Content removed.
This is where I plan to store my character sheets. This doesn't include canon characters that I take control of. This is reserved for original characters.
Name: Kalamadea; goes by Kalama
Gender: Male, but may appear female sometimes (see race details for description)
Apperance: Kalama is small for a Draconic Shifter. He's six feet tall, and 150 pounds, and is an iridescent blue color. (see race details for general appearance of shifters; each one's color is unique, so they are identified by color rather than body/facial structure)
Age: 18
Race: Draconic Shifter (see next entry)
Race Details: Draconic Shifters are an evolutionary branch of dragons. They evolved from a group of dragons abandoned in a hellish part of a distant land, farther to the south than Termina. They were at the bottom of the food chain, and developed abilities over the course of millions of years to increase chances of survival. They have the ability to shift their shape and size, but this is only useful as a disguise. Because of being constantly on the run from predators, they lost the strength of their evolutionary ancestors, exchanging it for speed and agility. The result was having similar physical limits as humans. They also exchanged the Fire Magic of the dragons for Earth Magic.
Shifters look like humanoid dragons. On average, they are seven feet tall and 250 lbs. They retain a mostly draconic appearance, and still retain their wings and claws. Think lizalfos (I think that's right; the lizard people from OoT), only bigger and with vestigial wings.
Skills:
He is a beginning shifter, able to shift into things down to half his mass.
He is proficient with Two-handed Blades, able to swing and maneuver them surprisingly fast, but still not as fast as a longsword or rapier.
Magic Abilites: Fire magic (Apprentice)
Weapons: Broadsword, Fire Rod, and claws
Inventory:
Healing Potions
Magic Potions
A scale from his dead mother. He punched a small hole in it and threaded it onto a necklace.
A claw from his dead father tied onto a necklace.
Bio: Kalama was born in Hyrule, but his parents were slaughtered by a dragon at an early age. An exiled Shifter found him, and took him into his Kokiriko home. A talent for Fire Magic, which is rare among Shifters, who usually have an affinity for Earth Magic, revealed itself when he was just beginning to fly when he was five years old. His adopted father, who was an Earth Mage, was unable to train Kalama in Fire Magic. Unfortunately, his foster father was lynched by a group of human criminals when he was 15. It was then that he escaped to Castle Town. When he was able to shift at age 16, he sought training in Fire Magic, but found none. He improved it some over the course of the last eleven years, but hasn't grown much more powerful. He is still looking for someone to help improve his Fire Magic, and is hoping to master it.
He faces the hate directed towards dragons due to his draconic appearance. Having vowed not to harm innocents, all he can do is take the insults. He is determined to prove that he's not a monster, but is having trouble with it. The evil dragons are a much hated race, and he knows it firsthand. After all, he has an intense hatred for dragons himself due to the fact that a dragon mercilessly slaughtered his parents and nearly killed him.
His disposition is unique among Draconic Shifters. Most tend to be arrogant, thinking their race is superior to all others, yet they spend entire lifetimes in isolation due to fear of the other races. Kalama is not this hypocritical, and is quite open to other races. He actually enjoys befriending members of other races more so than his fellow Shifters. He is very friendly, and will never abandon his friends, even if it kills him. However, he is easily bored, and gets a bit annoying when that happens.
As for his opinion on the Templars, he hates them with a passion. Not only did they set the dragon on his parents, they also murdered his foster father by burning him at the stake, calling him a "demon damned to hell". He could only watch, shifted into Templar form, as the torch was set to the one person that truly cared for him. It was all Kalama could do to lose focus and, subsequently, shift as he grew enraged at these men who follow a stupid religion that defiles the Sages in the name of a false god that doesn't even exist. It wasn't like the Goddess worship, where there was solid proof of the existence of the Goddesses in the form of the Triforce. The Sages are further proof, yet the Templars choose to follow a religion where they have no proof that their "god" exists. These are his views on the religion of the Templars, and he stands by them no matter how threatened he is. He is stubborn when it comes to religion, and anyone who spends a decent amount of time with him would know that. However, his foster father was not the last of his Shifter loved ones to die at the hands of the Templars. He'd befriended many Shifters, and all were burned at the stake by Templars, making him hate them more and more until that hate exceeded even that of the dragons. He hates them so much that he will attack any on sight, often killing them.
