Antare, Keisotsu - Asahi no Tenzuru
SpoilerGeneral Data
=========================================SpoilerName: Antare, Keisotsu(rash|thoughtless|careless|hasty|imprudent).
Nickname/Alias: The Mad Star(Formerly); Asahi no Tenzuru(Light of the Rising sun).
Gender: Male.
Age: 33.
Age Appearance: 23.
Sexuality: Heterosexual.
Village: Kumogakure.
Birthplace: Kumogakure.
Organization: "huh?"-Keisotsu (none yet).
Clan: Adopted Antare clan member; he no longer recalls his own surname.
SpoilerThe Antare, unknown if they possess a bloodline limit, are well renowned for their abilities in fuuinjutsu and related arts. They are based in the land of lightning and are most closely affiliated with Kumogakure. Their knowledge and skills in fuuinjutsu are so great that they are said to rival even the uzumaki (and if it applies at any point, the Jikankizami) clan's prowess in the art. Their structure is based around an incredibly small oasis that has been created within a mountain north and slightly east of Kumo. This so called oasis was built in rings around a mountain and is known to have three tiers. It is referred to as Ooi no kumo, or Mantle of the cloud.
This reference is largely due to the fact that though Ooi no Kumo is located behind Kumogakure by a good 20 or so miles, it has outposts that form a kind of mantle leading towards Kumogakure and going past it. These outposts each have one member of the Antare clan who possesses knowledge and skill with space-time ninjutsu. This effectively means that the Antare are secretly the first line of defense for Kumogakure itself. In this way, the Antare clan are not only a good support for Kumogakure and the Country of Lightning, but are also excellent scouts and/or first responders.
It should also be noted that the Antare clan though somewhat secretive, will take in individuals with a knack for fuuinjutsu -young or old- and train them as long as the majority of their secrets are never revealed blatantly to the general public. Last to know is that the three tiers are the only visible portion of their stronghold, but are certainly not the stronghold in its entirety.
Rank: Raikage(S rank).
Chakra Nature: Fire, Earth, and Lightning[Impersonal-Tennou].
Appearance:
SpoilerThough his hands are covered with his conductive gauntlets, there are several other rather important details to note. Keisotsu's eyes can change colors, and generally they do so to indicate which of his 'mental gears' is most dominant at any given moment. It should be noted that his gauntlets have the Kuchiyose: Raiko kenka(Summoning: Lightning Flash Blade Creation) seal inscribed on them.
Credits to osys057 for the pic
Personality:
SpoilerWith a rather annoying habit of forgetting, he tends to forget things told to him rather often. Even so the memory issue can make Keisotsu seem as if there is no semblance of flow to his actions and behavior, as he will repeat things that he has done already. Of course, this does not equate to stupidity, rather Keisotsu is incredibly intelligent, though wisdom often escapes his grasps. Often is it that others, and sometimes Keisotsu himself, wonders if it is age that might affects his memory, or if it is just an inherent trait.
This reveals his rather inquisitive qualities and brings to light Keisotsu’s incredibly curious nature regarding essentially anything new. When others approach him, be they enemy or friend, he will treat them essentially the same. Loyalty is a concept thrown to the wind with Keisotsu. Often he appears incredibly child-like, yet, this is only the aspect of him that is often seen when roaming the streets or conversing with others. It is only when he becomes truly enraptured with a situation, or caught up in an incredibly serious matter, that he becomes focused.
Once focused, he is not only dangerous, but also loses his forgetfulness completely. Determination, focus, unhindered curiosity, and an incredible bloodlust tend to characterize this mind state. Of course one cannot forget that he still ends up seeming a bit child-like in nature, yet at this point it is certainly a lot less...normal. As he sinks deeper into this state he becomes more and more analytical, reserved, and perceptive. Yet, this is still not the most intriguing thing about him, rather it is his mind's unique capability to switch gears that makes him so strange.
"A Season Unending" was what they called that horrid thing, but it was nothing special. War is always the same, though many would like to tell you otherwise, to convince themselves more than those who might cock an ear and listen. Yet, it is still with this name that so many call the war that lasted 1000 years, the war I was born into, the place that so many lost themselves in.
30 years of that war I lived through, 30 years of hell, be it for me or my enemy. I wish I could say I remembered it all like yesterday, but I can't. Its been years since I've forgotten what so many called "A Season Unending".
