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Thread: Silent Hill RPG OOC

  1. #4961
    Senior Member AuntFlavia's Avatar
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    Renose, I'm a 'sales associate' at a chain of dollar stores that aren't really dollar stores. Basically, we sell a lot of cheap crap. It's usually very busy, even though the store is rather small. And there are a lot of thefts in the store. It kinda blows, but at least I'm working.

    Maybe Rosie and the others can check out the books while Alex and Derek search for stuff.

  2. #4962
    Chosen Son of Darkness Renose's Avatar
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    Health: 84 (79 + 7 CON)
    Strength: 6
    Constitution: 7
    Will: 7
    Intelligence: 9
    Dexterity: 10
    Charisma: 7
    Agility: 8

    Sub Stats:

    Mental Health: 17 (10 + 7 Will)
    Melee Attack: 6
    Magic Power: 7
    Magic Defense: 7
    Reflexes: 10
    Accuracy: 10


    These are your stats. Now just add these to your Character Sheet and go ahead and decide your Skills and Attributes.



  3. #4963
    Scaley Reptilian Warlord General Scales's Avatar
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    How many skill points do I start out with exactly?

  4. #4964
    Chosen Son of Darkness Renose's Avatar
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    You start off with 4 Skill Points and 2 Attribute Points.

    Also, I shall post for the SOS Brigade either tomorrow or when Darcness posts again as he said he would.



  5. #4965
    Scaley Reptilian Warlord General Scales's Avatar
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    Name: Harry Klais.
    Age: 35.
    Gender: Male.

    Personality: Harry is a soft spoken and naturally kind hearted man. However, he can be stubborn and hides a tough-as-nails personality for when he is in a predicament that causes him or others problems. He is a loyal/trusting person towards just about everyone unless he gets a bad gut feeling about someone which causes him to be more cautious when dealing with them. The man is mostly good at keeping his head on, but he has an Irish temper to be reckoned with if his stress hits a certain point.

    Bio: Harry was born into a military family in Belfast, Ireland. He grew up learning about the service from both his father and mother which inspired him to join up as soon as he got the chance. He was an engineer for the Irish army so he might not have always been in the middle of the action, but it never stopped him from getting plenty of experience under his belt. He eventually decided to move to the U.S. after serving for close to twelve years of service and getting an honorable discharge for a bullet he got in his left shoulder.

    Harry moved into a nice town in Louisiana for a couple of years living nearby a couple of his army friends. He later decided to go on a road trip around the different states and has finally made his way to Silent hill which he read about a few towns over. He is interested in seeing the sights of a nice sleepy town in the area and it just seemed right.

    Other: Harry is inherently intelligent when dealing with mechanic work or even explosives because of his engineer training. He has a bit of an unorthodox style of fighting because he improvises most everything by using his surroundings to his advantage.

    Description/Picture: http://www.google.com/imgres?num=10&...r:9,s:76,i:427
    Harry stands around 6'3" and also wears gray camo pants to go along with his jacket. He is stronger than he looks possessing quite a bit of compact muscle underneath his trench coat.

    --Game Mechanics--
    Experience Points: 0

    Character Level: 1

    Health: 84 (79 + 7 CON)
    Strength: 6
    Constitution: 7
    Will: 7
    Intelligence: 9
    Dexterity: 10
    Charisma: 7
    Agility: 8

    Sub Stats:

    Mental Health: 17 (10 + 7 Will)
    Melee Attack: 6
    Magic Power: 7
    Magic Defense: 7
    Reflexes: 10
    Accuracy: 10


    Attributes:

    Lucky: You are naturally lucky. Add +5 to all Circumstance Checks, Cost: 1 AP.

    Opportunistic: You know when to act on something the moment it happens. You get a 10% Accuracy Bonus to all Chance Attacks. 1 AP.

    Skills:

    Lock Picking: You know how to pick locks. Using an actual Lock pick gives no penalties when picking a lock. Using an improvised one gives a -10 Penalty. To pick a Lock, make a Dexterity Check. If you succeed, then you pick the Lock, fail and you can try again. Cost: 2 SP, Requires 8 Dexterity. (Not all locks can be picked)

    Quick Reload: You can reload a Gun in the same turn that you shoot it either reloading before or after you shoot. (Gun must be empty of ammo). Cost: 1 SP. Requires 9 Dexterity.

    Intimidation: You can intimidate either a monster or a person with this Skill. A Charisma Check that beats a Will Check from the target is required for this to work. Win and you succeed, lose and you cannot try again.

    Spells:

    Items Carried:

    -A Shamrock necklace(Good luck charm).

    -His own dog tags.

    And there you have the completed bio.

  6. #4966
    Chosen Son of Darkness Renose's Avatar
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    Ok Scales, your character is accepted. You can go ahead and post now.



  7. #4967
    Chosen Son of Darkness Renose's Avatar
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    So...I guess I should go ahead and post?



  8. #4968
    Monster Scientist! xGabrielx's Avatar
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    Maybe O.o


    THE NET
    Spoiler

  9. #4969
    Chosen Son of Darkness Renose's Avatar
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    Sure, why not.

    What do I need to post again? Game mechanic wise I mean.



  10. #4970
    Monster Scientist! xGabrielx's Avatar
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    The Four other books.


    THE NET
    Spoiler

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