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Thread: Guild Arena Omniverse Continuum (Merging of worlds)

  1. #31
    Drunken Typist Sikako J's Avatar
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  2. #32
    Had a few questions:
    Combustion: Being a combustion maven, Terra has the ability to create and cast explosions, anywhere he places his energy. For example, if he places his energy on a tree, he can cause it to explode. With concentration, he can cause things to explode without his energy. His prowess in this is so great, after years of tutelage under Mahoe, he can snap his fingers and cause certain things to explode with a thought.
    This just means he can only remotely detonate things that has his energy with his thoughts right?

    # Psyche split - Body becomes two, independent personas. Terra(Boomer) and Nihl(Trapper); Nihl cannot attack when first made
    I take it Terra and Nihl don't suffer any decreases in physical prowess as a result of the split the only drawback is that they only have half the energy of their original body.

    Primary Arcana: String Theory

    Explanation: This magic manipulates strings; very thin, sharp, threads of strings. By tracing out a shape, he can effectively emulate that shape into the real thing.
    Uh...so if I understand this he is warping reality by drawing the general shape of an object and by mimicking that shape his strings become identical to the real thing. So...this would work to mimic magical items like Excalibur I take it? Also, these are normal strings your talking about manipulating right? That you named your Arcana "String theory" gives the impression your talking about the scientific theory of energy in the 'shape' of strings that make up the universe in which case none of what your saying/using makes any sense.

    By connecting the string to multiple points, he can efffectively make alarm systems(Trigger when some passes through a 'ghost' wire, or trips a physical wire), or he can attach the strings and have them snap across an opponent to capture them, hold them, or slice through them. He recently starting learning how to 'Puppeteer' with his strings.
    I'm not quite sure how he is using the strings as an alarm system. I have the impression if it wiggles like a spider's web he caught something, but you introduced some weird concepts. For all I know it sends an electric shock to his brain telling him something is there.

    I'm also not understanding how he manipulating these strings to slice things(empowering them with energy or what), capture them(sticky like a spider's web or just hard to break when its weaved around you?), and how he is puppeteering things with his strings. Does it only take one string attached to a person to manipulate their entire body? Or he need several? How many? Does it have to be at certain points in their body or anywhere?

    I'm fickle for details. Cool character though. Kind've hate you for stealing my idea of an explosive type character and I can see your up to ur shennanigans with the sewing sword/explosive staff from Naruto's Seven Ninja Swordsman of the Mist. I'm watching u very closely mr. lol.

    [yt]http://www.youtube.com/watch?v=NwZi46lWk4I[/yt]


  3. #33
    Empty Armor whiteglint77's Avatar
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    Last edited by whiteglint77; 11-07-2011 at 09:20 PM.

  4. #34
    Black ★ Zephyr Chainsword Zvezda's Avatar
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    Wow. So many powerful characters. :\

  5. #35
    Black ★ Zephyr Chainsword Zvezda's Avatar
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    Something wrong?


    Name: Jeroa Rei
    Gender: Female
    Age: 19
    Birthplace: Genova Sky Fleet, 45th Destroyer Division "Lennard"

    Personality: Really, really creepy. Jeroa is sweet and caring to her friends and allies, constantly worrying about their well-being, but nevertheless speaks in a strange tone no matter her actual current emotions. Even if mad, she speaks the same; even if gleeful she speaks the same. It is a fairly monotonic speech pattern without a hint of violence or anger within it. A rather calm but happy tone could explain it. To her enemies however, she is insane and bloodthirsty, never stopping until her opponents are bloodied messes scraped on the soles of her shoes.

    But most think her creepiest asset is her unblinking eyes.

    Armament: Jeroa possesses the Armament, "Galatine," a massive arm-mounted piledriver. Galatine's main form of attack is through close-quarters, in which Jeroa can activate the weapon and send the spear held within the weapon outwards at speeds exceeding 3,000 mph (this is only if she charges at least 6 times). Its reach using the extending projectile-like spear can allow the weapon to reach further depending on the charge time. Galatine is a powerful weapon, capable of pulverizing steel and ripping organics in two. Galatine's pile can be infused with pure Mana as well as Earth-type Mana. Using Galatine's replenishing piles, Jeroa can punch piles into the ground which can cause varying Earth elemental effects from earthquakes to instant rock shields. Despite its size, Jeroa can wield the thing rather easily, thanks to her connections with the Mana crystal within it.