That war, it is gone from my mind, I am almost as unaware of it as I was when I was but a young boy. Born to two shinobi, most had become as such during that long long conflict, there was so little other work to be done, just fighting and fighting. My parents were no different, and yet I was one of the lucky ones, I mean I'm still alive aren't I?
- - - - -
30 years ago the war still raged on, I was only 3 years old and I could already feel something wrong with the world. I didn't know what it was, but I'd come to know it very very well in the years to come. I grew, my mother, Aira; my father, Miorai, raising me as parents did in the unending season. They raised me for war, and though there was love there, it was a dry husk of what love had once been. Just like the world had forgotten peace, it too had forgotten love.
Friends, I had a few. Aiko, Rairo, Mikare, Seizen, and Isane; all allegedly my friends. We played together, though our games only mimicked what we saw around us, and what we saw was the same as what everyone else did: war. Our games were violent sometimes, often rather cruel, and though were but children, we were already learning the ways that we'd follow as adults.
The war raged on and on, I was eventually enrolled in what had come to be known as the hell academy. No longer was it the ninja academy of old, it was now a strict, and brutal, training regime sure to fire out soldiers faster than one might fire a bolt of lightning. I excelled, they called me 'genius', the children however, once my friends, turned on me jealousy. I was isolated, though somehow I managed, and I found that I retained the 2 who would follow me throughout the rest of my life.
Like an older brother to me, Tetsujin was not my closest friend, though he was certainly the wisest. Even in our youth he managed to keep Koki and I on the straight edge. He was the order in our lives, and despite how difficult, and often painful, the training was, we all helped each other through it. Of course, when we graduated, it was later than it had once been, the training sent us through more years and more information, much less of it was theoretical now. By the age of 12 we had all seen many grievous wounds, though we had yet to experience death, or loss.
It was on my 14th year in this world that I experienced just that. The 3 of us had become rather interested in a girl named Keura, sadly she would be the first spec of rust that ate at my mind. I approached Keura, and with a smile asked if she might join our little group, she did. Time passed and training continued, of course we all knew we'd soon be sent on excursions, soon we would become the new cogs that fueled the war machine.
Keura contributed quite a bit to our unit and in many missions 1 to 3 of us would be together. We were very well meshed in our styles, and as we grew in age so did our skills. We had witnessed a growing number of deaths, and despite it all we found ourselves faltering. On the other hand, Tetsujin was still resolute in his morality, the rest of us had begun the gradual decline to insanity. She was the first among us to fall to the monster in her mind, and while to some nin it may have been a simple matter to cut her down, but to me it was not.
I was 18 and the sky was marred by smoke and fire, blackened by the deeds done on that horrid field of battle. I say field now, but I barely remember what it looked like, all I remember is its appearance when I awoke.
It had been Keura, Tetsujin, and I who had been sent on a mission that day. We were only meant to retrieve some stolen items from a small outpost behind enemy lines. Nothing serious, we'd done far worse before, except the intel was wrong. When our little unit headed in, we were ambushed, but we held out for long enough to impress them.
Blade striking, jutsu exchanged, heat and cold coated the battlefield to and fro. I couldn't hold back, and neither could Tetsujin, for Keura's sake. Kunai approached her, and jumping to block I found myself stabbed in the shoulder by the bladed increments, a genjutsu had thrown off my perception of the situation entirely. It was not kunai that had stabbed forth, but a katana held by the man himself. Reacting quickly, and blocking out the pain, I melted the blade, and dealt my own blow on the aggressor.
My blade pierced his heart, or so I thought before the clone erupted in a torrent of water and engulfed both me and Keura. Taking matters into his own hands, Tetsujin ran over, tanking any hits he couldn't dodge, and placed his hand upon the sphere. Too late, lightning channeled through, a small pathway that had formed from the user's hand, to the small bubble. I acted again, spreading my chakra within and letting it act as a catalyst for my guidance, I took the majority of the blow. Today I still have burn marks from that blow I took in vain, that blow I thought might save a friend's life.
The water parted, dominated by Tetsujin's influence, and I fell to the ground, barely conscious. The 3 of us had barely been managing, and now only 2 remained. That day we lost, but they did not kill us. No, we were captured and when I awoke -the 1st time among many- I found myself bound, caged, and separated from my comrades. They tortured us, but made sure to keep us in fair condition. I overheard them several times, saying that once we were broken, we would be nothing more than weapons to their will.
