September 2nd, 2017
Around 2 AM, the airbase was attacked by Carinian bombers. The squadron was able to take off in time, and we were given orders to fall back to Tet Airfield, fifty kilometers west. However, Dan split off from the group to go after the bombers, and we didn't hear from him after that. We think he ran out of fuel half way, and crashed. There's only me, Yuuto, Charlotte and Juliet left now.
September 26th, 2017
After a short leave, the 17th got together for a interception mission of enemy recon planes at high altitude. When we arrived, we found that it was in fact a trap set for us, as we did not find recon aircraft but fully loaded Mig-35's. We were able to fight off most of them, but as we retreated, Yuuto was shot down, as his engine had been damaged in the flight, and as Charlotte flew next to me, her Eurofighter was destroyed by a missile. My canopy was covered in a mixture of oil, blood and shrapnel. I was only able to land by letting Juliet guide me through the process.
October 4, 2017
Nothing of much importance happened today, except for in the evening when I found Juliet tinkering with her F-16's cockpit. When I asked her what she was doing, she simply responded "Just a few modifications" and got back to work.
October 5th, 2017
I found out why Juliet was tinkering with her cockpit systems today. During a simple patrol over peaceful areas, at around 7000 meters, she pulled her plane next to mine and said "good bye" over a private comms channel. When I looked over, she waved and blew me a kiss from her plane, before rolling it over and ejecting herself.
She had no parachute.
October 12th, 2017
After a few missions alone, mostly reconnaissance and ground support missions, command told me today would be my last sortie. I hope it is, I never want to fly this plane ever again.
July 14th, 2018
Every single time, they said it would be the last flight. The last sortie. The last mission.
The last kill.
I don't think they mean it anymore.
In January, they gave the squad some new members, but they were indifferent to me, and didn't care much. They were so happy all the time.
They were all dead before the end of February.
Tomorrow, I will fly, "one more time". This sortie, like all the others, is the "last" one.
This time, I will make sure it really is.
the next entry is written in hasty looking, scribbled letters, as if the writer was writing quickly. the ink is smudged in places, probably from bumps and turbulence while being written
July 15th, 2018
From the sky, the ground looks so pretty. The houses like toys, the people like fleas. Everything looks perfect, without a flaw. You feel free.
But as you descend, the world becomes large again, and you feel trapped. You want to leave the chaos of descent and flight, no matter how free you felt five kilometers up.
And when you finally touch the ground, you feel relieved that it is all over. You are happy, but then realize that soon you will have to do it again. Then you fall into despair, until you fly up again and you feel the freedom again.
Rinse and repeat. Over and over.
But this time, I won't repeat it again. This time really will be "the last time". This time, I won't fly up again, only descend.
In this final descent, I feel more free than any of the other flights, for this is the last time I will ever have to fly.
I'm coming, Jack.
I'm coming, Harley.
I'm coming, Harry.
I'm coming, Dan.
I'm coming, Yuuto.
I'm coming, Charlotte.
I'm coming, Juliet.
I will be with you all soon. I love you all----
the rest of the page is burned to a crisp
Aviator Andrew Hites and his aircraft was never found after that day. He is presumed dead. Shortly after the events detailed in his journal were made public, there was a public outrage, and in the face of widespread chaos, the Royal Grachian government retired all "faceless" flight squadrons from duty. A few days after this, the Grachian Principality officially declared war on the Carinian Federation.
A few years after the war, the "Faceless Fund" was created to help former aviators return to normal lives. There was, however, one squadron who never left duty.
-If there is combat between players, you are mortal, please do not dodge every attack like a ghost, you will get hurt eventually. Basically, no godmodding.
- Be creative, not only in your app, but in normal posts. Describe the world around you, explain everything you character breathes, thinks or sees. No one liner posts, those are uninteresting and just bore everyone to tears.
- No characters that are just "evil" in the cheesy way. It doesn't matter that they had a troubling childhood, or that they were forced to kill their brother or whatever (if anything, those events would not make them act "evil"; just sorrowful, angered, or just plain traumatized), "evil for the sake of being bad and scary" characters are bland, boring, and just annoying. Don't make them.
-Your posts WILL be in third person, whether you like it or not. I do not want first person (I, me, mine), I do not want second person (You, you, yours) however rare that may be, and if you suddenly decide to write in either of those two, your character will die a quick but painful death. Probably drowning, or maybe even a terrible accident.
-Like the above rule, but for grammar. I don't want "u r 2 cool" or anything like that. I will make an exception for the "your's" (your, you're, etc) and the "there's" (there, they're, their, etc), and similar, as everyone makes those mistakes, but please be careful anyways.
-If you do not post for awhile (one week maximum), and you haven't given an excuse for your absence beforehand ("going hiking", "visiting the zoo", etc), and haven't made sure your character is in a good spot for you to leave him/her (I don't want you disappearing when your character's in the middle of a conversation) your character will die.
-Please be nice to other players, they're just trying to have fun, as are you. The golden rule apply's here; treat others the way you want to be treated. I do not want any arguments over race, gender, age or anything else, those can be kept on 4chan. This is the internet, we have enough stupid and useless arguments as is, we don't need any more.
-When speaking OOC, either use the dedicated thread (for longer OOC posts), or use double-parentheses (keep it short when speaking in OOC in the IC thread).
-Have fun! Immerse yourself in this world I have worked tirelessly to create, and just enjoy!
Callsign: (Basic callsign is "Fourteen (number)", but your character may have a nickname to go alongside it (ex: Fourteen-Zero/John Doe)):
Age (Between 14 and 18, Grunmetall only conscripted youths, for various reasons):
Nationality (Teens were taken from all sorts of places in the world, except for, of course, the Federation):
Character Info (Former history (optional, you can leave this for later character development), home city (you can make this one up, if your character is from outside the Principality)Personality, etc):
Preferred Aircraft: (Aircraft must date from real life 1960s to today, if it is from before the eighties, please specify how it has been modernized. Bombers and tandem aircraft are allowed, as long as you can make a second character. No trainers of course! There will be times in the RP when the aircraft will be chosen by the GM beforehand, but all other times, it's your choice. If your plane has any special markings or modifications, please specify them. Ace Combat or other game's fictional aircraft are also accepted, though nothing too crazy!):
-Manuverability at low speeds: Excellent
-Manuverability at high speeds: Good
-Max speed: Mach 1.8
-Ceiling ~15,240m / ~50,000 ft
Quick Callsign Reference (Thank you, Silverwindblade!):
Fourteen-One-Spitfire [Aderyn Maddox, theihenry]
Fourteen-Two-Beast (formerly "Blitz") [Jan Hites, Shinibi]
Fourteen-HalfTwo-Beauty [Rin Ektoban-Kalalina, Shinibi]
Fourteen-Three-Kingdom [Thomas Willis, SupremeCommand]
Fourteen-Four-Echo "Windhover" [Mikhail Loskov, Windhover]
Fourteen-Five-Charlie [Amie Nichole Coats, xRobynx]
Fourteen-Six-Samson [Vagard Bard, Glitchybugger]
Fourteen-Seven-Juliet "Hachidori" [Sabine Kaneshima, SilverwindBlade]
Fourteen-Eight-Gamma "Mauve" [Firabar Adnan, estar222]
Fourteen-Nine-Hornet [Roselea (Rose) Cole, Blue Fox]
Fourteen-Eleven-FuFu [Albert Jarman, Sadko]
Fourteen-Thirteen-Avalanche [John Davenport, Driving Park]
Fourteen-Fourteen-Spooky [Lucas&Zaiden Wynd, Crackle]
Fourteen-Fifteen-Hammer [Thabian&Elena Dartford, SilverwindBlade]
Amie Nichole Coats (xRobynx)
Name: Amie Nichole Coats
Amie grew up in a small town called Dearborn, not far from the capital city of Cesseris itself. Her life was quiet and peaceful for the most part. The war seemed quite far away, at least until in 2013, when the warmongering Federation ended up upon their doorstep. Antya had been lost in a bloody war that left many men, women, and children dead. She could still remember the broadcast on the television of that day. It was burnt into her mind.
