- You still have Juugo's powers, and trust me, those are not low power ninjutsu. Again, rockets, insta-armor, and chakra lasers.
- You know, I'm against a character like this being able to steal powers like that. Lets be honest, at least the extremely OP Akurei had to kill the person first, keep the brain intact, and lost all his other powers to use the stolen ones. And he was vulnerable while changing powers. Again, you don't have that issue.
- The clones are an easy one to explain. First, the clones need to be set up. Second, you can only have a very small amount, otherwise you threaten to unbalance the whole system and turn to stone.
-He doesn't have the chakra cannon/lasers because that was too much. He can punch and make weapons.
-Don't bring Akurei into this. You don't want me to get started on that. Seriously. Are you SERIOUSLY comparing this character to Akurei?
-It still takes time to draw in the chakra passively. Also the clones are broken imo.
Originally Posted by pierape
Dammit Lyfe! You win at life! XD
Originally Posted by pimpdan
dude he even said it in giant capitals, you can't overturn that
Originally Posted by ShadowlessEssence
I still think Lyfe should quote me, and put me in the epic quotes. Why? Because we're both epic.
Originally Posted by TatsuaAiisen
After reading through the OOC I discovered a few things.
1: Im the oldest person in the thread as far as I know
2: Hidarii and me would get along perfectly
3: Hidarii is awesome
4: Lyfe is cool
5: Blade is immature
6: Nobody ever talks about me ;_;
Originally Posted by Lanthias
I am going to keep saying compliments about Lyfe until I get into his epic quotes tab.
"Lyfe, if there is a god then he turns to you for advice"
"Instead of something being Godlike, it is Lyfelike!"
"The bible is really just Lyfe's personal diary that has been stolen"
Originally Posted by Wonger
YOU HAVE ANGERED THE POPO!
Originally Posted by j8cob
Lyfe, you edit other people's shit. That's how badass you are.
Originally Posted by Loomith
If Christ was Lyfe, since he always wins.
Does that make Sota the Anti-Lyfe?
Originally Posted by Tuujaimaa
Alex used: LOST YOUR DOG NO JUTSU on Connor!
It was super effective!
Connor's dog ran away...
Originally Posted by Tuujaimaa
Connor is a gay furry.
If the terms "unleash your femininity" left his lips, it probably means he's fucking his dog.
... No... If I told you, then I would have to kill you.
Posts
10,252
Originally Posted by Lyfe
-He doesn't have the chakra cannon/lasers because that was too much. He can punch and make weapons.
-Don't bring Akurei into this. You don't want me to get started on that. Seriously. Are you SERIOUSLY comparing this character to Akurei?
-It still takes time to draw in the chakra passively. Also the clones are broken imo.
- Still you get my point, Juugo's powers are REALLY strong. It compensates incredibly for your weakness of 'little physical strength.' and considering how that is like 3 flaws (Weak ones at that) compared to roughly 6 strengths. (That's not even mentioning the fact that you can sense anybody and anything no matter what they try. So it's pretty impossible for somebody to sneak up on you.)
- Maybe I am, Akurei had a tough body, a poison gas, medical jutsu, a zombie in a coffin, the ability to gain the powers of dead bodies, the ability to regrow lost limbs over a long period of time, and a worm as a summon. You've got super regeneration, a tough body, poison gas, medical jutsu, very high chakra, super sensing, the ability to gain the powers of people living or dead, the ability to turn parts of your body into a weapon, the ability to reattach lost limbs, heal lethal wounds instantly, the power to turn into a massive 8 headed Snake God, and snakes as a summon. On paper, which seems to be more powerful?
Agreed. I personally don't mind. Being in Akatsuki requires you to be OP as hell, odds are if it was 3 against 1 then you get a decent battle and a dead Akatsuki.
But I know little of these things. So my opinion is for shit.
Name: Segara, Zume. Nickname/Alias: The Void Knight. Gender: Male. Age: 33. Age Appearance: 26.
Village: Sunagakure Birthplace: Sunagakure.
Alignment/Affiliation or Organization: Kumogakure and Sunagakure.
Clan/Bloodline: Segara/Kaisekigan.
Rank: Kazekage.
Chakra Nature: Onmyouton.
Appearance:
Spoiler
Personality: Zume is a rather strange man as he manages to be both agressive and cold at the same time yet can still be rather cheery in normal situations. Getting on his bad side is...well a bad idea. He has a cold side with an amusingly twisted mind. He is commonly referred to as a genius and its probably the reason that he was able to become the kazekage.
Around the people he likes and his own friends he is usually a fairly pleasant person and he enjoys tea and intelligent conversations as well as a good sparring match. He can sometimes appear a bit conceited but its usually in a playful manner that adds to his ever amused persona. He never takes it lightly when insulted and tends to always have a retort to fire back at the agressor. Just make sure to never I MEAN NEVER get him into his business mode. History:
Spoiler
Zume was born into the Segara clan, but he is not officially of their ilk and kin. Zume's mother, Rumana, was forced to flee due to an affair with an enemy ninja clan. Zume's father is from that very clan and thus Zume is technically the reason for his mother's social suffering. Regardless, she was forced to flee with her husband Kunari and leave their country of origin splitting from the clan as best they could and hiding in secret. Once settled Rumana finally gave birth to Zume but was bedridden for day's after as Zume was quite large for a new born. She did not recover fully and her body became frail though she would live for a great deal longer than they all expected.
Even as a child Zume was strange, his kekkei genkai awoke earlier than normal manifesting in both eyes at the age of 4. His father, Kunari, began training him lightly at this age with simple puzzles and games of skill. Zume excelled, his analysis and intelligence far beyond any normal person for his age. He was capable of hitting things with rocks that were rather far off and as he practiced his father upgraded his rocks with metal chunks and then kunai and shuriken. At the age of 6 Zume was already capable of carrying and swinging a short sword. His father continued to train him and eventually his mother taught him about his kekkei genkai which was when he turned 8. So at 9 he had mostly mastered the 1st stage of the kaisekigan and was moving towards the 2nd stage of his doujutsu bloodline.
At the age of 10 his father began to teach him of the yin/yang release that his clan was so specialized in using. This -along with his activation of the 2nd stage kaisekigan when he was 12- are probably the two things that made him just about one of the most formidable people to live in such an age. Or so he thought for as the era began to become active conflicts began to break out. It was not a long time after the 1st ninja war when he had been born so now it was only 14 years after that.
Zume began to travel and obtain knowledge about affinities and the like. He learned of his own that very year being light and darkness as well as his yin/yang release which he continued to grow with in skill. His parents stayed in their hideout and he would return every 3 years and as he did he slowly formed a lab within the place and began experimenting with various technologies as well as his own jutsu's and abilities and what he could possibly do.
It was finally when he returned the 3rd time -making him 23 at the time- that he discovered what he had been working on. A specialized method of sealing in which he apply his yin-yang chakra to the object in question allowing him to change its composition and thus function. He'd known this but hadn't know exactly how to get the results that he wanted. He found he would be completely able to use this technique of sealing for specialized weapons and objects.