I wouldn't have it, so day by day, I forced my chakra to build. While their restraints bound me and prevented the formation of jutsu, I knew that with ingenuity and time I would be able to escape. After a whole week, I succeeded, my chakra had been built in my arms and I could feel the immense pain of the blockage I had forced upon my chakra system. Then, I let it go, and the sheer amount broke the shackles hold on my chakra. Soon they came, to interrogate me once more, and drown out my sanity with suffering. I resisted my urge to kill them, to stop the pain, I was too weak to do anything, so again I waited in bided my time.
Another 2 days passed and finally I felt I was ready. That day they took me from my cell as usual, but this time they led me out to a new place, a place where both my comrades kneeled. My eyes widened, they had brought the tools of torture out once more, they would force us to endure the shame and horror of each other's screams. Waiting till the last moment before they forced me down, I melted the chain that connected my bonds and then lengthened it with my own metallic chakra.
Strangling and eliminating anyone in my way it was only when Keura called out to me in frantic tones that I found myself and ceased. I turned on her, to see scars and her barely clothed form, they had surely defiled her. Rage rose in his chest and as it reached a crescendo, who I thought to be the lastenemy rushed Keura in haste and took her again as his hostage.
Smiling he threatened to cut her with his blade, and knowing he would die, began to remove what little remained of her garments. Teeth grinding together I could only watch him commit the act again and again till something stopped him. With a look of consternation the man looked down at his arms to see that the nails of the girl had dug through his clothing and were now tearing away at his flesh.
The pain hitting him he screamed and tried to force her to let go. He found he could not remove himself from her grasp. I watched as chakra wreathed the man, Keura's chakra, and then as his body was torn to a pulp. When the man's mangled flesh lay scattered around her, she rose, her eyes no longer human, and gazed straight at me. To her I was the worst of enemies, the one who did nothing to save her from the torment, and the destruction of her pride.
I took so many blows, or at least I thought I did, her genjutsu had me until the last moment, when out of self defense I struck. Only once did I strike, and only once does a human die in this life. As her life slipped away, so did a part of me die. While Tetsujin survived, we escaped with barely our lives.
Our lives continued on, though we were forced to tell our friend of Keura's death. Koki did not take it well, he began to withdraw from us, both physically and mentally. There was not a thing we could do to reach him, and so our paths diverted. It was only Tetsujin and I now, though even he seemed more wary of me.
26 now, the theater of war was all we knew, there was nothing else. I could describe the events simply: chaos, blood, and death. A cycle, it was always the same, as all war is. I began to despise it, the bloodshed. It was this very hatred that would grow to overcome the rest of me, and the more a fought the more I grew to hate that very thing. I was skilled though, so few could stand against me and the older I got the worse the conflicts became. Larger, bloodier, and less orderly. When finally things came to a gory crescendo, I lost it. For before me was who I knew as my last and only remaining friend: Tetsujin.
Soaking into the earth was the liquid of Tetsujin's life, crimson as the horizon stained by a setting sun. My eyes stared, almost as vacant of comprehension as my friend's glazed orbs. A man struck at me, his fist like lightning. My own shot out, grasping the fleshy projectile, and my gaze turned to fall on the insect that had transgressed against me. "I see you wish to perish in smoldering ruin" the insect did not falter and his other arm came at me, this time with fire coursing forth from its palm. A sensation brushed my skin, and then it vanished as the fire reversed direction and spread to sear the eyes of the pest before me.
Blinded, he grasped at his face, it was the last thing he felt before I dissolved his skull in a hood of fire. He was the 1st victim among many, no, I should not say victim, I should call them what they were: pests. The year following i was nothing but a beast who's targets were directed by the trainers who had brought me up. There was nothing left of who I had once been, or so it would seem.
Then, nearing the end of the conflict, the end that no one had ever known was coming, I finally met my match. Strike for strike I was overpowered, my opposite in almost every way. She bettered me, and I was left scarred and broken. Still, I began to crawl my way back across the charred earth, in an attempt to reach the nearest village. I didn't make it....
