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Thread: | The Dark Hour |

  1. #11
    the silent partner fawcettp's Avatar
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    Last edited by fawcettp; 05-23-2012 at 08:14 AM.



    oh and i live in australia



  2. #12
    Bob-omb King Evil Tofu's Avatar
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    A Priest. I was hoping someone would make one ;D

    Character Accepted.


    Quote Originally Posted by Korean242 View Post
    I noticed your sig is an upside down rabbit. I thought it was a bandaid-legged creature with a wiggly hat before. ._.

  3. #13
    the silent partner fawcettp's Avatar
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    oops i forgot "Whoopi Goldberg"

    and YAY!!

    ---------- Post added at 11:37 PM ---------- Previous post was at 11:34 PM ----------

    oh and i'm assuming that our human characters can't talk to / communicate with their persona's?



    oh and i live in australia



  4. #14
    Moe Moe Qun Xmagus's Avatar
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    Quote Originally Posted by fawcettp View Post
    oops i forgot "Whoopi Goldberg"
    I suppose you could say: Whoop-si Goldberg

  5. #15
    Pakumen Psyker Landshark's Avatar
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    Bro, I'm sorry, but I think I have to drop out of this. Something came up, and my workload increased by a metric fuckton.



    The Human Instrumentality Committee: An Evangelion Fan Group

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    Quote Originally Posted by Kyouko View Post
    Psyker Landshark, troller extrordinaire, at your service.

  6. #16
    the Unyielding Knight Zamokra41's Avatar
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    Name
    David Ravenhold
    aka "Witch-Hunter"

    Age
    33

    Gender
    Male

    Appearance
    A 1.83 meters tall man with a slim athletic constitution. Black wild hair reaching just 1 or 2 inches above his shoulder line. His good eye is of a pale blue color. Has a small scar on his chin. Lost his right eye and wears an eye-patch.

    Equip
    Apparel
    He wears a used and lightly tattered brown duster which he often removes when indoors. Underneath the duster he wears a fine made white linen shirt, a pair of black leather pants stuffed in a pair of dark brown leather boots with light metal platings on the tip of the foot and the heel. He also wears a pair of brown fingerless gloves, a strong leather belt with a simple silver buckle and an eye-patch over his right eye.
    Weapons
    A fine looking longsword which he often uses with 1 hand but will sometimes wield it with both hands for extra force.

    A simple flintlock revolver
    (If firearms are not allowed then ignore this)

    Personality
    Quiet and reserved, keeping most things along with his thoughts to himself. Not an anti-social sort but neither friendly, he only speaks when he has something to say and would rarely engage in idle chatter. Most people keep their distance from and frankly speaking would prefer when he is not around. He can also be quite intimidating when he wants something and someone denies it to him.

    History
    David's past is shrouded in mystery as he never(ever) speaks of his childhood, his parents or his past in general. What is known is that is(was?) a seasoned and renowned bounty-hunter and mercenary, earning hefty coin for the capturing and/or killing of wanted criminals or for lending his skills and expertise to the services of those with enough money to pay him though he would only resort to mercenary work when he is out of cash and there are no bounties around. He appeared in the city of Haven seemingly "out of the blue" as they say, spending most of his time at the "Three Ghosts" tavern where people can find him spending his earnings on cheap drinks, a sign that he is open for employment.

    The people started to call him "Witch-Hunter" due to his apparel which slightly resembles the uniform of inquisition agents from another city, which is suspected to be the place where he was born. The nickname stuck, reason being of how he always seemed to manage capturing wanted criminals which were known to be "impossible to track", people often yelling at him "On to another witch hunt?" in mockery.

    After spending about 10 years in Haven, having earned enough to buy a small home, his reputation reached the ears of many people, especially nobles and....the "wrong sort" of people. His life came to an end when he was once employed to escort a young lady outside the city and through the Jewelrose Forest until they reached the next city to the North. The 2 were ambushed by a few poachers in the middle of the forest but they didn't represent much of a challenge to David since they were only 3 or 4 of them and were poorly equipped. Just when he finished off the last poacher, the Witch-Hunter found himself stabbed in the back with a poisoned blade, by the very lady he was supposed to escort. The last thing that he remembers about that night was him lying helplessly on the ground, the lady laughing and walking away and then his view became blurry and eventually dark.