He is in an intense rivalry with one particular Templar that nearly killed him on several occasions. One Regol Xavier, who had often escaped his grasp. He knows him as "the Twili", but not by name. Unless he has help, he will not try to kill him, as he knows this one will escape every time.
Name: Aadab; surname unknown
Gender: Female
Apperance:
(Credit goes to ~raiyneofgailin on DeviantArt; please note that this is merely a reference; see description below)
Her years of travel have left Aadab in excellent shape, and as a result, her age is not as apparent as with other people. Her face is still fairly smooth, with some wrinkles on her forehead and around the mouth area. Her hair hasn't a single strand of gray, either, and has retained its light brown color. Her training has left her with hard, well-formed muscles, but she remains slim.
(Credit goes to Nintendo; she doesn't have the feathers on the waist, however)
Age: Unknown, but some estimate her to be in her mid-50's.
Race: Sheikah
Skills:
- Skilled hand-to-hand fighter
- Proficient with staffs, short blades, and long blades
- Has decent knowledge of first aid, in case her magic fails her
Magic Abilites: Spirit Magic; she has mastered Spirit Magic due to a life of harsh training in that school, but she is incapable of learning any other kind of magic whatsoever, even Shadow Magic, another common magic among Sheikah. However, for offense and defense, she prefers physical combat and will only use the spirit wall she can summon in very dire situations. She believes her magic is better utilized healing her allies, as well as the other non-combative capabilities of it such as foresight.
Equipment:
- Oak quarterstaff
- Steel saber
- Short, curved steel dagger
- Bag of sand (to temporarily blind enemies)
- Assorted poisons
- Soft leather armor worn under her clothing
Inventory:
- Some red potions (about two or three)
- About five green potions
- Eye of Truth pendant (family heirloom)
- Strange crystal that seems to emit massive magical energies; she is unsure what this is, she just happened upon it during her travels through the deserts of the world
Bio: Aadab was born far from Hyrule and Termina in a community of Sheikah thriving in the west formed by individuals banished from Hyrule. The community was located in an arid area, almost a desert. However, being adjacent to an ocean kept it from being the village's vicinity from being a true desert, as the moisture the ocean put in the air kept the village from being dry enough. However, farther from the ocean was a true desert, and to get food, hunters had to venture into it. Drinkable water came from wells dug by the first settlers of the area. There have been only three or four generations there, so the village is very young. Aadab was born to the ruling family of the village, but she grew bored with such a life. She went through the standard training for the village, and it quickly became apparent she had a talent with Spirit Magic. However, any attempt to teach her Shadow Magic failed; she just couldn't grasp it very well. Eventually, her teacher had given up on teaching her Shadow Magic, and, instead, focused on improving her Spirit Magic. After years of training, she'd reached physical perfection and the expert level of magic. However, as with everyone, the transition from Expert to Master was for her to conduct. She was the only one who could bring her to the Master level of magic. She took this as her opportunity to leave this boring village behind, and strike her own path through the world.
Aadab traveled all over the world, trudging through deserts, rainforests, swamps, pine forests, deciduous forests, all in search of understanding herself. The then-25 Sheikah searched abandoned Sheikah villages scattered throughout the world, in hopes of clues to her ancestry, which she knew nothing of. She had an inkling that she came from a powerful line, as evidence by her family's single heirloom: an Eye of Truth pendant on a silver chain. For many years, she was constantly on the move. However, when she happened upon a shattered village obviously of Sheikah make, she found a very unusual object. In the exact center of the village was a white crystal with a few colors flashing over it. The placement of the item aroused interest in Aadab, as did the fact that it emitted a massive amount of magical energy. Whatever it was, it was obviously very, very powerful. She's had it with her ever since, and often takes it out to study it. Aadab has always had an intense interest in magic, after all.