- - - - -
My eyes opened, and in the same moment I felt a horrible pain, it was not the pain I had expected though. Before me were men and women of the Antare clan, I know that now somewhere in my mind though at the time it was quite different. Each and everyone of them was just another fragment of the pestilence that had infected the world. I raved and tried to attack them, but nothing seemed to work. As I calmed and eventually passed out, things seemed to begin clearing. When next I awoke I understood the severity of my plight, the mind I had once had was broken and though I felt my sanity was present, I knew it would not last.
So I did the only thing I could do in my panicked state, I pleaded with the sons and daughters of the Antare. I had no time to seek the assistance of others, and who knew what our enemies might attempt. Especially against myself, who had garnered the attention of many as the [insert title here](). I never did find out if they helped me, I passed out before they could reply.
====================
This thing everyone calls war now, I feel like I was there, I know I lived during, but no ill effects plague me. I'm a free spirit, I do what I want when I want to, and nothing can stop me. I lead the people, right? I do that...I think at least, that's what I'm told. Anyways, since the Season Unending kinda ended, I've been a perfect picture of leadership. Or...well regardless the people seem to like me, they say I bring a flavor of hope and happiness to the village, I guess that's a good thing...right?
Theme Song:
Spoiler
Equipment Data
=========================================SpoilerBase Weapons & Items:
X shuriken.
X kunai.
X explosive tags.
Specialized Weapons & Items:
SpoilerName of Weapon or Item:
Tennou(Heavenly king).
Description:
Possessing a rather serious demeanor, Tennou is quite the juxtaposition when held next to its master. Not only is most of its form white, but its personality is one that strictly adheres to its own set of principles. With a tendency to lecture Keisotsu, it is intelligent, and unlike its master, wise. Possessing Keisotsu's lightning affinity and sharing a mental link with its user, it is capable of communicating and using its own jutsu independently or in collaboration with its master. It should be noted that Tennou has its own chakra system that is essentially regulated by a variety of seals. Strangely only one of these seals appears present, and due to not having its own senses it has to effectively experience things through Keisotsu. The seals that regulate its chakra system keep its chakra at a stable level where it has a constant and essentially unchanging motion. Lastly, it should be noted that Tennou emits an aura of magnetism, this aura is only an inch away from the blade and is self inclusive, meaning it is naturally in the motion that causes a 'pull' effect on magnetic substances. This pull is only effective within the 1 inch field, and while this is its natural state, it can be forced to reverse the motion, but once reversed it cannot be changed back for a total of 1 minute.
Name of Technique: Denkou shuuseki(Lightning trail).
Type of Jutsu: Ninjutsu.
Rank: D-B.
Range: 15 yards(45 feet).
Nature Type: Lightning.
Description: By dragging Tennou across the ground, friction and sparks are caused and then pulled into the blade. This action is then released not in a slashing motion but rather a stabbing motion. This can however simply imbue the blade with the ability to shock those it cuts upon slashing. The blade becomes heated from this process and thus cuts better. When the stabbing motion is done it will shoot a single bolt of lightning in one linear direction at a target. The effects are obvious.
Weakness: The less time it is dragged across the ground, the less powerful the attack.
====================
Name of Technique: Kyoukan rakurai(Assassin bolt).
Type of Jutsu: Ninjutsu.
Rank: C-A.
Range: 15 yard(45 foot) radius.
Nature Type: Lightning.
Description: Stabbing Tennou into the ground and firing a lightning bolt therein will cause it to then erupt out of the ground from another position to hit the opponent. If it were to hit it would kill a weakened nin or knock one out. It is often considered A rank because of the intensity of the attack when in actuality it does not take that much chakra but rather more conscious directing of the lightning bolt.
Weakness: Normal affinity weaknesses and despite being unpredictable to its target it will always come from the ground.
====================
Name of Technique: Raikou ippatsu(Lightning one shot).
Type of Jutsu: Ninjutsu
Rank: D-C.
Range: 20 yards(60 feet).
Nature Type: Lightning.
Description: The normal shot of lightning from Tennou it can either be a pointing bolt or a slash of lightning. As with most jutsu it is more powerful the more chakra used.
Weakness: This tends to be a strictly linear technique and is thus predictable in its trajectory.
====================
Name of Technique: Masshiro higosha(Pure white guardian).
Type of Jutsu: Ninjutsu, defensive.
Rank: C.
Range: N/A.