Zume was however unsure as to how he would find suitable test subjects. It wasn't till his journey back to Sunagakure and his meeting with several other scientists of high caliber that he discovered how. The scientists and Zume got along swimmingly and traded some expertise and knowledge. Zume managed to finish what he eventually coined the name 'Blade Sealing'. He stayed in Sungakure for 3 more years, studying and experimenting on patients that the scientists granted for the sake of progress.
- - - - -
Zume attempted to return to his parents only to find them both mysteriously gone, he hasn't found them yet though some clues have revealed themselves. He went on to return to his birthplace where his mother's clan had been stationed. He introduced himself and went through various tests as well as a show of his usefulness and skills. Since then he has risen up ranks and become both the chief scientist of Sunagakure and the Kazekage.
In his time he's become rather trusted by the village as a whole. Zume has also began to develop a connection with Kumagakure which is where his father's clan had been situated.
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Weapons/Items:
Spoiler
Kunai.
Explosive tags.
Shuriken.
Specialized Kunai: Shuriken custom made so that they can easily imbued with Zume's Onmyouton chakra. The Shuriken become susceptible to any effects that he is capable of causing with his Onmyouton jutsu.
Specialized Shuriken: Shuriken custom made so that they can easily imbued with Zume's Onmyouton chakra. The Shuriken become susceptible to any effects that he is capable of causing with his Onmyouton jutsu.
- - - - Name of Weapon or Item: Jack of Trades.
Description: This box area has no opening what-so-ever and can only be utilized by Zume flowing his ying/yang chakra through it and thus causing part of it to react and flow back forming an opening for him to retrieve things from within. The belt recognizes his specific chakra signature thus without Zume's chakra the box is completely obsolete and unusable so there is absolutely no point in attempting to steal it.
Appearance: A belt that he wears to hold his clothing correctly. On this belt are all of his weapons and supplies. This belt has an area that is essentially boxed off, this area with its slightly arced box so that it follows the curve of the belt is filled with various vials of chemicals of a massive variety. Within the box are 5 additional vials each with a pure form of each elemental chakra which he has extracted from his victims.
- - - - Name of Weapon or Item: Outritsu meian(Royal light and darkness). "If one uses a blade only to cut then they are a fool. It is the man who uses their blade to paint a canvas of beautiful carnage and creativity that is impressive."-Zume, Segara.
Description: Ouritsu meian is a blade certainly worth mention as it has the properties perfect for the use of Zume's chakra. The blade has been linked with his soul through the use of his ying/yang release. This means that it is almost a part of him so wielding it is exceptionally easy. When drawn from its place at Zume's hip it automatically begins to channel Zume's ying/yang chakra.
This blade refine's any chakra that goes through it and is capable of varying processes which include making his jutsu generally more chakra efficient as well as making any of his jutsu generally stronger though this can take many forms. Ouritsu meian was created and is unique due to its ability to change shape -though only once- and enter its true appearance. This is achieved through Zume giving the object a certain amount of mass and creating it entirely from ying/yang chakra and surrounding material's. This means that technically the blade is alive in its own way. When its phrase is spoken the blade well use the extra metal condensed within the hilt area to change forms and release the seal.
"From simplicity to graceful elegance, ride the shades, Ouritsu meian."-Zume, Segara.
Sealed Composition: Credits go to me as I drew this.
Spoiler
True Composition:Credits go to me as I drew this.
Spoiler
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Kekkei Genkai:
Spoiler
Name of Kekkei Genkai: Kaisekigan. Clan: Segara. Rank: He has stage 2 unlocked. Description: The Kaisekigan also allows the user to comprehend any Jutsu they see with their eyes, and giving them the ability to copy jutsu they witness if they have the skill and chakra nature required to perform it. With the Kaisekigan comes increased learning ability and a faster rate of growth when it comes to training.
Stage 1 – Kaisekigan
The user has the ability to see the world at an atomic level. The user is able to see the structure of molecules and break down exactly what a material is made of just by looking at it and determining its atomic structure.
Stage 2 – Kaisekigan
The user’s sclera turns black.
The user has the ability to see the world at an atomic level and has very high perceptive abilities, allowing them to assess a situation in unbelievably high speeds. They can easily track the trajectory of multiple projectiles and act accordingly, for example. To the user, the world moves slowly, enabling them to react very quickly. They analytic power is at its peak and surpasses the three natural Doujutsu by far. Their attention to detail is also a major part of the eye, allowing them to miss nothing. Many users can read a person’s next movement and even their emotions based on body language.
The chakra sensing abilities are extremely advanced now. They can see chakra through solid objects. Each person has their own chakra signature, allowing them to track people based on that. Small trails given off by people when their chakra is released can be seen. By looking at a person’s chakra, they can determine on average their max chakra capacity, current chakra level, chakra nature type(s), and various other traits concerning chakra.
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Jutsu:
Ying-Yang
Spoiler
Zume's abilities with Onmyouton allow him to modify living beings if they are stationary. This means he can essentially preform genetic modification and create objects, weapons, and the like but cannot modify bodies or the like in battle at all.
Name of Technique: Onmyouton: Rasen engetsu(Ying-Yang Release: Swirling Crescent moon). Type of Jutsu: Ninjutsu. Rank: C-B. Range: 5-10 yards(15-30 feet). Nature Type: Onmyouton.
Description: By holding his blade vertically and then using his left hand to push the bottom of the hilt he forms a crescent of white and black chakra by doing this once to the left and then to the right. After which he can will it forwards or on the 2nd slash it will be sent at a target. It is a linear attack but when it hits it can cut through both chakra and physical rather easily so trying to block this is not a smart idea. It would be easier to dodge, disrupt, or overpower. This can also be used with his bare hands if need be.
Weakness: Limited accuracy as the further out of range the less likely it is to hit and/or stay together.
====================
Name of Technique: Onmyouton: Hen'i(Ying-Yang Release: Transmutation). Type of Jutsu: Ninjutsu. Rank: B-S. Range: 10-20 yards(30-60 feet.) Nature Type: Onmyouton.
Description: Zume is capable of using the material's to essentially create things, this goes hand and hand with Onmyouton: Chisou.
Weakness: Larger the formation and the more complex the more costly chakra wise.
====================
Name of Technique: Onmyouton: Chisou(Ying-Yang Release: Formation). Type of Jutsu: Ninjutsu. Rank: B-S. Range: 10-20 yards(30-60 feet.) Nature Type: Onmyouton.
Description: Using Ying-Yang chakra and most likely the Kaisekigan Zume can form objects but not living things with the chakra and give it form and purpose. This require's Onmyouton: Hen'i to be effective.
Weakness: Larger the formation and the more complex the more costly chakra wise.
====================
Name of Technique: Void. Type of Jutsu: Ninjutsu. Nature Type: Onmyouton.
Description: Void is jet black and essentially acts like water both to people and chakra that moves through it. However it does not have the effect that water has on fire or magma etc etc.
Weakness:
====================
Name of Technique: Void Area. Type of Jutsu: Ninjutsu. Rank: C-A. Range From him: 4 inches away to 5 yards[15 feet]. Size: Realistically anything from a small pebble to around the size of a van though its of course proportional with chakra cost and the like. Nature Type: Onmyouton.
