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Thread: Ubermensch's junction of characters

  1. #1

    Ubermensch's junction of characters

    Name: Ryan Lester

    Age: 18

    Looks: His physique is tiger-like, yet his facial features aren't very bestial. His eyes are noted to glow green when exposed to light. Ryan's hair is short and rather dark. The fair-skinned and hardy youth

    Background: The Scottish youth moved to the United States to seek education at the University of California, Los Angeles. The rougher parts of LA did not phase him, as he was known to be violent like most Scots. He has engaged in violent crime and brawls before. Moving to America though, he wanted a new start. He gave his farewell to arms by storing his "last resort" sawn-off shotgun in his house.

    Profession: Ryan is a student in UCLA. His major is in medicine, so he can "undo" the violence he caused.

    In a nutshell, a violent Scottish youth criminal who wants to reform into a doctor. That means he can be a combat medic.

    FROM: Survival Apocalypse
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    Name: Johann Fuchs

    Age: 20

    Gender: Male

    Description: He appears to be human from a distance, but is a sapient zombie. He isn't as decayed plus he has human traits, being midway between human and zombie.

    Short Bio: Due to luck, this German youth has not mutated thanks to his genetic structure. He had some resistance to the virus as evident by his form. He kept his sapience and is very articulate and intelligent. He was known to be a delinquent though, but has matured since the transformation. Johann exploited this by being able to empathize with the zombies and communicate with them. The questions that will drive Johann would be on the meaning of what makes a person a person and the nature and cruelty of the human race.

    FROM: The Savior Cure

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    Name: Marchael Wilson
    Age: 18
    Gender: Male
    Rank: Omega
    Appearance:


    Bio: Marchael before the war was not a run of the mill civilian. He was essentially trying to train himself to be a guerrilla. After the war, this gave him more liberties to attain his goals of study. Though he was trying to be under the table when the law was in place, he felt freer after the war. Thinking he can put his abilities to good use, he also kept some memories before the war in a package. He swore to protect the package with his life. He decided to place his belongings in a large duffle bag, openly brandishing his weapons from time to time.

    Weapons:

    For close range, his trusty combat knife which doubles as a bayonet.

    The Avtomat Kalashnikov Model 1947 for mid range. He posesses three magazines; ninety rounds overall.

    For Long Range, he has the PSE TAC-15 crossbow with twenty bolts. He also uses this to hunt and recycles the bolts when he can.

    OTHER: He is very stoic, but he hides his soft spot. To him, the world will not give him solace and mercy. The reason why he is so loaded is because of his loner nature. Fortunately, his bag is big enough to carry his stuff.

    FROM: After the War RP

    AUTHOR NOTE: Many of my characters are part of my plan to typecast myself. I will typecast myself as either a Nietzschean style character, a superhuman, or a half-human hybrid.
    Last edited by Ubermensch; 05-11-2012 at 11:59 PM.
    I am beyond the definitions of Good and Evil.

    My junction of characters is right here.

  2. #2
    My most recent character from "Don't Eat the Red Snow."

    NDC or DC: NDC

    PVP or NPVP: NPVP

    Name: Vlad Tokarev

    Aliases/Nicknames: The Bear

    Age: 24

    Gender: Male

    Appearance:


    Personality: To put it in short terms, callous and brutal. He does not care who's who, but nobody bars his way. However, he stays clear to the job and is only in it for the money. However, he now does what he can to survive. Because of the apocalypse interrupting his work and killing his bosses, it was no longer about money. It was all about his own hide. He does not care about other survivors, for he, like most Russians, suffered enough already.

    Armor: Vlad's trench coat is resistant to knives and melee weapons. He also wears a helmet to protect his head. Zombies, he presumed, were only able to use melee. The helmet is enough to protect from common rounds such as 9mm Parabellum or if he is lucky enough, 7.62x39mm. However, there is only so much damage the helmet can take, meaning Vlad needs to be especially careful around humans. The helmet itself is made from Kevlar.

    Gasmask: Improvised gas mask for tear gas and other related agents. Back in his time, he learned how to make an improvised gas mask to counter the likes of US police and FSB agents. It could theoretically be resistant to nerve agents, but even Vlad does not want to take his chances. The components of his gas mask are a pair of bandannas soaked in vinegar and lemon juice, smashed up charcoal as part of the filter, a scuba diving mask, zip ties and staples to hold the stuff together, a cloth hood, and sliced metal cans. Though it is done in a haphazard manner, the makeshift gas mask proved enough for Vlad when police brought out tear gas. Fortunately, he can wear his helmet on the gas mask. It just requires Vlad to take off his helmet first, equip the gas mask second, and put the helmet on last. However, this will cost him in comfort.