Nature Type: Lightning.
Description: By stabbing Tennou into the ground and channeling chakra through the blade he can create a cage of lightning to protect him from physical attacks. Of course ninjutsu can easily break through this, though earth jutsu are damaged if they try due to affinity weakness.
Weakness: Normal affinity weakness and ninjutsu can often get through.
=====================
Name of Technique: Gutai goushoku(Material desecration).
Type of Jutsu: Ninjutsu.
Rank: C.
Range: Contact.
Nature Type: Lightning/Magnetism.
Description: When a magnetic material makes contact with Tennou, this technique begins to work. The more times that it comes into contact, the more magnetic it will become. After each 5 successive contacts with Tennou, the object's structure will weaken a small amount. After the object has made contact 10 times the next time it makes contact will be the last as a tiny discharge of electricity into the blade will cause the magnetism within to warp in various directions and tear the object apart. If it is however not a normal weapon, than this can take up to 20 contacts. This technique is not passive.
Weakness: Requires contact and time to work.
=====================
Name of Technique: Chikyuushou(Earth Light).
Type of Jutsu: Ninjutsu.
Rank: D-C.
Range: Within the magnetic field.
Nature Type: Lightning.
Description: A rather simple technique he creates a tiny spark within the magnetic field and allows the magnetism to focus and conduct it causing it to flare out in a blinding expansion of lightning. The jutsu doesn't do much damage and can't even stun for 5 seconds but does have a highly blinding effect even to individuals with dojutsu as the rapid expansion of chakra confuses the chakra sensing capabilities that they likely possess.
Weakness: Doesn't cause any damage whatsoever.
====================
Name of Technique: Kaden denpa(Charge Circulation).
Type of Jutsu: Ninjutsu.
Rank: C.
Range: Contact-10 yards(30 feet).
Nature Type: Lightning.
Description: Starting the technique, his blade begins gathering static from the air and towards the blade by way of the tiny magnetic field. This takes around 7 posts and once the charge is complete, there will be a glowing field of lightning that coalesces around the blade constantly. If this 1 inch field comes into contact with anything, or he slashes, it will release a rotating cylinder of lightning. If by chance he hits someone or something directly, the resulting electricity channeled through them would likely be enough to highly disorient them as well as cause their nerves to react randomly for a period of 30 seconds or so. Not to mention the pain.
Weakness: The technique has a lengthy charge time, not to mention limited range, and moving linearly. It also has the typical affinity weaknesses.
====================
Name of Technique: Hitusashi no Isigiyoi fuuha(Dance of the pure storm).
Type of Jutsu: Ninjutsu.
Rank: A.
Range: Contact-5 yards(15 feet).
Nature Type: Lightning.
Description: Running his palm over the flat of the blade in a quick horizontal motion he forms an electrical chain that connects his hand and the blade to each other. The longer this state is held the more static builds and even if the blade is used to fight the charge does not diminish to any considerable amount. If he is forced to use his hand though, the jutsu will be dispersed and the chakra lost. When he is ready to activate the actual jutsu he does hand seals with the free hand and will charge his opponent. The farther away his opponent is the stronger the jutsu will be because the complexity of the jutsu is dictated by the amount of hand seals while the strength is dictated by the amount of chakra and static gathered/used within.
Once close enough he will weave a pattern in the air with Tennou and static will release from the blade and his immediate area. Once released it dances forwards and into the air around and above its target. Then, all of this happening rather quickly, it strikes down and weaves a pattern around and through its target striking it as often as possible. The other possible way to utilize this technique is to stab/impale the target causing a burst of lightning to erupt in a 360 degree ring with the blade as the center point. The ring can, and if strong enough will, fry the individual or thing it hits to a carbonized corpse.
Weakness: Either has a long charge time or is incredibly chakra taxing. It can only be used once per battle due to Tennou being unable to handle taking in so much static more than once in a certain duration. The attack is rather sporadic and anyone in the area of the technique is likely to get hit by it.
====================
Name of Weapon or Item:
Chakra Conductive Gauntlets.