Description: Erects a spherical area of void that slows things down and absorbs chakra attacks that attempt to move through it, including Zume's unless he finds a way around it. Though he can open smaller amounts of this he cannot open larger area's a lot as it becomes incredibly draining.
Weakness: The larger the area the more draining it becomes to create.
Zume's Research
Spoiler
A concept that seems simple, Zume has developed a technique that allows him to bond a set amount of mass and energy into a weapon of some sort and seal it then allowing it to take a variety of forms that are unlocked by an influx of chakra through the weapon and a short phrase. This is usually done by bonding the blade or blade's to the user's chakra by using Ying/Yang chakra. Once this is implied he can use some seals and his ying yang affinity, along with the person's own chakra affinities to give the blade or blades varying effects.
Zume has applies this to his blade, Ouritsu meian(Royal light and darkness).
Tetsukuzu, Siragare: Ningyoudzukai no shikkan
Spoiler
Name: Tetsukuzu, Siragare. Nickname/Alias: Ningyoudzukai no shikkan(Puppeteer of ailments). Gender: Male? Age: Unknown. Age Appearance: Unknown. Sexuality: Unknown(straight).
Former Village: Kumogakure. Birthplace: Outskirts of Konohagakure. Organization: Akatsuki.
Clan/Bloodline: Tetsukuzu/Kusare no eiju.
Rank: S+.
Chakra Nature: Lightning, Earth, and Water. (In order by strength)
General Appearance: He wears the robe of akatsuki with a modification of both pattern and a hood that shadows and completely covers his face. The robe instead has markings much like those of his body that zigzag and cross within the bounds of the cloud symbols which have been turned a sickened blackish green instead of their normal red.
Face: Whenever seen. If one were to however ask one of his clan members they would find that he was once a rather handsome man. Woe it be that the Kusare no eiju changed this. One should take into account that the markings of the Kusare no eiju have crept up his neck and are seen at the edges of his chin and jaw-line.
Spoiler
Arm/Skin texture: His entire body, including some on his face and head -which is the only place that is not entirely engulfed- has the texture seen here.
Spoiler
Personality: Siragare is a manipulation crazed psychopath with a unique mentality and some odd disposition. Unlike many psychopaths he has very little ego but has no morals at all. His mind is unstable but he is not incredibly prone to uncontrolled actions. His intelligence has not waned over the years of pain and suffering through his kekkei genkai but it has rather been opened to broader, stranger horizons. He is incredibly creative and in battle his one wish is to enjoy the battle and have his opponent enjoy it as much as possible.
He is known for his sick habit of actually keeping the chouraku ridden corpses of those whom he defeats in battle. These bodies he occasionally gives to any puppet user with lightning affinity as well as teaching them how to control them for they can be used as very useful puppets. His perception of his opponents enjoyment is incredibly skewed as he believes that others enjoy pain for he does himself. Due to the Kusare no eiju and the pain he has endured every moment of his life his mind and body has forced him into the mentality of a masochist in the form of physical pain is pleasant form him but nonetheless just as crippling.
He thinks of the others in the akatsuki as his fun little playmates and is one of the few known to randomly challenge one or the other in battle. This occurrence is common and no longer considered as reason due to his odd gratefulness to those of the akatsuki, especially their leader. It is very difficult, if not impossible, to anger Siragare as his mentality is just built in such a way as anger leads to movement which causes him pain. Though he does enjoy the pain he knows it only furthers the destruction of his body.
History:
Spoiler
The little that could be gleaned of his past is as follows. Upon birth he was found to possess the Kusare no eiju and as he rew in age the horrible cursed Kekkei genkai overtook his body bit by bit. He trained as best he could becoming a well known nin in konohagakure and the country of fire. His reputation spread but it came to Konoha's attention a rumor. They discovered his kekkei genkai and his clan and upon doing so exiled him from Konoha but did not make them criminals. Their sickening Kekkei genkai would not be tolerated.
His clan went into hiding and he was disowned because of what he had caused by his fame. He traveled for a good many years and eventually a messenger bird contacted him, it was from Kumogakure. It was requesting that he come to them for work and to live. He gladly obliged but after a good couple years he found his mind beginning to dissolve and they saw it too and eventually on a mission, attempted his assassination.
He and his team returned from the mission, in tact but the team had heavy wounds and he delivered them to the infirmary. Kumogakure didn't want the public or the general nin populace knowing what they'd tried to do so they acted as if nothing was off. Siragare took this as advantage and as his clan had in Konoha, he did in Kumogakure and then departed.
By the time Kumo had reason to attack him, as they found that his team members were infected with his Chouraku, their record keeping building was partially on fire and all records remaining of his existence, along with many other records, were turned to useless ash. He had fled and only a year after was recruited by Akatsuki.
Name of Kekkei Genkai: Kusare no eiju(Decaying of Longevity). Clan: Tetsukuzu. Description: The source of almost all the Tetsukuzu clan's power, their kekkei genkai -possessed almost solely by Siragare and few others - is incredibly dangerous to not only them but their allies as well as themselves in some cases. In the case of Siragare his entire body has been completely overtaken by the progress of the Kusare no eiju. However He has been able to gain control of the damage and his body has gained a resistance to...well, itself. The Kusare no eiju allows its inheritors the control of a kind of chakra that most ninja are not only incapable of forming without a rather long time but are simply not capable of utilizing fully. The Kusare no eiju allows its inheritors to control what is known as 'Chouraku(Decay)' or Decayed chakra. Anything augmented with Chouraku becomes immune to most of the normal elemental affinities and typically only specialized affinities are capable of doing it damage unless the normal affinities are above B rank in which case they can do damage.
Chouraku is unique in that in conscious/semi-conscious beings it only decays the chakra it comes into contact with, while in something like plants it does the same but strengthens its structure and partially allows the user to take control. In Siragare's case he has modified the Chouraku to allow him a certain level of human control after the requirements are met. Chouraku is incredibly painful to have within the system as it 1st decays energy and then decays muscle tissue, skin, and eventually even bones. If it is allowed to get further it crystallizes the majority of it.
The last notable thing about his Kekkei genkai is the fact that on the body of the inheritor it also causes issues, however in this case it has been utilized as both a weakness and an advantage and such often occurs. Not only has the decayed chakra's toxicity made Siragare completely immune to poisons and toxins it has also transformed his body into a natural weapon. Though Siragare's body is both its own defense and offense he is both seldom to use it and pained to do so. This is due to the fact that any kind of physical movement is agonizingly painful for him. When lightning and Chouraku are conducted through any part of his body it crystalizes but allows movement due to the lightning control of the nerve's. This allows his body, on command, to be resistant to many forms of physical damage. Despite the physical damage from outside sources being massively dampened, the physical movement actually damages muscles over extended use.
This means that essentially any of his limbs -if he chooses to actually fight physically which is rare- are able to expand and form shields and weapons from the crystallized Chouraku.. On the flip side, when its not crystallized the arm is a weakness and he can only keep it crystallized for a limited amount of time, see the jutsu list for specifics.