Soon after that find in what she would later discover to be the Southern Desert, she struck north and found Termina. Having come from the south, she encountered the Dekus of the Southern Swamp first, a race she'd never seen any evidence of previously. However, being unable to understand their squeaks, she lost interest and continued north until she encountered Clock Town, and, from the moment she stepped in, she was overwhelmed by all the technology. Having led a life completely devoid of technology, she could only wander around, looking ignorant. Her Sheikah garb stuck out like a sore thumb among the overalls, coveralls, and other work clothing common in Clock Town. Choking on the smog due to being unaccustomed to the highly polluted air caused by Clock Town's factories, she searched for a place to stay. She was lucky to have entered Clock Town when the religious tolerance act was still in place, and had no problems with Templar guards. But the people were wary of her, and some hotels wouldn't accept her because she had no money. She knew what rupees were, but didn't have any. Her village used them for currency, but she left all wealth behind when she left the village.
After several days of searching the city, she finally found a hotel willing to let her stay. It was rundown, though, and likely desperate to have someone stay there, at least. But it was better than sleeping on the stone ground that was all over the city. Eventually, she went towards the Great Bay, and found shelter in the old observatory. It was here, with a lot of meditation, she finally found insight and became a master of her magic. However, her peace wouldn't last for long, for she heard word of the religious tolerance act being forcibly repealed by a group people called "Templars", whom she'd never heard of until now. What that could mean, she didn't know. But she had a feeling it wasn't good.
Name: Vran Exilus
Description: His features are usually shrouded, but he has prematurely gray hair, brown eyes, and pale, smooth skin. He's about six feet tall and 200 pounds, so he is a bit intimidating, but not to the degree that Vader is.
Race: Human
Gender: Male
Age: 40
Faction: The Inquisitorius
Rank (if applicable) or position/job: Inquisitor
Weapons: Red lightsaber
Equipment: Ultrachrome armor, Taozin amulet, dark maroon zeyd-cloth robes. The Ultrachrome and Taozin amulet prevents his sensitivity to the Force from being detected by another Force-sensitive individual.
Brief Bio: Vran was born in the Imperial capital on the planet Coruscant. His sensitivity to the Force wasn't detected during his childhood, and he lived a normal life for a child of an Imperial family. However, when he was 16, he was abducted and replaced with a clone that wasn't sensitive to the Force. How they got a hold of his DNA, he never figured out. But he was put through the harsh training of the Inquisitorius, before finally being given full Inquisitor status. He served the Empire for the remainder of his life, and was singlehandedly picked to aid in the suppression of the rebels' resistance on Exaron, out of all the Inquisitors of the Inquisitorius.
Notes:
Name: Vran Exilus
Species: Human
Age: 15
Rank/Title: Padawan
Planet of Origin/Birth: Coruscant
Force Sensitive Y/N: Yes
Appearance:
(Credit goes to lilistprince on DeviantArt)
Skills/Abilities:
- As he trained, he found a lightsaber fighting style that he's comfortable with, but it has no defined name. It is vaguely similar to what would be Darth Vader's style almost 4000 years in the future, albeit more acrobatic and not quite as brutal.
- Force Sensitivity: Vran is more in tune with the Force than most, and can feel the ebb and flow of it more keenly. As such, during meditation, he is a bit more likely to catch glimpses of the future and can feel a Force-sensitive individual from farther away than most individuals.
- Vran has a talent for mechanics, though it has yet to be honed into a true skill.
- The boy is also fairly streetwise, due to his ending up on the streets a few years prior to the start of his training.
Equipment:
- Long-handled blue lightsaber
- Padawan robes
Personality:
Vran is the quiet type, not speaking unless he deems it necessary. However, this is complemented by his impatience, though the impatience may be because of his being young. He hasn't any combat experience, like most padawans, and how he would react to the atrocities of war is unknown. Even at such a young age, he's emotionally hard due to his life before he was discovered by the Jedi Order. Even though he doesn't know the atrocities of war, he knows hard times, and it's made apparent by him quite often.
History:
Vran was born on the city-planet of Coruscant in the slums of the city. His parents had little to no money most of the time, and it didn't help that thugs bothered his parents a lot, often right in front of Vran. However, when he was five, his parents were killed right in front of him. This caused Vran to snap, and before he knew what was happening, the killer was unconscious against the far wall, but Vran hadn't moved. He ran, just wanting to be left alone. He ended up living on the surface of the planet, without a home of any sort besides the streets of Coruscant. For the next two years, he lived this way, nothing worth mentioning happening. He didn't have any more Force outbursts since the night his parents were killed. Soon, though, when he was seven, a man in a brown cloak approached him and asked that he come with him. Vran was skeptical, not wanting to trust him, but the man insisted. Vran eventually agreed, and he was led to a ship. It wasn't long before he was standing before the Jedi Counsel, while the strength of his Force sensitivity was tested. It was found that he had a high sensitivity, but the power of it was to be tested during training.
