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Thread: Blight's House

  1. #31
    Quod Sumus Hoc Eritis Everblight's Avatar
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    -Name-
    Pannan Falconsight

    -Gender-
    Male

    -Age-
    26

    -Nationality-
    Kaninite

    -Race-
    Mage

    -Appearance-


    -Bio-
    As a child Pannan was hailed as a genius. Taken into an academy in the far east by monks he was taught until the age of fifteen. Being given the knowledge of math, language and even the spirit world has stayed with him to the current day. His mind was molded by the monks, little did they know that being a prodigy he was aware of their behavioral attempts to change Pannan, attempts which he ignored. At age fifteen Pannan was now a highly intelligent young man, able to decifer problems and change the emotional status of those around him simply by talking with them.

    Once this age he was trained to use his body as an equal to his mind, learning from the monks many martial arts he was given the choice of which to follow and to focus upon. He chose two specific arts, namely Eskrima a combat style focused on using two smaller hand-held weapons along with unarmed attacks that has a plethora of disarming abilities. Along with his staff in which he learnt Bōjutsu allowing him to use his staff as an offensive weapon as well as defensively. However he trained to use his weapons true abilities in secret, away from the monks and although this has left him not as capable with it he is still highly trained in it's use.

    He was released from the academy at the age of twenty-one, a proficient and knowledgeable student. He traveled to the country of Kain, a melting pot of cultures and civilizations he blended in well before eventually becoming an actually citizen. Whilst there he acquired a house and familiarized himself with the small town he now lived in, creating a comfortable life for himself until the age of twenty-five, having caught the eye of a woman who also lived in the town he had reluctantly got to know her over the four years. Her name? Eve Mortania another Mage.
    Being approached by her he saw an opportunity, a Mage that lived in his village was perfect Pannan used her to learn the arts of magic, only having studied for four years he is a novice only having the ability to cast three spells effectively he is constantly on the path of more knowledge and furthering his magical capacity.

    Hearing of a war brewing in the west over a new rising country Pannan decided he must be present at the conception of a new nation.
    Traveling across the plains until he reached the borders of Ferros, Pannan managed to bribe the one hostile people (Or at least the guards) allowing him passage into and across their lands so he could reach the source of the trouble. Pannan now finds himself on the borders of Valaria and Ferros, his companion Eve en-toe after she decided that she couldn't leave him in Kain.


    -Skills-

    Pannan has trained his body for many years, uncomfortable with giving up his magical ability at the Ivory tower he denied his chance as a Guardian. He is incredibly dexterous able to wield knives with ease as well as being agile, allowing him to avoid most others attacks while attempting to land his own.

    Pannan has become a prolific user of Eskrima, a dangerous martial art that emphasizes weapon-based fighting with sticks, knives and other bladed weapons, and various improvised weapons. It also includes hand-to-hand combat and weapon disarming techniques.

    As Pannan has yet to learn any magic that will allow him to heal wounds, preferring to concentrate on the more offensive qualities. He has learnt the uses of herbal remedies, a far cry from magic however he can still survive better than most other humans as he can slow poison cure disease and in some cases help wounds heal quicker.

    When Pannan was younger, he was hailed as a child genius. He has shown himself to be highly manipulative and deceptive. He comes out unscathed due to the calm confusion he plays at, which is a testament to his overall strategy.


    Quick list

    Agility/Dexterous
    Master of Eskrima
    Herbal remedies
    Strategy/tactics


    -Personality-

    Pannan is quite a rare breed of person, he is incredibly intelligent allowing him to think through situations and resolve problems within minutes sometimes however his sharp mind has to be tamed first. Pannan is quite lazy, capable of sleeping through entire days he has sometimes been recorded as missing a fight or battle due to his laziness, preferring to stay in bed or at a feast.

    Pannan is also incredibly suspicious of all people, not trusting anyone he hasn't known for some years. This tends to create tension between him and anyone he meets as they are unsettled with his probing questions and stares. This however sometimes works in his advantage, when he is correct in his assumptions about someone he is usually in a position in which he can psychologically shatter said person. Talking to them mid-combat and leaving whispers in their ears Pannan can become quite the terrifying opponent.