Eventually, she would find herself in a position to do something about it. Conscripted by the mysterious Grunmetall Corp. she was quite content to comply. Her quiet life of being a farmhand held no interest to her. She needed excitement, and Grunmetall promised just that; with the added benefit of helping stem the tide of the Federation's lust for power. She couldn't wait.
Home City: Dearborn, Republic of Ceseris
Preferred Aircraft: F/A-18C Hornet
Chosen for its all around versatility in attack and high maneuverability Amie had fallen in love with this machine. The aircraft is completely painted in the standard dull gray scheme save for a painted cockpit underneath the belly of the aircraft. This was an idea of Amie's own doing. In theory it would help confuse her opponent should a dogfight erupt. Speed, maneuverability, versatility, and deception were Amie's strongest ally. With friends like that, Amie is sure she can overcome any foe the Federation could throw at her.
-Manuverability at low speeds: Excellent
-Manuverability at high speeds: Good
-Max speed: Mach 1.8
-Ceiling ~15,240m / ~50,000 ft
Thomas Willis (Supreme Command)
Kingdom Thomas Willis, a 17 year old student living a normal Life until he basically got sick of it, his home is located in the city of Deimon in the central region of one of the four islands making up the ULAI, nothing out-of-the-world unordinary happened to him, he simply lived Life as a normal student, having parent's who helped him with his school work and so on. Once he put his eyes on aviation he simply couldn't stop of letting it go beyond the reach of his hands, first best chance he got he joined up with the Faceless program and got a new Life style through them.
The F-24A Tomcat 2 is a redesigned tomcat, modernized with the same Engines of the f-22 raptor, it's mobile aerodynamic wings aid in minimizing and maximizing air resistance in the necessary moments, the Aircraft has been outfitted with two torso mounted rapid firing machine guns and the Aircraft has the semi-stealth capability of harboring all of it's weapons internally, like missiles, machine guns and such. The Aircraft has been painted completely black as the night sky, the only glimps of color is the cross like figure going along the back of the plane, from the Engine area spreading out to the edge of both wings and onto the back of the cockpit. Kingdom likes to try out new planes, to see if he would end up changing his tastes, but if he won't find anything better, he'll Always go back to the safe and steady F-24A Tomcat 2.
-Manuverability at low speeds: Good.
-Manuverability at high speeds: Poor.
-Max speed: 2.4002 mach.
-Max operational height: 19 050m.
Jan Hites (Shinibi)
Name: Jan Hites
Nationality: Parliamentary Republic of Eutiur
Character Info: Jan lived most of his life in the suburbs of Eéaton, the capital of Eutiur, with his family and brother, Andrew. He lived a simple life, had good grades in school, was athletic enough to get by, and though lacking in general socialization skills, when forced into the role of leader, he worked well enough. His father was a mercenary, and was usually away fighting other country's wars, and whenever he returned, he brought with him stories of the Federation conquering all, and its secret battles with the Principality. Jan found the stories quite interesting, but, unlike his brother who was inspired by the stories and set on being a pilot, he decided that he would prefer to stay away from war. And so it was that the pair continued their years of school until 2015 when they were both taken, much to the chagrin of Jan, and to the delight of Andrew, were conscripted for Faceless. For the first few days away from home, Jan felt much angst, for he never wanted to fight in a war.
However, after the first few months of training, he came to accept his fate and became an astonishing pilot. After training, he was separated from his brother, who was delighted to find out he would be in one of the squadrons that would be fighting in the "hot zone", the area where the Carinian Federation was focusing it's attacks, the 17th. Jan however, was put in the newly formed 14th, who would be sent off to the Principality's allies to help them fight their own wars.
In late 2016, he had finished his training, and had been sent off to join the 14th when the Carinian Federation began it's counter attacks. Due to this, the squadron would be at first put on defensive duty...
Preferred Aircraft: F-3X Shinden II (ASF-X-00 Prototype Model)
After trying a few other aircraft, Jan finally fell in love with the Shinden II, as it was practically a combination of two aircraft he had greatly enjoyed, the Eurofighter Typhoon (with which the prototype model he he flies shares the same Eurojet powerplant) and the Su-47 Berkut (with which it shared the same forward swept wing design) but boasted a better maneuverability and armament than it's contemporaries. He even boasts that it's the "greatest machine of war in the world". His is painted in a deep blue color, with golden wingtips and accents, but he usually spends his free time painting on it, resulting in a steadily growing mural, starting on the right wing. Aside from the paint job, there are no real modifications to the aircraft, except to certain areas to allow for missiles, as the prototype model was only equipped with and, albeit powerful, Vulcan cannon. He has his equipped to carry either 6 Advanced Medium-Range Air-to-Air Missiles, 6 Long-Range Air-to-Ground Missile or four attack helicopter style free fire rocket pods; armaments which he alternates between depending on mission.
-Speed: At high altitudes, Incredible, at low altitudes, Average
-Manuverability at low speeds: Superior.
-Manuverability at high speeds: Superior. Both are good up until high altitudes, where the aircraft's forward swept wing design gives it a bit unstability.
-Max speed: At high altitude (10 000 meters): Mach 2.35/At sea level Mach 1.16
-Max operational height: Service Ceiling: 18 000m/Absolute Ceiling 22 000m
Aderyn Maddox (theihenry)
Name: Aderyn Maddox
"Take my love, take my land, take me where I cannot stand. I don't care, I'm still free. You can't take the sky from me..."
Aderyn Maddox is the closest thing the Faceless program has to a veteran, having been amongst the first batch of conscripts recruited by the program and having flown since the first program's first sorties.
Before the program, Aderyn was already very familiar with the horrors brought about by the Carinian military expansion. Born and raised in a small village along the Ursad coast, she was among many families that was displaced by the first war between the Carinians and the Grachians. The home she had known her entire life was eventually reduced to rubble and became occupied territory (and still sits in Carinian hands to this day). Aderyn speaks little of her background, and most of the documentation has since been lost in the chaos. What is known is that she lived with her mother, and knew little of her birth father other than that he was a pilot as well. In fact, she hailed from a long line of aviators both military and civilian, and like them, Aderyn feels a strong connection to flight. By the time she was conscript, Aderyn already possessed a civilian pilotting liscense, and had more flight hours than any of the other conscripts.
As a result, Aderyn excelled ahead of most of her fellow conscripts. She has since served with distinction with the 1st Squadron. Her calm, calculated approach to her craft has served her well. Unfortunately, her stubbornness and temper led her to conflicts with her squadmates. She was eventually transferred over to 14th Squadron, where her experience was considered 'invaluable' to the newly formed unit. Aderyn tends to come off as a bit cold and aloof to those around her with her dry wit being the closest thing to warmth she displays on a regular basis. She does, however, care about those she flies with, and is dead-set on keeping them alive to the best of her abilities.
