That would be a good idea, though I wouldn't think that driving a Bugatti behind enemy lines would be qualified as 'stealthy'. Huh. That actually sounds like a good idea, but I've no idea on how to apply it towards my Stealth/Infiltration character. Would a custom-made Harley that morphs into an earpiece be legit? Or maybe a sleek black private jet that turns into a parachute? Ooh, ooh, maybe a pogo stick that, once you bounce on it, it turns into a monster truck!
Hah, just kidding. I have to rest now, but do you have a semi-complete CS created? I would like to start creating my character when in Math class tomorrow.
Sorry I'm working on what I'd like from my character from this and my other original roleplays lol... I'm thinking a not-so-super soldier for this, personally... :)
Naw, haven't started on a CS yet since I want to make sure there's enough interest. I'd like at least one more person, then I'll get on making the stuff.
Also, if you do want to go pick out a mech, google "light mech" and disregard any that have distinctly human proportions- this is acceptable, this is not. They'll be relatively small by mech standards, about 18-24 feet high or thereabouts- 3-4 times as tall as a person.
Mutt, just remember that this IS a super-soldier RP, and if you try to make a regular style grunt you're going to be wickedly outclassed.
Hey, who you calling a mutt? Lol jk...
I'm thinking more or less my character will be outclassed and out gunned by all standards. But a resourceful human or even just a regular person fighting back against overwhelming odds sounds pretty interesting. I might let the first guy I make die, or I might do something with him in the future... Not sure yet... :) But it's a start...
Perhaps just have it that his supersoldier program was questionable at best, and so he's mostly having to rely on his gumption. After all, it's perfectly believable that some programs would have been more successful than others.
The first idea that I was starting to type up really didn't sound at all racist in my head, but the more I typed, well... I deleted that one.
Could be that he's just from some small nation that didn't have the resources for a high-end program, so they did what they could. Some minor black-market cybernetics, and some decades-old neural interlink equipment, and they shoved him out as a 'super soldier' when he's really just a guy with integrated PDA that can steal credit cards and a gun that auto-corrects for armour deflection.
...and he's doing his damndest to not let on how limited his abilities are xD
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Okay, I made a first pass at my character, partly just to work out a decent character sheet outline. Let me know if I forgot anything.
Username: Primal Conundrum
Name: Malus Grimmig
Personality: Career soldier. Malus joined the army at 17 with falsified papers, and has been a warrior for the past 24 years. He served at the end of the third world war, and has a personality clad in an iron shell. He'll usually follow orders to the best of his abilities, though he has a horrible habit of getting lippy if he thinks he's been given what he considers to be a stupid order. It doesn't help that he apparently has a bit of a temper on him, even if it does take a while to set him off.
Armor: Mark V Belagerung. Immensely heavy to the point where few unmodified humans could function in it. For that, it provides massive protection and a number of tactical functions such as a heads-up display, built in radio, and a ladar rangefinder.
Weapons: Kriegaxt Heavy Assault Rifle: Machine gun / grenade launcher combo that normally runs off a magazine, but has a breech load for specialty ammunition. Also works well as a blunt weapon.
L-51 Rattlesnake: An oversized pistol of Confederate make. Effectively a sawed-off shotgun with an awkward grip.
Vehicle: An Eisenzurück mech, also known as a 'war crab' informally. Armed with a heavy gatling gun, a minigun, several missile arrays and an armor-piercing high caliber rifle, Malus frequently forgoes those and simply charges into melee, letting the heavily armored mass of the mech crush what gets in his way. The Eisenzurück model trades off movement speed for its considerable armor, which when paired with its heavily sloped surfaces makes it hard to damage with gunfire. It lacks jumpjets completely, not being remotely close to light enough to use such things. It is however an amphibious machine, its wide hull containing air storage and some air scrubbers that can keep the air breathable for a long period of time. The last tool of note that it has is a rather high-powered winch on the front.
Background: Malus joined the German army at 17 with falsified papers, and has served dutifully since. Now, at the age of 41, he's wound up in special ops. He never went in for any sort of command position, his temper often putting him at odds with his superiors and keeping him smack in the middle of combat, which is where he'd be if he had a choice anyway.
He was recently involved in a secret project, run out of the underground of Berlin used by the Nazis. It seems that at least one of the WWII Nazi 'Super Soldier' projects had turned up if not actual results, some very interesting leads. These were worked on, developed, and used on Malus.
