Gnomoria Roleplaying Game (GRP)
I was hoping to start a roleplaying game centered around a game of Gnomoria. It would work like a mix of an After-Action-Report and a Roleplay. You would control a gnome (or two) and designate their actions for each day through roleplay. Not only would we collaboratively be building a kingdom in the game, we would also be building a backdrop for our story. While each of you would have your own individual story, they would all culminate in a larger story that would direct the evolution of our kingdom. I have a couple ideas for tentative story-archs to make things more interesting as well as some different game mechanics. Please respond with interest!