Bleach: Tears of Heaven
An A.U. Bleach Rp
Head GM: Ganryu - Char Grading
Head GM: Terminal- OOC
Head GM: Yoshua171- Story, and IC GM
Character Bin
IC
~Spots are open~
~History~
This Rp is technically derived from this:
Bleach: The Lament of Power IC
Bleach: The Lament of Power OOC
But is a new Rp. It just has history based on the old one.
Overview:
The darkness. A man embodying this simple phrase caused fear across all the Seireiti, and once already engulfed it. Tenebrae, proclaimed God of the Rukongai, a man who held power so fiercely, the earth itself trembled as he walked, the strong man in existance.
50 years ago, his might clashed with the Seireiti's, Balancers of the Worlds of the Living, and of Souls. With but a few generals comprising what he called the 'Army of Heaven', he enveloped the Seireiti, killing the light. Captain after Captain fell, the confusion so great, friend and foe was to be confused. The lieutenants fell in a likewise manner.
As devastation was left in his wake, he left, as abruptly as he had come. Two survivors of the massacre of the captains and their lieutenants were left. Captain Aaron Flamberge, who would go to rebuild the Seireiti, and Shin'ya Nox, lieutenant who would join Tenebrae.
For decades, the man known as Tenebrae would lay quiet in the Rukongai, waiting with the patience of a God. He waited for the Seireiti to rebuild itself, for their might to be worthy of clashing with his again. A new generation of shinigami did indeed rise up, stronger than the last. Though few in number, their strength caught the eye of the God of Darkness.
He slowly started to waken, to test the strength of the Seireiti..... for that was all that he was. Darkness, God, titles born from his thirst for power. Upon achieving his unearthly powers, there was a lament from him..... a lament of power. No one could rival this man known as Tenebrae. Even his God Generals he had gathered were no match for him. He saw himself as a great balancer. The strong survive. If any one was to have a hope of their dream surviving, their world continuing, their ideology to have the breathe of life, they would have to rise up, and vanquish him. His very existence strengthened the world by threatening it's destruction.
The destruction of the shinigami had far reaching effects. Many of the weak Shinigami survived the Tenebrae incident without a scratch, but without their leaders, and so much damage, they were not the same. Patrols of the human world dwindled, and the number of hollows skyrocketed.
Competition fierce among hollows, they became even stronger. A rising number of Arrancars meant the Espada were disrupted as their seats were claimed by newer blood.
Humans forced to fight hollows increased, meaning full bringers of the human world became even stronger..... they had to be. For them, this fight wasn't anything bigger than protecting those near to them. Their very world depended on them being strong.
With a destruction of their world, many shinigami found the opportunity to become rogue, and live in the human world.
The shinigami themselves, under the command of the sole surviving captain, Captain Flamberge, focused on raising the shinigami it had to drastic levels, they needed captains, even if it had to ask for exiled captains to return.
Captain Flamberge found a successor as he focused on training. In the Rukongai, a mere child with such fantastic powers as to be near captain level upon becoming a shinigami, the problem was he could not control his powers. With training, he made the next Captain Commander, even with his control problems. A kind man, a man of unparallel conviction, Naratsu Seionyou.
He would lead the shinigami after Aaron retired to the seat of simple captain of the 13th division, becoming the old mentor to the younger shinigami, taking over teaching so Naratsu could shine. Infact, Aaron decided he had taught all that he could and be of use, and disappeared, to help from the shadows.
Tenebrae slowly started to awaken from the Rukongai at such power. The rising generation, they were becoming stronger it seemed....
For the first time in 50 years, Tenebrae clashed with the Seireiti, in small ways. His generals had their way, fighting the Seirieti when they found the opportunity, but to Tenebrae's delight, they were repelled.
Tenebrae wanted to see himself just how strong they were. When an unrelated incident many members of the the Seireiti to hell to rescue one of their own, a captain, Tenebrae himself appeared with one of his general, taking on the new captain commander. He was delighted to find someone near his level of power, it was infact shocking to see that he could be pushed back. His investigations complete, he returned to the Rukongai for a bit, to allow the Seireiti time to recover.
There was one thing lacking from Naratsu's eyes though when he had fought Tenebrae, that was hate.