    Weapons: Makarov Pistol and Balisong--Filipino butterfly knife. The Makarov was always with him. As for the knife, he bought it from the black market. Anyhows, these weapons served the enforcer well. He would also pick up anything else he can find, scavenging for ammunition and weapons in order to be thrifty on his own weapons. The Balisong was chosen as a weapon of fear, concealability, and skill, while the Makarov was chosen as simple, rugged, easily concealable, and can kill in a pinch.

    Paraphernalia: Four 8 round magazines in 9x18 Makarov, including the active magazine. Items to make his day durable would be a few energy bars and 8 oz bottles of water. This is all stored in his trench coat.

    Skills: Brutality and thuggery are his fortes. Intimidation and violence are two examples. Thanks to his strength, he can be counted on for hard labor. For this, he can be the go-to guy for sheer brute force and as an enforcer. As for hard labor, he can help build stuff and shoulder some of the burden.

    Weaknesses: This Russian with "anger issues" is not exactly suited to tasks opposite of his fortes. A glaring example of this is trying to persuade the opposite side. Because he is known to have a short temper, he lacks the patience to do tasks that require outright precision. Sneaking may be an issue due to his size, meaning he'd be better as the distraction than as a rogue.

    Family/Acquaintances: None that he cares about, save for an older sister of his. Vlad dares not to return, as they might become hostile to him. His new concerns are a big factor, such as infection. Still, he decided to move on and stay strong like Mother Russia. Likewise with his former romance below, he would be rather surprised to see them unharmed by the zombies.

    Romances: According to Vlad, he used to be sweet on a girl he was infatuated with. Helga Dragovicha was her name. But not that it matters to him anymore. Vlad decided to move on as well. Presuming every other Russian suffered like him, the Bear callously disregarded the former romance.

    Biography/History: This Russian is a by-product of the Russian Federation. Being a son of ex-Soviets, he has decided that working with the Russian Mafiya, which hosted ex-Soviets, would be most profitable. Prison was expected, but thanks to corrupt wardens and officers, Vlad was able to get a slap on the wrist for beating a man up in a drunken brawl.. He was also a Mafiya enforcer even when he was reassigned to the United States. Unsurprisingly, his reassignment was after the assault he committed. When the apocalypse occurred, it's became all or nothing. Now this rough and tumble brute has to be careful during this time.

    Theme Song: http://www.youtube.com/watch?v=CvO-RKMd1ZQ

    Other Information: Vodka is Vlad's favorite drink. He also has desires to hunt bears. Lastly, Vlad is also opinionated about politics.
    I am beyond the definitions of Good and Evil.

    My junction of characters is right here.

  3. #3
    FROM: Our Last Hope

    Name: Jane LaChance

    Age: 25

    Gender: Female

    Appearance:


    NOTE: Without the injuries

    Nationality: American

    Rank: Petty Officer

    Personality: She is known to be perfectionist and to be tough on the new recruits. Ms. LaChance actually wants the best of the best rather than run of the mill soldiers. Her personal maxim is: "I don't settle for great. I settle for exceptional."

    Bio: She was a military brat as her parents both were in the Army and the Navy. Jane LaChance took after her father, who was a distinguished serviceman. Needless to say, apples never fall far from the tree.

    History: She enlisted at age 18 and steadily worked her way to Petty Officer. She was a run of the mill NAVY servicewoman at the time.

    Role in team: Close quarters combat is her preference.

    Armour: Class IIIA Kevlar Vest for the outer core of the armor, Titanium helmet to link with gas-mask and filter system. A solid choice but doesn't specialize.

    Sidearm: A pistol that resembles a SIG SAUER P229 which is chambered in .357 SIG.


    AUTHOR'S NOTE: My first female character.
    Last edited by Ubermensch; 10-09-2012 at 10:07 PM.
    I am beyond the definitions of Good and Evil.

    My junction of characters is right here.

  4. #4
    FROM: Things that Bump in the Dark



    NOTE: Somewhat based on Victor of Aveyron

    - - - Updated - - -

    Last edited by Ubermensch; 10-23-2012 at 10:44 AM.
    I am beyond the definitions of Good and Evil.

    My junction of characters is right here.

