Name: Aadab; surname unknown
(Credit goes to ~raiyneofgailin on DeviantArt; please note that this is merely a reference; see description below)
Her years of travel have left Aadab in excellent shape, and as a result, her age is not as apparent as with other people. Her face is still fairly smooth, with some wrinkles on her forehead and around the mouth area. Her hair hasn't a single strand of gray, either, and has retained its light brown, almost blonde, color. Her training has left her with hard, well-formed muscles, but she remains slim.
(Credit goes to Nintendo; she doesn't have the feathers on the waist, however)
Age: Unknown, but some estimate her to be in her mid-50's.
- Skilled hand-to-hand fighter
- Proficient with staffs, short blades, and long blades
- Has decent knowledge of first aid, in case her magic fails her
Magic Abilites: Spirit Magic; she has mastered Spirit Magic due to a life of harsh training in that school, but she is incapable of learning any other kind of magic whatsoever, even Shadow Magic, another common magic among Sheikah. However, for offense and defense, she prefers physical combat and will only use the spirit wall she can summon in very dire situations. She believes her magic is better utilized healing her allies, as well as the other non-combative capabilities of it such as foresight.
- Oak quarterstaff
- Steel saber
- Short, curved steel dagger
- Bag of sand (to temporarily blind enemies)
- Assorted poisons
- Soft leather armor worn under her clothing
- Some red potions (about two or three)
- About five green potions
- Eye of Truth pendant (family heirloom)
- Strange crystal that seems to emit massive magical energies; she is unsure what this is, she just happened upon it during her travels through the deserts of the world
Bio: Aadab was born far from Hyrule and Termina in a community of Sheikah thriving in the west formed by individuals banished from Hyrule. The community was located in an arid area, almost a desert. However, being adjacent to an ocean kept it from being the village's vicinity from being a true desert, as the moisture the ocean put in the air kept the village from being dry enough. However, farther from the ocean was a true desert, and to get food, hunters had to venture into it. Drinkable water came from wells dug by the first settlers of the area. There have been only three or four generations there, so the village is very young. Aadab was born to the ruling family of the village, but she grew bored with such a life. She went through the standard training for the village, and it quickly became apparent she had a talent with Spirit Magic. However, any attempt to teach her Shadow Magic failed; she just couldn't grasp it very well. Eventually, her teacher had given up on teaching her Shadow Magic, and, instead, focused on improving her Spirit Magic. After years of training, she'd reached physical perfection and the expert level of magic. However, as with everyone, the transition from Expert to Master was for her to conduct. She was the only one who could bring her to the Master level of magic. She took this as her opportunity to leave this boring village behind, and strike her own path through the world.
Aadab traveled all over the world, trudging through deserts, rainforests, swamps, pine forests, deciduous forests, all in search of understanding herself. The then-25 Sheikah searched abandoned Sheikah villages scattered throughout the world, in hopes of clues to her ancestry, which she knew nothing of. She had an inkling that she came from a powerful line, as evidence by her family's single heirloom: an Eye of Truth pendant on a silver chain. For many years, she was constantly on the move. However, when she happened upon a shattered village obviously of Sheikah make, she found a very unusual object. In the exact center of the village was a white crystal with a few colors flashing over it. The placement of the item aroused interest in Aadab, as did the fact that it emitted a massive amount of magical energy. Whatever it was, it was obviously very, very powerful. She's had it with her ever since, and often takes it out to study it. Aadab has always had an intense interest in magic, after all.
Soon after that find in what she would later discover to be the Southern Desert, she struck north and found Termina. Having come from the south, she encountered the Dekus of the Southern Swamp first, a race she'd never seen any evidence of previously. However, being unable to understand their squeaks, she lost interest and continued north until she encountered Clock Town, and, from the moment she stepped in, she was overwhelmed by all the technology. Having led a life completely devoid of technology, she could only wander around, looking ignorant. Her Sheikah garb stuck out like a sore thumb among the overalls, coveralls, and other work clothing common in Clock Town. Choking on the smog due to being unaccustomed to the highly polluted air caused by Clock Town's factories, she searched for a place to stay. She was lucky to have entered Clock Town when the religious tolerance act was still in place, and had no problems with Templar guards. But the people were wary of her, and some hotels wouldn't accept her because she had no money. She knew what rupees were, but didn't have any. Her village used them for currency, but she left all wealth behind when she left the village.
After several days of searching the city, she finally found a hotel willing to let her stay. It was rundown, though, and likely desperate to have someone stay there, at least. But it was better than sleeping on the stone ground that was all over the city. Eventually, she went towards the Great Bay, and found shelter in the old observatory. It was here, with a lot of meditation, she finally found insight and became a master of her magic. However, her peace wouldn't last for long, for she heard word of the religious tolerance act being forcibly repealed by a group people called "Templars", whom she'd never heard of until now. What that could mean, she didn't know. But she had a feeling it wasn't good.