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Thread: [Continuum 2.0] Character Submission Thread

  1. #301
    @Crazy Scion

    I've been busy these last few days so I haven't had a lot of time to look at things lately. There was only one thing I recall seeing wrong with your character and it was the wording of this particular paragraph. The rest of it reads fine.

    The Momentum Key in contact range is capable of knocking a stationary object of 200 pounds, 10 feet through the air, with one shot. A fully charged shot at blank range can deliver enough force to propel an object of 200 pound 150 feet through the air, or propel an object or person 1500 pound 10 feet through the air and everything in between.
    You can't propel a person one-hundred and fifty feet into the air.


  2. #302
    A world of possibilities Crazy Scion's Avatar
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    The Momentum Key in contact range is capable of knocking a stationary object of 200 pounds, 7 feet through the air, with one shot. A fully charged shot at blank range can deliver enough force to propel an object of 200 pounds 70 feet through the air, or propel an object of 2000 pounds 7 feet through the air and everything in between.

    Reduced the power. I understand actually. I'm having finals week right now, and it seems so are many others, but I hope after this week or next week that things will pick back up.

    Last edited by Crazy Scion; 12-20-2012 at 10:14 AM.

  3. #303
    Death Comes For You Bloodbayne's Avatar
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    I'll edit.whatever i need to. I know there a lot of unnecessary periods. But I type a lot.on my phone.

    Name: Aero

    Age: 31 Bodily Appearance: 20

    Race: Cursed Elementalist

    Alignment: Neutral Evil

    Personality: Cold and indifferent. The life that has been his torture has brought him to turn his back on society. This has been known to lead to uneasy and awkward moments with more than most people.

    Appearance - Aero stands at a height of 6'0 and weighs approximately 300 lbs and has a medium athletic build. He has onyx black hair which reaches to his shoulders and piercing dark red eyes. His mouth a nose are covered by a leather strapped metallic facial mask. The mask holds no designs upon its front save for thick vertical stripes embedded.within the metal. His upper body is often covered in a form fitting black cotton shirt which covers halfway down his upper arms. His left arm has a slab.of.metal which covers his forearm between the elbow and wrist on the topside. His legs are.adorned with plain black slacks.and.his feet thick soled black boots into which his pant legs are fed. He carries.no weapons as he is able to create his own when he.needs them.




    Physical Advancements

    Energy Orb Life Support System - This orb which resides directly beneath Aeros sternum has helped to change his body in many ways, as it has allowed the energy to join with most if not all blood cells in his body. It has allowed his body to be conditioned to move at speeds an average human fighter would find highly difficult to replicate. The energy slowly permiated every muscle and tendon through out his body, improving everything considerably.

    Strength - With the energy coursing through his veins and seeping into the muscles, Aeros physical strength is able to top a humans strength 3 fold while appearing in the shape of medium sized toned muscles.

    Speed - Due largely in part to his superior strength Aero is able to move with great ease and nimbility. His fastest capable speed is 50 mph on flat ground.

    Enhanced Senses - With the energy in his blood stream it was not long before it settled in to Aeros mind, where it helped to nurture the natural response time and overall effectiveness of his sight, hearing and touch, leaving them as well 3 times above average





    Energy Description/ Enhancement & General Abilities


    Elementalist - Due to his birth into a clan of elementalists Aero possessrs control over the earth, fire, water, lightning and wind. Most of the abilities suffer drastic changes to their form and effects, but wind and water remain the same.

    Dread Energy - The energy itself is mainly comprised of Chaos energy, giving it a natural ability to gradually diminish the general form of an object it comes into contact with. It also has a higher chance of forcing its way through different energy forms with ease. Because of this the base form is more or less harmless and is used mainly to deteriorate armor or weapons. The other energies and skills which Aero possesses merely hold a piece of Dread Energy joined with them, giving them all a light red hue. Without even making contact with a person the energy has the capability of inducing hallucinations and possibly making the.victim go mad. Both of which require prolonged exposure.

    Dread Fire - This dark red flame holds many of the same attributes as a normal flame, able to be extinguished with the proper amount of water and the total absence of oxygen. Each flame produced burns at a temperature double what one would expect of a flame of its size. The flames do not spread upon contact, they merely burn on one central area until there is nothing left.

    Dread Metal - The process through which Aero acquired this ability was painful and extensive, but well worth the outcome. Utilizing the focusing crystal taken from the wizards home, Aero spent 5 years buried beneath the ground with the crystal embedded into his chest to make contact with the orb while touching the earth. Using his.control over the earth he pulled upon the granules of dirt and extracted their earthen energy signature, forcing it into the orb and his body. Slowly his body began to grab ahold of the new energy and followed the masters.commands as he aligned the energy signature of the earth to that of metal. At the end of the 5th year his blood had morphed to.resemble the form of a reddish liquid metal that could be called.upon at all times, through the pores of his skin. It caused his weight to increase to 300lbs, but it was a burden barely felt and.easily worked with. It also doubled his skin and bones ability to receive damage, almost like wearing thick leather armor at all times and bones of steel. The liquid state of the metal allows an almost limitless number of possibilities for both offense and defense.

    Chaotic Stone - When Aero chooses to manipulate the earth around him his Dread Energy is inadvertently transfered into the earth and changes it to Chaotic Stone. The only additional effect this presents the stone with is the ability to radiate the Dread Energy within it as though it were an energy amplifier. If one is within 4 feet an object made of.Chaotic Stone.they will feel the same effects that Dread Energy can cause.

    Dread Lightning - Drawing the lightning energy from the orb in his chest Aero is able to channel it almost instantly to.any other part of his body and create a bolt or an orb of red lightning. The bolt is only half the power of a natural lightning bolt, but the energy released into the.body upon contact attempts to attack the brain directly. Because of this the attacks from the lightning bolts Aero creates make the target more susceptible to hallucinations.
    Last edited by Bloodbayne; 12-25-2012 at 05:38 PM.
    My Fighters: Xavier Bloodbayne - Leo Maxim - Aero

    PS3 ONLINE NAME: XavierBloodbayne

  4. #304
    Regular Nublet
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    Whoever who is still responsible for accepting characters, please do continue.

  5. #305
    Death Comes For You Bloodbayne's Avatar
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    ^
    My Fighters: Xavier Bloodbayne - Leo Maxim - Aero

    PS3 ONLINE NAME: XavierBloodbayne

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