There is something to note about the Kusare no eiju, the 1st is that it can and likely will have unforeseen psychological effects on the inheritor and 2nd that -in Siragare's case- it emits carbon monoxide as a by product. This gas is colorless, has no smell, and is tasteless. It causes the human body to die slowly when inhaled. However with the nature of the Kusare no eiju taking hold it has other effects as well. These effects are as follows: The gas is infused with tiny amounts of Chouraku which, upon entering a human, begins to spread within the body. The carbon monoxide slowly spreads and kills the user at a slow and painless pace while hte Chouraku is incredibly painful and after around 5-20 posts the individual effected will come under the control of Siragare due to his control over the Chouraku.
Name of Technique: Kishokuwarui no kyoudou(Sickening of the Land). Type of Jutsu: Ninjutsu. Rank: C. Range: 2 yards(6 feet). Nature Type: Chouraku.
Description:
Doing several hand seals and then putting his hand onto any form of earth he channels in Chouraku and the ground within 3 yards of his body sickens to a blackish and then segments into large sharp fragments of earth which stab from the ground facing away from him in all directions. This is mostly to keep people away from him and has a low chakra cost. The Chouraku in the earth gives it an aura of dark sickliness that can infect those who touch it, however the infection rate is rather slow unless you continually tread upon the ground in question. after the jutsu is used.
Weakness: The chouraku fades 1 post unless maintained which causes a chakra drain.
====================
Name of Technique: Chouraku kagamu(Decay surround). Type of Jutsu: Ninjutsu. Rank: C. Range: 5 feet. Nature Type: Chouraku.
Description: Using his decay chakra he surrounds himself with a shroud-like aura of Chouraku and allows it to hang in the air around him for up to 4 minutes(posts). This means that anything that wants to attack him physically will have to go through the Chouraku to hit him and thus likely harm themselves by doing so. He can move while using this but if he does so it only lasts for 2 minutes(posts) and thus it is usually used so he can prepare other jutsu.
Weakness: It only lasts for a short amount of time and as with all Chouraku, is not immediately effective against those infected by it.
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Name of Technique: Gyokuei-kai(Crystal Shield) Type of Jutsu: Nintaijutsu. Rank: A. Range: N/A. Nature Type: Chouraku.
Description: A shield expands -in a split second- from his arm to block an attack. This shield is ovular in shape and goes from his elbow up to his wrist. From one side of the oval to the other is a length of around 3-4 feet approximately. This can take several hits from any rank of jutsu except for A and S. Against A rank jutsu it can only take around 8 hits and with S only 4. This is something that activates in a tiny amount of time and is thus used almost strictly for close-range defense.
Weakness: Can only activate when the Chouraku is crystallized.
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Name of Technique: Shobun keshoutou(Diseased crystal spires). Type of Jutsu: Ninjutsu. Rank: Range: However much the Chouraku spreads. Nature Type: Chouraku and Earth. (if need be it can be limited to Chouraku)
Description: After the use of Kishokuwarui no kyoudou he is able to further press his hands on the ground and spike the chouraku out of the ground where it then crystalizes by the stimulation of earth affinity. These spires stay in place and once crystalized cannot return to their pure chakra state unless melted. The crystals however are conductive and can technically form other crystals. If the crystals were to cut someone a small amount of chouraku would enter their system variable to how man cuts were made.
Weakness: Can only be used soon after the use of Kishokuwarui no kyoudou.
====================
Name of Technique: Jiboujiki no sentou(Self abandoning spire). Type of Jutsu: Ninjutsu. Rank: D-B. Range: 5 yard(15 feet) radius. Nature Type: Chouraku and Lightning.
Description: Pressing the hands onto the ground or using either Shobun keshoutou or Kishokuwarui no kyoudou he can specify particular crystals or form a single crystal spire that is as tall as 5 men stacked on top of one another making it around 25 feet tall. This particular spire has lightning and chouraku channeled inside of it and it is volatile unlike his normal spires. The spire can be detonated which causes a pulse of lightning within shattering it and sending its shards in all directions at varying high speeds. He can store chakra within.
Weakness: If a lightning hits it with a C rank lightning the crystal will shatter. If a fire user hits it with a B rank fireball it will super heat and then strangely...melt into a liquid form. Each spire takes about 5-15% of his chakra upon creation. The more chakra the further the shards will fly when detonated.
====================
Name of Technique: Akabishi chisou(Crystal geological formation). Type of Jutsu: Ninjutsu/Nintaijutsu/supplementary. Rank: D-B. Range: On body OR 7 yards(21 feet) radius. Nature Type: Chouraku and earth.
Description: Simply allows him to make formations of crystal within the mentioned radius as well as make the formations on his own body when crystallized.
Weakness: Limited by range.
====================
Name of Technique: Dashihoudi(Free flow of water). Type of Jutsu: Ninjutsu. Rank: C-B. Range: Nature Type: Water.
Description: Allows him to control flows of water that he can use to move around or attack to his will. Better if he has direct contact with the water.
Weakness: Normal water weaknesses.
====================
Name of Technique: Dashihoudi(Free flow of water). Type of Jutsu: Ninjutsu. Rank: C-B. Range: 15 yards(45 feet) radius. Nature Type: Water.
Description: Allows him to control flows of water that he can use to move around or attack to his will. Better if he has direct contact with the water.
Weakness: It is not precise shape manipulation at all and can only use generalized forms.
====================
Name of Technique: Jouhou no tashou(Signals of Transmigration). Type of Jutsu: Ninjutsu/Communication/Supplementary. Rank: A. Communication Range: 100 miles radius. Combat Range 20 yards(60 feet). Nature Type: Lightning/sound.
Description: In terms of communication use he is capable of translating his voice into electrical impulses which he can then send to an individual to use telepathy. The combat uses of this are as follows and they limit his ability to control people once his chouraku has set in. The range limits how far away he can control individuals that Akkan ekibyou has been successfully used on as he controls them through the use of this technique by sending invisible signals of electricity to their brain as well as the use of his chouraku, to control bodily movements.
The 2nd use is semi-visible and is seen as a ripple allowing him to transfer electrical energies from crystal to crystal, with the help of Chidori Nagashi.
Weakness: Limited by range and this technique is fairly weak. Its combat use requires adept focus while the communication does not.
====================
Name of Technique: Tokuisei(Singularity). Type of Jutsu: Ninjutsu. Rank: E-S. Range: 30 yards(90 feet). Nature Type: Lightning.
Description: Tokuisei is one of his most useful lightning affinity techniques as it can be incredibly weak but serve interesting effects or incredibly strong and destructive. The jutsu is simple, it allows him to send forth electricity in a single bolt with a small field of magnetic energies around it formed from him shooting it through earth as he fires. This technique allows him to shift the polarity of crystal fragments at its lowest ranks and at A-S he can move entire crystals. The bolt ranges from useless against people up to the ability (at S rank) to turn them into a carbonized corpse.
Weakness: At high levels this jutsu is incredibly chakra taxing.
Ametsuchi, Hanahisa: Taibeienshi
Spoiler
Name: Ametsuchi(Heaven and Earth), Hanahisa(Flower blown by the wind). Nickname/Alias: Taibeienshi(Frequencies' Patron). Gender: Female. Age: 23. Age Appearance: 23. Sexuality: Bisexual.