Description:
Though really not all that difficult to craft, Genmyou wears streamlined gauntlets on both hands which effectively ease the process of the fuin furidashi slightly. The gauntlets do this by reacting to his chakra when he channels it to his hands and forming a small field of condensed aura around his hands in order to conduct his jutsu. This can also assist with some of his raiton techniques and are very useful. Due to being gauntlets these can also be used to claw, since the fingers are rather sharp, as well as to block some blade attacks. He cannot use these to catch blades due to the fact that only the outsides of the gauntlets are metal while the insides -meaning palm and finger bottoms- are made of a softer material which also lines the metals on the top of the gauntlets.
====================
Name of Weapon or Item:
Generic Seal: Metal Storage.
Description:
This seal is inscribed upon his shoulder-blades and it contains what would appear to be a small amount of metal. Quite the contrary as this metal is highly compressed so as to be more efficient, as well as incredibly heavy.
Combat Data
SpoilerSpecial Traits
SpoilerHisoku no Ichuu(Shifting gears of One's Mind)
Aside from any other special trait, this is by far the most in depth. While it cannot really be seen, it is certainly evident here and there when observing Keisotsu's behavior. This trait is the result of many years of experimentation conducted by the Antare clan and it should be noted that Keisotsu's mind is essentially the crowning achievement. By studying chakra along with genjutsu and how it effects chakra, and thus the mind, the Antare have devised a way to effectively program or reprogram a person's mentality. The seals involved must be heavily imprinted into chakra and once the chakra has taken on the properties of the particular seal it is cycled back into the subject's body. This is done until the programming is complete. Once all programming has been sent into the body, it is activated by the placing of several much more miniscule marks which are located in the center of the forehead as well as other key locations on the head. These are then activated which completes the process, the only flaw in this is that these 'gears' can only seem to unlock under specific circumstances. Keisotsu is the first example of this technique and his 'gears' are as follow.
=========================================1st Gear: This gear is activated as a precautionary measure in reaction to Keisotsu's tendency to be a bit too curious. Under circumstances where he begins to put himself in the way of serious harm and a particular amount of adrenaline begins to flow, this gear will activate and put a limiter onto his curiosity. It will counteract this aspect of Keisotsu's personality by implementing caution as well as a bit of a paranoid streak. This has both its upsides and its downsides as it both makes him less likely to get himself hurt because of his curiosity, it also means that in a battle he might be a bit too cautious and seldom make a move. This state can also make him more easily frightened or worried by things.
2nd Gear: Activated if ever Keisotsu enters a state of either negligence for of his own life, or pure uncontrolled rage, this will quickly stymie the flow of anger, or recklessness. On the other hand it does not stop the flow of adrenaline caused by such emotions and while this can be useful, it can also be incredibly detrimental if he doesn't calm down or resume a normal mind set. If he does not calm down his body will continue to produce adrenaline and will thus quickly exhaust itself.
3rd Gear: One of the only gears that is constantly active, this limits Keisotsu's ability to remember. This is only partially bypassed when Keisotsu goes into a state of complete focus wherein he can consistently utilize and remember the majority of his knowledge as well as completely memorizing details and the like. When deactivated it allows Keisotsu's full mental capacity to leak out, though it is never entirely released. While this is almost entirely beneficial, the limiting of his ability to remember is in fact the cause of Keisotsu's apparent forgetfulness and amnesia.
4th Gear: This gear goes into activity to weaken the bloodlust and malice that Keisotsu once possessed. It is actually too effective and so until the 3rd gear goes into activity he has very little, if any, killing intent ever. This also lessens his desire to kill, but not his desire to fight which is something the Antare sadly overlooked.
5th Gear: The strangest and most varied of gears, most don't even know its purpose. This gear holds the entire imprint of Keisotsu's original personality, and memories. This is however not the key to it, rather this allows smaller aspects of Keisotsu's personality to leak and then be amplified through a variety of layers, so to speak. One of these leaked traits is drawn from Keisotsu's childhood and happens to be his curiosity. There are others, but the most notable one is the one that is under the most protection. Keisotsu's hatred is completely locked down, and the only thing that should be able to release it is if all four gears are disrupted. Even then it is theorized that the amount of hatred that leaked would still be small, though even a small amount is a horrible consequence.