Encountering a captain on his own, who attacked him, Tenebrae found a way to fill that void of hate, a reason to fight that Naratsu so lacked. The captain bragging of his power, was completely enveloped by the darkness, a necklace all that remained, one Tenebrae personally presented to Naratsu as he calmly declared war on the Seireiti.
_______________________________________
Tenebrae Incident: Aaron's Nightmare
Spoiler
A calm day of the Seireiti, with little going on, Captain Flamberge sat outside his squad barracks, staring at the sky as his lieutenant approached. A scowl was on Aaron's face as he looked at the clouds in the distance. Reguarded as many as the strongest captain, 2nd only to the commander, many people had high expectations of him, a genius of sorts. His lieutenant looked curiously at him.
"Sir, what's the matter?"
"You can drop the sir. Just something doesn't feel right. I'm not one for crap like fortune telling, but those clouds seem menacing."
"You know, never seen you get nervous."
"Shut the hell up, and tell the squad to be ready for anything today."
Aaron got up from his sitting position, and grabbed his blade almost instinctively. It was true, he was hardly one for getting nervous, but why did he seem so.... afraid? The day was normal, hollows were kept at bay, the Seireiti was enjoying relative peace. It should just be a normal boring day.
The dark clouds though came rolling in, covering the Seireiti in blackness. It seemed like a terrible storm, but no rain came.... infact, no winds blew at all. As Aaron looked around in it, he realized it was no storm at all. It seemed like a thick mist encompassing the area, it pulsed with reitsu, which was barely noticeable. It wasn't this way because the reitsu was weak, on the contrary, it was hard to feel because it was so strong, on a whole new level. The center of it reached the wall of the Seireiti, and a massive cracking was heard for miles as it shattered the Seki-sekki shield.
Aaron fully drew his sword, and called to his lieutenant.
"Fujimaru, come on. Leave the rest of the squad to guard the Seireiti. Seems we have an unwanted guest."
Aaron fled towards the source of the unnerving mist, towards Sokyoku hill. As he neared, he found his colleagues come, with their lieutenants. Everyone was of a similar mind, reading the reitsu. It was best to keep the weaker soul reapers out of it. The strong were a shield for the weak. With little happening, the Captains had little reason not to come.
Aaron looked to see even the commander, legendary man nicknamed Titan. A man of bulging muscles, who demanded order, and recieved it, looking sternly on to see what it was causing such a commotion in his Seireiti.
To answer all their questions, a man walked out of the mist before the captains, with no showing of fear, or even hesitation before such powerful men. He walked in an exaggerated way, as if he was in a play, and enjoying it all so much. Shining Black hair fell down his back, an elegant face, and a lean figure walked, and a smile of absolute arrogance on his face. His voice sounded, heard by all by virtue of Bakudo #77, Tenteikūra. His fingers though fidgetted, as if he was doing more than he seemed.
"Welcome to my performance!"
Aaron's first thought was that this man walked like a fairy and probably was not the manliest person out there, but he had enough experience to know not to judge a book by it's cover. The sheer arrogance however, was more than slightly annoying. If he didn't know better, he would wipe the smile off of his face here and now..... but this man was facing the entire Gotei 13, and didn't back down in the least. There was something unnerving about this.
One of the lieutenents heckled him.
"What the hell do you want!? The Gotei 13 are assembled here, what is it you think you can do about it."
The strange figure didn't looked pleased, and eyed the lieutenant, his reitsu skyrocketing.
"How rude. Perhaps if you let'd let me finish, you'd find out. Not very hospitable, now are you?"
It was was easy to see who was responsible for the mist. A heavy ocean seemed to fall around them, paralyzing many of the lieutenants. Even Aaron had to admit it felt heavy.
"We should not have brought the lieutenants. Seems this type of person can only be dealt with by us captains. Suppose I'm going to have to earn my paycheck today. Let's be more polite before we kick your ass. Who are you, Ryoka?"
The man's smile increased to a nasty sneer.
"I come today as a deity. I am Tenebrae Metus, God of the Rukongai, the darkness.... and I've come to swallow you all if your not strong enough."
A captain finally lost his composure, the number 6 on his back.
"Enough of this, Ryoka! Strike fast and hard, Raiden!"
His sword changed shape into a lightning bolt, and in an instant, he rushed forward at blinding speed at the Ryoka. As he moved, he suddenly seemed to run into an invisible wall, and was bounced back, smashed backwards by his own speed.