Vran's training went as most padawan training does, but it was found his ability to use the Force for offensive capabilities to be fairly high, but not on the scale that his sensitivity is. The training was difficult, both physically and mentally, but it was nothing he couldn't handle. However, with war on the horizon, he hoped his master would allow him to fight in it. He thought it would be the perfect way to test himself. This hope would be partially fulfilled, but not in a way Vran would have wanted. His master, a Revanchist, was killed in battle, leaving him without a mentor. He soon met Journo Tavick, albeit as he was fleeing the scene of his master's death, who grudgingly took the padawan under his mentorship.
Relationships and Acquaintances: His current master is Journo Tavick.
Name: Roughneck
Race: Cybertronian (Decepticon)
Appearance: Roughneck is a blocky machine in humanoid form. He is very strongly built and can withstand most standard attacks. His primary coloration is red, with accents of white and silver. His head is blocky, optics are yellow, and he has a faceplate over his mouth. Most of the accents are on the edges of his arms and legs. The Decepticon logo is displayed on his chest in humanoid form.
Alternate Mode: 1968 Ford F950
The Decepticon logo is in the center of the grille.
Primary Weapon: Dual ion cannons
Secondary Weapon: Mace
Special Abilities: Has high density armor plating, and is capable of taking a blast from a Fusion Cannon. He is very hard to damage. Also has decent knowledge of battle mechanics, so he can do limited field repairs. Also very physically strong by Cybertronian standards thanks to his alt form.
Bio: Roughneck was among a group of reinforcements sent through the Space Bridge. He was created on Cybertron in a remote factory funded by Megatron himself. As usual, Megatron intended to create the ultimate soldier, but Roughneck was not this soldier. Instead, he was a very good one, and because of that, his life was spared grudgingly. He got to Earth and waited on the Nemesis for an opportunity to get to the surface and join the battle, but that took a few months. Boredom was common, but he built up a decent knowledge of battle mechanics. Once he got to the surface, the first vehicle he saw and liked was a 1968 Ford F950 broke down on the side of a highway, and he quickly scanned it. This increased his size and power, and marginally increased his toughness. But the biggest thing it increased was his physical strength. When he received his first orders, he eagerly carried them out, but gave orders in the process. At the time, he didn't realize how much Megatron hates insubordination, and, since Megatron took his armor plating into consideration, was punished with a direct hit to the chest with Megatron's Fusion Cannon. He learned his lesson, but his nature sometimes gets the better of him, and the punishment is always the same since nothing else will harm him severely enough in a single blow to teach him a lesson. He has not shown insubordination since then, and actually has a bit of leadership in the Decepticons, but he's not ranked much higher than new recruits.
Role: Tank; gets in the front of a battle to soak up firepower.
Personality: Roughneck is the quiet type. He follows orders well, and is very delicate for a bot his size. One would not expect a bot his size to be so cautious and gentle. What he doesn't realize is this kind of personality doesn't exactly fit a Decepticon. Despite his kind, gentle nature, he's nearly fearless. He doesn't even fear Megatron like most Decepticons. He was programmed to be fearless, but he was a prototype. As such, he feels a minimal amount of fear.
Name: Hyperspeed
Race: Cybertronian (Autobot)
Appearance:
Where the body pieces are, imagine them to be the same color as the picture below.
Alternate Mode: 2012 Bugatti Veyron Super Sport
On the rear of the car, centered on the bumper, is the Autobot insignia.
Weapons: His main weapon is an energon sword, which he deploys from his right arm. His secondary weapon is a plasma cannon deployed from his left arm. When in his alternate form, he can partially convert to humanoid form to have the plasma cannon jutting from the hood of the car. This makes it hard to aim, however, so he rarely does it.
Special Abilities: Can run and react at supersonic speeds. He often uses this ability to augment his attacks. Also, he can partially convert between forms to gain advantages in battle.