    Combined with his heavy use of sarcasm and mocking politeness, it is very difficult to discern his thoughts. Many find his demeanor and appearance rather unsettling and there are very few who were willing to trust him either. Pannan seems to be fully aware of the effect he has on others and more than once has been seen toying with people's emotional states for his own amusement.

    Negatives

    Lazy
    Suspicious and mistrusting
    Uncaring and heartless

    Positives

    Highly intelligent
    Mentally unbreakable
    Psychological threat



    -Weapon-
    Pannan's staff seems to take the form of what initially appears to be a spear, with a wax wood shaft. However using the word 'split' Pannan is able to reveal the true form of his weapon which is a tripartite staff of which the sections can independently reconnect and separate again at will. He normally only does this when in dire need, but enjoys the surprise on his enemies faces when he reveals the true nature of his weapon.

    He also holds two batons which he can use to devastating effect through the martial art of Eskrima. They are typically constructed from rattan, an inexpensive stem from a type of Southeast Asian vine. Hard and durable yet lightweight, it shreds only under the worst abuse and will not splinter like wood, making it a safer training tool.


    -Spells-

    Branch of Metal: Corrode - Pannan can cast this spell to rapidly degrade and rust any metal he touches. Whats more, this corrosion is infectious and will spread to any other metal the object touches until all metal in contact with the original source is gone. Only then will the spell stop.

    Branch of Metal: Construct - Pulling the minerals from the ground, Pannan is able to forge a weapon or an obstacle by placing his hand on the earth. This configuration can differ in size, normally from a nail sized object to the size of his own head depending on the abundance of metal in the ground.

    Branch of Wind: Gale - Pannan can form and launch a cylinder of pressurized wind, capable of hurling objects and knocking people off their feet.

    -Theme Song-

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    Last edited by Everblight; 07-22-2012 at 07:26 AM.
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  2. #32
    Quod Sumus Hoc Eritis Everblight's Avatar
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    I am a fanatic of Bleach so this post will be a section of a few different Zanpakuto's because....there incredibly fun to make ^.^

    They are all a WIP btw too, ask if your gonna use one o.o

    Also I try to get Japanese translations but I won't have them all, and the ones I do have are probably wrong...













    Last edited by Everblight; 07-26-2012 at 04:07 PM.
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  3. #33
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    [CENTER]

    Last edited by Everblight; 08-03-2012 at 04:18 PM.
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  4. #34
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    Last edited by Everblight; 08-06-2012 at 06:26 PM.
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  5. #35
    Quod Sumus Hoc Eritis Everblight's Avatar
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    Last edited by Everblight; 08-07-2012 at 07:29 AM.
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  6. #36
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    -Name-
    Yasuhito Endo
    (Yasu for short)

    -Age-
    88

    -Apparent Age-
    19

    -Gender-
    Male

    -Appearance-

    Yasuhito has a youthful look about him, his slender frame and somewhat small muscles suggest he is an immature child when the reverse is much more accurate. Standing at a modest five foot eleven he doesn't tower over others either, quite pale of skin and next to no blemishes compliment his youthful look. Many see his appearance and take it at face value, severely underestimating him.

    His face is inviting, a rounded jaw with high cheek-bones he is quite handsome even though he would argue the opposite. He has blue eyes and long blackened hair that regularly wisps across his face.


    -Distinguishing Features-
    His often free and unkempt hair mark him out from a crowd
    Despite his age his boyish and youthful look
    Incredibly well spoken and polite

    -Statistics-
    Offense - 2
    Defense - 2
    Agility - 2
    Reiatsu - 3
    Intelligence - 3
    Physical Strength - 2

    -Personality-
    Yasuhito is a very polite person in general, feeling that he doesn't have the right to act abhorrent to people he doesn't yet know. With his friends and peers he is open and warm however somewhat less formal, willing to joke around at times but often reserved from the more outgoing characters in the bunch. His politeness is often mistaken for shyness as he doesn't talk often in the face of strangers.

    Yasuhito is a very intelligent man, taking pride in his sharp mind and ability to read situations to produce an outcome. Not one to taunt opponents or talk to them for any length of time he is often called frightened of shy when in actual fact he is analyzing and manipulating, it is this trait that has gotten him so far in life. He is incredibly proud to be part of the Gotei 13 and tries to complete his duty to the letter.


