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Thread: [Continuum 2.0] Character Submission Thread

  1. #281
    A world of possibilities Crazy Scion's Avatar
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    Due to Carl's abilities being a bit high for his tier. I wanted to ask if having only some of the keys available at certain tiers be alright. Since tier 3 is very limiting I decided to just put up the momentum key for now, and will unlock more keys down the line.

    Last edited by Crazy Scion; 11-25-2012 at 09:53 PM.

  2. #282
    Powers/Abilities:
    Carl can tunnel through most anything short of solid rock, with the ease of bugs bunny and at the same speed he would move sprinting, which is about 20 miles an hour.
    Reduce the dig time to 5mph. 20mph seems too fast since you don't explain why a zombie would be able to dig this fast into the ground.

    Carl also has the ability to recover from injuries after a battle by sleeping in the ground. The time it takes to heal depending on the level of damage: About half an hour to an hour to recover from minor wounds (Shallow cuts, minor burns, and bruises), Half a day to a day to recover from medium wounds (Deep cuts, significant burns, hair line fracture.) A week to a month to recover from major wounds (Completely severed limbs, severe burns over 90% of the body, shattered bones). When in the dirt Carl is healed by nature magic inherit in the world, and his body is literally regrown by this magic as if it were a plant.
    So if I'm understanding this correctly. Carl regenerates by sleeping into the ground. This means he cannot regenerate unless he is under a patch of dirt that covers his entire body. Is this right?

    Being a zombie comes with the usual zombie benefits meaning: He takes nearly twice as long as a normal fit man to fatigues, has no limit on muscle restraint(might break his own arm cause of this), unaffected by sickness, and pain affects, can't be critically hit other than in the head, and is very resistant to nonlethal damage. Zombies also come with a wide array of Resistances there resistant to: mind-affecting effects, poison, sleep, paralysis, stunning, ability drain, or energy drain, and death effects.
    You are going to have to explain the resistances. You cannot state you are resistant to a wide variety of things without stating "how" you are resistant to them. Why are you resistant to mind attacks? I'm resistant to mind attacks because zombies don't have complex thoughts. Why are you resistant to poisons? I'm resistant to poisons because my flesh is already dead. Why are you resistant to paralysis? I'm resistant to paralysis because I'm moving through magic. I can still be affected by magical spells paralysis, but if you try to hit me with a pressure point. I can still move. Since I'm moving through magic.

    Simply being resistant to something without stating why doesn't help anyone. Give at least one sentence reason why you are resistant to the things you've stated. If your explanation sounds "unfair" you should remove that resistance.

    Wind up pistol energy source and Key function: The Wind up pistol in between the two bronze colored rings is the main power source for the pistol. The rings can be twisted counter to each other to pop out the core of the pistol.

    The core appears to be the guts of a music box with all brass pieces twisted to fit into a cylinder shape, with two points for turning keys, and on note wheel. The note wheel is different from the rest appearing to be made of a lightly glowing and color shifting crystal. This is the chaos crystal, and upon further inspection you will find more than just the color changes for this crystal emits sounds, heat, even small charge in shifting patterns, all energies seem to be in constant flux within it.

    This is to prevent one of two things, one if the same key is used too much it is to keep the one energy from overtaking the crystal and causing it to become useless, the other reason is if it is used too much the crystal risks running out of energy and again becoming useless. Each key has an entity inside it that can become the energy it represents. When the Key is winded in it sets up the duration for the keys on the mechanical timing mechanism in the wind up process. Surprisingly the music box song is only heard during the cool down instead of when it is in use.
    I can't understand what is happening here.

    What does the gun look like? What is it powered by? How does it get its power?

    Ex: The wind-up pistol looks like a normal pistol and is powered by a chaos crystal core in its center. A chaos crystal is a crystal that stores a limited amount of magical energy from the surroundings.

