Personality: Quirky, whimsical, and incredibly impulsive, Jack is the trickster teacher of Red Star Academy. He is generally laid back and tends to give off a 'screw it' attitude towards most things. However, this only applies to any time he is not teaching. In class, he is strictly professional even if he has a bit of love for being dramatic. However, Jack is never boastful about his abilities simply for the sake of gloating or the feeling of being superior. That being said, it is not wise to challenge him. One odd trait about him, however, is that no one has ever seen him truly angry. This is a very good thing. Another strange thing is that no matter the circumstances, he never swears.
History: Not much is known about Jack's past, even to his fellow teachers. The headmaster knows a bit more, but not by much. Jack prefers it this way, because he finds such things woefully irrelevant. Whenever he is asked such things, like how he got his immense amount of power, his usual answer is to play lots of wall-ball and eat crap loads of meat.
Jack was the illusion teacher at the fortress of Sanctuary. Jack's name was a legend throughout the school. Not a good legend, sadly. Jack was known as the school prankster and general annoyance. This is because the subject he teaches is generally disliked and hated by all, and, as such, his subject has so few practitioners that he only had to teach two classes a week. Because of this, he had a lot of free time. He used said time either hanging about the rooms of other teachers as they go about their job and occasionally heckling or helping them, depending on his mood and the situation at hand, or enjoying a game of wall-ball on the school grounds. When not doing either, he could usually be found in his office. No one knows exactly what he did in there, as whenever they entered the place, it looked completely empty. It was unsure by all if this is because he cast a spell around the place, or it is truly empty.
As for Jack's actual teaching, he was exceptionally good at his job. This is one of the reasons why he rarely ever got thrown out of the classrooms in which he frequented. Jack has a knack for helping people understand any subjects they are having trouble with. This is partly because he seems to have knowledge of virtually every subject of magic, and partly because of the way he teaches lessons and gives examples. Jack was also highly regarded as the best sparing partner in the school.
Currently, given the lack of non-criminal practitioners of illusion magic, Jack was quickly found a new job to teach the subject at Red Star Academy. Much to his surprise, a familiar face greeted him upon his settling in: Sky, a graduated student of Sanctuary. Jack got to know the young woman quite well from the large amount of extra-curricular excursions she took on during her training in which he accompanied her for protection.
Mana Nature: Sensory
- The magic of one's senses, whether it be physical, metaphysical, or magical. It branches out into the following magics:
Illusion Magic - This magic allows the user to trick the scenes of others into perceiving things that aren't there. Vision, hearing, smell, taste, and touch; all of these can be manipulated to the will of the user. As an indirect style of magic, it will effect the target regardless of wards. However, to balance this, any person with sufficient training can dispel illusions without cost to their own mana. The requirements to do this are realizing what is false, and focusing your mind to purge it of influence. The more powerful the illusionist, the harder this is to accomplish. The state of unconsciousness or sufficient amounts of pain will also dispel any current illusions, and prevent their use for as long as the targeted mind isn't appropriately clear.
Casting range: The targeted person or area must be within Jack's direct line of sight, or within one hundred and fifty meters of him. Once cast, static illusions can remain even after the caster leaves range. Linked illusions will follow their target indefinitely.
Perception Magic - This is the most powerful form of illusion magic in existence. It was developed by Jack using his very specific mana type and by having the massive reserves to cast it. With it, Jack can reshape the way you perceive the world around you, resulting in completely realistic, false realities. What makes this magic so powerful, however, is if Jack wishes it, it can shatter the barrier between illusion and reality of the mind in which it is used on. In short, anything that happens to you in the illusion happens to you for real. If an imaginary sword slices you into pieces, your body will suddenly find itself cut into chunks. The only escape from this magic once cast upon you is unconsciousness or death, if the caster doesn't relinquish his hold on you.
Casting range: Once the target's wards have been sufficiently breached, the target must either be in Jack's direct line of sight, or within fifty meters of him. Once cast, this no long applies.
Sensor - Jack can make use of a powerful sensor spell that allows him to detect people, objects, or forms of magic. He can also use this ability to accomplish other tasks, like viewing one's mana circulatory system, or finding out internal injuries.
Casting Range: About five kilometers.
Anti-Sensor - Because of the way Jack's mana works, he and all of his spells, for all intents and purposes, are completely undetectable.
Other: Jack's amount of available mana is stupidly gargantuan; even by the standard of powerful wizards. However, outside of very basic spells (such as telekinesis, flight, etc.) and his sensory magic, everything he casts is pathetically weak (e.g. the most powerful fireball he can form is about the size of a small candle flame). However, Jack is a master of his mana, and, as such, he has developed combat techniques to breach wards that would normally be impossible for him to take down otherwise. Jack also carries around a single enchanted object: a three-inch glass sphere that has been magically modified to have the properties of rubber.
Casting Range: Passive, and always on, save for very specific circumstances.