Village: Otogakure. Birthplace: Otogakure. Organization: Otogakure and the Ametsuchi clan.
Clan/Bloodline: Ametsuchi/Furihaba Ametsuchi.
Rank: Jounin/Right hand of the Otokage.
Chakra Nature: Wind, Fire, and Earth. (In order by strength)
In color: Also shows her weapons, gives a jist of facial expression, as well as her clothing.
Spoiler
No color: Another reference.
Spoiler
On the back of her right and left hands she has the following kanji tattooed. Together these kanji form one of her specialized seals known as Fukami kon'in(Depth of Matrimony), see her jutsu for its application.
Right hand: It means Depth.
Spoiler
Left hand: It means Matrimony.
Spoiler
Personality: Contrary to her name, yet not, Hanahisa's personality can sometimes be seen a an enigma of its own. She is flirtatious around those she enjoys the company of but can be very serious, even rigid, in battle. She loves to hang out with friends and comrades, especially the Otokage to which she is likely closest. She is a very outspoken individual and certainly is not shy to say what she means unless around strangers. She doesn't deal too well with new people and tends to close up and sometimes even become angered with such odd individuals.
Drastic change is not something she handles well, at least not in society, and she is still working on this aspect of herself. She supports the village and as much as she loves her clan she is far more in love with Otogakure and possibly its...leaders. Neither of the sex's are a true preference and she chooses to fool around in the beds of both when she so pleases. Unlike many of her clan she does not feel so pushed down by the elders training and wisedom and enjoys sharing knowledge with them, treating them much like friends rather than disconnected teachers as is often done.
In battle she is known to be fierce, deadly, calculating, and focused outright in the protection of her mistress, the Otokage, and her village. She is a perfect match in fighting style to the kage as she is capable of vibrating her body and chakra which allows genjutsu to be broken below the level of C rank. She however is not anywhere near immune to it and when effected it hits her hard and scrambles her thoughts making it difficult for her to recover. She prefers a mixture of nin and taijutsu techniques to allow for diversity and adaptability in combat.
History: Grown up in the Ametsuchi clan she has had it better than some of the inheritors as she flat out refused to be even anything remotely near the clan head when it was even remotely suggested to her. She is an example of a rebel whom has become a loved and cherished individual in the clan. She is largely considered to be a prodigy by the elders of the clan due to how quickly she took to the use of their Kekkei Tota, the Furihaba Ametsuchi. She has been training willingly since the age of 7 and hasn't stopped even to this day.
She however has had some trouble in her life with one of her best friends, and a slight crush, Kiron, dying on her 16th birthday. She still is touchy about the subject and because of it does not enjoy talking about her days as a genin or chuunin due to the high mention of Kiron. She met Merodi around the age of 10 and took to her very quickly. The two have known each other ever since and despite her connections with the kage it is not thought that she used their friendship to snag the 2nd in command position. She in fact did not and was simply picked at a young age to be the kage's 2nd due to her high level of skill and beneficial abilities.
She has been faithful to Merodi and the village through and through any crisis and will continue to do so with all her vigor.
Name of Weapon or Item: Keikyo no Amanohara(Conduit of the heavens).
Description: Keikyo no Amanohara is actually mostly hollow and despite its size is incredibly light. There are small holes on the flats of the blade and it is an incredible conductor of her jutsu. It is incredible for vibrational amplification and the use of chakra conducted through it also very prominent. This blade amplifies sound, fire, and to an extent, wind.
Appearance: The larger of the two blades seen in her main appearance picture, it has a wider surface and is longer than Fune no hahanaru.
====================
Name of Weapon or Item: Fune no hahanaru(Vessel of the Earth Mother).
Description: The Fune no hahanaru is a very useful weapon and despite the look of things is more sturdy than its counterpart. The blade is more compact than its counterpart and is actually heavier. The blade makes a hearty tone that does not travel all that far unless it is of course amplified. The blade is very useful for heavier but more streamlined kenjutsu attacks and is the one used in melee combat primarily. This blade is better at conducting pure earth chakra as well as the lower toned sounds.
Appearance: The thinner of the two blades it is shorter and has far less thickness too it. Unlike its larger counterpart, the Fune no hahanaru has its own sheath which has a background of earthy brown with leaves of the sakura tree painted on to its form.
=========================================
Kekkei Tota:
Spoiler
Name of Kekkei Tota: Furihaba Ametsuchi(Vibration of Heaven and earth). Clan: Ametsuchi clan. Description: The Kekkei Tota of the Ametsuchi clan is simple but certainly not to be trifled with. It is essentially the ability to control, channel, form, distort, and generally manipulate and use the power of vibrations in a massive variety of forms. The Furihaba Ametsuchi is adept in the use of sending pressure and vibratory waves into area's and then causing effects. Most of its abilities are within the techniques that is allows. Additionally its control of vibration allows it to create sound and heat. Sound is a generalized ability that they can use and is probably the easiest and most basic in their respects, it is considered the 1st level. The next 2nd level is less complicated to use and it is the control of heat. This is achieved by vibrating an objects molecules either faster or slower and thus chilling it or heating it respectively. The 3rd level of this jutsu is to vibrate something and allow it to easier cut through objects by doing so or cut the air to move faster. The 4th level of advancement in the kekkei tota is the vibration of the whole body in varying ways. The 5th and final form of this kekkei tota is the application of the former abilities as well as the use of dust release.
Though there are no truly really outstanding weaknesses in the overall of this kekkei tota, there are some things to note. The 1st is that each level of control is more and more draining to chakra reserves. The 2nd thing to note would be that mastery of this kekkei tota, even with assistance from the elders in the clan and experts can take from months to years depending on the talent of the inheritor. IN THE CASE OF HER LEARNING RATE IS RATHER QUICK BUT SHE HAS ONLY REACHED THE 4TH LEVEL OF ENHANCEMENT. It will take her a long while more to use the next forms and each time the time gap gets larger between learning curbs so it could take him weeks or months to achieve the 4th level let alone the 5th which is by far the most difficult to achieve and utilize. There are some limitations to this kekkei tota and they would primarily be that the inheritors can only make things vibrate through sending them through either some kind of chakra medium or by contact. This means that either a seal or some form of their chakra must be used for them to effect anything with their vibratory abilities. Other chakra entering the objects or things being vibrated disrupts the effects unless they are at the final level of mastery in which case channeling a normal amount of chakra into the thing will not be enough to stop their concentration and sheer ability to vibrate things.
=========================================
Jutsu:
Fuuinjutsu
Spoiler
Name of Technique: Fuinjou(Seal lock). Type of Jutsu: Fuuinjutsu. Rank: C-A. Range: 10 yards(30 feet). Nature Type: N/A.
Description: A very simple but rather obvious seal at its lowest rank. This seal doesn't really effect any one else's chakra other then the users, in this case Hana. With this Hanahisa is able to send a specified, and rather small amount, of chakra in the form of a small sphere which can travel a certain distance where it would then be unable to move from that place. The sphere isn't effected by gravity and would simply stay at said place. If the seal was unlocked the chakra would form a path back to the user, traveling towards them.