    The Momentum Key: The Key with a fist engraved on it is the control of momentum. It can be used to augment the user’s movement or the movement of objects. It can be charged to deliver waves of momentum that can knock things around. Example of augmented movement would be the user changing the position of his body in midair or to amplify the power in movements like a punch or kick. It can also be used like a rail gun to take a stationary object and giving it momentum to cause it to travel. An Example of a charged shot would be to cause a wall of force to emit from the gun that will start forcing anything in its way into the direction it was fired. This often leads to wind currents surrounding the shots due to air molecules that are hit by the blast. The Momentum Key is capable of knocking a normal sized person though the 10 feet through the air after a 3 sec. charge. If the user amplifies his strength he will have enough force in a punch or kick to crack stone on impact. If fully charged in can deliver a force equivalent to being hit with an 18 wheeler truck going 80.
    I'm reluctant to allow the use of "momentum". Momentum is the mass and velocity of an object. This means to control momentum. You control both "mass" and "velocity" or one of the two. In this case you seem to be leaning towards controlling the "velocity" of any object you hit. This sounds pretty overpowered for a T3. You can literally stop moving things. You could stop a person from "moving" and hit them as many times as you want. For this to be fair. You have to state ways a "normal" human being would be able to defend against momentum. If there is no reasonable way for a normal human to defend against it. It is not allowed. Also, an "18 wheeler truck" is around 80,000lbs. That's too much. At most this should only accelerate your punch fast enough to break through stone and make you just a "little bit" faster or stronger. I'd cap your speed at around 60mph at full sprint with this on. I'll be adjusting the power scales to reflect this.


  3. #283
    A world of possibilities Crazy Scion's Avatar
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    Last edited by Crazy Scion; 11-26-2012 at 05:22 PM.

  4. #284
    Carl can tunnel through most anything short of solid rock, at the same speed he can run witch is 16 miles an hour. Carl despite his title of zombie, is very in tune with nature magic, and earth magic is a branch of nature magic. This allows him to move through earth in the same way some characters fly, being that the earth moves around his body.
    There needs to be a limit on his movements, he has to get very tired by moving through the ground, and you need state that it takes stamina/energy to use this magical ability.

    Being a zombie comes with the usual zombie benefits meaning: He takes nearly twice as long as a normal fit man to fatigues, has no limit on muscle restraint(might break his own arm cause of this),
    So he might randomly break his arm if he lifts anything heavier than himself?

    unaffected by sickness, and pain affects,
    One sentence reason why you are immune to sickness and pain.

    He is as resistant to magic influence as a normal person, but unaffected by physical distortions like a blow to the head.
    Why he is unaffected by physical attacks to the head? You already stated he can ONLY be critically hit in the head. Now you say he is unaffected by hits to the head.

    He takes nearly twice as long as a normal fit man to fatigues, has no limit on muscle restraint(might break his own arm cause of this), unaffected by sickness, and pain affects, can't be critically hit other than in the head, and is very resistant to nonlethal damage
    He can't be forced to sleep unless submerged in dirt or the sleep spell is very high level,
    One sentence why he can't be forced to sleep.

    energy drain due to his body not being supplied by life energy.
    You mean he can't be drained out of life energy, since he isn't alive. His nature magic can, however, be drained just fine. Along with energy from his gun.

    He would not be affected by life draining a=or detecting affects.
    Proofread some of your sentences. Why is there a random equal sign "=". The easiest thing to do to proofread your writing is to read your own sentences "aloud", say each word one by one, and you will find mistakes. If everyone wrote as well as they "spoke" life gets a lot easier. I'm having a lot of trouble understanding a lot of the things you are trying to say. And this is because you are mixing up words, missing words, or not checking your spelling.

    And finally he is resistant to death effects do to his body being very difficult to destroy.
    His body being very difficult to destroy does not mean he would be resistant to death effects or effects of death. I'm also not entirely sure what you mean by death effects. You mean death spells? I shoot magic that is suppose to instantly kill you? Or are you talking about rotting and decaying flesh? That his body never fully disintegrates no matter how many bacteria accumulates on him?

    Carl can recover from most injuries with enough time, and to kill him would require his body to be completely destroyed.
    Unacceptable. To kill him should not require his entire body to be destroyed. It is unreasonable to ask your opponent to find every scrap of your body to "kill you" at Tier III.

    The Wind up pistol appears to be a toy at a glance. The head of the gun is a fog Grey cone, and the back is circular with two bronze rings on each side with holes in the middle.
    What is a fog grey cone?

    Instead of ammo it uses bronze colored wind up keys, with engravings on them that represent the different forms of energy control.
    This gun uses the wind-up keys as ammo? I thought this weapon uses natural energy as ammo?

    This crystal of chaos energy supplies a near infinite source of regenerating power, but as mentioned requires cool down.
    If this crystal has a near infinite regenerating power. It is not allowed. There is no reasonable explanation for basically saying I have an unlimited power source. There is none. It has to have a limit and that limit has to be around roughly couple hours or a couple minutes or something along those lines. This crystal also has to state how quickly it regains its power, which should also be around a couple hours or a couple minutes or something along those lines.