    Now in his new life, he pretty much does the same things he did in his previous only that he no longer accepts mercenary work since he found a "permanent employer", Igor. When not wandering around he can be found inside the Three Ghosts tavern, drinking and awaiting for yet another assignment from Igor.



    PERSONA

    Persona Name
    Azrael

    Etymology
    Based of Azrael, the Archangel of Death fom Islamic theology

    Appearance


    Persona abilities

    Shadow Flight
    At will, Azrael can form a pair of shadowy wings on his back which allow him to fly or to glide if he is free-falling but the wings will only last for short while before dissipating.

    Reaper's Gift
    Azrael can use his powers to "create" a scythe which he uses as a weapon. The scythe is virtually indestructible and dissipates when not in his hands. The scythe also seems to have some small anti-magic proprieties as Azrael can be seen using it to ward off spells.


    Death's Touch
    (Requires Reaper's Gift active)
    While wielding his Scythe, Azrael can temporarily augment the weapon to slowly drain an opponent's life-force. When active, the blade of the Scythe will attain a red-ish hue and will only drain life-force as long as it is in direct contact with the opponent, regardless of his/her armor or if he/she parries with a weapon or shield.

    Soul Tempest
    (Requires Reaper's Gift active)
    Azrael can use this ability to telekineticaly move his Scythe in a series of violent spins around him which will harm anyone who comes close to him.

    Spirit Shred
    (Requires Reaper's Gift active)
    Azrael can use this ability to throw his Scythe in a spinning motion akin to a circular saw blade, shredding anything in front of him before he telekineticaly calls it back to his hand.


    Anything else? Oh right ! Whoopi Goldberg !
    Signature made at Lilys & Thorns by the lovely miss Lillian Thorne


  7. #17
    Bob-omb King Evil Tofu's Avatar
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    It's alright PsychoScythe. I cbfed editing the main post, but good luck with your work ;3

    Zamokra, your character is accepted.

    In regards to witches. I was gonna explain this in the IC, but then I thought "Nah..."
    Essentially, there is no such thing as witches as of YET in the roleplay. I'm planning on bringing them in later as a sort of 'special' group of Persona Users. What makes them special will be a secret. Even though witches don't exist, people in Haven still think they do. The roleplay will start with the hanging of three presumed witches (One small child and two adult females).

    Here's why they're considered to be witches. The Shadows which roam the Dark Hour take many different forms and have many different levels of hunger. Some will consumed the mind and body fully, others will consumed the mind and leave the body alone. This leaves the victim in a permanent state of apathy and dementia when the Dark Hour ends. In the game, they call this the 'Apathy Syndrome'. In the roleplay, the town of Haven believes that anyone who has been infected by this disease is practising Witchcraft; hence why they hang them. So we'll be starting the rp at a public hanging at Twilight, then probably just hang around each other until the Dark Hour occurs.


    Quote Originally Posted by Korean242 View Post
    I noticed your sig is an upside down rabbit. I thought it was a bandaid-legged creature with a wiggly hat before. ._.

  8. #18
    the silent partner fawcettp's Avatar
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    hmmm... medieval hanging, i guess the local priest would be in attendance to guide there souls back to the holy light...

    "may thy holy creator guide and purify the souls of thy children, so that you can stand beside thy creator in his holy realm and forever know peace"



    oh and i live in australia



  9. #19
    Bob-omb King Evil Tofu's Avatar
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    Ohyeah, to answer your question. I was going to say 'no' to talking with your Persona. But in all honesty, our characters pretty much know nothing about what a persona is.

    According to the games, a persona is "A manifestation of your psyche which appears when you're in great danger. It acts as a protective mask to face the world around you." It's essentially another side of your character, so I'd imagine you could telepathically communicate with it.


    Quote Originally Posted by Korean242 View Post
    I noticed your sig is an upside down rabbit. I thought it was a bandaid-legged creature with a wiggly hat before. ._.

  10. #20
    the silent partner fawcettp's Avatar
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    so more along the lines of what happens in bleach, a separate part of your soul but still made from you, meaning they know its there but only certain ones can talk to them when they have had enough experience using them.

    and when the dark hour occurs, is it a physical change in our bodies or is our soul just 'released' from our bodies to fight the beats in a new form.



    oh and i live in australia



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