Well, actually my sneaking weakness is a relatively easy one to overcome (if noticed) my stanima one is ever present though.
'Oh shit, my footsteps our loud...' *takes off shoes*
:d
;D If you go from zero sneaking to OMFG ninja.. or roughly anything higher than 0, it's an obvious red flag.
Joshy, on the other hand, has weaknesses he is in utter control of. Whereas, you can't sneak, he can be perfectly fine until it's beneficial for him. :P
Think of it in terms of Arena characters:
Character A's weaknesses include:
Poor Defense
Shitty Stamina
Etc.,
Character B's
Prone to Mental Breakdowns
Doesn't make friends easily
Not a good tactician.
etc.
Character A, can't just up and decide "Fuck it, I think I'll go for a run... and run for a good deal of time, with shitty stamina." nor can they up and decide if they can take a hit.
Character B, however, can decide at any time to have a break down; or make friends easily. "Oh well, hurr, havin' a breakdown now will help me out more than it would any other time. So /hasone." Nor can they be expected to come up with any type of viable strategy that would be fitting of someone whose life was dedicated to being a tactician.
Well, actually my sneaking weakness is a relatively easy one to overcome (if noticed) my stanima one is ever present though.
'Oh shit, my footsteps our loud...' *takes off shoes*
:d
MelonHead does not give out free Melons.
That may just make you quieter, but not necessarily overcome sneakiness. You could very well be heavy footed...
Or one of those white girls in movies.
But yeah, the stamina one is present, you can't just suddenly pop up with amazing stamina to run for a long distance, or be in a sustained melee zombie smashing party.
Joshy on the other hand, has nothing that really cripples him much. He can easily just wait until he's in a safe place to start questioning himself and shit.
So, is Joshy going to have to change his weaknesses at all? Having one you can decide which doesn't really impact the zombie survival in the slightest (unless you decide to off yourself) doesn't seem very balanced.
I mean, the obvious weakness would be 'as a religious dude I can't kill the living zombies.'
MelonHead does not give out free Melons.
Yeah, me and him talked about it last night, I dunno if I messaged him back
but that would be a good weakness.
Fair play to Insanities drug dealer though.
He has a crowbar. Where the hell did he get that? I've never even seen a crowbar in my life. (Although my paranoid friend has one, just in case)
MelonHead does not give out free Melons.
Skills: Able to sneak around very well, has basic survival knowledge, has basic knowledge of anatomy, basic knowledge of gun handling, able to hide or fake emotions and/or personas well for short amounts of time.
Weakness: Physically unfit, no training in firearms, very low stamina, prone to extremely emotional outbursts while stressed.
Confused Melon is confused.
MelonHead does not give out free Melons.
They are relatively easy to pick up. You can buy them at hardware stores, I think. Or places like.. Wal-mart
I guess, I only went for equipment I could imagine my character having from the outset. I realised that wandering into a shop/etc and surviving is very unlikely in a big city.
I had the advantage of knowing quite abit about the proffession he's in though.
MelonHead does not give out free Melons.