Aderyn is familiar with a number of aircrafts, originally training on the likes of the F/A-18C Hornet and F/A-18E Super Hornet. Her early successes in 1st Squadron, however, led her to being rewarded with upgrading to the F-22A. The twin-engine Raptor is among the most advanced fighters in the air, boasting extremely high speed and manoeuvrability, along with some of the latest in avionics and the radar cross-section of a steel marble. While it has to sacrifice fuel capacity and hardpoints to maintain its stealth capacities, it's still capable of mounting 8 missiles in its internal bays, and has a 20mm Vulcan cannon.
-Manuverability at low speeds: Excellent
-Manuverability at high speeds: Excellent
-Max speed: Mach 2.25 at altitude;
Firabar Adnan (estar222)
Name: Firabar Adnan. He rarely uses his surname, though. It is a mark of disgrace in his country, nowadays, and a dishonour for him to hear it, let alone call himself by it.
Callsign: (Basic callsign is "Fourteen (number)", but your character may have a nickname to go alongside it (ex: Fourteen-Zero/John Doe)): Fourteen-Eight-Gamma/Mauve
Age (Between 14 and 18, Grunmetall only conscripted youths, for various reasons): 18
Nationality (Teens were taken from all sorts of places in the world, except for, of course, the Federation): He is of Estovan descent, however, he claims no fealty to either side of the border, Republican or Imperial, choosing the high-road between them, and calling himself Estovan alone.
Character Info (Former history (optional, you can leave this for later character development), home city (you can make this one up, if your character is from outside the Principality)Personality, etc):
His parents were smugglers, to say the least. They dealt in all the illegal good, such as drugs, alchohol, and often people too, for huge sums of Estovan Denars- the currency being used at the time. They frequently smuggled the more dangerous of the routes for the time they usually saved, and for the thrill of it when they didn't save time. Time and time again they were caught by the Authorities, and imprisoned temporarily in camps made by the Estovan Guard in the outback of Estovania, and each and every time they broke free.
Firabar was disgusted by their approach to life. They wished for him to follow in their business, cheating, swindling, smuggling, and stealing for a living on the run from every police force in the realm. As soon as he could walk they gave him a low-calibre rifle and told him to practice on the rats that usually followed their caravan. Stunned by the sudden ability to pick rats off without dirtying his boots, Firabar shut up sufficiently about his parents' profession to enable the group, parents, Firabar, and the others, all to take a week or so's break in the city whilst Firabar learned to field strip the weapon. He was literally transfixed by the inner workings of the rifle, and took it apart on a nightly basis, learning to reconstruct is with an almost disturbing conviction, and enjoyment.
When they took off on another smuggling run their caravan was conspicuously clear of rats.
But eventually, even this rifle bored him, as much as he kept it by his side at night, and loved it like the brother who had been conscripted one unlucky night in the city, and who had been killed in an accident during the war games used to train new soldiers. They gave him a pistol too, to remedy this, and indeed it kept him busy for another while longer, but eventually that too ran out of mysteries for him to solve, and although he was left with the knowledge of how to take the parts and build a handgun and a hunting rifle (they'd let him have the higher calibre one once he'd come of 16 years) he still despised their profession.
Until he died, he would despise the horrors they were inflicting on his country's economy.
The very next time they were in town their luck ran out. They were all captured and put on trial. The Parents were sentenced to life in prison for extreme subversion of the official Imperial and Republican currencies and economies, and Firabar was conscripted like his brother. It was not a normal conscription, however.
He was put into the Estovan Air-Defence Force. They gave him a plane, and 8 hours of tutoring in both practicing his flight, and the technical side of the plane, a day. For two years this continued, too. He was the top of his class- finally he was doing something for the good of natural order! He was contributing, instead of being nothing but detriment to society like his bastard parents. He passed his tests with flying colours (excuse the pun) and was able to finally consider himself as part of the Force for real at the age of 18, when he was selected for his skill to become part of Faceless-14. It was not a harsh assignment, in truth. He would have preferred to protect his mother nation, but in truth he would still be contributing elsewhere through this, and was content with that. He met with his counterparts as soon as he could, and was relatively impressed with them.
That takes us up to about now.
Preferred Aircraft: F-15C Eagle
Manufacturer: McDonnell Douglass
Power Plant: Two Pratt & Whitney F-100-PW-100 after-burning turbofans
Top Speed: Mach 2.5
Armament (Lightly Modified): One M61 Vulcan 20mm Cannon, Four AIM-7F Sparrow and four AIM-9L Sidewinder missiles. It can be re-equipped for other missions, however, replacing the missiles with light HE bombs if necessary, and fitting different kinds of ammunition to the cannon, such as armor piercing, incendiary, or other kinds of munitions.
-Manuverability at low speeds: Excellent
-Manuverability at high speeds: Good
-Max speed: Mach 1.8
-Ceiling ~15,240m / ~50,000 ft
Sabine Kaneshima (SilverwindBlade)
Name: Sabine Kaneshima
Callsign: Fourteen-Seven-Juliet/Hachidori (Hummingbird)
Nationality: Republic of Albea
Sabine was born as the child of two parents of different nationalities and cultures. With her mixed parentage of her Mothers' Albean social restraint, considered grace and reflection, and a dedication to hard work and perserverance, combined with her Fathers' countries' culture of equal dedication, efficiency, hard work, and determination, she grew up into a driven young woman.
She also had the benefit of a strong educational background from both sides, and some understanding of military matters, as her father was a pilot when he met her mother.
Originally, she wished to go into the world of catering as a baker, loving as she did the sweet baked treats, such as rich cakes, gateaux, pastries and other delicious things she enjoyed - probably a bit too often - from her fathers' homeland, but things weren't likely to play out that way.
Her father was killed in a skirmish on the border between Albea and Carinian Federation, which then spilled over into an attack, as Carinian surface-to-surface missiles rained down, causing hundreds of casualties. While the incident was brief, it had already caused damage. Sabine had made it to her high schools' shelter, but her mother who was at work, had been killed in the opening moments, the shop she owned and had lovingly built into a business from nothing, was now nothing more than rubble and ashes.
Distraught and without direction beyond the need to lash out and hit back somehow, she went through a series of counselling sessions, before being approached by a military recruiter. Finding the solace and direction she needed in throwing herself into training (as well as cakes...), she showed potential as a pilot.
Enrolling in college to study a variety of subjects, and sponsored by the military of Albea, she was dedicated to joining up, serving in the schools ROTC program. However, before she could graduate, Grunmetall came calling, and she was recruited for Grunmetall's FACELESS program.
Home city Tanegima City
Sabine is a open, bright and insightful individual. She has a strong sense of humour, couple with a good ethic for hard work, and for hard fun. She loves being creative, especially with cooking both for herself and others. Almost as much as she loves eating, though possibly a little too much.
Nonetheless, she maintains her fitness standards for piloting, and is dedicated to proving herself, as she feels as though, despite being recruited especially, she has a lot to live up to alongside her fellow pilots.
While her original drive to fight was born from her desire for revenge against the Federation, Sabine is beginning to realize that things are much bigger than her own personal goals, and is beginning to doubt that the deaths of others will give her any real kind of closure.
Her outgoing personality and cheerful demeanour hides the sadness she feels inside, and her open and trusting nature is a silent cry for help and acceptance, and the desire to make a close friend to replace the missing closeness in her life. Working as a part of a close-knit unit helps her somewhat with this.
