|Profile|
Name: Lyzan Fury
Alias: Beast
Age: Unknown -|seen 3 cycles of life while in arena before venturing out|-
Gender: Male
Race: Unknown -|rumored to be a cross-breed of an Elf & a Lycan|-
Class: Gladiator
Marital Status: Single
Height: 6'5"
Weight: 250lbs
Eyes: Eclipsed -|yellow ring in pitch black|-
Hair: White, shoulder length with three pairs of braids on each side.
Skin: Pallid
Feature:
Body structure:

Handed: Ambidextrous
Scars: Plenty but none stood out more than the other.
Tattoos: Tribal rune marking of "Guardian" across the chest. Voice: Coarse
Alignment: Chaotic
|Influences|
Hasra Ba' Nea,
A once powerful elemental user who'd converted into a smither & crafter of runes.
She'd mustered most elements & had used this knowledge to bind its properties, hence nullifying their effects.
Her crafts were mostly imbued onto items; its properties are permanent.
She too could counter an enchantment with her own, constraining the casters from casting spells. Especially strong against elemental users.
Elements mustered
- Fire (Lava, Lightning/Electricity)
Water (Ice)
Earth (Metal)
Wind (Tornado)
Light (Cure, Revive)
Dark (Shadow, Death)
|Based on mana manipulation/energy consumption only|
Noa Gitannia R'is A powerful witch & a warder of spells as well.
She'd high mental strength & have the capability to detect/feel magic, energy/aura/chi.. etc; of their presence from 8 miles away.
Her method are mostly discreet and non-visible.
Dealt best in handling those who attacks with their minds & of the unseen.
Innate abilities
- Life/energy/chi..etc. detection
Block/repel mind intrusion (Confuse/sleep/illusion.. etc.)
Block/repel body intrusion (Poison/insect/substance.. etc.)
Third eye (capable of detecting spirits & could also touch them after an enchantment)
Necromancy
|Not in time to teach Lyzan more of its offensive use|
Teamondree E'ssian The rarest among the rest & believed to be a deity of warding runes.
Her eyes were of an ancient warding symbol.
Her veins was a natural inscription of wards.
Her breath & aura could diminshed the casting/wielding capabilities of casters.
She enhanced & strengthened the two sister's capabilities.
Strong against the more arcane of powers.
Defense against
- Blood manipulator
Necromancers
Telekinesis
Dimensional casters
|Lyzan inherited Teamondree's nature by consuming her when she passed|
|Equipments|
Body: Sleeveless, black body-armor engraved with runes.
Hands: Leather greaves with runes.
Legs: Leather greaves, with runes. No footwear.
Accessories: Pendant --|Repel intrusion from entering Lyzan's mind & body|
Weapon: Gladius
|Armors & Pendant were gifts from Hasra Ba'Nea & Noa Gitannia R'is hence having their warding properties respectively|
|Nature|
Physical outlook
Aggressive breathing.
Vapor emitted from mouth.
Majestic & intimidating walking gait.
Personality Quiet, ruthless & with high killing intent yet calm in establishing the approach to accomplish such feat.
Senses Eyesight: Could spot a hare 3miles away
Smell: Keener than those of a hunting dog
Hearing: 200,000Hz -|Human~20,000Hz, Bat~210,000Hz|-
Taste: Have the liking for blood & raw meat.
|Attributes|

Strength
A normal punch from Lyzan's seasoned knuckles could fracture bones, if not break them when connected.
Trained to deliver his strikes with his internal strength, the force behind his blow is powerful enough to even reel a mountain troll.
He's a walking weapon himself & will use every parts of his body to cause damage.
Quaker: 1 post charge~ Lyzan could smash the ground with either his fist or leg to create an earthquake within a ten feet radius, sending those affected within its range; off balance.
Meteor: 2 post charge~ The beast is capable of causing a crater on the surface he struck as well as causing the quaker effect with the range of fifteen feet in radius.
Those affected within range could be stun as well as thrown off balance.
Upheaval: 3 post charge~ Lyzan would smash the surface a couple of times, causing multiple quakes with range reaching up to thirty feet in radius.
Those affected within range would fall to the surface for support & would still feel the effect when it's gone & might be stun.
Defence Lyzan had a tough, thick & leather-like skin which made it hard for him to obtain a deep cut.
His bone quality the rarest as they're strong & hard.
A steel pole would bend when struck against them & Lyzan could still take a few more before he would feel numb over the area that was struck.
The beast could take a beating & would hide any pain sustained.
Speed Despite having the strength to overpower an orc effortlessly, Lyzan is best renowned for his speed.
Having countless years of training, his moves & arts became natural & the muscle memories granted him to react to situation without a second thought.
Combined with short bursts of energy as well as with anticipation & intuition, Lyzan had managed to escape most "impossible-to-dodge-attack" almost effortlessly.
Endurance Pumped with adrenaline & bloodlust, Lyzan could endure long hours of combat reaching up to two days without rest.
Even if he's wounded and suffering from bloodlost, it'll take him hours before he would feel the effect.
Others Roar: 1 post charge~ A thunderous roar boomed from Lyzan's mouth, disorienting those within it's fifteen feet radius.
Within five feet however, those within would be deafened by it.
The blast from the roar could also blow away an incoming projectile or energy that's coming towards the beast.
Accumulate: +1 unused charge~ As long as Lyzan charges the roar, it's effect would increase & would be stronger.
|Skills|
Hand to hand:
Bone-hunter: The bone structure of his fallen foe were studied & Lyzan soon mastered the location for its joints & it's vulnerable areas.
Nerve-ender: With every enemy encountered, he studied their reaction to his strikes & understand their reflexes better.
A war retiree, also a warden had taught him of this technique where it would be fatal for the opponent if struck true.
Sinew-stripper: The guidance from the retired war veteran further enabled him to honed this skill.
He's capable of destroying/weakening the enemy's strength.
|Fighting Style: Unknown -|mostly straight-forward & went for the kill|-|
Ranged: Offensive: Lyzan could throw anything in his hand accurately towards his foe & with an effective damaging power.
|No other ranged capabilities|
Defensive: He's been faced with many ranged fighters to learn the method to catch/dodge those that was thrown his way.
|From a slingshot to throwing knife, axes to arrows & spears..etc|
Weapons: Raised within the arena around many warriors, Lyzan picked up many skills & was adapted to every weapon on the rack.
He's a fast learner in weapon handling & could muster an enemy weapon after just a few observation made.
|Most weapon could be used proficiently by Lyzan|
Magic: Lyzan had mustered more than half of Hasra Ba'Nea elements but he wasn't able to cast them due to having the properties of Teamondree E'ssian within his veins.
|Non-applicable|
Adapted: Strategic warfare read to Lyzan made him a dangerous & a formidable warrior.
The teachings of the caretakers were practised as well.
Especially to rune-makings & warding enchantments.
Runes:
Enchantment: Simply a chanting of warding with the similar effect to a temporary rune & is only effective when within twenty feet with caster.
Lasts as long as Lyzan's still chanting.
Temporary: Warding symbols that's temporary.
|-eg. drawn on sand, with blood, water...etc.-|
Effective range, five to ten feet of rune.
|Depends on the rune's properties|
Temporary runes are weaker than permanent's.
Lasts as long as the symbol's still visible.
Permanent: Carved symbols are permanent & strong.
It'll be stronger if the blood of the crafter flows within it.
Effective range is usually farther than temporary's.
|Also depends on rune's properties|