Weakness: Jutsu can be instituted with the chakra in the pathway however the chakra is bare and could be easily absorbed, disrupted, or manipulated especially at its lowest rank.
====================
Name of Technique: Chifuin(Earth sealing). Type of Jutsu: Fuuinjutsu. Rank: D. Range: 10 yards(30 feet). Nature Type: Fuuinjutsu.
Description: By placing any part of her body including her feet, on the ground she can send chakra through the ground and form a seal at a specified point beneath it. This jutsu takes a very small amount of chakra. Once the seal beneath the ground is formed varying things can be overlayed on it to make it useful. The seal can be beneath or on the surface of any earth within a 10 yard radius of her.
Weakness: Has no damage and is purely for the use of any seals.
====================
Name of Technique: Fukami kon'in(Depth of Matrimony). Type of Jutsu: Fuuinjutsu. Rank: A-S. Range: Effective within 30 yards(90 feet) of Merodi. Nature type: Fuuinjutsu.
Description: A jutsu not written in the books this was actually crafted and put into use by Merodi and Hanahisa themselves created between the two. It is not common knowledge, nor is it on the records, that Merodi and Hanahisa are bonded by such a jutsu.
This jutsu is very simple, it allows the individuals -with its tattoo's inscribed o their bodies- to pool their chakra and freely use each others if need be. The jutsu is semi-passive meaning that normally it can be accessed till one or the other is down to half of their chakra after which point the technique locks off unless both of them do a set of 10 hand seals which releases this precaution and allows further chakra pooling till both or one has only enough left to remain alive.
Weakness: If the two are not good at regulation they can easily hurt each other. This means that damaging/absorbing the chakra reserves of either individual will effect both. The jutsu allows a slight pooling of senses meaning that both of the individual's 6th sense and intuition is amplified and pooled between the two which can actually end up as a pain transfer if they aren't careful.
====================
Name of Technique: Fuin Kakari(Seal linking). Type of Jutsu: Fuuinjutsu. Rank: C. Range: N/A. Nature Type: N/A.
Description: Used in most barrier techniques this allows her to link one seal to another and even transmit over laid seals from one seal to another. Additionally she can create an area-of-effect by linking 2 or more seals. This can also be used to link 2 seals with chakra within and thus make a path for things -like his vibrations- to travel through.
Weakness: These seals are visible unless Chikyu kaba is used. Even when Chikyu kaba is used these typically need more concentration than a normal seal.
====================
Normal Ninjutsu
Spoiler
Name of Technique: Chikyu kaba(Earth Cover). Type of Jutsu: Ninjutsu. Rank: D. Range: 10 yards(30 feet). Nature Type: Earth.
Description: A small amount of the ground will cover over something to hide/protect it from harm. Hana often uses this to actually shield his seals from the view of his enemies. This allows the spots where his seals are to be loosely covered with earth and be unseen. This jutsu is used by simple chakra affinity control and she can use it with any contact to the ground near where she wants it to move.
Weakness: The range and its otherwise fairly useless in battle.
====================
Name of Technique: Gaikan kaze(Facade wind). Type of Jutsu: Ninjutsu. Rank: C Range: 5 yards(15 feet). Nature Type: Wind.
Description: Forming a weak ineffective gust of wind that is sent at something it moves past only for it to reverse once it gets 1.5 feet behind its target at which point it amplifies by utilizing the chakra within and blasts back en force. It doesn't do cutting damage of any kind but tends to off balance whatever or whomever is hit.
Weakness: It can only knock over and throw off balance. Requires hand seals.
====================
Name of Technique: Kaze: Kiatsu hitoawa(Wind: Pressure shock). Type of Jutsu: Ninjutsu. Rank: C. Range: Contact-15 yards(45 feet). Nature Type: Wind.
Description: Swirling wind near her hands or feet she can form a condensed area that she then vibrates and sends forwards through a hit or the spreading of her fingers in a sudden movement. Though rather useless by itself the jutsu can be amplified and if used continuously at high speed she can create a barrage of point-blank wind shock waves or long range hits that don't do much damage but are strong enough to throw off balance respectively.
Weakness: By themselves they do very little damage.
====================
Name of Technique: Hitodama Arashi(Fiery Storm). Type of Jutsu: Ninjutsu. Rank: C-B. Range: 20 yards(60 feet). Nature Type: Fire.
Description: Ejecting or channeling fire from her body or blade she vibrates molecules and swirls them about forming a swirling vortex of flames. The vortex is not meant to effect the user but she is still mastering it so she doesn't like using it around her body other then from her blade because she would hate to burn herself and leave scars. This attack can be fired off to form a cone-like vortex of flames at something though it is often only used in one direction it could -with the next level of mastery in her kekkei tota- be changed in direction. Once this technique goes beyond 30 yards it begins to decrees in strength as she loses control of the heating and movement. At C rank this is chakra taxing to use and takes quite a bit of focus.
Weakness: Only average control so use at longer range is better than close. Cannot be used at close range due to probability of it hitting her.
====================
Nintaijutsu
Spoiler
Name of Technique: Kaze-ken tsukimono(Wind-Blade Appendage). Type of Jutsu: Ninjutsu. Rank: D-C. Range: Contact-5 yards(15 feet). Nature Type: Wind.
Description: Using the chakra surrounding her body issued by her Chakra enhanced strength she is capable of transmuting it partially into blades of wind when attacking so as to cause cutting and possibly blunt damage. These attacks can be thrown off of the body if need be.
Weakness: Requires focus.
====================
Yurejutsu (Vibration Technique)
Spoiler
Name of Technique: Furihaba Yureru(Vibration Sway). Type of Jutsu: Yurejutsu/KT ability. Rank: B. Range: Contact-15 yards(45 feet). Nature Type: See Kekkei Tota.
Description: This technique is essentially used much the same as pressure shock however it can work in earth, air, or through direct contact on a person. If used in direct contact it disrupts chakra flow for 2 posts. If used through wind it disrupts its general flow and sends a shock-wave which can disrupt jutsu traveling through the air. If used through earth it causes small tremors. This jutsu, when used through the ground or air is moderately taxing proportionally to the amount of chakra put into it. When used in direct contact it is also proportional but is typically less straining.
Weakness: Other chakra within the effected things weakens the effects of the jutsu.
====================
Name of Technique: Shindoudo(Oscillation-temperature). Type of Jutsu: Yurejutsu. Rank: C. Range: Through a seal or direct-indirect contact. Nature Type: Vibration.
Description: Shindoudo allows them to effect objects or individuals by direct-indirect contact or through the placement of a seal. Once in effective contact they are capable of Vibrating the atoms of what they choose to effect and can either slow or accelerate the vibrations to heat up or cool down that which is effected.
Weakness: Only effective through contact.
====================
Name of Technique: Kappuku yuri - Datto(Bodily vibration - With lightning speed). Type of Jutsu: Yurejutsu. Rank: C. Range: N/A. Nature Type: N/A.
Description: Despite its name this jutsu does not use lightning but rather vibrates the muscles of the user's body and amplifies the pathways of their body to charge it further with chakra and strength. it relaxes the muscles and allows adept control so that they can suddenly tighten and move at high speeds with minimal strain.
