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Thread: Merc's Characters (Compunded for my own Sanity)

  1. #11
    King of Some Trades Mercenary Lord's Avatar
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    "A horizon is a goal to strive for, not a limitation to be avoided." ~Merc

    "Read and write four to six hours a day. If you cannot find the time for that, you can't expect to become a good writer." ~Stephen King


  2. #12
    King of Some Trades Mercenary Lord's Avatar
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    "A horizon is a goal to strive for, not a limitation to be avoided." ~Merc

    "Read and write four to six hours a day. If you cannot find the time for that, you can't expect to become a good writer." ~Stephen King


  3. #13
    King of Some Trades Mercenary Lord's Avatar
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    "A horizon is a goal to strive for, not a limitation to be avoided." ~Merc

    "Read and write four to six hours a day. If you cannot find the time for that, you can't expect to become a good writer." ~Stephen King


  4. #14
    King of Some Trades Mercenary Lord's Avatar
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    Aodhfin O'Farrell
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    "A horizon is a goal to strive for, not a limitation to be avoided." ~Merc

    "Read and write four to six hours a day. If you cannot find the time for that, you can't expect to become a good writer." ~Stephen King


  5. #15
    King of Some Trades Mercenary Lord's Avatar
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    "A horizon is a goal to strive for, not a limitation to be avoided." ~Merc

    "Read and write four to six hours a day. If you cannot find the time for that, you can't expect to become a good writer." ~Stephen King


  6. #16
    King of Some Trades Mercenary Lord's Avatar
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    "A horizon is a goal to strive for, not a limitation to be avoided." ~Merc

    "Read and write four to six hours a day. If you cannot find the time for that, you can't expect to become a good writer." ~Stephen King


  7. #17
    King of Some Trades Mercenary Lord's Avatar
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    Cormac O'Farrel
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    "A horizon is a goal to strive for, not a limitation to be avoided." ~Merc

    "Read and write four to six hours a day. If you cannot find the time for that, you can't expect to become a good writer." ~Stephen King


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