Bio: Hyperspeed was created on Cybertron just prior to the launching of the Ark. He was the last Cybertronian to be created before the launch of the Ark, and is therefore the youngest of the Ark crew at just over 4 million years. In fact, they had taken the Matrix with them on the Ark so they could imbue him. They had sent it back to Cybertron once he was imbued with life. He had taken an immense amount of damage in the crash, losing the vast majority of his body. He had taken the longest to repair as a result. Upon leaving the Ark, he had hit a temporal anomaly that sent him to the year 2012, where he was stranded for the next ten years. In that time, he had scanned a 2012 Bugatti Veyron Super Sport, and fought the Decepticons further in his future. However, a Decepticon had discovered that he was from the past rather than the present, and he was eventually captured in 2020 and taken to Megatron himself for interrogation. He was brutally questioned and tortured, and his young Spark was easily influenced. This period of torture had given him an intense hatred for Megatron, and had scarred him. This scar showed itself in the form of questionable moral stance. Fortunately, the Decepticon leader had not gotten to dissection before Hyperspeed escaped in 2022. In the process of escaping, he killed several Decepticons and crippled Starscream. However, he ran into another temporal anomaly, which sent him back to 1987 just after repairs were complete.
Role: Assault/scouting. His superfast nature makes him an excellent scout, and his skill with the energon sword and plasma cannon make him a decent assault trooper.
Personality: Hyperspeed is a bit of an antihero. He is a hero, but his morals are a bit dark, and he does whatever it takes to defeat the Decepticons, often barely protecting the weak. He believes that it is impossible to save everyone, so he makes no effort to save the individual, focusing on protecting the masses instead. He tends to be fiercely independent, often to the frustration of the other Autobots. His independence and differing moral stance tend to frustrate the other Autobots, Optimus included, but he is not rejected from the team because he hates the Decepticons with a passion, and will stop at nothing to destroy every last one of them. However, just recently, he's had to swallow his pride to try to end this war once and for all.
Name: Strongarm
Race: Cybertronian
Appearance: Note that this is meant for reference only. His shape is merely similar to this, not identical. Also, ignore the car. And he's actually purple where the yellow is.
[img width=510 height=288]http://4.bp.blogspot.com/-LLqxY1_KR84/Tbw0lFINkGI/AAAAAAAAAJc/NbS8QG2zLYs/s1600/Trans_03_Small.jpg[/img]
Alternate Mode: 1970 Dodge Challenger R/T 426 HEMI (He looks exactly like this)
[img width=510 height=382]http://sphotos-d.ak.fbcdn.net/hphotos-ak-ash3/135800_502467506438474_1270292441_o.jpg[/img]
Weapons: He prefers hand-to-hand combat, but he has an energon dagger for situations that he can't use fisticuffs for.
Special Abilities: He excels at hand-to-hand combat. No bot is a better brawler than Strongarm.
Bio: Strongarm is a relatively new recruit. A few years after the Space Bridge was built, he was sent through it via an Autobot excursion into Decepticon territory. He was the first bot to be built to attempt to remake Centaur in spite of Prime turning it down, though, since he had yet to meet the last remaining component, he felt no ties to Seablade quite yet. Despite being sent to Earth, most of his life was spent fighting on Cybertron, defending Iacon from the Decepticon onslaught. He arrived on Earth shortly after Hyperspeed captured the two cassettes found at the sensor array, but still found no trace of Seablade. It was not yet revealed that he was part of a project to restore Centaur to Prime yet, though, even if it were, Strongarm would not be the one punished. However, Strongarm is unaware that he's a Combiner, however. They never bothered to tell him that he's part of Centaur.
Role: Warrior; he gets on the front lines and deals as much damage as possible. As a secondary role, he is a dodge tank, attracting the enemy's attention and avoiding their attacks rather than soaking up damage.
Personality: Strongarm is a laid back bot. He takes joy in battle, and often spars hardlight sparring holograms to keep his skills up. Other than that, I'll develop him in the RP.
Last edited by mast3rlinkx; 3 Weeks Ago at 09:49 AM.
Duct Tape and Bullets Anthro zombie apocalypse RP. Always open!
Grand Journey: Tales of Adventure A reboot of another RP, done in memory of the GM, who was shot and killed on April 13th, 2013.
Starship Troopers: The Bug War An RP focusing on a Mobile Infantry outfit during the Bug War, set in the version of the Starship Troopers setting presented by Heinlein himself in the novel.