Preferred Aircraft: F-16XL
Manufacturer: General Dynamics (originally, now Lockheed Martin)
Power Plant: 1 x General Electric F119 with Thrust-Vectoring nozzle
Top Speed: Mach 2.05 in clean configuration
Service Ceiling: 50,000ft
1 x 20mm M61A1 Vulcan Cannon
4 x AIM-120D AMRAAM on conformal under-body hardpoints.
2 x wingtip hardpoints for AIM-9X Sidewinder, Python 4/5 or AIM-132 ASRAAM air-to-air missiles
16 x wing hardpoints (2 heavy/wet stations for larger stores or fuel tanks, though these will interfere with up to 4 of the other stations)
1 x centreline hardpoint (plumbed for external fuel tank)
Numerous options for air-to-air and air-to-ground missiles, bombs, rockets and gunpods, or ECM jamming pods.
Additional external fuel tanks can be carried when necessitated by the mission at hand.
The upgrades to the F-16XL's flight computer and datalink systems allow for the carriage of numerous additional weapons to the original design, such as Harpoon and SLAM-ER missiles, Small Diameter Bombs, the JASSM and JASSM-ER, HARMs and more.
The cockpit instruments have been upgraded with a helmet-mounted sighting system, and a full 'glass cockpit', with multiple flat-panel LCD displays with touch-screen and voice-control functionality. The planes' external systems have also been upgraded and integrated with the LANTIRN system of an external terrain-following radar/infra-red navigation/targeting system, and a laser-targeting LITENING pod. The radar in the planes' nose has also been upgraded to an AESA radar, which gives a much wider range of capability to the aircraft for targeting, navigation, and electronic warfare.
Additionally, the external conformal fuel tanks - or CFTs - as used on the later-model F-16's have also been integrated with the F-16XL, further increasing range and capability.
-Manuverability at low speeds: Great
-Manuverability at high speeds: Excellent
Rosalea Cole (Blue Fox)
Rosalea Cole (Goes by Rose)
Callsign: Fourteen - Nine - Hornet
Character Info: (To be included)
Rose spent her childhood growing up in the Lower Albaian Islands in a town called Versai. Her mother was a teacher at the local school while her father served as a pilot in the ULAI air defence. Often she would look up into the skies and wonder what it was like for her father who was permitted to glide among it's clouds, adrift and unconstrained by the laws of gravity. It was tough for her as a child, her fathers absence leaving her mother as her only parental figure while she grew into her teens. Of course her father would eventually return home and with him a wealth of stories of how him and his friends ran above the horizon. Her mother of course always disapproved of such stories, worried he would be leaving an impression on their daughter. She always remembered her father as a man with a smile, a friendly calming smile... a smile she missed.
When the war began her father along with a portion of the ULAI was drafted into battle and Rose can still remember running up the local hills of Versai and seeing the flashes of light in the distance as the skies became torn by battle. News returned a few months latter that her father had been shot down between the Northern and Albaian sea and was presumed killed in action. It put their family through some tough times and it forced both her and her mother to harden to the realities of the world around them. When the opportunity to join the fight reached her in the country town of Versai, Rose jumped at the opportunity. Her mother begged her not to bur Rose was adamant in her decision. It would finally be her turn to glide above the Horizon and follow in her fathers path, only this time she would be coming home. For her mother she vowed that much.
Preferred Aircraft: F35A - CTOL
F135 P&W Turbofan
AN/APG-81 AESA Radar
AN/AAQ-37 Distributed Aperture System (DAS)
Electro-Optical Targeting System (EOTS)
One 25mm GAU-12
Weapon Stations (Interchangeable for various loadouts):
Two internal weapon bays
2 AIM-120C AMRAAM or
2 AIM-132 ASRAAM and
2 AGM-154 JSOW or
2 Brimstone or
2 GBU-12 Paveway LGB or
2 GBU-31/32/38 JDAM or
8 GBU-39 SDB or
2 CBU-87/89 CBU or
2 CBU-103/104/105 WCMD
2 under-wing missiles
2 AIM-9X Sidewinder or
2 AIM-120B/C AMRAAM
Mk 82/83/84 GP
CBU-99/100 Rockeye II
-Manuverability at low speeds: Good
-Manuverability at high speeds: Excellent
-Max speed: Mach 2.0
-Ceiling: 50,000 ft
Mikhail Loskov (Windhover)
Name: Mikhail 'Windhover' Loskov
Nationality: East Estovan
Home City: Vitoze, East Estova (Витёже, Восток Естова)
Character Info: Quiet, reclusive and all around unsociable around others, particularly those he doesn't trust, although once you gain just that, he can be quite friendly, albeit still socially awkward. He has a bit of a problem expressing his emotions and feelings, wearing a rather stoic face most of the time. This causes most to assume he feels nothing, but this couldn't possibly be farther from the truth... He has a rather strong sense of duty, respect, and compassion, refusing to idle by while others are suffering. He can be quite gruff at times, and is always focused on the mission at hand.
Mikhail, or 'Mickey', as his close friends called him, was born and raised in the rural town of Vitoze, East Estova, in a small cabin situated within a thick wood. Since his early childhood, he's proved himself to be an extremely intelligent and logical individual. Most of his time before the age of ten was spent reading, studying, and doing schoolwork at home. As a result, he rarely went outside, and had very few friends. He had a passion for aerospace engineering his entire life, and aspired to be a fighter pilot in the air force someday. At the young age of eleven, he began training himself, both physically and mentally, for life in the military. He was a straight A student, or would've been, if he went to a normal school. Throughout the last eight years of his life, his family had broken into shambles, multitudes of failed relationships tearing away at the little that was left of his folk before his father kicked him out at fourteen. He walked to his mother's and lived with her, now only more motivated to become a great man, to show his father he was wrong. He continued studying and training himself, now molded into a young, able bodied soldier and pilot at the young age of sixteen. He left his mother soon afterward, passing his training with flying colors before being assigned to the 14th, and thus, straight into the danger zone.
Preferred Aircraft: Su-37 Flanker-F
High speed, low drag. The Su-37 is capable of withstanding extremely tight turns at supersonic speed, provided the pilot can tough out the G forces. It is one of the few aircraft privileged with supermaneuverability. 14 hardpoint areas on the underside of the aircraft ensure the pilot can bring everything he needs to find everything he needs to find out. Or blow up. If the case calls for that.
-Maximum G: 10 G / -3 G
-Maneuverability at low speeds: Superior.
-Maneuverability at high speeds: Superior.
-Maximum speed: Mach 2.4+
-Service Ceiling ~20,000m / ~66,000 ft
Vagard Bard (Glitchybugger)
Name: Vagard Bard
Callsign: Fourteen - Six - Samson
Vagard is a difficult youth, never truly gets on with others his age nor with those younger or older than he. In essence he is that one kid who didn't really have an opinion on things, he likes being like that. Though he's also horribly vindictive, being the sort of youth to pluck the wings from an insect and make it crawl away, perhaps to try and burn an ant hill, he never displayed this attitude to other people, always to the smaller things people didn't exactly care about.
In recent years he's been much more passionate about life, more about taking it from the Carinian's than saving the lives of others, but his logic is that if he kills more Carinians, he saves the people who they would've hurt. He doesn't even know where this feeling comes from due to gaps in his memory, but he thinks of it as a focus for his previously vindictive nature, the Carinian's became the insects he used to torture.
Though, he really loves cats, it's the one thing he's nice to without fail.
