UserName: Lucius Cypher
Character name: Karnage Urabrask Vorinclex*
Age: 324
Mageblood type: Binding Blood
Favored Magic Class: Demonomancy
Previous Magic training: Spent a large part of his life practicing by himself. Has no formal training, but is creative with the basic.*
Race: Orc. Originally.
Appearance:*
Short Bio: Karnage Urabrask Vorinclex was part of a nomadic tribe of Orcs, he himself born under a weapon smith. For a good part of his youth, he spent it with his father, a blacksmith, learning his craft. Occasionally, his tribe would find a village an trade, and there he would observe other smiths in their crafts. Though most orcs his age would, by now, have been training in some form of weapon, Karnage instead chose to deviate from weapon training and better his skills as a smith. This alienated him from orcs his age, but none would dare mock him, as his skills as a smith were quite remarkable at his age. At around the age of 20, Karnage discovered something about himself; he had mage blood. Specifically, Binding Blood. In his tribe, those with Mage blood usually would have to leave in order to learn their magic, almost none of them ever returning. But Karnage was a orderly orc, and as per tradition, he too left the tribe to find someone to teach him how to use his powers. Unfortunately, he decided to test it out before he gained any practice. He was traveling along side the Ravine of Demons, a place filled with demons, monsters, and abominations. There, he decided to use test his Binding Blood, to see what sort of magic he was able to preform. What happened was that he summoned a moderately powerful demon, but he had no control over it. The demon posses Karnage, and at the time, the two fought each other in the center of Karnage's mind, fighting for control. During this struggle, Karnage fell into the Ravine of Demons, and miraculously, didn't die. But what happened afterwords was that other demons, seeing what they thought was a corpse, attempted to corrupt the body, to turn it into their slave. some simply tried to eat him. But through force of will, Karnage managed to stop the possession attempts, and anything that tried to eat him. But his body has been warped. Only vaguely humanoid, Karnage was turned into something that was no longer an Orc.
Seeing what he had become, Karange did not bother to leave the ravine. To him, this was the only place he would belong to now. So after fighting for his right to live in the Ravine, Karnage began, at the age of 30, to settle down. Using only his clawed hands, he carved himself a forge next to a river of lava, where he would live the rest of his life. The demons and monsters that dared bother him were killed and eaten by Karnage for substance. Here, he also discovered what treasures were within the Ravine of Demons; ores and materials that he could use to create his crafts. It was while extracting these ores and materials that he practiced his Binding Blood, using the Demonomancy Infernal Magic to light up the darkness, or remove ores from stones. Here he also mastered his trade as a smith, practicing and perfecting to art of crafting all sorts of things, from pots and silverware, to armor and weapons. He also became a proficient hunter, occasionally hunting down powerful monsters within the ravine for materials for his craft or of substance. Recently, he has begun to go to the surface in attempts to trade. Little did he know, he spent little under 300 years in the Ravine of Demons, and much has changed since then.
Good Attributes: Perspective of his surroundings, also a master blacksmith. All he needs is time, and he could repair or make you anything you desire. Very dexterous and good with his hands, he could turn anything in his hand into a lethal projectile with his amazing accuracy, be it rocks, furniture, knives, or snowballs. Also very good at being stealthy, as living wihtin the Ravine made him have to learn to hide, from both predators and prey.
Bad Attributes: He's jumpy and prone to violence due to living within the ravine for so long, he's also very protective about his crafts. To steal them, damage them, or insult them is a quick way for him to insert said weapon into the body of the offender. He also doesn't bath and smells like a combination of decaying corpses, soot, and burning metal. He's also quite ugly, and looks like a monstrous abomination. Lastly, due to have been separated from civilization for so long, he doesn't speak the local language. He still speaks and only knows the old tongue of his people three hundred years ago, which sound mostly like a series of clicks.
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UserName: Lucius Cypher
Character name: Lucilia Aeris Riovas
Age: 94
Mageblood type: Nature Mage Blood
Favoured Magic Class: Floramancy
Previous Magic training: Former student of Aerta College of Magicks, but left before her education was done. Practiced on her own occasionally afterwords.
Race: Human Vampire
Appearance:
Spoiler
Short Bio: Lucilia was the daughter of a alchemist and a herbalist, and spent most her her time learning about plants and various herbs and poisons. So it came to no surprised that when it was discovered that she had Mage Blood, she was naturally talented at Floramancy. Taking her belongings and some books, at the age of 10, she went to the Aerta College of Magicks to learn how to use and control her Mage Blood. But most her of initial education was bookwork, studying and learning about basic things like mathematics, history, and a bit of science. It wasn't until she was 17 that she actually began to practice her Floramancy, and even then, she only managed to take a little under a year's worth of training. One day, as she was returning from visiting her family, she was attacked by a Vampire. Though for some reason, on a whim, the Vampire who attacked her did not kill her. Instead, a curse was placed on Lucilia, a curse that turned her into a Vampire. At first, she showed no signs. She felt no more physically or magically powerful then before. Fire was no more harmful then it normally is, she desired no blood, and she did just fine in the sun. It wasn't until three years later, while she was visiting her family, did the curse actually took hold. During the moment, her body grew thirsty, and no amount of water or wine would slate her thirst. She grew pale, and her body was cold to the touch, as though her skin had been turned into metal. Her control over her magics also grew unstable, with plants growing and dying rapidly around her without her digression. And when the thirst for blood grew too much for her, in a blind panic she ended up killing her family, drinking the blood in their bodies until it they became shriveled husks.
After the realization of what she done, she brewed a medicine that would make her forget. After making preparations, and attempting suicide multiple times (all met with failure), she consumed the drug that wiped out most of her memories. Only with the use of magics and through journals that she left behind, did she manage to start a new life, ignorant to the sins of her past. So for the next few decades, she had lived her her family's former workshop, relearning how to create medicines, elixirs, and poisons from her past, while experimenting and making new ones. Occasionally, she would venture into town and drain the blood of a poor soul, but as she lived on, the amount she needed to consume became less and less, where even after heavy activity, she would only need to consume about 200cc worth of blood.
Good Attributes: As a Vampire, Lucilia has Enhanced Strength, Perceptional Senses, Speed, and Lifespan, as well as an Increased Mageblood Aptitude. Has Night-Vision. She's also able to hid herself quite easily, and can turn into a bat to minimize her physical profile. She's also a skilled Herbalist and Alchemist, able to make medicines and potions for most diseases and injuries, and able to concoct poisons and bombs to inflict the same diseases and injuries. Finally, she has the ability to communicate to plants, which are normally non-sentient. She can't communicate with fungi, however.
Bad Attributes: Every couple of days, she has to drink blood, though she only has to drink a small amount from one person. However, if she neglects doing so, her body begins to weaken significantly, and if she does not drink for too long, she ends up a "Half-Blood", basically back to being a human. Going without drinking blood makes her uncomfortable and always thirsty, for reasons that may only apply to her. She also has both a weakness and a fear for fire, or any bright light in general. Sun-light causes her physical discomfort, and if bathed in sunlight directly, physical pain. And due to her increases Senses, she is more susceptible to sound-attacks, flashing lights would blind her more often, scents are difficult to ignore and can cause her to become nausea, and the flavor of some foods would be considered "Too strong" for her taste. The only sense that is not sensitive is touch, and that's because it's dull; she doesn't feel anything unless it's extreme, like being lit on fire or thrown into a blizzard. Sometimes she would not even notice something like a missing limb or a knife in her back. Both which will kill her, but she won't notice until it is pointed out to her. Finally, she reacts violently to the names of Markov or Elliot. She doesn't know why.