    -Distinguishing Traits-
    Very polite
    Often unspoken
    Analytic

    -Reiatsu Manipulations-

    Unknown so far

    -Zanpakuto-
    Renkinjutsushi
    (Alchemist)

    -Description-
    Yasuhito's inner world takes the form of a garden, often in the middle of the night a circular pond surrounded by lush green grass takes center stage with a couple of Koi fish swimming in it. The pond has a constant flow that circles around it's edge and the Koi often swim into the current. Sometimes when Yasuhito is hiding particularly strong feelings or hurtful thoughts the pond becomes very choppy and the currents flow out of sync.

    Renkinjutsushi, the spirit of Yasuhito's Zanpakuto can often be found sat at the edge of the pond, watching the fish endlessly swim against the current. He takes the form of a young man, solid white skin not unlike a hollow he sports a long black and white kimono. His hair is long, his eyes grayed out almost as if he was blind and he chews on a stick of wheat as he meditates.


    -Sealed Form-
    Renkinjutsushi takes the form of a regular Katana, it's Ito (wrapping) is white cloth and has a slightly extended handle. The Tsuba (Guard) is oval in shape and depicts two Koi fish swimming in the same direction on either side of the blade.

    -Manipulations-

    Ijin-Tsume











    Last edited by Everblight; 11-04-2012 at 11:43 AM.
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  7. #37
    Quod Sumus Hoc Eritis Everblight's Avatar
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    -Nation Name-
    Tōdan



    -Race-
    Human

    -Race Description-
    The Tōdan people are hardy and well built. Quite a large people they have a more physical presence than most humans. Typically blue of eye and blonde of hair they are attuned to the frosty northern climates found higher in the country.

    -Government-
    Monarchy

    -People of Importance-

    -King Narga Krogrund-

    King Narga has been the source of much contention within the Nation for many years. As a young boy he was brought up to lead the people, his father teaching him right from wrong and the importance of the people. His father was in fact, the last leader of the Brotherhood. He tried to pass on his knowledge of the magics to his son but it did not take, he could not control himself enough to bend the powers to his will.

    It is now the fourth age of Tōdan and the king lies in solitude. No one has seen him for close on a year now, he has locked himself in his room at the Fortress-city of Korg. Where he still lies today, no one knows of his purpose or if he is even still alive. The door to his room has somehow become unbreakable, even the triumvirate reluctantly stopped trying to open it's hard kept secrets. No one knows if King Krogrund will ever return to the world again.


    -Queen Thadia-

    The Queen, reluctant to rule in Krogrund's stead has made it her duty to accompany her son, Ralilin and help with what she can across the Nation.

    -Prince Ralilin-

    With the king lost to the nation, Ralilin has taken the task of leadership upon himself. Acting as a stand in king he tends to the nations needs unselfishly, waiting for his father to return to the throne.

    Named with Bilind in mind the young prince holds many qualities of the protector. Strong, sharp of mind and handsome he has become a beacon of hope for the nation and a perfect role model to men. Without his fathers teachings he has not learnt the magics of Tōdan, thus ending the lineage of powerful sorcerers that occupy the throne.

    With the nations interests at hart, Ralilin is a great leader, focused by his mother he will no doubt rule the country to a new golden age when the throne is finally passed to him.


    -Ambassador Valanvor-

    -The Triumverate-
    Brother Kagan the Indomitable
    Brother Njal the Recondite
    Brother Hyred the Clairvoyant

    -Nation Size-
    Roughly 750,000

    -Capital-

    Korg. A great fortress-city that bores into Mt. Tridus in the north.

    -Settlements-

    The settlements of Todan are made of hard stone and thick wood. Houses are built partly underground to conserve heat and space making the Todan people very efficient. Towns and villages are very common, especially near the coast where ports are easily accessible. The vast cities in Todan however, are few and far between. There are six of these great metropolis' across the nation currently, including the capital.

    -Kiad-

    -Braek-

    -Adaresh-

    -Grolind-

    -Onias-

    -Nation History-

    "Come friend, sit and listen to the tale of Tōdan and it's beginnings.