Life in Cathiland was busy and annoying in Vagard's town, a place known as Galia, as it was always bustling with people, mostly tourists before the war, he didn't like all the moving around, it was annoying and everyone was inconsiderate from what his faded memory can pull. He spent most of his time antagonizing insects and small animals with his pet cat, Tibbles, the little grey tabby cat being by his side almost all the time.
But not long after his 13th birthday, the war between Grachia and Carinia had raged on for a year. In fear of being conscripted into the services over the prolonged combat and due to their belief that Carinia was doing the wrong thing, his family swiftly moved out to Grachia, taking a boat there.
Vagard was even allowed to bring Tibbles, though it was troublesome because the tabby hated water with a vengeance and kept attempting to attack the ocean.
The trip across the waves is one of many things Vagard can't remember, but all he knows is that when he awoke, he was in a hospital without a clue of the day or recent events aside from the war. All he knew was that he was in Grachia and a refugee of the beginning of the war. Unsure on what to do, he did one thing he figured he could do and after being put into an orphanage (although he didn't believe he was an orphan, he was sure his parents would come find him), he began aiding the war effort in whatever way he could.
...Not that he cared for the people he was helping, he didn't even know them, let alone care for them.
He'd given up on the idea of his parents coming to find him half way through his first year in the orphanage, his habits from back home returning, and so he was still there for another half a year before he was adopted by a couple, one of which a soldier from the war, decommissioned not long before the first war stopped with a treaty of peace.
Though, not that he tried to get attached to his new family, but part of him was waiting to hear from his real parents, maybe they'd show up at the door any day. Unfortunately it never happened and he continued to act somewhat distantly towards his new parents, he'd talk to them and take part in family activities, but he wasn't fully there. Though his favourite thing was that they had a cat, he loved that cat as if it was his own flesh and blood.
And then the war began again, worse it was during a family outing, they were staying in a little cabin not far from the border between Grachia and Carinia when the Federation began their strikes. They'd even brought the cat with them.
They were the first to know, and the first casualties of war... Aside from Vagard, he had been out climbing a tree trying to chase after a squirrel that had been taunting him for the past half hour but gunshots from the direction of the cabin alerted him and he hid up high in the tree. After some soldiers passed underneath him, he went to check the cabin, genuinely worried about his adoptive parents. He doesn't remember much after that, he must've blacked out or something, but he then found himself in the hospital again, blood both his and not his littering his clothing and body. He had a busted lip and cuts and bruises all over from something, but when asked, all he could say was that he didn't know what happened.
And then he was back in the orphanage, by late 2015 he was conscripted into the Faceless project by Grunmetall and began his training. One thing he asked upon being approached was if he would be able to kill Carinians, to which he gained a yes, it didn't take much more convincing after that, he was game for anything if he could do that.
Home Town: Galia, Cathiland
Preferred Aircraft: EF2000 Typhoon
-Manoeuvrability at low speeds: Good
-Manoeuvrability at high speeds: Good
At altitude: 2+
Sea Level: 1.2
-Ceiling 55,003 Ft - 65,000 Ft Max
Lucas&Zaiden Wynd (Crackle)
Name: Lucas Wynd (Pilot), Zaiden Wynd(Weapons Systems Operator)
Age: 17 (Fraternal twins)
Appearance: (Pictures coming soon)
-Lucas stands at 5' 11', naturally tall for his age. He keeps his dark brown hair long (One of just many violations of the regulations on his record), tying it back when possible. His features are sharp, hinting at a handsome visage in later years, the most distinctive of which are his piercing blue eyes and his ever-present cocky smirk. He's rather thin, bordering on wiry, as a side effect of the growth spurt that pushed him up to his current height. Fashion options are limited for those on active duty, but he has managed to acquire a pair of dark rectangular sunglasses and, when off-duty and allowed civilian clothes, tends to prefer dress shirts with rolled up sleeves and moderately tight dark pants.
-Zaiden measures in at 5' 9, sharing some of his brothers height as well as his hair, though he keeps his trimmed to regulation length. Unlike Lucas, his eyes are a deep green and his features are softer and rounded, giving him the friendlier appearance of the two. Zaiden has a somewhat thicker build than his brother, a product of both his voracious appetite and physical training, though is by no means fat. During the odd occasions when he isn't in uniform, Zaiden gravitates towards simple casual attire like jeans and t-shirts.
-History: The Wynd brothers had a fairly average past before being 'Recruited'. They were raised by a single mother in poor, though not impoverished, living conditions. Lucas and Zaiden stuck together through thick and thin, forging a lifelong bond at a very young age. Their connection was so strong that they actually had trouble dealing with it when their schooling required them to be separated into different classes in later years, in fact. Zaiden began to pull ahead in the more intellectual subjects, such as science and history, while his brother excelled in artistic or physical areas. They were involved in a few fights over the years, always coming to each other's aid and, in less physical confrontations, always covering the others back.
-Personality: Together, the Wynd twins have a small reputation as hotshots and troublemakers, though this is more brought on by Lucas than Zaiden. Though still impulsive, Lucas has learned the hard way to reign himself in to an extent. He is the more likely of the two to charge headlong into battle and take bigger risks, though after a mission went horribly wrong in the past he has taken to listening more closely to his brother. As the more cautious of the two (though that isn't saying much, all things considered...), Zaiden usually thinks more about his actions and maintains a broader point of view than his brothers narrow perspective. This is increasingly evident in combat, where Lucas focuses almost exclusively on his current target and leaves Zaiden to watch for incoming threats or other important things. As the more up-front and decisive, Lucas has fallen into a sort of leadership role between the two of them, though he relies heavily on his brothers advice and input. On the other hand, Zaiden is more laid-back and friendly, preferring to go with his brothers choices over his own. In addition, Lucas' bold personality has led to a long list of infractions, some of them quite severe. It is likely that the only reason he hasn't been court-martialed yet is because of how well he functions when paired with his rule-abiding brother, and how poorly his brother performs when partnered with anyone else. On the whole, though, the brothers are rather headstrong and adventurous, viewing this conflict as a challenge to overcome rather than the grim reality.
Preferred Aircraft: F-4 Phantom II [modified]
Though it is horrendously outdated and has the aerodynamics of the average cinderblock, the Wynd brothers have forged a connection with their aircraft that is almost as supernatural as its name. Together, they push the modernized Phantom to its limits. It has been overhauled repeatedly over the years as it passed along a chain of exemplary pilots, and has been repaired so much by now that less than a quarter of the aircraft is made of the original parts. Continuing the tradition of 'Thrust over Aerodynamics', the Phantom has had incredibly powerful engines installed, allowing it to attain fantastic speeds and engage or disengage from combat practically at will. In addition, an updated computer system has been installed to allow for modern weaponry to be used effectively and its built-in internal bomb bays have been adapted to compensate. These modifications in particular have led to Lucas and Zaiden engaging in hit-and-run style combat. Numerous other small modifications have also been made over the years, too (some of them going quite against regulations), making the Wynd twins Phantom truly one of a kind, always with an ace up its metaphorical sleeve or some new trick to show. It's remarkably adaptable armament (Ranging from rocket pods to cluster bombs to gun pods) helps with this, as well as making it a viable choice for nearly any combat role. The only cosmetic changes to the craft, though, are the iconic shark-like mouth decorating the nose and a bust of shrouded figure extending a skeletal hand towards the viewer while menacing red eyes peer out from the shadows of a black hood painted on the tail.
-Manuverability at low speeds: Good
-Manuverability at high speeds: Below Average
-Max speed: Mach 2.6
-Ceiling ~ 18,300m / ~ 60,000ft
Albert Jarman (Sadko)
Name: Albert Jarman
Callsign: Fourteen Four/ Fufu
Nationality: Republic of Ceseris.
