Its gotta work!
Yeap keia. Also, no nature god. That's who we call mother nature, the reason you gods are making the new world as your so damn jealous of humanity. Also, zombine whales with masses of skeleton will just flood those whale riding elves, expect dwarf fortress syndrom if you have big things and let them die. Also, skeletan worriors jumping out of the water and DYNAMIC ENTRYing them as well. As corpses dun need air.
Then again while a corpse doesnt need to breath, it sure as hell cant fight underwater. You try swinging a sword underwater
Same goes for the other guy, and they just have to weigh them down and drown them.
Temper Tantrum Spirals and then catsplosion. Your god was affected by a mood swing. The skeleton slashes elf in the bottom, back left teeth and the severed part goes sailing off in an arc.
So, how will we go about this map?
Well if he has kinship with animals that leads to underwater skeletons versus a kraken or warshark for instance. Something designed for the deep
That's why you have ZOMBIE krackens! If your having problems in DF...FLOOD THE WORLD WITH MAGMA! Unless its the undead, then you get FLAMING zombie hair!
So wait are we choosing map parts now?
Am i the only one who's imagining that the GM is allowing the necromancy god to become OP. o.o
Depends. As a guy whos done an op necromancer nation giant zombies are frankly smallfry in regard to breaking a game