    This is to prevent one of two things, one if the same key is used too much it is to keep the one energy from overtaking the crystal and causing it to become useless,
    Explain how this gun can become useless by using one energy too many times. If you say something becomes useless you must say "how" and "why" it becomes useless. Otherwise it makes no sense to anyone reading it.

    Ex: If I were to press one of the keys of the wind-up gun two or three times the gun gets overcharged with energy and explodes. (Note. That I explain that the keys are from the wind-up gun and not from some other device I may have in my character sheet. That the gun becomes useless because it explodes. And it explodes because it is overcharged with energy. This makes a lot more sense if it were used in a fight rather than "My gun becomes useless". And prevents you from making stuff up.) This is the whole reason why we have a character sheet. To prevent people from making stuff up in a fight. And that they are not being unfair in their descriptions.

    Each key has an entity inside it that can become the energy it represents. When the Key is winded in it sets up the duration for the keys on the mechanical timing mechanism in the wind up process.
    Each key has an entity inside it? Like spirit inside each key?

    Wind up pistol Keys:
    There's a key for every natural energy like momentum, heat, sound, light, electricity, radiation, magnetism, nuclear, gravity, and static. A maximum of 2 keys can be used at once allowing for interesting combinations.
    I'm fairly confident that momentum itself not "energy" much less natural energy, but is rather a product of energy. But, uh, whatever. I'll let it slide since is fantasy.

    It can be charged to deliver waves of momentum that can knock things around.
    This does not make any sense. There is no waves of momentum. Momentum is the state of an object in motion. If the object is not moving there is no momentum. If there is no object. There is no momentum. You seem to be confusing Momentum with Force. Momentum = Mass x Velocity = Object x Motion

    The Momentum Key is capable of knocking a stationary and average sized male of 200 pounds 10 feet through the air after a 2 sec. charge, The heavier something is, the more charge it will need to force it to move, also anyone hit by momentum won't feel like they've been hit by anything. It is more like there body just picked up speed in the direction they were hit. One can resist being moved by the momentum force by opposing it with more force than it delivers. Meaning being too big, moving too fast or even braising yourself can keep you from being flung like a rag doll.
    Ok. So if I were to understand this correctly. A normal human being can resist your momentum attack by moving in the opposite direction of the attack. However, it only takes 2 seconds for you to charge your attack. So before they even get ready to defend themselves, or even blink, the normal average sized male of 200 pounds is already launched into the air. Yeah...no. This is pretty unfair. Not allowed.

    How about...Anyone can resist momentum by braising themselves or resist its effects completely if they are over three-hundred pounds and that it takes about minute to fully charge and shoot the gun instead of two seconds. That's fair. Or if you don't want numbers. You can move to it takes some "time" to charge and shoot instead of a "minute".
    Last edited by Asperser; 11-27-2012 at 02:07 PM.


  5. #285
    A world of possibilities Crazy Scion's Avatar
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    Quote Originally Posted by Asperser
    If this crystal has a near infinite regenerating power. It is not allowed. There is no reasonable explanation for basically saying I have an unlimited power source. There is none. It has to have a limit and that limit has to be around roughly couple hours or a couple minutes or something along those lines. This crystal also has to state how quickly it regains its power, which should also be around a couple hours or a couple minutes or something along those lines.
    What do you mean an hour to a few minutes. It takes it a few minutes to cool off and is constantly charging.

    OK I did a lot of revision and decided the resistances weren't worth it, so I just wrote him like a normal character meaning if I didn't say he was resistant, then it's assumed he is affected the same as anyone else.
    Last edited by Crazy Scion; 11-28-2012 at 10:49 PM.

  6. #286
    Senior Member makiaka's Avatar
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    Name:Zarda
    Race;Angel- the spirit being that takes it as it’s job to protect humanoids. Technically they are demons in physical composition but they tend to take a more human form
    Gender—Female
    Age:56
    Appearance:
    Personality:Silent and untrusting. She tends to talk threw sign language nad head motions following people she finds that are willing to deal with her
    Distinguishing features: Is mute
    Powers-Can run at 50 miles per hour although has average human strength she can run up walls with the help of her wings for about 5 seconds at 10 mph.
    Kula-Her transforming weapon since its part of her it’s technically a power.

    Can accidentally summon demons not intentionally and there nuetral

    Wilt –Her being taken by surprise causes a green smog to erupt from a tattoo of a flower on her back. This smog is very foul smelling of decaying plant matter enough to make the average human puke on reflex. Sadly the smell last on her and blurs her vision. This was originally done to keep other demons away from her captors prize. It only tends to work when being shocked like being grabbed from behind, stabbed in the back or her legs grabbed from underneath.