Weakness: Can only be used for a duration of 4 posts with 1-2 post cool down.
====================
Name of Technique: Funka no gensei(Eruption of present strength). Type of Jutsu: Yurejutsu. Rank: B. Range: Contact-2 yards(6 feet). Nature Type: N/A.
Description: By Vibrating the chakra in their forearms/hands or in their feet and lower legs they are capable of gathering chakra much like chakra enhanced strength and then hit forwards causing a shock-wave that sends back any within a 2 yard line infront of the fist. If hit directly by such a technique it typically causes some measure of internal damage.
Weakness: Though powerful it can only be used twice every 3 posts.
====================
Name of Technique: Butsukaru Ametsuchi(Collide with the heaven and earth). Type of Jutsu: Yurejutsu/Kenjutsu/supplementary. Rank: C-A. Range: 2 yards(6 feet). Nature Type: N/A.
Description: Used to move into other techniques and with either of her blades Butusukuru Ametsuchi is one of the clan's signature techniques. Drawing Fune no hahaharu, her smaller blade, she wreaths it with wind chakra and channels her own chakra through it. She then uses Fushidara chiri and enters dust into the area around the blade. She vibrates the dust, wind and the metal of the blade through her chakra within it.
When her blade hits something or is slashed it will send off a high vibrational field filled with wind and the Fushidara chiri. The attack can be powerful to varying levels. When she slashes something directly the blade form an aura of dust in front of its form which makes an incredibly thing extended blade which will do minimal damage. When the blade actually hits it can easily sheer through most everything but strong metals which still will only give less than average resistance.
Weakness: The technique requires intense focus and can only be held for up to 5 posts with a 3 post cool down.
====================
Name of Technique: Enchou fuuichi(Extension of dissonance). Type of Jutsu: Yurejutsu. Rank: C. Range: 7 yards(21 feet). Nature Type: Earth and wind.
Description: After the long range application of Butsukaru Ametsuchi is sent off the blade she would slash a 2nd time sending another shock-wave of vibration out of her blade. This vibration spurs on the 1st one and riles up the vibrations within the 1st attack allowing heat to be generated loosely and chaotic wind pressures to be released upon the attack hitting something. Getting hit or even blocking is highly disorienting while dodging can lead to the premature detonation if the jutsu is over a seal or within the area of a seal linking effect. The premature detonation of this jutsu would likely form a small vortex of wind.
Weakness: 1 post cool down time. Additionally sending wind, fire, or hitting it with any element other than earth typically nullifies the effects. Wind has the least of effects and tends to get caught up in the storm while fire weakens the range that the attack can go while augmenting the Fushidara chiri with flames.
====================
Name of Technique: Aasumuuba(Earth Mover). Type of Jutsu: Yurejutsu. Rank: A. Range: 10 yards(30 feet). Nature Type: Earth/KT ability.
Description: Stabbing Fune no hahanaru into the ground she channels her chakra within and using her earth affinity and the power of her KT she sends vibrations into the ground over the designated radius. If she has a seal lock and seal link active she can channel it in a particular direction.
This justu effectively causes ground shifting tremors within the radius of its effects. When used in one direction it causes the ground to uproot itself, so to speak, and the tremors are further focused. While this jutsu is active Fune no hahanaru must be kept within the ground and depending on the amount of chakra allotted to it it can last a certain amount of time.
Weakness: It can only last from 2-4 posts time with a cooldown time of 3-6 posts. It is chakra taxing to use.
====================
Name of Technique: Aasumuuba - Aasurain(Earth Mover - Earth line). Type of Jutsu: Yurejutsu. Rank: A. Range: 15 yards(45 feet) in one direction only. Nature Type: N/A.
Description: With similar effects to Aasumuuba this technique is executed by Hanahisa slamming the blade down onto the ground in a slash which conducts vibrations into the ground. These vibrations cause an upheaval of earth in one direction causing the ground to break into parts, tremor, and boulders to fly upwards as it moves forwards.
Weakness: It has a 2 post cool down as well as it being linear.
====================
Name of Technique: Yuri chuujiku(Vibration Axis). Type of Jutsu: Yurejutsu. Rank: S. Range: 15 yards(45 feet) Nature Type: N/A.
Description: By vibrating energy within the Keikyo no Amanohara she causes a strong resonation and then blasts it outwards on a plane to effectively form wall of vibrational pressure. This wall can be sent in any direction. The truly devastating effects of this attack are paramount as if sent on a verticle plane the vibrations will rip apart the earth they go through and cause massive pressure changes in the air making it an immensely destructive technique. One of the truely frightening abilities of its power is that Hanahisa can change is axis to any angle as long as the wall is over one of her seals in its travels.
Weakness: Incredibly chakra taxing up till it taking around 10-30% of her chakra. She cannot use these in any area of Otogakure lest it damage the buildings and the like or hurt innocent bystanders. Additionally the technique requires at least 3 posts to charge to full strength and has a 5 post cool down.
====================
Name of Technique: Efuemu fumi(Frequency modulation wave). Type of Jutsu: Yurejutsu. Rank: D-S. Range: 10 yards(30 feet). Nature Type: N/A.
Description: Efuemu fumi is one of her variable but potentially very dangerous techniques. By vibrating sound within the Keikyo no Amanohara she can then send off in a slash or stab of sound. The effects are seen below:
D rank: If an individual is hit it will not push them back but will slightly disorient them for several seconds. If it hits an object it will move depending on its size and weight. At this level it can only slightly shift the movement of a blade.
C rank: At this rank it can make a person stumble and send an object of moderate size backwards. It can send a blade or other like-wise weapon flying if the user cannot keep their grip.
B rank: At this rank the jutsu becomes damaging to any individual it hits as it can vibrate the internal organs due to it passing through the body instead of being stopped by it. This vibration does not do a lot of damage but they may cough up a bit of blood and it is likely that they will be stunned for around 10-30 seconds depending on the circumstances. It can disarm most people and send the average boulder 5 yards(15 feet) in one direction.
A rank: At this rank it becomes deadly as if it hits a person they will certainly be sent flying as well as them becoming unable to focus their chakra because of the internal vibrations which will cause the individual to cough up blood. This will make the individual shaky for 2 posts afterwords and their inability to focus chakra lasts 1 post. When hitting an object there is no question of it being sent flying and even an average boulder will fly/slide around 5-10 yards(15-30 feet).
S rank: At this stage she considers this technique likely her single most powerful technique. Any object hit by the wave of frequencies will literally be torn apart, dispersed, or in the case of earth turned into dust. It causes immense air pressure change giving it an augmentation of wind upon hitting. It can move things up to 20 yards(60 feet) if they can withstand its sheer force. Hitting something like part of a building will tear apart nearly anything in its path leaving a gaping hole and a line of dust and destroyed objects.
Hitting a person is surely fatal as it can burst organs due to the massive amount of vibrational force. If it does not kill someone it will almost surely knock them unconscious and rattle their brain possibly causing a concussion or a coma. It can be dodged but it is fast due to it being sound in the 1st place. Erecting walls can defend against it and using blasts of wind can weaken it but will not completely dampen its effects.