  5. #5
    FROM: Libertas Annulorum- A Homefront Inspired Roleplay

    Name: Jorge "George" de la Vega
    Nickname: Stinger
    Gender: Male
    Age: 23
    Birthday: November 7th
    Previous Occupation: Contract Killer
    Family: None that he'd mention
    Firearms: TEC-9 Pistol for sidearm, but uses also a scavenged select fire AKM
    Specialty: Medium to close range combat.
    Appearance: Hispanic, moderate height and weight, he seems to be a run of the mill Latino male.
    Hometown: South Central LA
    Biography: The cold-hearted hitman was born and raised in the streets of South Central. The gang life and the brutality shaped him to the point that he became a hitman for the gangs that live there. He had many brushes with death, narrowly avoiding his own death in the streets. Though he wasn't rich, he didn't starve either. Fortunately, murder was never a cheap business in the underground world.
    Personality: Though calculating and cold before the invasion, he decided to become even more dead serious. He even saw the invasion as an opportunity to turn his life around. The old saying of enemy of the enemy is the friend applied in his reasoning. Perhaps his actions would save him from the chopping block.
    Other: N/A
    I am beyond the definitions of Good and Evil.

    My junction of characters is right here.

  6. #6
    FROM: Things that Bump in the Dark V.2

    NAME: Garrett Frey
    LVL: 0

    HP: 50/50
    SP: 0/25
    MP: 0/0

    BIO:
    Garrett made a living off thievery during his academic years. Though he was studying under an accredited and highly prestigious program, he always found larceny to have much more thrill than just studying. Garret had natural dexterity that helped him in his illegal pursuits. His guile did get him places, but he should have regarded the supernatural. Being rational to the core, he made the mistake of attempting to pickpocket one of the Fae, which the Fae did blend in with humanity. He was temporarily blinded by a "flashbang of some sort" from the Fae. However, due to his physique, he was knocked out for longer than normal by the flash attack. Garret fortunately was more like glass than paper. He was able to recover after the flash.

    This event afterwards made him confused, as he was starting to question the event and who could be more formidable. Garrett decided to remember his skill in archery, coming from the facts that he did partake in archery during his time in the university. He also realized that he should not be a slouch in combat.

    APPEARANCE:



    SCARS:

    PSYCHOSIS:


    SKILLS:

    Archery: Rank B- (2.5)
    Stealth: Rank B- (2.5)
    Perception: Rank B- (2.5)
    Knowledge of Supernatural : Rank F (-2)
    Intelligence: Rank B- (2.5)
    Constitution: Rank F (-2)
    Dexterity: Rank B- (2.5)
    Athletics: Rank D+ (1.5)

    POWERS: Blinding Strike: Cost -1SP: The user attacks an enemy and blinds them momentarily.

    EQUIPMENT:
    HEAD: Hood from jacket
    BODY: Jacket
    LEGS: Pants
    FEET: Shoes
    HANDS: Thick gloves

    ITEMS:
    I am beyond the definitions of Good and Evil.

    My junction of characters is right here.

  7. #7
    Name: Chan Long
    Age: 30
    Gender: Female
    Outfit and Rank: USA Army, Private

    Appearance/Photograph: Her appearance is more lithe and graceful than what would be expected. This reflects her subspecies or ethnic group of Kora'ai/Drake. Chan Long is not one bit bulky and was seen as gorgeous before her death. Whether or not the Kora'ai/Drake males would find her as such would be up to how she carries herself. Her scales are a vibrant red and where she lacks in girth she makes up in height, making her tall for a female Kora'ai.

    Service Record: Chan Long operated as reconnaissance and scouting. Both areas were natural to her due to her keen senses and natural curiosity. However, though her skills can also apply to espionage, she never was assigned for the job. She occasionally gathered information regarding the movements of the draconic beings her species conflicted with. The legends were true about them.

    Then the moment happened.

    Chan knew she had to face death with dignity, given her risk involved in gathering information. She was mobile and armed, prudently using armor piercing shot and shell in her SMG. She then realized that the Drakes were MUCH tougher than a human beings. As she was caught in a firefight, though she attempted to riddle the dragonoid to Swiss cheese, he took it as if it was nothing. She was shot in the kneecaps, blowing her legs off. To rub salt to the wound, her pretty face was blown off. Chan Long was successful in her past recon missions, but she met her Waterloo with an extraterrestrial enemy.

    Personality: Chan Long, due to her skills in being seductive, Chan Long took advantage of her feminine and seductive wiles. This allowed her to take advantage of male targets. When she isn't seductive, Chan Long is DEAD serious depending on the subject. She also knows how to divide work and relaxation times well, relying on schedules and lists to assist her in staying organized.

    Other: She grew up with a brother and a sister: Former older and latter younger. They were civilians and they did not stick to fight. To accentuate loss further, she also had children whose father and aunt are diligently taking care of. The loss hit the family hard, especially the children she left behind. Tragedy aside, the family life has been stable. Despite her name, she was born and raised in the United States, as her family moved to America. She grew up with Chinese-American traditions and was familiar with dragons.

    AUTHOR NOTE: From Operation: Dragonskin [Resurrected]
    Last edited by Ubermensch; 02-03-2013 at 04:08 PM.
    I am beyond the definitions of Good and Evil.

    My junction of characters is right here.

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