Tenebrae shook his head, and in one hand, kido formed into a javelin of brilliant light.
"You are not strong. I have come to test my strength against the Seireiti's strongest, and only the strong. Hado, Ame-no-nuboko"
In an instant, he hurled the javelin forward, a shattering sound went around, and what seemed to be shards of glass flew from the 'wall' from earlier as the Javelin flew to it's target, impaling the downed captain in one swift efficient movement, landing on his chest. The hit captain looked confused at what had happened, and the spear lodged between his ribs.
"What are you?"
"God."
A high pitched sound reverbed. Aaron gritted his teeth, figuring out the source of the sound. Everyone who had not yet done so released their swords, except the commander whose teeth seemed to slam together in anger. One of the captains ran towards him, screaming his name, a woman bearing the number 7 on her back.
"Sekizen!"
Aaron closed his eyes for a minute as he formed his own kido barrier, cutting off the captain from reaching him. The captain jumped over it anyways, trying to get to the other one. Aaron's eyes widened at her stupidity. The javelin's squeal reached it's peek, and a massive explosion rocked the area, cracking the kido barrier Aaron had set up, and it collapsed.
He realized what Tenebrae had done. When he was talking, he had set up the barrier. Aaron's eyes looked around, seeing faint glimmers from the glass like barrier..... they were all around. Even where it had shattered had managed to rebuild itself. He then looked back to the crater that used to be the two captain.
"Sekizen Jaihomura.... Sakura Oda.... I'll pay him back for you two."
Before Aaron could act on those words, the roar of the Captain Commander was heard.
"DAMN YOU RYOKA! You think you can kill my captains in my Seireiti without facing my wrath!?"
Aaron looked up at the Commander, his sheer might was legendary, rushing forward. As he neared the barrier, he smashed through it with his bare hand and barreled towards Tenebrae.
"Taste this, 'god'! Shake the world, Atorasu!"
His sword changed, the last to release, the Captain Commander's itself. the form it took was that of a massive warhammer. As it was released, the earth it self around them rumbled, boulders moving from the earth to float into the sky. Tenebrae looked bored.
"Wolfe, Lariel, Warai-shi, Darius. Whoever wants him, he's all yours."
Aaron realized for the first time that Tenebrae was not alone. Because of his overwhelmign reitsu, he had smothered anyone else's.
Jumping out to meet the Commander, and Arrancar gleefully jumped at him, with three figures marching forward, all having the faces of someone eager to fight.
"Been so long since I've had a good figh-'
The man known as Titan had not time for them, with a swing of his hammer, he sent the Arrancar flying upwards, showing why he held his title. The arrancar flew upwards of a mile from the single hit. The fact he was in one piece was a testiment that the Arrancar wasn't normal. Hardly anything could take a blow from Titan and live to tell about.
Aaron shook his head
"Can't let him have all the fun."
Aaron rushed at the barrier, slashing at it. His slashes managed to crack it, but none seemed to have the power to break it. What did that mean? Had that man so casually opened a barrier that was taking Aaron, a kido expert himself, a hard time to break.
Other captains rushed forward, the first one to break through was Captain Tatasuko, his shikai having powers of void.
Titan continued his charge forward at Tenebrae, when two more of Tenebrae's subordinates came forward. One armed with a bow, obviously a quincy, and the other only had a set of what seemed like claws, not a clue as to what he was. He had the attributes of a wolf, his rough appearance, claws, and prominent canine teeth.
Titan swung at the two to smash them to pieces. The Quincy jumped away with the other rolling beneath it. As the hammer hit the earth, a small earthquake resounded.
The wolf managed to continue his roll through the earthquake, and slash with his claws at the commander. Titan jumped back avoiding the claws completely. The quincy fired a shot from above, easily blocked by the retreating commander.
Titan landed back, and prepared to unleash the full power of his shikai when he suddenly found he was having a hard time moving. He gazed at the wolf to see it licking blood off it's claws.
"What!?"
Titan looked down to see a slash deep into his chest. What had happened? He had dodged. The wolf spoke.
"You shouldn't judge a wolf's claws by it's length."
Titan collapsed before picking up his hammer again.
"Bastards. Don't think this is enough to do me in."
