Say, if I were to start a World-Roaming RP set in a mythological world with guilds and assassins and such named Esperia, and if I set it into the Casual RP, would you join?
Here's how it would go:
Esperia is based off of the Magic: The Gathering Ravnica. There would be ten MAIN guilds, which are Azorius, Rakdos, Izzet, Selesnya, Golgari, Simic, Dimir, Boros, Orzhov, and Gruul. Each guild relies on one another to operate. For instance, the Azorius guild is the guild of justice. It holds courts, officers, and executions. The twist is, each guild has a "bad" side. Azorius has corrupted judges, Orzhov, the religious guild, has a tax that, if not paid, will be paid in amounts of your soul... yeah. Each main guild is chaotic. Each main guild is powerful. Each main guild is necessary. And each guild has a guildmaster, human or otherwise. There are also lesser guilds, that branch off of the larger guilds. There are nineteen in total, two for each guild (Izzet and Simic share one). Selesnya, a nature-related guild, has Peace and Serenity as its two sub-guilds. EAch of THOSE guilds also has a Guildmaster, but they look up to the Main Guildmaster of the guild. Every person is born in a guild. The guild defines their life. If you're born in Rakdos, you will be born to hate, be generally insane, and to have fun (severely injure) with others. Most guilds have a public House, and the Guildmasters meet every week to discuss issues, under a white flag. The story-line happens under them.
You'd be able to have a character in any guild, set at almost any power level (except god-like and minion-like). You would have an outcast, or an assassin, or a soldier, etc. etc.