Weakness: A linear technique with a chakra cost of 2-50%. D rank has no cool down; C rank has a 1 post cool down; B rank has a 2 post cool down; A rank has a 4 post cool down; S rank has a 6 post cool down and can only be used 1-2 times in battle but usually only once since otherwise it will drain more chakra than she has. The strongest form of it at S rank is such that she has to brace herself or have Merodi hold her in place lest the attack send her flying backwards from the sheer shock of it being sent off.
====================
Name of Technique: Zoufukuki(Amplifier). Type of Jutsu: Yurejutsu. Rank: D-C. Range: 10 yards(30 feet). Nature Type: N/A,
Description: By slashing with Keikyo no Amanohara she can send a wave of sound frequencies that amplify other vibrational attacks including fire, possibly wind, sometimes earth, and surely sound. It can also be used to stun or disrupt enemy attacks.
Weakness: It is fairly weak and can only amplify an attack by around 5-10%. It can only disrupt attacks that are from E-C rank with it slightly weakening attacks above C rank.
====================
Name of Technique: Hindo Irekawari(Frequency shifting). Type of Jutsu: Yurejutsu/Pseudo-genjutsu. Rank: C-B. Range: 10 yards(30 feet). Nature Type: N/A.
Description: She is able to use Keikyo no Amanohara and/or Fune no Hahanaru to create different frequencies of sound which allows her to mimic or cause different physical effects. This is a basic sound manipulation ability and is one of her only jutsu that even vaguely acts like genjutsu.
Weakness: Not very strong, not long range at all.
Last edited by yoshua171; 04-07-2012 at 02:24 PM.
Credit goes to Lillian Thorne.
Originally Posted by Mikael
If anyone wants more information on QpQ, consult Yoshua-- because he has 2 of them and he just loves making me squirm by not using them. -.-; lol
Originally Posted by Skype
[13:51:41] Fieryfly: ...wtf why are Yosh characters so hard to define.
Originally Posted by Skype
[2/11/13 10:28:20 PM] instantpun: brb, I have to go talk to two dragons about a fox hiding under the sheets.
[2/11/13 10:28:45 PM] Hero-Taka: .......................Sex?
[2/11/13 10:36:56 PM] instantpun: In what fucked up world does a ferret talking to two dragons about a fox who won't get out of bed constitute "sex"?
[2/11/13 10:37:02 PM] instantpun: You, sir, are a pervert.
Originally Posted by Captain Jenno
"Crazy Japs? Way to figure out my awfully specific and somewhat self conflicting fetish!"
... why do I keep making you people?
Originally Posted by Skype
[8:59:20 PM] Ashe: Yosh x the world
Originally Posted by instantpun125
The transdimensional, magical, chocolatey goodness, school bus devices being destroyed probably precludes any get-the-fuck-out-of-dodge travel arrangements you might have been looking forward too. xD
You could always be sneaky and haphazardly jump through a closing garganta. Except... when you get shat out on the other side, don't be too daunted by the task of fending off every hollow and his brother, cousin, aunt twice-removed on its mother's side, and vast menagerie of distant relatives who never show up at family reunions. Traversing the infinite deserts to get where you need to go (good luck asking for directions!) after taking a mop and bucket to what's likely to be legions of starving hollows that would sooner chow down on their next of kin than fast for all of two seconds probably seems like I jolly drive down the candy-encrusted yellow brick road, if that's your sort of gig.
But you're young. You got gumption. You can take 'em. No problem!
Go seize the role of plucky shounen hero!
Maybe add in a few random action scenes, manly poses, and speed lines to make it legit~
Edit; Would've been funnier, if I had churned this out sooner.
This is a continuation of Bleach: Lament of Power, but people are always welcome, it is an A.U. Bleach Rp, all original characters. {Alternate Universe}
The basic premise is the following. The naruto world has been altered heavily by a mysterious force known as Qui Languidis. Konoha has been conquered, along with the Land of Fire and Sunagakure is in a deadlock with Qui Languidis. Their goal is to reclaim an ancient relic that is supposedly the origin of the Rikkudo sennin's power and knowledge. Thus the world has been thrust into a war and those who once inhabited Konoha now reside in Iwagakure, Kumogakure, and a lesser known --but just as important-- Hyougakure. Join us to see whom will claim to the world is more valid.
I apologize I meant to remove Chouraku as technically its not a chakra nature. Edited. I hope you looked over the entire character before just saying things. It is balanced.
Credit goes to Lillian Thorne.
Originally Posted by Mikael
If anyone wants more information on QpQ, consult Yoshua-- because he has 2 of them and he just loves making me squirm by not using them. -.-; lol
Originally Posted by Skype
[13:51:41] Fieryfly: ...wtf why are Yosh characters so hard to define.
Originally Posted by Skype
[2/11/13 10:28:20 PM] instantpun: brb, I have to go talk to two dragons about a fox hiding under the sheets.
[2/11/13 10:28:45 PM] Hero-Taka: .......................Sex?
[2/11/13 10:36:56 PM] instantpun: In what fucked up world does a ferret talking to two dragons about a fox who won't get out of bed constitute "sex"?
[2/11/13 10:37:02 PM] instantpun: You, sir, are a pervert.
Originally Posted by Captain Jenno
"Crazy Japs? Way to figure out my awfully specific and somewhat self conflicting fetish!"
... why do I keep making you people?
Originally Posted by Skype
[8:59:20 PM] Ashe: Yosh x the world
Originally Posted by instantpun125
The transdimensional, magical, chocolatey goodness, school bus devices being destroyed probably precludes any get-the-fuck-out-of-dodge travel arrangements you might have been looking forward too. xD
You could always be sneaky and haphazardly jump through a closing garganta. Except... when you get shat out on the other side, don't be too daunted by the task of fending off every hollow and his brother, cousin, aunt twice-removed on its mother's side, and vast menagerie of distant relatives who never show up at family reunions. Traversing the infinite deserts to get where you need to go (good luck asking for directions!) after taking a mop and bucket to what's likely to be legions of starving hollows that would sooner chow down on their next of kin than fast for all of two seconds probably seems like I jolly drive down the candy-encrusted yellow brick road, if that's your sort of gig.
But you're young. You got gumption. You can take 'em. No problem!
Go seize the role of plucky shounen hero!
Maybe add in a few random action scenes, manly poses, and speed lines to make it legit~
Edit; Would've been funnier, if I had churned this out sooner.
This is a continuation of Bleach: Lament of Power, but people are always welcome, it is an A.U. Bleach Rp, all original characters. {Alternate Universe}
The basic premise is the following. The naruto world has been altered heavily by a mysterious force known as Qui Languidis. Konoha has been conquered, along with the Land of Fire and Sunagakure is in a deadlock with Qui Languidis. Their goal is to reclaim an ancient relic that is supposedly the origin of the Rikkudo sennin's power and knowledge. Thus the world has been thrust into a war and those who once inhabited Konoha now reside in Iwagakure, Kumogakure, and a lesser known --but just as important-- Hyougakure. Join us to see whom will claim to the world is more valid.