    Our land was once bleak, grey skies and marshland stretched from the mountains the the coast. Monsters and men of equal evil tred the ground causing havoc and pain wherever they went. But our ancestors persevered, as they always did. Buildings lives, homes even villages at points, they did what they could with what they had. Nature however had different plans, it would not bow to man and as such our efforts were continuously wiped out by creatures and catastrophes alike. We could not grow in the land Todan used to be, but that changed.

    The setting is hard to believe I'm sure, some say if you travel far north you can catch glimpses of what Todan used to be. But this story will tell of our rise, the peoples rise to civilization and the arrival of the greatest man to ever walk this earth, many say he wasn't a man but a god. All I hope is his soul rests peacefully. The tale of Bilind the indomitable has been warped by time, told a million different ways by a million different people it no longer retains its original form. My tale is definitely not the truest account, but it is what I was taught as a child and it is what I choose to believe.

    Bilind was a man of tall stature, casting a shadow no man could equal. He came from the east, many say through the mountains. All I know is he came with a spirit of stone and a body surely made of Iron. Now where many people will tell you of his insurmountable personality, his instant command and love for the people, I will not. Bilind although great, was human. He came to the village with a wound that would have killed a man twice your size. He choked and he spat his crimson blood into the mud and made for the settlement our people had carved into the landscape, only a small collection of houses at the time.

    He came to us damaged. With no name, no origin, no purpose. We did only what we could, we took him to our beds and gave him rest. We fed the giant man our food and healed him with our remedies. It took two weeks for him to gain his strength back, to pick himself up and walk among us. Two weeks. A wound that would down a great northern bear caused him stress for two weeks, if he was human he was blessed.

    Bilind was gracious and helpful around the town, looking for a way to repay the people who had nursed him back to health when he was alone. Not two nights later he announced to the town that they needn't worry about the horrors of the land anymore, that we could live happily and prosper. There was almost laughter at his proposal. How could one man make such promises? how could he ensure prosperity. It was said that Bilind sat, in the mud, on the edge of our settlement. Neither man nor nature could move him, he sat and he meditated. Eye's shut he was closed away from everything but his thoughts. Another two weeks later the man the town had grown to love vanished, he had left and was never seen in the land of Tōdan again.

    It is here that the story trails off, I was never told it's ending. Supposedly the days grew brighter, the land more fertile and the trees bred taller. Some say in the midst of night you could see the spirit of Bilind fighting off the creatures that once plagued our towns and villages.
    That was nearly 1,500 years ago. Bilind gave prosperity to us, to our ancestors. As he had promised. Without him we would not call, no we could not call this land of ours home for our people would have perished long ago.

    Now, how about you by the bard a drink?"


    -Nation's Trade Resources-

    -Imports-
    Copper
    Tin
    Luxury Items (Metalwork, exotic items ect.)

    -Exports-
    Stone
    Luxuary items (Furs, Metalwork, precious metals and Gems)
    Iron
    Marine foodstuffs (Fish, Shellfish ect.



    -Military-

    The Tōdan military constitutes roughly 10% of the current population (75,000) however in wartime drafting and recruitment drives will push this number as far as 25% (187,500)

    Whilst the Military might not be the largest in the world it holds the reputation of the most vicious. Naturally bigger than most humans Tōdan warriors are prone to fits of rage mid-battle that make them as formidable as Polar bears at times.
    Whats more with a nation bordered by the sea a strong navy was paramount in the military's construction.

    Finally but most definitely not least, Tōdan holds close the shamanistic clan of priests known collectively as the Brotherhood of the Red bear. There are many sects of Tōdan religion but it is the Brotherhood that has developed it's influence across the nation. Gaining amazing abilities they have become revered masters that build the pathways between gods and mortals.

    Out of 75,000 men currently two thirds are dedicated to the standing army (50,000). 20,000 men are the sailors and navy men whilst the remaining 5,000 are all students of the priests. Nowhere near as powerful as their teachers they are still capable of feats beyond that of normal men in battle, however siting's of these druid like brothers are rare as they join the field of battle very occasionally, in times of need.