Character Info: Born in a small village in Ceseris not so far from the border, he did not get the proper education as the schools were destroyed by the Carinians, and thus was taught by his uncle the arithmetics and geography, as well as the history. Through understanding the Carinian atrocities, he understood the way warfare worked, and when uncle was killed by the Carinians away at the border. Albert turned into a partisan, and joined an existing partisan movement made by the local children in the forests. It consisted of ten children who do saboteur operations on Carinians and steal some of their machines. He did scout on ahead a little for them, and soon gained a rank of a third in command. They however were soon tracked down and most of them were killed, he, and a couple of others survived and were on the run. They gained advantage of a couple of Tupolev Tu-28s, and tried to fly off away hoping to reach the Ceseris' armed forces militia, and only when he was the only one left, covered in blood, the gasoline was leaking, he landed in a field close to the militia. He was rescued by a couple of soldiers, and was cared for until recovered, then he was approached by a couple of classy looking men, and given a proposal, he agreed to it.
Preferred Aircraft: Tupolev Tu-28
Length: 30.06 m (98.62 ft)
Wingspan: 17.53 m (57.51 ft)
Height: 7.15 m (23.46 ft)
Wing area: 96.94 m² (1043.45 ft²)
Empty weight: 24,500 kg (54,013 lb)
Loaded weight: 40,000 kg (88,185 lb)
Max. takeoff weight: 43,000–43,700 kg (94,800–96,342 lb)
Powerplant: 2 × Lyulka AL-7F-2 afterburning turbojet
Dry thrust: 72.8 kN (7425 kgf; 16370 lbf) each
Thrust with afterburner: 99.1 kN (10100 kgf; 22270 lbf) each
Maximum g-loading: 2.5 g
Maximum fuel load: est. 13,600 kg (30,000 lb)
Maximum speed: when armed 1,665 km/h (1,035 mph; est. 1.5 Ma) when unarmed 1,920 km/h (1,193 mph)
Range: 2,565 km when armed (1,595 mi)
Endurance: above 3 hours
Service ceiling: 15,600 m when armed (51,184 ft)
Maximum ceiling: 20,000 m (65,617 ft)
Missiles: 4 × Bisnovat R-4 air-to-air missiles (usually 2 × radar-guided R-4R and 2 × infrared-homing R-4T); other armament or tanks not used
Vladislava Kuznetsov (Aristocrap)
Name: Vladislava Kuznetsov (Владислава Кузнецова)
Callsign: Fourteen-Twelve/Vampirsha (вампирша)
Nationality: East Estovan
Home City: Kozova
Vladislava is a particularly austere pilot; probably one of the 14th's most serious members. Whether it be a streak of conceit or an ever-present disdain of weakness, she has little patience for the mundane - that goes for her fellow pilots, as well as their abilities. She is quick, perhaps too much so, to root out a weak link and either speak her mind, or shun it completely. Vladislava's contempt is not a result of simply hating for the sake of conflict. Rather, she maintains that one must be stronger than the enemy if there is to be a chance of winning. Weakness is synonymous to losing, and must be stamped out. This does not mean she's innately hostile or incapable of friendship, as one might believe. Attaining her respect, though, takes effort.
Vladislava was born and raised in East Estovan's Kozova, daughter to a naval officer and a mother in the aeronautics industry. Their involvement with the military is likely the reason she turned out to become the young adult she is today. Her mother's work was always fascinating to her; the idea of flying was such an enigma to her at a young age. Tours of the manufacturing facility spurned her drive to learn all she could about aircraft, and the Sukhois lined up on her father's aircraft carrier when in port were a joy to see. A spark of interest in her family's work flared into near-obsession over the course of many years, and by her teens, Vladislava was determined to become a pilot someday, and serve Estovan's armed forces as her father did. To say his strong, nationalist ideology had rubbed off on her was an understatement.
At sixteen, Vladislava's father managed to squeeze her into Estovan's naval aviation program, where she would attend a series of academy training courses, graduate a second lieutenant, and go on to learn all there was to flying. By age seventeen, Second Lieutenant Kuznetsov was a fighter pilot of the 82nd Intercept Squadron, based on the carrier EES Markov, in the waters off North Point.There was no time to celebrate, however, as the Estovan Civil War had just broken out between East and West. The 82nd was mobilized frequently, carrying out air superiority and intercept sorties over northern Estovan. Vladislava's skill in the cockpit became apparent during the course of the war, landing her an impressive tally of kills, and becoming one of the 82nd's top aces of the conflict. Due to the tenacity in which she fought and her steady kill count, her squadron dubbed her "Vampirsha" - Vampiress.
Vladislava's prowess did not go unnoticed by foreign powers; at the end of the civil war, Grunmetall was seeking out candidates for their Faceless project, and she happened to be on the list. Though she would rather continue to fly under the East Estovan flag, the arrangements had already been made from the top, seeing this as an opportunity to show good face to the rest of the world. Vladislava, and many others, were sent to Grunmetall and reorganized into Faceless units. While the ordeal did not thrill her, she resolved to carry out her new duty to her utmost ability, representing her country and family among strangers.
Preferred Aircraft: Sukhoi PAK FA (Сухой ПАК ФА)
-Length: 19.8 m (65.9 ft)
-Wingspan: 14 m (46.6 ft)
-Height: 6.05 m (19.8 ft)
-Wing area: 78.8 m2 (848.1 ft2)
-Empty weight: 18,500 kg (40,785 lb)
-Loaded weight: 29,772 kg (65,636 lb)
-Useful load: 7,500 kg (combat load) (16,534 lb)
-Max. takeoff weight: 37,000 kg (81,570 lb)
-Powerplant: 2 × AL-41F1 for prototypes turbofan, 147 kN (33,047 lb) for prototypes; over 175 kN (39,340 lbf) for definitive engine version each
-Fuel capability: 10,300 kg (22,711 lb)
-Maximum speed: Mach 2+, 2,135 km/h (1,327 mph)
-Cruise speed: 1,300-1,800 km/h (808-1,118 mph)
-Ferry range: 5,500 km (3,417 mi)
-Service ceiling: 20,000 m (65,000 ft)
-Rate of climb: 350 m/s (68,900 ft/min)
-Wing loading: 330-470 kg/m2 (67-96 lb/ft2)
-Thrust/weight: 1.01 (1.20 for new engines)
-Maximum g-load: 9 g
-Guns: 30mm GSh-301 rotary autocannon
-Hardpoints: Currently 6 internal hardpoints and up to 6 external hardpoints: two internal bays running longitudinally on the fuselage supporting a total of 4 RVV-BD AAMs (R-37 derived), plus 2 small internal wing bays for 2 RVV-SD AAMs and up to six external hardpoints. Includes the advanced X-38 air to surface missile.