On the other hand, Keisotsu, when focused, possesses a memory that is unparalleled. He is capable of speed, but this can be attributed to jutsu rather than traits. He has very large chakra reserves, but is not incredibly good at controlling them until he goes into his focused state. Keisotsu is especially weak to genjutsu due to the fact that his mind is already being constantly influenced, on the other hand genjutsu that are used on him tend to be warped. This means that their original effects and purpose can be massively or slightly altered depending on how they generally effect the psyche. He is skilled in the use of weaponry, can adapt at high speed to situations, and is skilled in kenjutsu. While he is good at ninjutsu, long range combat is totally lost on him. He is a mid-short range fighter with a preference to stay somewhat close, though not necessarily so close at to be vulnerable in melee at a moment's notice.
Hiden
Name of Hiden
Shizei Seiryuu(Raw Material Refinement).
Clan/Origin:
The Antare Clan.
Description:
Utilized via seals that are inscribed on various areas of his body, this hiden technique allows the user to refine materials in a variety of ways depending on the affinities they possess. This works especially well with earth release, but can be used on any type of chakra or non-living material potentially. With earth any given mineral can be drawn out and supplied with chakra via the seal and multiplied in its amount. After this the chakra within the material can be used to refine it in any variety of ways, the user must however understand the process needed to refine the material or they will be unable to do so. With water the pressure can be modified, but the heat cannot be controlled unless another element is present. With fire it can be controlled in temperature in specific areas of the flames at the user's will. Wind's pressure can be controlled as well as the gases in it which can be multiplied similar to earth. Lightning can be sped up and compressed to some extent, but otherwise can only be better conducted or focused. Anything else is largely variable.
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Techniques:
SpoilerDoton: Domu(Earth Release: Earth Spear): This can only be used through one area of the body at any given time. The max is two limbs at once. This is used via the Hiden though by amplifying and quickly propagating the normally low levels of iron in the alloted part. Essentially blood is drawn and then the iron in it is turned into a hardened surface, the process is however fast enough that it appears almost the same.
Doton: Doryohu(Earth release: Earth flow wave) His is smaller and requires 4 hand seals. He can also make this with metal.
Doton: Doroku Gaeshi(Earth release: earth shore return): He can also make this with metal.
Doton: Doryosu(Earth release: Rising stone spears): He can also make this with metal.
Katon: Gōkakyū no Jutsu
Name of Technique: Kyouiteki ainokusabi(Astounding bond).
Type of Jutsu: Fuuinjutsu.
Rank: Unknown.
Range: N/A.
Nature Type: N/A.
Description: Located on the back of his neck, this fuuinjutsu's nature is mostly unknown, in fact the process was incredibly experimental, even for the Antare clan. It is is not something he can preform. Not only can he not use it, it is not possible to break it unless he dies. This causes his blade to not work in terms of its abilities with anyone except for the person it is applied to. This seal has been utilized to link Keisotsu with his blade:
Weakness: Death of the user.
Name of Technique: Shizei Seiryuu: Kikinzoku(Raw Material Refinement: Precious Metal).
Type of Jutsu: Fuininjutsu.
Rank: S.
Range: Primarily contact.
Nature Type: Metal(Earth and fire).
Handseals: N/A.
Description: By using Shizei Seiryuu on earth and propagating the amount of any given metallic substance within he can harden and compress the earth to create metals. Typically this ends up as steel or iron, but sometimes it is different. Using this technique he gains access to other metal based techniques of his. While appearing simple the technique is categorized as S rank due to the complexity of the Shizei Seiryuu's sealing patterns as well as the process of refining earth into metal.
Weakness: Completely suplementary.
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Name of Technique: Junryou Annai(Gentle Guidance).
Type of Jutsu: Ninjutsu.
Rank: C-B.
Range: 20 yards(60 feet.)
Nature Type: Fire, Earth, and Lightning[Impersonal-Tennou].
Hand Seals: N/A.
Description: Junryou annai allows the user, depending on their affinities, to gently guide any element that they have an affinity for. This also allows the user to form shapes out of the elements being used.
Weakness: The technique, when used, may not have hand seals but, it does have a small but constant drain on the user's chakra and can thus be especially dangerous if not halted.
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Name of Technique: Aguni Hoteri(God of Fire's heat flash).
Type of Jutsu: Nintaijutsu.
Rank: B
Range: N/A.
Nature Type: Fire.
Handseals: 4.