    -Regular troops-

    Tōdan warriors are fearsome opponents, towering over many a man they swing axes and swords capable of cleaving limbs in an instant. Making particular use of ambush tactics many are surprised to learn these monstrous men are more intelligent than their appearance suggests.

    These warriors can wield a plethora of weapons. Axes, Maces, Swords, Spears and more. Their indomitable nature comes not from what weapons they wield but the spirits they break on the front lines.
    -Navy-

    The Tōdan navy is a powerful machine. Not particularly large it has to commit it's entirety to the task ahead. The ships themselves are sturdy and well built, capable of long voyage's and even sustaining hefty damage before the vessel sinks.


    -Magic-

    Magic in all it's forms is well received in Tōdan, it has a strong history with the people and they do not shy away from it's lure. The Brotherhood of the Red Bear, a religious sect within Tōdan that has taken magic as their right have become formidable sorcerers and druids, able to unleash their power when they see fit.

    However, in keeping with the traditions of Tōdan and it's culture, magic has taken quite a symbolic and ritualized throne within the nation. The triumvirate that heads the Brotherhood have each taken upon themselves the spirits of great animals. Kagan took the bear, Njal the Wolf and Hyred the Raven. Three animals of religious and ritual significance. Emblazoned upon their skins are tattoos, Celtic weaving's supply the ritual sealing yet each have their power animal across their bodies as. At a single thought they can transform into the animal they have taken into their soul.

    Kagan was named the indomitable because he is the bear, a powerful beast that can tear iron with it's claws and chew bone with it's jaw. Njal the Recondite because of his mysterious ways, the wolf, the hunter. You will not see him till the last.
    And Hyred, the Raven, the Clairvoyant. He see's all, he knows all. He heads the three and the Brotherhood. He is the most powerful sorcerer ever known in Tōdan only a fool would stand across from him on the battlefield.

    There are roughly 5,000 brothers in the Red bear. Many of them Neophytes, beginners mere conjurers learning their path. However in the higher respected class of the Brotherhood there stands nearly 1,500 Brothers. All of them learned students of the triumvirate, each of them accomplished sorcerers who can turn the tide of battle.

    Last edited by Everblight; 12-30-2012 at 09:21 AM.
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  8. #38
    Quod Sumus Hoc Eritis Everblight's Avatar
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    This dude is possibly the best character I've made thus far, so if you want to use him or something please ask as I intend to make him the crux of a RP at one point.


    -Name-
    Pannan Ashborn
    -Age-
    Fifty Seven. However he appears to be in his mid twenties.
    -Gender-
    Male
    -Race-
    Human
    -Class/Job/Profession-
    Necromancer
    --Appearance--
    Pannan looks like a noble born of a great house, well kept hair and very fine clothes he is generally received well because of his appearance.



    However Pannan has another side, when he calls upon his sinful powers and ungodly abilities his form changes to a wraith like being. Wherever he walks the souls trapped in his cerebral prison fall away from his shadow giving him a most evil appearance.

    Pannan is of noble birth, however he was neglected and as such he educated himself. This has made him incredibly self centered and selfish. He looks down on the common man using his intelligence and ingenuity as an explanation of why he is more worthy.
    His humor doesn't stretch far either, the casual sarcastic comment might be heard from him but he largely stays serious. Like anyone else Pannan has the tendency to lose his temper, and when he does he gets very vicious and starts to do rash things. However when he is clear of mind and most primarily when he is using his abilities as a necromancer, Pannan is a horrifyingly attentive and psychological pursuer.

    He isn't fond of the many races that inhabit the planet, with his upbringing he sees them more as books to explore, read and then discard when he gets bored with them. He generally chases things that interest him and his ultimate goal is to become world renown and of course more powerful.


    -Background-
    "Sit, If you want to know the man behind the name you would do well to stay quiet. My name, is Pannan Ashborn. You might have heard of my family, such a high and mighty affair it is to be part of their little conclave of kings and queens. I was the second born, second to my brother, Kagan. As I'm sure none of you would know what it is to be of noble birth I shall divulge, it is a lonely existence. Kagan well, he got all of the attention. People lined up to gain the good graces of the next head of the household. The noble house of Ashborn would be controlled one day, by this child and as such he was courted, treated well and above all else was loved. I on the other hand, was neglected.