Aaron at seeing the commander take a hit like that burst forward his shikai's power to break the the barrier.
"Seika, Teikyo (Sacred Fire, Offering)"
He slashed forward, a line for fire erupting forth from his blade Hi no Tamashi, burning straight through the barrier, and heading at Tenebrae himself. The very earth beneath it vaporized. Tenebrae held up his weapon, a double bladed katana against it nonchalant, his reitsu condensing like a shield around him. The flames struck, and burned around him. A few embers managed to lick Tenebrae's face, burning it fiercely in a few small areas. The fierce fire was gone in an instant. Tenebrae looked genuinely surprised, touching his burns with his hands as if he couldn't believe someone had hurt him.
"My, my..... someone actually hurt me. Someone managed to touch a god! It seems you aren't so helpless after all!"
Aaron ran through the barrier, sword raised against the man, clashing against him. Tenebrae's swordsmanship was an equal match, a strange, twisted smile was on the man's face though as though he was happy to duel someone.
As they clashed, a body crashed next to them, causing them both to jump back. The arrancar from earlier landed in a bloody mess on the floor. It managed to push itself up, full of wounds. The woulds started healing on their own, but not completely.
It moved towards the other captains in the barrier, along with the last man of Tenebrae's 'army', a rugged looking man carrying a sword and a violent look on his face.
Aaron ignored them, the captains would do fine. Tenebrae however was the big threat. Again they clashed, Aaron found Tenebrae's slashes to be much more fierce as he clashed. As Aaron blocked a fierce side slash, he found the sword glowing with a dark aura.
"Judgement."
A beam of black rietsu shot out. Aaron's zanpaktu diverted most of the blast, but his left arm holding his blade touched the sides of of it as shot forward. As it exploded in the distance, with screams noting it was aimed at more than just Aaron. Aaron himself let out a yell as it ripped off his captain's Haori, 13, and part of his black kimono underneath. As for his arm itself, black wounds, what looked like burns, covered it. It wasn't fire or heat that had given him that mark, it was the sheer concentration of rietsu, so condensed it burned to the touch. Aaron dropped his sword.
Tenebrae looked disappointed down at the captain.
"Too weak."
He slashed again at Aaron. Aaron kicked his sword up, grabbing it with his right arm to block just at the last moment, preventing it from killing him. The blow sent him hurdling back.
"Don't think I'm so weak."
Aaron heard a thud behind, and the wolf speak.
"One down."
Aaron's eyes widened, and he screamed and rushed Tenebrae gripping his sword, and leaped at him.
Tenebrae shot his sword straight up.
"Rapture"
A thin burst much like before shot up, though not as concentrated. Aaron pointed at his chest.
"Sho!"
He shot himself with kido to fly backwards out of the way of the blast, landing, and shooting again at Tenebrae, swinging his sword up.
"Seika-Teikyo!"
As he swung, a bright flame released itself from his sword at Tenebrae. Tenebrae simply pointed down with his sword. The beam from earlier split into several parts, falling from the air, one crashing into the earth beneath Tenebrae, dispersing the flaming. Aaron looked up to see several parts of it crashing down at him. He moved his weapon to block, and that was the last thing he remembered.
Blackness.
For hours, blackness. Nothing.
Aaron floated in a state of darkness, slowly, shades of light started mingling as he struggled to open his eyes. He heard voices.
"We got a survivor!"
"Really, what's his condition!?"
"Terrible, start the healing, now!"
"I thought we pegged him as dead!"
Several days later, Aaron awoke in squad 4. The sole survivor in the Seireiti, by sheer dumb luck.
~Welcome Center~
READ!
Welcome to Bleach: Tears of Heaven. This is for everything you need to know coming into the RP.
Questions:
Q: Is there room for me to join?
A: Of course! This Rp is, and will always be open to new members.
Q: Can I make <insert Race>
A: Of course! We have character sheets for almost every race in the series. We are missing only wholes, bounts, regular humans(We got fullbringers), and those strange nobody guys from the 1st movie (didn't watch it). I think we've nailed literally every other race. If you want one of those, they are infact open. Just talk with me and I'll make a sheet for them.
Failing that, just a list of what we've go so far:
Shinigamis
Vizards
Hollows
Arrancars
Fullbringers
Sinners (4th movie)
Quincy
Find me a race I haven't mentioned. I dare you.
