Personal Information
Name:
Johann K. Blackwood
Alias:
The High Priest
Gender:
Male
Age:
38
Height:
6'2''/approx. 188 cm
Weight:
180 lbs/approx. 81 kg
Superhuman Ability:
AEtherkinesis-the ability to wrap/bend/fold the fabric of space around himself in a specific way to allow instantaneous travel across great distances that is unaffected by obstacles, or to move nearby objects. Unlike most mutants, his powers did not evolve until he was in his late 20s and didn't fully show until another few years later. However, he made up for the time gap through excessive self-training and pretty much holds complete mastery over it, making it part of his default set of locomotive methods (which means he can activate it almost as naturally as one could start walking), although occsional mistakes or accidents are still present. The effectiveness of this power greatly decreases with range, which is why while teleporting other objects isn't impossible, he generally never uses the power on anything but himself.
He refuses to use it unless necessary for he consideres it as some sort of a sacred gift from the heavens (refer to History section). Thus, you will not see him teleporting onto the top of the Giza Pyramids, or into a coffee shop to get a drink. He also insists on chasing and tracking down his 'targets' on foot and only uses the power in combat or for self-protection purposes.
Appearance
Hair Color:
Dark brown/Black.
Eye Color:
Greyish.
Physical Description:
Typical homeless man appearance: Long, greasy hair, tanned, rough face and hands, full beard, all as dirty as whatever mess he lives in. Not extremely muscular, but well built nevertheless.
Manner of Dress:
He pretty much looks like he just randomly wrapped himself in pieces of cloth that are all too stained, faded or torn to tell the colour or shape of what it used to be. Attached to that is a large amount to random string and shards of objects that cling as he walks around. Over all that he wears a brown trech coat-probably the only thing that you would really call clothing in his entire outfit. He ties a machete somewhere onto the insides of it, and also keeps a number of throwing knives. He smells of sweat, blood and sewage.
Psychological Footprint
Innate Personality:
It's pretty much impossible to tell what is the core of the personality of a paranoid anti-social psychopath that considers himself a messenger that works for a higher good. Johann is almost at the far Chaotic Evil end of the alignment chart, though he seems to always have those perfectly justified yet twisted reasons for every crime he commits. Seems to have a rather bent idea of good and bad, and will go to great lengths to protect what he considers justice (which, may I add, is pretty much everything law enforcement thinks isn't).
Outward Personality:
Pretty much what the rumours tell of: that crazy, reckless berserker that you wish you'll never run into. He's actually kind of neutral to humans, although he generally avoids contact anyways because he doesn't want too much ties. If you're a mutant, there's a 50-50 chance he'll try to put a knife into you the first time you meet him. Luckily, though, he isn't all that sensitive to subtle mutant traits so you're basically safe if you don't show your powers (unless, of course, you look like a breathing chunk of organic rock in a hooded jacket).
Favorite Thing:
No, Johann hates everything.
His necklace. Reason unclear.
Theme Song:
[GAAAA I'm bad at this.]
Occupation:
Unemployed.
Hobbies:
He's way too concentrated for hobbies.
Bad Habits:
Hmm. Being paranoid, harsh, generally enfriendly and trying to kill people all the time?
History
Background:
Not much is known about his childhood since he claims to have lost his memory through an incident in his early years that he refuses to talk about. He has a strict religeous background, however, that somehow even managed to remained in him after whatever removed the rest of his memory. Fractions of it, but it was all he could live according to.
Since then he has been living the life of something little more than a street rat, picking up leftover food and materials to sustain life: In the daylight, he lurked around household deposits to acquire food and unwanted clothing; and when night apporaches he will settle for the subway, the sewers, a corner in the park, wherever he would be able to lay down the stacks of newletters and papers he collected from the street to keep himself warm. It's actually somewhat a miracle he managed to survive until this day.
He doesn't pointlessly live on like many other of the street people do. He thought about things. After getting used to the routines of living outside, he started to have time to recall and consider. He learnt to read, slowly, through matching words and phrases to letters on the newsletters he collects on the street-which, of course, are full of debates and arguments regarding the current society. That was when he first learnt largely about the mutants and their abilities. And in another part of his mind, echoes told him that "everything on this world God has created, and will not alter".
So the ideas clashed, the simple harmony which he always believed the world followed collapsed. The bits and chunks of any faith he once established as a child haunted his perspective towards the mutants, comparing them to evil entities due to their 'unnatural' power. It was then the general hatred towards supers germinated, and continued to exist, growing stronger.
Later in time, an old couple dedicated to helping the homeless invited him to reside in their home temporarily while they seek help from autorities to find him a more stable living place. He was grateful at first, but when he saw the pyrokinetic old man prepare dinner, the hatred in him was triggered. He started an argument with the residents. Hours later, he was seen out on the streets again, with blood stains covering his arms and torso, running away carrying some goods he took from the house.
Realizing he has commited a serious crime, he fled. The instance was shortly reported and he was briefly caught before he teleported himself out and ended up outside again. Lacking the knowledge on how a mutant power develops, he considered that his 'newly gained' power a miracle, a divine gift intended to assist him to carry out his sacred duty of getting rid of the other mutants.
Viewing his power partly as a curse, partly a burden and partly a tool, he has since then started to hunt down superpowered individuals, seeing it as his duty, what God has assigned him to do.
Presently, he is a known criminal and is hunted by various law enforcement agencies across the world, however there is no success in capturing him yet due to his unpredictable courses of action. He might just be the strange man you see that's curling up in the corner of that alley that stares at everyone that passes by.
Past Relations:
[pending]
Miscellaneous:
-Technically, murder is when a human takes the life of another. Mutants are not (to the extremist mindset) humans, so "Thou Shalt Not Kill" doesn't apply here.
-He hates himself. But as the bad-guy story cliche goes, "To hunt monsters, you must become one".
-He fights in a state of a mix of blind rage and superhuman determination, in a style that relies more on physical strengh and stamina than skills. Even though he is not a master of any specific fighting style, his self-training, 'experience', and power combined makes him a pretty dangerous opponent and could last a while in any fight.
-He is unable to use his power when he can't keep his focus. That's part of the reason he doesn't drink, and also why any sort of distraction, if successfully applied, is always rather effective. Electricity is a big weakness, for instance. He does have a rather strong will and tolerance to pain to counter that, though, but only to an extent.
-He's also sort of an urban legend of sorts. Not really considered a threat to most people, but quite a famous name nevertheless.