    I spent many days shadowed by my brother, left to spend my childhood in my dark room as I played with the solitary toy I owned. Kagan though, oh he had a room full of wonder to explore anything he wanted would line the walls and as people say children can be cruel. I was an outcast, deemed unworthy for being born a mere year later. My childhood passed by and I was soon of age to make my own decisions, Kagan was still the high child he had always been but my parents had failed to see, as would be expected when they showed no interest in me, that I had spent my youth in the library.

    Reading age old books from cover to cover was my only solace, in a fight for attention I became intelligent, articulate, cerebral. Of course no one took notice of my accomplishments as brother had just learnt to ride a horse. But it did not bother me, for in my struggle to better myself I found the realization that my efforts although correct, were for the wrong reason. I wanted to impress my parents, my family but no I was thinking small. I wanted, no I needed to impress the world.

    Many more years passed as I locked myself with the books of our grand library, being noble does have some perks even if your ignored. I happened to fall upon one such volume however, brown and damaged the leather back almost creaked with age when I opened it's pages. The title of the book? 'Ex Inferis' that's Latin my man, for 'From Hell'. It intrigued me, I had not seen books like this before. Books of Science, Math, History and more but none of the...religious kind. I read on disbelieving the words and legends the book spoke of naturally, who would believe a man capable of such things?

    It was here that I found my, idea. My calling you might say, my legend. This book taught me many dark tricks, so much so your eyes would roll into the back of your head in disbelief. But know this, my name will become known, I will be feared and my face will become synonymous with the understandings of power."


    -Equipment/Possessions-
    Sword
    Pannan always has his blade strapped to his side, it is an elegant blade that reaks of higher living. However this blade is not normal, as told to Pannan by the Ex Inferis volume, Pannan was able to create his personal Relic. His choice was an old sword hung on the wall in the library. He has poured part of his soul into the blade and as such it acts as a pathway into himself.
    When he kills a living creature with this blade, it traps the soul and adds it to Pannan's collection ready to be used by his hellish powers. He has named the blade 'Nemesis'.


    Royal Clothes
    There is more to clothes than meets the eye, it is because of Pannan's regal appearance that he is revered by most, many peasants stay out of his way and he is treated differently that most because of what seems to be his social standing.

    Money
    Although he was not the first born Pannan's parents have always given him the means to fend for himself, fortunately for him that included a healthy bank balance. He is quite rich and has no problems using his weight in gold to persuade others.

    The 'Ex inferis' Volume II
    His most prized possession. Pannan carries the Ex inferis volume with him, not trusting a bank nor anyone else with it's safe keeping. No one knows of it's true nature and that is a secret he is keen to keep to make sure no one goes lurking and searching for it. However one thing has Pannan unsettled, for in the introduction to the book it states 'Volume II'.

    -Abilities/Talents-
    Very intelligent
    Pannan is an incredibly well educated individual, he is able to solve problems and discern meanings that would confuse most.

    Swordsmanship
    One thing Pannan lacked during his childhood was proper training in swordsmanship, it was something his brother was taught whilst he stayed in the library. As such it is something he has been trying to develop for a while now, and whilst he is no where near an expert he has some skill.

    Oratory
    Coupled with his intelligence Pannan is a great Orator, he is able to persuade and use such beguiling language that he can change the hearts of men. He often uses this to his advantage, especially in dire situations he needs an escape route from.

    As a Necromancer Pannan obviously has some magical ability. Contrary to popular belief the most effective source of energy in the world, is the human soul. Pannan has the ability to trap the souls of people and creatures he kills in his own soul, and through that he can use them much like an energy source to preform magical feats and superhuman abilities.

    -Magical abilities-

    Regeneration
    Pannan has the ability to regenerate his human body by using the souls he has. He is able to heal grave wounds in minutes however when he does so he is somewhat vulnerable as he has to concentrate. It is also the most taxing of his abilities, it uses the most energy out of his techniques and so he is not always able, or willing to do it.