    Galatine's most notable ability, however is only evident when Jeroa seemingly dies through some gruesome manner; it can bring back to life. Galatine is also known as the "Soul Spear" which can literally convert the souls of its dead enemies into Soul Mana, a wavelength of Mana that does not occur naturally. With each soul it reaps, Galatine can convert the mass of Soul Mana into a "Life" for Jeroa. Essentially, she has multiple lives depending on how many souls Galatine has collected and how many she has used previously. If Jeroa were to be fatally wounded, she will instead rise as if never hurt, but the wound will still be present. So long as she has spare souls to use, Jeroa can lose all of her limbs -even her head- and still be technically "alive". The scars and stitches all across the body are testament to this grizzly power. She has been put back together and patched up countless times; even she cannot remember how many times she has "died". If her souls count reaches zero, and she is fatally wounded again, she will not revive.

    A passive ability relating to the previous is Galatine's ability to limit dismemberment of Jeroa to points of articulation; that is to say, one cannot split her head in two, but can tear her arm from her shoulder. Essentially, should she have enough souls, and she were unfortunately hit with a very large explosive, she would be split apart at each joint, rather than be turned into a bloody pile of ashes and bone.

    All of these effects only work if on areas of Jeroa attached to Galatine; if the arm holding Galatine were to be separated, the rest of her body would become lifeless, but the arm would not. Jeroa feels the pain, but has become so used to it, that she does not pay attention to its debilitating effects any longer.

    Galatine itself has a fairly long cool-down time before it can fire its spear - about 10 seconds. Jeroa can nevertheless use the retracted spear as a weapon while she waits for the more devastating attack to be ready.

    Abilities:
    • Aside from Jeroa's high pain tolerance, she is capable of lifting objects as large as bus with ease.
    • Earth-Mana expert. Jeroa can utilize Galatine to increase Mana efficiency, but she is also able to manipulate Earth-type Mana without Galatine. She can create shields, throw boulders telekinetically, etc...
    • Jeroa's eyes do not blink at any time ever (she sleeps with her eyes open), and this condition is caused by her genetic trait, passed on from her mother. The trait causes her to be incapable of moving her eye muscles, but in return enhances her field of vision, as well as her reaction time to images and length of vision.
    • Using Galatine, Jeroa can gather a large pool of Mana and shape in around the pile driver. Upon execution, Jeroa can fire a 200-meter long Mana pile with the same force and speed of Galatine. If she were desperate enough, she could expend on of her soul points gathered in the past to do the same -but with much more devastating effects and magnitudes.
    • Jeroa can manipulate Mana shields across her body to a much higher magnitude than her senior, Ignis can. The shields are able to become passive, not requiring her concentration to hold them in place. They are also much more fortified, having the capability to stop much stronger attacks.
    Last edited by Zvezda; 11-07-2011 at 03:41 PM.

  6. #36
    Irish Legacy Moderator Guru's Avatar
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    Quote Originally Posted by Zvezda View Post
    Wow. So many powerful unbalanced, unrealistic characters. :\

    ^
    "I shut my eyes in order to see. We work in the dark, we give what we have.
    Our doubt is our passion, and our passion is our task.
    The rest is the madness of art."
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  7. #37
    Empty Armor whiteglint77's Avatar
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    If its me, I figured that durable and lucky would be pushing it. Still, I'd intended to be a tier two in all but hit points. Also, holy crap Zvezda O_o it looks like everybody will have to be basically unbreakable to avoid getting wasted by a Giga Drill Breaker

  8. #38
    Gray Hunter Alphakoka's Avatar
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    Lol, looks like my char would always turn tail and run if he ran into any of you guys.

    http://alphakoka.minitroopers.com
    Credit to Harby the Australian Harbringer.



  9. #39
    Black ★ Zephyr Chainsword Zvezda's Avatar
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    Quote Originally Posted by whiteglint77 View Post
    If its me, I figured that durable and lucky would be pushing it. Still, I'd intended to be a tier two in all but hit points. Also, holy crap Zvezda O_o it looks like everybody will have to be basically unbreakable to avoid getting wasted by a Giga Drill Breaker
    No. Not you. I pretty much was directing that comment at Grievous undead army (badass nonetheless ). They all seemed ridiculously powerful.

    My next character will be more... musical. :3

  10. #40
    Bitch Queen GrievousKhan's Avatar
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    They are the main villains, so should come as no large surprise.

    But all use mana or "times per", so there is a limit to how much they can do.

    All it takes is one priest really..

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