Transformers: The Red Storm's Rage Not mine, but it really needs people.
My Active Characters
If you translate this, congratulations! You now know my name! Note that it's currently sideways, so start from the right instead of the bottom like you usually do. Also note that this is my name written in Circular Gallifreyan.
So, Mog is helping me work on my post.
Spoiler[2:25:54 PM] DSM: So link is in breakdown mode lol
[2:26:21 PM] Mogtaki: LINK.EXE HAS CRASHED, WOULD YOU LIKE TO REBOOT
[2:26:37 PM] DSM: CTRL ALT DELETE
[2:26:41 PM] DSM: CTRL ALT DELETE
[2:26:43 PM] Mogtaki: OHH NOOOOO
[2:26:50 PM] DSM: CTRL ALT FKN DELETE!
[2:26:59 PM] Mogtaki: NOT THREE TIMES! NOOOOOOOOO*reboots*
[2:27:11 PM] DSM: KHAAAAAAAAAAAAN
[2:27:58 PM] Mogtaki: DO NOT WAAAAANT
[2:29:15 PM | Edited 2:29:33 PM] DSM: LINK.EXE REBOOTING...
REBOOTING...
REBOOTING...
ERROR, RULE 34 BROKEN...
REBOOTING...
PLEASE INSERT FLOPPY DISK TO REPAIR THE MATRIX...
TAKE THE BLUE PILL...
THE WORLD DEMANDS SATISFACTION...
[2:30:59 PM] Mogtaki: GAWD DANGIT
[2:31:15 PM] Mogtaki: NOW TENTACLE MONSTERS AND AGENTS
[2:31:22 PM] DSM: AGENT
[2:31:25 PM] DSM: 47
[2:31:35 PM] Mogtaki: MR AAAAANDERSON
[2:31:47 PM] DSM: SHEPARD: WE'LL BANG OKAY
[2:32:27 PM] DSM: SHEPARD?! SHEPARD RESPOND?! SHEPAAAAAAAAARD!!!!!! *PIE FLIP* FUCK
[2:32:46 PM] Mogtaki: SNAKE? SNAAAAAAAKE!!!
[2:33:00 PM] DSM: PYTHON? PYTHOOOOOOOON!!!
[2:33:57 PM] Mogtaki: BADGER BADGER BADGER BADGER
[2:34:08 PM] DSM: MUSHROOM MUSHROOM
[2:35:48 PM] Mogtaki: ERROR LINK.EXE HAS EVOLVED INTO DEITY.EXE
[2:36:43 PM] DSM: WARNING MAJORA.EXE TROJAN DETECTED
THROWING FRIZBEE TO DEITY.EXE
DEITY.EXE FAILED TO CATCH FRIZEE
MOON.AVI
MOON.AVI
MOON.AVI
[2:38:10 PM] Mogtaki: OCARINA.EXE BOOTED
MOON.AVI REMOVED
[2:39:19 PM] DSM: SKYWARD SWORD.EXE BOOTED
OCARINA.EXE CRASHED
MOON.AVI CORRUPTED
TIMELINE.EXE ABORTED
CRAPPY GAME.AVI STUCK ON PLAY
[2:39:45 PM] Mogtaki: LOL.EXE
[2:39:58 PM] DSM: GOINGINTHREAD.EXE EXECUTING...
[2:41:36 PM] Mogtaki: CABOOSE.RAR OPENED, WOULD YOU LIKE TO PURCHASE WINRAR
[2:42:28 PM] DSM: POSTPROGRESS: 2% REASON: MULTIPLE .EXE FILES RUNNING
[2:43:36 PM] Mogtaki: SHUTTING DOWN MR AAAANDERSON
[2:43:51 PM] DSM:KHAAAAAAAN.AVI PLAYING
Originally Posted by Doctor Who
Doctor: Picture the biggest ship you've ever seen.
Salvager: Okay.
Doctor: Are you picturing it?
Salvager: Yeah.
Doctor: Now forget it. Mine's infinite.
Content removed.
Last edited by mast3rlinkx; 12-18-2012 at 08:29 PM.
Duct Tape and Bullets Anthro zombie apocalypse RP. Always open!