Description: By preforming the necessary hand seals a thin coating of resilient chakra is sent over his body, following this flames wreath him. The pressure of these flames builds around the body and can be released in up to four bursts of speed. The state also shields him from some fire affinity techniques, though he can still take damage from techniques about C rank. Additionally it can only withstand up to 3 attacks before it flickers out. This amplifies speed considerably while it is active making the user about half as fast as the lightning armor technique.
Weakness: Affinity weaknesses and strengths. 3 hits will disperse this and bladed weapons can still hit him, though it'll take more strength to break the chakra coating. The jutsu only has 3 bursts and then it disperses. Lastly this technique can only last for up to a minute or so. Once used it has a 2 minute recharge time.
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Name of Technique: Enkou no sazanami(Ripple of heat on water).
Type of Jutsu: Nintaijutsu.
Rank: B.
Range: N/A.
Nature Type: Fire.
Handseals: 6.
Description: Starting the same way that Aguni hoteri does, this technique's flames reach a much higher temperature which is capable of melting metal before it reaches him. This jutsu only allows his strikes to do a significant amount of burn damage, and does not amplify any of his capabilities.
Weakness: This jutsu can only be used for a maximum of 30 seconds and then it disperses with a cost of 10% of his total chakra.
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Name of Technique: En'en ikimi(Fiery flesh and blood).
Type of Jutsu: Nintaijutsu/Supplementary.
Rank: B.
Range: N/A.
Nature Type: Fire and earth.
Description: Using the Shizei Seiryuu he exudes a dense layer of metal over the majority of his body. Chakra is then channeled through this metal at high speed until the user ignites it by introducing a small amount of fire affinity to the flowing energies. The metal appears to ignite and what appears much like an oil fire is started all over the user's body. Due to the density of the metal, it takes a while for it to be heated, additionally the layers of chakra within seem to filter the heat so that it takes a rather lengthy period to reach the user's flesh to do harm. This jutsu provides a hardened defense with a fair amount of heat. While it is not actually that strong by itself, it allows him to easily manipulate the metal from his skin. Additionally it should be noted that any metal coming off of this technique is incredibly hot and on contact will sear flesh. Conversely there is always a portion of the metal that is deathly cold, as if it has been deprived of all heat.
Weakness: Largely supplementary, lasts up to 3 minutes total. Affinity weaknesses. If the armor is kept on too long it can harm the user as well.
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Name of Technique: Inkaondo isou(Temperature Transfer).
Type of Jutsu: Ninjutsu.
Rank: D-C.
Range: Contact.
Nature Type: Fire.
Description: Transfers heat from one object to another through direct or indirect physical contact. The amount of heat transferred depends on the chakra in the conductor(both the new object and the old). Any taijutsu attack can utilize this jutsu.
Weakness: Its only effective or even useable on direct/indirect contact with an object and cannot effect living things directly.
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Name of Technique: Yousen: Dengeki-sekijitsu(Molten iron: Electric Shock-Burning Sun).
Type of Jutsu: Ninkenjutsu.
Rank: S
Range: N/A.
Nature Type: Fire, lightning, and Metal.
Handseals: 10.
Description: After executing the 10 hand seals and placing a coat of thick resistant chakra around Tennou, he allows the blade to sap at his chakra and create a large amount of lightning chakra within the blade. After a minute of this, begins to use Inkaondo isou while Tennou pushes the lightning out of himself and into the inch magnetic field surrounding him. The lightning is highly condensed into this field for around 2 minutes. Once this stage is over the heat is sent out through the coating of chakra which uses shape transformation to turn it into the flames that they would be. These flames are also forced within the 1 inch area surrounding Tennou and they are kept there with the lightning for the final minute. During this final minute the flame and lightning chakra are mixed with a small amount of his metal which allows them to strangely bond and form something incredibly similar to plasma in function.
Weakness: Not only is the charge time a total of 5 minutes, but during the charging and holding of this jutsu he cannot utilize any other jutsu due to the focus needed. While affinity weaknesses do apply, they are in no way absolute as it would take a considerable amount of water and wind to douse this. This jutsu can only be held for a total of 1 minute due to its instability. This jutsu takes 30% of his total chakra and is thus not something he likes to, or really can practically, use more than once per battle. Tennou is put under excessive strain by this jutsu and thus its use leaves the blade unable to function mentally or use jutsu for 2 minutes after the jutsu disperses/hits. The blade is also rather brittle afterwards so it is best that he sheath it following the use of this.







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