-Sh121 multifunctional integrated radio electronic system (MIRES)
-N036 radar built by Tikhomirov NIIP
-Main X-band N036-1-01 AESA radar with 1522 T/R modules
-2 Side facing smaller X-band N036B-1-01AESA radars with 358 T/R modules each, to increase angular coverage
-2 L-band N036L-1-01 arrays on the Leading-edge extension for IFF functionality
-L402 ECM suite built by KNIRTI institute
-101KS electro-optical suite
-101KS-O: Laser-based countermeasures against infrared missiles
-101KS-V: IRST for airborne targets
-101KS-U: Ultraviolet warning sensors
-101KS-N: Targeting pod
-Maneuverability at low speeds: Super
-Maneuverability at high speeds: Super
Vladislava and an F-22 of the 14th fly in formation over contested airspace
John Davenport (Driving Park)
Name: John Davenport
Nationality: Higher Albaian (AHKA)
Character Info: Born and raised in the northern part of the narrow island that is Higher Albaia, John Davenport was the only child of two dysfunctional but charming parents. His mother ran her own business and his father pushed papers at the local naval recruiting station, on the coast just a half mile from the family house. John's father had also flown stunt plane exhibitions earlier in his life, and still had his old plane. When John turned fifteen his father took him down to the local airfield and let him fly his old stunt plane. John was instantly hooked, and was given regular flying lessons from then on. He became a skilled stunt pilot, unable to participate in any events because there were none in Higher Albaia but able to perform stunts and high-G maneuvers without too much trouble. It was clear he had natural talent, but he didn't think much of flying other than a fun hobby until he was recruited by the Grunmetall Company to fly combat missions against the Federation. He had been sort of unsure what to do with his life up to that point and, with the support of his parents, jumped at the chance to finally make a difference.
A tall, lanky teenager, John has is constantly ready and willing to go on a mission when he's not constantly hungry. He is notorious for eating more food than anyone else in the 14th while being one of the lightest. Ever since he was recruited his time in the cockpit has been his life; if he could sleep in his plane he would, and he appears to have constant energy and drive to be in the air, sometimes to the chagrin of his fellow pilots. In the cockpit he is known for his no fear approach to both combat situations as a whole and to individual maneuvers. He knows his limits well, but if he sees an opportunity for a maneuver that is just a tiny bit below those limits, he'll take it. While being one of the best pilots in terms of plane handling, he is still developing his strategic mind and can't think as well in terms of the big picture of the mission - only his next hair-raising maneuver. He is outgoing and nice to other pilots, and often tries to lighten the atmosphere of a mission's radio chatter.
Preferred Aircraft: Mikoyan MiG-35
Length: 17.3 m (56 ft 9 in)
Wingspan: 12 m (39 ft 4 in)
Height: 4.7 m (15 ft 5 in)
Wing area: 38 m2 (409 ft2)
Empty weight: 11,000 kg (24,250 lb)
Loaded weight: 17,500 kg (38,600 lb)
Max. takeoff weight: 29,700 kg (65,500 lb)
Powerplant: 2 × Klimov RD-33MK afterburning turbofans
Dry thrust: 5,400 kgf, 53.0 kN (11,900 lbf) each
Thrust with afterburner: 9,000 kgf, 88.3 kN (19,800 lbf) each
Maximum speed: Mach 2.35 (2,600 km/h, 1,491 mph) at altitude; 1,450 km/h (901 mph) at low-level
Range: 2,000 km (1,240 mi)
Combat radius: 1,000 km (620 mi)
Ferry range: 3,100 km (1,930 mi) with 3 external fuel tanks
Service ceiling: 17,500 m (57,400 ft)
Rate of climb: 330 m/s (65,000 ft/min)
Max. maneuvering load factor: 10.0 g
Guns: 1× 30 mm GSh-30-1 cannon, 150 rounds
Hardpoints: 9 total (8× under-wing, 1× centre-line) with a capacity of 7,000 kg
Rockets: S-8, S-13, S-24, S-25L, S-250 unguided and laser-guided rockets
AA-10 Alamo: 4× R-27R, R-27T, R-27ER, R-27ET
AA-8 Aphid: 4× R-60M
AA-11 Archer: 8× R-73E, R-73M, R-74M
AA-12 Adder: 8× R-77
AS-17 Krypton: 4× Kh-31A, Kh-31P
AS-14 Kedge: 4× Kh-29T, Kh-29L
KAB-500L: 500 kg laser-guided bomb
KAB-500T: 500 kg TV-guided bomb
FAB-250: 250 kg bomb
FAB-500: 500 kg bomb
ZAB-500 fuel-air explosive bomb
Phazotron Zhuk AE AESA radar
NII PP OLS-UEM Optical Location station
John prefers the MiG-35 because out of the few aircraft he has flown, it is the best. He hasn't flown any 5th-generation (F-22, etc.) fighters but doesn't really mind. His main plane is always painted all white at his request (the snowy appearance of his planes plus the descending order of his number tag are the reason for his callsign "Avalanche".).
Thabian&Elena Dartford (SilverwindBlade)
Name: Thabian Dartford
Note: This is the aircrafts' callsign. The individual pilot/co-pilot have their own nick-names.
Thabians personal callsign is "Wizard"
Name: Elena Dartford
Thabian and his fraternal twin sister Elena were both born in the city of Ereban, in Antya. Their father Alex was a pilot in the Antyan heavy bomber wing. Their mother Francine met him while he was in hospital, after what he called a 'training accident', though it later turned out to be a broken ankle he got after being too 'enthusiastic' on a drunken night out.
Francine was a nurse. Alex won her over after relentlessly trying to win her affections, and eventually managing to impress her by his persistence. They were later married, and she became a nurse in the Air Force, and worked in the nearby military hospital.
Their fathers' squadron was working along with personnel from Grunmetall to upgrade the Antyan Heavy Bombers into more capable aircraft, equipped with a much wider range of weaponry and technology, allowing them to act far more effectively in combat and remain part of the Antyan front-line defences.
Marcus Howell, one of the leading Grunmetall representatives became good friends with Thabian and Elena's parents over the months they worked together, and also became fond of the twins, who soon grew attached to him as well due to his jovial and friendly personality.
However, the plans were barely more than off the ground before the Federation attacked Antyan territory in a lightning-fast series of strikes, followed by a ground invasion. Massively over-run and caught in shock by the ferocity of the attacks, the Antyan military attempted to respond, but was overwhelmed quickly. Forced to retreat to friendly territory, many Antyan citizens fled, while their military fought a rear-guard action.
The Antyan bomber force were lost somewhere over the battle area. The few aircraft that limped back were ordered to other airfields, as their base was overrun, along with the military hospital.
Thabian and Elena were taken by the Grunmetall operative to safety. Determined to look after them, he began a trust fund for them, and put them into a care program, checking in on them for the few years after. However, they soon became old enough and smart enough to know what kind of work he did, and that their father had done. Asking for help to try and find their parents, and to do something more than teenage life.
After showing their determination in this by trailing him, and by performing a not-inconsequential amount of their own research and training, he reluctantly passed them on to the FACELESS program for full training - though, he still keeps something of an eye on their progress.
Individually, the twins have a number of similar characteristics. They are both very intelligent and quick-witted, and both are quite friendly.
However, they also have their differences: Elena is more openly emotional, more humourous and good-natured in her demeanour, as well as being more outgoing and personable.
Thabian by comparion is more introspective and serious in his nature. While he does have a sense of humour, it is much more biting and incisive than his sisters.
Between the two of them, they make an excellent team, balancing out each others emotional aspects - Elena is more driven and forceful related to goals, while Thabian is more of the long-term tactician and strategist-type. However, she is more merciful and forgiving, while he is harder and colder when it comes to tactics, and to other issues.
However, both are on the whole good people with strong moral character, as their parents would have liked, and as they have been taught by those around them. Both value traditionally 'good' characteristics and qualities, which makes them good soldiers.
That said, they have no problem with the idea of fighting against and killing Federation soldiers if necessary from the air and take their job with the seriousness it warrants, but do somewhat long for their family to be reunited, and often wish things could have just been normal, and their lives equally normal - with their parents alongside them.