Grand Journey: Tales of Adventure A reboot of another RP, done in memory of the GM, who was shot and killed on April 13th, 2013.
Starship Troopers: The Bug War An RP focusing on a Mobile Infantry outfit during the Bug War, set in the version of the Starship Troopers setting presented by Heinlein himself in the novel.
Transformers: The Red Storm's Rage Not mine, but it really needs people.
My Active Characters
If you translate this, congratulations! You now know my name! Note that it's currently sideways, so start from the right instead of the bottom like you usually do. Also note that this is my name written in Circular Gallifreyan.
So, Mog is helping me work on my post.
Spoiler[2:25:54 PM] DSM: So link is in breakdown mode lol
[2:26:21 PM] Mogtaki: LINK.EXE HAS CRASHED, WOULD YOU LIKE TO REBOOT
[2:26:37 PM] DSM: CTRL ALT DELETE
[2:26:41 PM] DSM: CTRL ALT DELETE
[2:26:43 PM] Mogtaki: OHH NOOOOO
[2:26:50 PM] DSM: CTRL ALT FKN DELETE!
[2:26:59 PM] Mogtaki: NOT THREE TIMES! NOOOOOOOOO*reboots*
[2:27:11 PM] DSM: KHAAAAAAAAAAAAN
[2:27:58 PM] Mogtaki: DO NOT WAAAAANT
[2:29:15 PM | Edited 2:29:33 PM] DSM: LINK.EXE REBOOTING...
REBOOTING...
REBOOTING...
ERROR, RULE 34 BROKEN...
REBOOTING...
PLEASE INSERT FLOPPY DISK TO REPAIR THE MATRIX...
TAKE THE BLUE PILL...
THE WORLD DEMANDS SATISFACTION...
[2:30:59 PM] Mogtaki: GAWD DANGIT
[2:31:15 PM] Mogtaki: NOW TENTACLE MONSTERS AND AGENTS
[2:31:22 PM] DSM: AGENT
[2:31:25 PM] DSM: 47
[2:31:35 PM] Mogtaki: MR AAAAANDERSON
[2:31:47 PM] DSM: SHEPARD: WE'LL BANG OKAY
[2:32:27 PM] DSM: SHEPARD?! SHEPARD RESPOND?! SHEPAAAAAAAAARD!!!!!! *PIE FLIP* FUCK
[2:32:46 PM] Mogtaki: SNAKE? SNAAAAAAAKE!!!
[2:33:00 PM] DSM: PYTHON? PYTHOOOOOOOON!!!
[2:33:57 PM] Mogtaki: BADGER BADGER BADGER BADGER
[2:34:08 PM] DSM: MUSHROOM MUSHROOM
[2:35:48 PM] Mogtaki: ERROR LINK.EXE HAS EVOLVED INTO DEITY.EXE
[2:36:43 PM] DSM: WARNING MAJORA.EXE TROJAN DETECTED
THROWING FRIZBEE TO DEITY.EXE
DEITY.EXE FAILED TO CATCH FRIZEE
MOON.AVI
MOON.AVI
MOON.AVI
[2:38:10 PM] Mogtaki: OCARINA.EXE BOOTED
MOON.AVI REMOVED
[2:39:19 PM] DSM: SKYWARD SWORD.EXE BOOTED
OCARINA.EXE CRASHED
MOON.AVI CORRUPTED
TIMELINE.EXE ABORTED
CRAPPY GAME.AVI STUCK ON PLAY
[2:39:45 PM] Mogtaki: LOL.EXE
[2:39:58 PM] DSM: GOINGINTHREAD.EXE EXECUTING...
[2:41:36 PM] Mogtaki: CABOOSE.RAR OPENED, WOULD YOU LIKE TO PURCHASE WINRAR
[2:42:28 PM] DSM: POSTPROGRESS: 2% REASON: MULTIPLE .EXE FILES RUNNING
[2:43:36 PM] Mogtaki: SHUTTING DOWN MR AAAANDERSON
[2:43:51 PM] DSM:KHAAAAAAAN.AVI PLAYING
Originally Posted by Doctor Who
Doctor: Picture the biggest ship you've ever seen.
Salvager: Okay.
Doctor: Are you picturing it?
Salvager: Yeah.
Doctor: Now forget it. Mine's infinite.

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