    Aperation
    He is also able to create aperations, visions and objects using his power. Generally what he creates can only stay around for a matter of seconds but he uses them to good effect. Able to create solid items that glow blue is a dangerous trick he uses to maim many people, hammers and sharp bolts that he can throw through the air. He is also able to sustain an aperation if he concentrates on it, his favorite is creating ghostly chains to restrain his prey before he takes their soul.

    Passive abilities
    Whilst Pannan is in his necromantic form he also has some general boosts, he is able to move faster more of a glide than a walk but it makes him faster than an average human. His appearance is also quite useful as it invokes fear and can generally turn away some of the most brave men. Lastly whilst in this form his body itself is so cold it will burn anyone or anything that touches him. Freezing it quickly to grab him would cause almost instantaneous frostbite.
    Last edited by Everblight; 01-05-2013 at 12:28 PM.
    Liberate tutemae Ex Inferis

    Superbia in Proelio



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  9. #39
    Quod Sumus Hoc Eritis Everblight's Avatar
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    The same goes for this guy, please ask if you want to use any part of him.



    -Name-
    Brother Kagan the Vigilant
    -Age-
    32
    -Gender-
    Male
    -Race-
    Human
    -Class/Job/Profession-
    He is of noble birth and in the tradition of his family he has become a Warrior Priest, tasked with dispatching the sinners of the world.
    -Appearance-

    Kagan is quite a handsome man, his blonde locks contrast his ice blue pupils both of which bore into a square almost marble cut face. He bears a scar across his right eye and cheek, a sign of past discrepancies.

    -Personality-

    Kagan is quite forward and honest. Even if something would unsettle another he does not think twice about stating it. He has the snobbery of a noble upbringing with the self righteous workings of a priesthood, a combination that has seen Kagan in confrontations all his life.

    His father educated him, and educated him well he is fluent in approximately four different languages and can read and write Latin. Whilst this upbringing has catapulted him through life Kagan has noticed the void of friendship around him, he does not make friends easy and has always had trouble opening himself to others.


    -Background-

    "Come, sit and listen if you wish to know me better. I had the upbringing most would dream for, born into a wealthy family I was loved and cared for all my life. Father was a powerful Warrior priest, he was obsessed with the line of pious men his family had a tradition of and he would have staved off death itself to pass it onto me!

    As a young boy I was like any other, I had a brother who I hardly played with in such a big house it was hard to find anyone. He wasn't up to much and I've never liked his lack of ambition. But I, I was the first born, my fathers heir to the household. I started training at seven, father taught me little tricks and started to teach me language and math. I had a particular affinity for language, Latin became a friend and good it is to when reading all these religious scriptures!

    It wasn't long before father had finished preparing me. He had the building blocks aligned as he had trained my mind somewhat, but at age eleven was the training for my body. I remember many hard hours or practice, the pain and anguish. But it was necessary. A priest cannot fight if his body is not willing! I learnt how to ride, how to spar with swords and spears but my friend, my choice of weapon was the Mace. An altar in itself it punishes unlike anything else, no trickery is needed, no fancy swordplay or technique it is pure force.
    I had quite the mind for such a weapon and when I turned fifteen father gave me my most prized possession, a Mace of my own, my Relic, my altar, my Defaeco. That's Latin, for Purify.

    Father had trained my body, he had focused my mind but he had to once more open it. It is the right of a Priest to have divine powers. Abilities like no other that allow him to smite the demons of this world and the next. My father passed on his gift to me, Exsilium Diabolus. Exile of the devil. My father taught me this divine power and it is my shield against the darkness.

    I am forever grateful to my family for the upbringing they have given me, and I intend to repay them by taking this task upon myself and if needs be, sacrifice myself in gods name. I, am Kagan Ashborn, and I shall rid this world of the devil's embraces.


    -Equipment/Possessions-

    Defaeco
    Meaning 'Purify' in Latin Defaeco is Kagan's personal weapon. A mace of pious might that can be swung to devastating effect. It can purify the souls of the damned if Kagan wishes it, glowing blue he can absolve the sins of an individual, alive or dead.

    Armour
    Kagan wears the grand, golden armour that has been passed down the Ashborn family for generations. Plates of golden steel blessed in by holy water have the properties to channel Kagan's magical abilities, allowing him to properly control his divine magics. It has seen him through many a harsh night.