As a result, he has the stamina needed to move for extended periods in his immensely heavy armor. He also has a number of hookups into his neural system, and as a result can function in complete harmony with his suit's systems.
He is also strong to the point of it being dangerous to himself. In a test, he once tore the hatch off of a tank, breaking his arm and pulling countless muscles in the process. He is capable of feats of strength that will injure him horribly, though they usually accomplish the task first.
Seems quite interesting.
I am considering playing a character that is both genetically modified and augmented with cybernetics. The former are mostly to accommodate the latter. As for the role he plays, I would say that he can alternate between long-range support or CQC.
I'd like to claim Britain, or whatever is left of it. Mostly so I can reference a lot of Arthurian legend in his equipment. Also to have him constantly spout patriotic garbage, a la Liberty Prime. "For King and Country!"
im intrested in this but i just would like to say in a hundred years we will have long made all the things i see in this so far mining the whole dam solar system on on the verge to makeing engines for far space exploration and colonization unless theres SEVERAL big ass disasters econamic collapse shit ton of wars ect but still sounds fun sorry to burst the bubble a little thou :/
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question are child supersoldiers allowed or robots whitch a accidently made personality
Not sure on the CQC abbreviation and it's meaning, but I'm liking the rest! Nationalists are fun :P
Originally Posted by LJCOMICS
For what it's worth, the European nations have, in an effort to give the people heroes, and therein hope, started bringing back the names of some of the old warrior castes- British Knights were the first, followed by the Greek Hoplites (an elite sniper platoon), the Berserkers (a German mech company) and others. The Knights are the least specialized of them, but also the most useful in a wide range of situations- they might not be able to go toe to toe with a Berserker in a mech battle, but they could probably beat them in an infantry engagement, etc.
About that... I've actually studied space a shitload, since I love it. Took some college courses and such too.
Originally Posted by cyban death
We are nowhere NEAR mining the "whole damn solar system". Hell, NASA had its funding slashed and the only money really going towards space travel these days is from the private sector. To justify any sort of space mining, it would have to be cheaper to build the entire infrastructure to go into space, find, harvest, and bring back a quantity of resource than to simply produce it here on Earth. Considering the travel times involved in getting anywhere further than our moon, the costs get incredibly prohibitive incredibly quickly.
Also, I'm not sure you grasp really how big space IS. It will be an incredible triumph if we land people on Mars in the next hundred years, let alone anywhere else. As far as deep space exploration goes, we aren't even close to anything that could manage that. We'd either need to build an ark ship that could sustain a colony population for tens or hundreds of generations, or we'd need to find a way around some of the core laws of reality as far as we know them. You know, just a little thing called the speed of light. To our present knowledge, nothing is able to go faster than that, and it still takes light billions of years to reach us from some of the visible stars, to say nothing of the ones too faint to see with the naked eye.
Step outside on a clear night and look up. The light that you are seeing from those stars was emitted from those stars a long time before human civilization existed in any way. Consider then how many times faster than the speed of light we would need to go to get to them in our lifetimes- or how many times faster we'd have to go without the journey taking the majority of our lifespan. We are nowhere close to that.
Mechs, as much as I love them, will never be feasible in real life. The really big ones would not actually be able to function (The ones in Pacific Rim would be putting too much weight per square foot on the ground, each step would have either been crushing subways and sewer lines or sinking deeeep into the ocean floor) and the small mechs would in reality always be outclassed by tanks. In the unlikely event that we ever DO build mechs, they will be small and either be an industrial exoskeleton like in the first ALIEN movie or, more likely, simply a project done by enthusiasts for the sake of it. They will never see a meaningful role in combat IRL.
So... yeah. My bubble isn't burst, I never intended this RP to be an accurate glimpse of the future. Sorry to burst YOUR bubble though, because if those are your hopes for the next 100 years then you are going to be brutally disappointed.
Also, no to the child supersoldiers or robots. Like I said earlier up, the candidates for the super soldier programs are people with a military background and field experience- they aren't going to give superpowers to a little kid. Minimum age is 24 or so.
CQC would be "Close Quarters Combat." Trenches, dense vegetation and building interiors being where such skills are typically needed.
I'm having quite a time thinking of various parts of his equipment to give Arthurian names. For instance, the MERLIN targeting system. While I'm still deciding whether to make it a railgun or coilgun, his heavy ranged weapon will be dubbed LONGBOW, which despite not being obviously legendary, still holds a great deal of significance in English history.
If this RP's level is casual/free, then im sure am joining, but advanced/high casual is a no-no for me.