It is quite likely that having each other to depend on and work with has given them a great deal of moral and emotional strength, and has allowed them to hold themselves together psychologically for all this time.
Preferred Aircraft: B-1R Lancer
Power Plant: 4 x Pratt & Whitney F119 afterburning turbofan engines
Top Speed: Mach 2.5 with no external stores
Service Ceiling: 60,000ft
3 x Internal bays with either bomb racks, or a rotary launcher for a mixed load of ordnance from the list below, or for a single 10,000 gallon fuel tank. Rotary launchers can be equipped with multiple ejector racks if needed for mixed ordnance loads.
Six additional external hardpoints for missiles or bombs, all capable of being equipped with multiple ejector racks.
Optional equipment includes hose-drum refuelling unit in one bay for refuelling friendly aircraft.
- AIM-9X Sidewinder IR-Guided short-range AAMs
- AIM-120D AMRAAM radar-guided medium-range AAMs
- AIM-54 Phoenix long-range radar-guided AAMs
- AGM-84 Harpoon anti-ship missiles/AGM-84E SLAM-ER anti-surface missile
- AGM-65 Maverick
- AGM-88 HARM anti-radar missiles
- AGM-154 JSOW
- AGM-158 JASSM
- AGM-130 Striker Powered Glide-bomb
- AGM-136 Tacit Rainbow Anti-radar cruise missile
- Mk.82 500lb general purpose bombs
- Mk.83 1000lb general purpose bombs
- Mk.83 2000lb general purpose bombs
- Mk-62 Quickstrike sea mines
- Mk-65 naval mines
- CBU-87/89/CBU-97 Cluster Bomb Units (CBU)
- CBU-103/104/105 Wind Corrected Munitions Dispenser (WCMD) CBUs
- GBU-31 JDAM GPS guided bombs (Mk-84 GP or BLU-109 warhead)
- GBU-38 JDAM GPS guided bombs (Mk-82 GP warhead)
- GBU-54 Laser JDAM
- B61 or B83 nuclear bombs
- GBU-series of Paveway Laser-guided bombs
- BLU-107 Durandal Anti-runway bombs
- BLU-109 Penetration Bomb
- GBU-39 Small Diameter Bomb GPS guided bombs
- Radar upgraded to AESA radar
- Cockpit extensively modified with MFD's and touch-screen interfaces replacing older analog instruments, HUD upgraded with Helmet-mounted displays. Reduces workload to two crew members, with spacious cabin. Both on ACES II Ejector seats.
- Flight control systems upgraded to fly-by-wire system
- Night-vision compatible cockpit
- Additional laser and IR targeting/navigation installed (equivalent to built in Lockheed Martin SNIPER XR pod)
- Strategically placed Radar Absorbent Material (RAM) to reduce radar cross-section
-Manuverability at low speeds: Great
-Manuverability at high speeds: Good
Rin Ektoban-Kalalina (Shinibi)
Name: Rin Ektoban-Kalalina
Nationality: People's Republic of Euphisa (P.R.E.)
Rin is short, with a full cover suntan, and is rather skinny compared to other girls of her age.
History: Rin Kalalina was born in 2002 in a small town that was without a name, to an Euphisan widow, during a time of turmoil in the country, at the time simply called the Republic of Euphisa. A civil war was raging between communist revolutionaries, supported by the Carinian Federation, at the time only a small group of countries, and those loyal to the government, supported by the now dissolved West Eutian Treaty Organisation (W.E.T.O.). Her late father fought on the side of the loyalists, protecting not only the regime of the current government, but also against another enemy; discrimination. The communists, primarily “White Euphisans” were not only against the capitalist ideals of the government, but also it's neutrality towards what they called the “Dark Euphisans”, who had come from the Father Continents around forty five years ago; enormous landmasses that lie beyond thousands of kilometers of sea from the Inselian Continents (Eutia, Estova, Ursand, etc). The White Euphisans considered that the Dark Euphisans were a lesser race, and thus deserved less rights than White Euphisans.
Rin and her family were some of these Dark Euphisans, and it was for this reason that her father parted to fight the revolutionaries.
The revolution, later becoming a full scale war, raged on, without cease, and continued to be a stalemate until the W.E.T.O, facing internal conflicts and threats from the Federation, stopped their support of the loyalists, in 2008. At the time, Rin was only six years old. In the latter part of the year, communists raided her town, murdering her family and threatening to do unspeakable things to her until a Carinian officer intervened. This officer was named Terrence Ektoban.
After saving her, Ektoban decided to adopt the girl, giving her the surname “Ektoban-Kalalina” and she lived with him after the war for a few months in the capital of the new People's Republic of Euphisa. They lived happily together, Ektoban, despite being required on many missions, tried to be as much of a father as possible for his “daughter”, and Rin tried to stay strong when her father had to part.
However, this wouldn't last long. After nary a year, the pair was separated by the Carinian government, who demanded that Ektoban put the girl in an orphanage, as it conflicted with his duties. This would later become one of the many arguments that resulted in Ektoban's exile, and thus his later joining of Grunmetall.
Rin was left without a father, and drifted from foster family to foster family, where she was commonly abused, and was bullied in school for her racial aspects”. Despite this, she kept a cheerful mind and exterior, but it was blatant looking into her eyes that they were not the eyes of a joyful person.
Finally, in 2014, five years after being separated from her stepfather, he found her, working in a plane assembly line in southern Euphisa by Grunmetall spies, recruited by Ektoban to look for her. Without delay, she was taken to Grachia, where she was reunited with her stepfather, who put her into a school in Silikzen, where she spent her weekdays. She excelled in school, despite her troubling childhood. She spent her weekends learning about fixed wing aviation from her stepfather, having taken an interest in it after working at the assembly line, building Euphisan Fulcrum copies. Her father was an excellent teacher, despite having never flown a fixed wing aircraft, only rotary wing, for in order to become an officer in the Carinian military forces, it was mandatory to know how to fly a helicopter.
After a year of this, she was a proficient pilot, and still an excellent student. This, and the fact that she was Ektoban's stepdaughter made her one of the prime candidates for the Faceless, much to the chagrin of Ektoban. He went against this idea with all his strength, managing to stall her being put on the front lines until 2016, when he was finally forced to put her into Faceless. Ektoban racked his mind choosing a squadron for her, until he decided upon the 14th, after observing their first and second mission. She was selected as a partner, dedicated wingman and supervisor for the trouble child of the squadron; Fourteen-Two-Blitz...
Personality: Rin is a lighthearted girl, cheerful most of the time, but with sharp wits, and when necessary, an even sharper tongue. However, despite her cheerful exterior, she harbors sorrow on the inside due to events from her childhood.
Preferred Aircraft: MiG-29 “Fulcrum-A”
Power Plant: 2x Klimov RD-33 afterburning turbofans, 8,300 kgf (8.14 kN, 18,300 lbf) each
Top Speed: At high altitude; Mach 2.25 / At low altitude: Mach 1.25
Range: 1,430 km (888 mi) with maximum internal fuel
Service Ceiling: 18.013 m (59,100 ft)
Armament: -1x 30 mm GSh-30-1 cannon
-7 Hard points: 6 x pylons under wing, 1 x under fuselage
-Up to 3,500 kg (7,720 lb) of weapons (six air-to-air missiles, mix of SARH, etc)
-Maneuverability at low speeds: Excellent
-Maneuverability at high speeds: Very great
Currently painted as such (sans Soviet/Russian stars):