    Money
    Being born from a wealthy family Kagan is no stranger to money, he was gifted with a supremely large bank account to help him along his travels by his mother and father, a departing present almost.

    -Abilities/Talents-

    Exsilium Diabolus
    The magics of the Priesthood are Kagan's to command. He is able to summon ghostly apparitions of weapons under his control, able to guide them through the air like arrows it makes him a most indomitable opponent. However using this ability saps his stamina and strength, he can use it roughly five or six times in a single day.

    Kagan is also not a master of this technique. The armour he wears channels his magics into channels and allows him to control his ghostly weapons. However if he does not wear his armour when he tries to uses Exsilium Diabolus the vicious, untamed power at his fingertips will be unleashed giving him incredible abilities for a short while before nearly killing him.


    Very intelligent
    Being taught by his father has gifted Kagan the intelligence many crave. He he is able to solve problems and discern meanings that would confuse most.

    Insurmountable strength
    Primarily in battle Kagan is prone to fits of superhuman strength, swinging his mace he can crush boulders and fell trees. Some say it is a gift from god but his impressive physique and years of bodily preparation would be a more likely cause.

    Last edited by Everblight; 01-05-2013 at 12:28 PM.
    Liberate tutemae Ex Inferis

    Superbia in Proelio



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  10. #40
    Quod Sumus Hoc Eritis Everblight's Avatar
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    Lancashire - England
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    -Name-
    Tobias Ashbridge Götze

    -Race-
    Pure-blood

    -Gender-
    Male

    -Age/Birthdate-
    11th of June 1996

    -Birthplace-
    Dortmund, Germany

    -Height/Weight-
    5'9", 124lbs

    -Appearance-
    Tobias doesn't have a very tall stature but he is nevertheless intimidating. His stocky body and toned forearms hint that he is no stranger to the labors of hard work. He holds a strong jaw line that encompasses the often frowned expression on his face, his mouth rarely stretches beyond flat whereas his ice blue eyes are set deep into his face.
    Wispy dark brown hair crowns his head to finish off his sinister appearance, unsettling to most he has a stare that can pierce people and turn any tiny holes of self doubt they have into rapturous chasms.

    Tobias is used to wearing the clothes of tradition, he generally wears fine cloth with a long leather trench-coat that wisps along the ground when he walks at speed. He is however sometimes spotted in his work clothes (As shown below) they encompass his favorite pass time of Blacksmithing. Working with an Iron guard along his right arm he finds himself very comfortable in the clothes of a Blacksmith, no small indication of his infatuation with molding things to his liking.




    -Magical Proficiency/Talent-
    School of Alteration - Tobias has always been an engineer at heart, from playing with his building blocks as a child to uncovering his secret talents of magic. He has chosen, no less disregarded every other choice to join the school of Alteration. His particular talents are rare and a sight to behold.

    Such is the Götze family tradition, Tobias is able to break down an object to dust size particles. Once in this form he is able to alter the shape, size, width anything he likes. He then rebuilds the item in it's new form, fusing all the dust particles back together.

    Thus far this is the only technique Tobias has learnt, but he knows as with the more prestigious members of his ancestry he will soon learn more.


    -Catalyst-
    Tobias' Catalyst is a coin no less, an old form of German currency he holds a Deutsche-Mark.

    (Your character's treasured magical artifact which aids him/her in casting magic spells. Most magi use wands or staves for this, but it can be anything that can be transported around easily, even a kitten or a parakeet. See the "Catalyst" section under "Magic" for more information.)

    Personality Traits: (Please go a bit in-depth. No single word replies, please.)

    Background: (A short biography of your character pertaining to details about his/her time before enrolling in the school. You don't have to go too deep, as I think it'd make for better story telling if some of your character's background was revealed in-story.)

    I think I showed impressive self restraint by not calling him Jedidiah Thunder-nipples or Flintoff Hammer-socks. Hope you like it anyhow.
    Last edited by Everblight; 01-04-2013 at 07:26 AM.
    Liberate tutemae Ex Inferis

    Superbia in Proelio



    ^ Immense graphics from Chibisuke ^

    -Current Roleplays-
    ~You should check them out~


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