    History-Originally trapped in one of the hells claimed as a demons toy with a curse of wilt to keep others away. Later She had managed to use the disjunction as a means to escape. Although helping the people it has been a hard change for her especially since she can’t talk and wilt makes it hard to go around when getting spooked, and for her good for nothing luck.
    Equipment
    Kula-Can form armor and weapons of varying degree although she tends to dual wield. Nothing she can make can be stronger then a small explosive or denser then well forged iron(not steel). It is limited to small swords pole arms and explosives. It can only change every 30 seconds within a 3 second time frame in which its at a neer liquid state till finished not able to harm anything. Doing such requires a bit of her energy so doing it to many times in a fight can fatigue her.

    examples of the strength of things it can turn into
    it can turn into a dao a short sword a saber, a katana a dagger..... a hail-bard, a spear, a lance a trident a sycthe..... a weak grenade a smoke bomb a flash bomb.....
    Last edited by makiaka; 11-28-2012 at 09:06 PM.
    My computer once had over 300 cookies. So I put it on a diet.

  7. #287
    I don't believe that anyone got around to approving this, so here's my third character: http://roleplayerguild.com/showthrea...=1#post7815410
    In case nobody noticed, I also added in a picture for Velty's character sheet.

  8. #288
    A world of possibilities Crazy Scion's Avatar
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    OK revised the Wind Up Gun to need a charging station and only able to use 5 keys before needing recharging, and got general approval for it from a few people, but would like Asp to look at it.
    Last edited by Crazy Scion; 12-02-2012 at 03:07 PM.

  9. #289
    Senior Member makiaka's Avatar
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    Name: Kazeno Oshi Kishida

    Preferred title:Kishida No kimi

    Appearance:

    Age:16

    Gender:Female

    Personality: Although she can't speak she ist one of the loudest personalities you will ever meet. Although she tends to be drawn back from a lot of people. Mostly do to the fact that her charm aura tends to make people get to close and or surround her.She has a natural habit of never letting any part of her body stand still as well.
    Abilities:

    Walking trouble(Birth sign(in history))-I'm not sure whether this falls into abilities or powers, but generally bad luck falls upon her and those who are around her constantly. This can do anything from causing the ground under you to break a little to causing a giant water spout to break in the middle of the fight forcing both of them to disengage or be hit by the water. This must be agreed upon and should be equal to both opponents although the time in which they have this bad luck does not have to be the same. All of these effects have to be dodge able. Sadly this does not wear off out of combat.

    Charm(Gifted aura)-Generally people tend to find her attractive for her better qualities in there eyes. This does not have to be on a sexual level but girls are affected to. It generally makes people sway her way better. This is done threw a magical charm aura she emits around her. The reason it sways people is because people tend to listen to better looking individuals more often as they are more captivating of attention. This should also destroy personal space boundaries to her to a degree.

    Foresight-Due to her extremely bad luck she has gained some rather good perception, and the ability to know the signs of things falling or projectiles being fired. This lets her do things like catch projectiles mid air or even dodge bullets in a small sense, although the bullets are less dodgy and knowing when there going to fire. Even so she can only focus on so many things at once so she struggles to dodge multiple attacks.,

    Survival of the somewhat fit- With enough terrible luck anybody can become pretty enduring, Her natural agility is insane do two being born directly under the sign of Ain god of misfortune as well as the natural extreme force she has had.She is naturally able to run about 30 miles per hour, and has amazing sustain do to being accident prone. Shes strong enough to and break a rib threw most forms of armor, although her arms are at normal strength her fluency with them gives her the abilities to block a great sword. Her ability to maneuver off ground is great as well. With the ability to jump onto a one story(i know i got this wrong) with enough prep,

    Equipment-
    Armor-a iron guard on her foot and front of leg takes the shape of metal plates about 1/2 a inch thick.

    Her normal clothes if that counts.

    weapons-
    Her only weapons are two symetrical iron blade about a foot and a 1/2 long not including the hilt She normally keeps the blade and hilt tied around her waist with rope.
    Appearance:

    Powers-
    Last edited by makiaka; 12-04-2012 at 06:59 PM.
    My computer once had over 300 cookies. So I put it on a diet.

  10. #290
    Melon Oracle MelonHead's Avatar
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    Last edited by MelonHead; 12-03-2012 at 08:35 AM.
    MelonHead does not give out free Melons.

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