Q: Can I make more than one character?
A: Not only yes, I expect it to happen at some point. Gives you more freedom to move about.
Q: Who is the RP mainly about?
A: It's about the rookies, those growing stronger constantly as the new generation. That's why everyone is required to have one. Your rookie can be any race.
Q: What's a rookie?
A: Anybody who starts off fairly young and weak, and grows stronger and stronger throughout the RP. The rank will be increasing throughout the RP, but currently (starting out), it's 175
Q: Can I make Captain/Espada/Don Kannoji/ ect powered people?
A: Make a rookie first. Then we'll talk. Probably yes.
Q: So and so's not been on, and I can't move on without him!
A: If you desperately to move, and so and so hasn't posted for a week, you are allowed to powerplay to move out of the way. If so and so is stronger than a rookie, after 2 weeks expect the burning house rule (section on rules) to come into effect.
Q: I'm not good at Advanced section, can I still join?
A: Uh.... then why are you looking in Advanced? This sections not all that scary, we're not grammar nazi's here, and we're not going to beat you to death for any mistakes in your post, but try for the Advanced rules. If you can write 3-4 paragraphs on the average basis that are legible, then congratulations, you qualify for Advanced.
If I see any statement like this
"U no tis a bad examelz"
I will personally hunt you down and kill you. I actually died a little writing that. Other than that, we're pretty carefree here. Advanced isn't that scary. Hell, most people in High-Casual crowd are bigger pricks.
Q: I got an idea for an awesome arc, can I lead it?
A: FOR THE LOVE OF ALL THAT IS GOOD, YES! Course, clear it first, don't want to have everyone doing their own arc, but YES!
Q: Is an Espada Captain Class?
A: Yes. Again, we've got so many races I refer to the power scale from the shinigami scale. Just look at the ranks if your curious what level you are from another race.
Q: I"m from the previous RP, do my stats carry over?
A: Nope. Suck it. Your chars will, but your stats will have to be reset to the level they should be.
Q: Freakin' stats, how do they work?
A: Yes, had to include that meme about magnets. Anyways, works like so.
You are given a total amount of points to spend on 5 stats, listed in a below section, you spread them out to determine where your strengths and weaknesses are. This shows how powerful you are, and who would win against you in what. They also unlock abilities. After unlocking them, look over the abilities sections. Notice the numbers by them? Those are minimum requirements to have that ability. If your stats equal or exceed the ability, then you unlock it. I find it best to copy the ability section, post it in your character, and put in red the abilities you don't have, or bold the ones you do have/ect.
Q: Can shinigami make up their own Kido?
A: Yep. But it will be added to the whole group. I'll have a list of custom kido and such.
~Rules of the Road~
Rules:
~
1) Listen to GM's, or we will kick your ass.
2) Standard RP'ing rules. No godmoding, no metagaming, no powerplay without permission.
3) Everyone needs a rookie(175 points), or two. Don't post anything other than one as your first char. And yes, I keep track of who has what character..... ALL OF THEM. Ganryu knows, he does.
4) Ask the Gm's before posting anyone above rookie level. We'll probably say yes.
5) All races powers are the same, the sum of their stats. Don't go "He's an arrancar, so therefore stronger than a hollow, even if hollow has more stats."
6) Feel free to enjoy and converse in the OOC. Just don't spam it to the point of me having to read 20 pages after leaving for a few hours. See rule #1 for results of that.
7) I will regularly hand out stat boosts for the characters. Rookies get every bit I hand out. Lieutenants get half, Captains and up get a quarter. This is so the rookies grow faster. Yes, an Espada is 'Captain'
8) I lovingly refer to this as the 'Burning House Rule', and it works magnificently. If you have any high level character that impacts the story, and are gone for 2-4 weeks without prior notice, that character dies. The IC reason if their house burns down with them in it. If you have a powerful character, we have high expectations.
9) The more powerful you are, the harsher we'll grade your CS. Think of them as the sample writings in addition to character sheets. Doesn't mean go out and write a book on it, we have short attention spans, high quality=/=length
~Character Sheets~
Just put the three below together.
HTML Code:Name: Alias/Nickname: (if any) Gender: Appearance Age: Appearance:(pic preferred but description is possible). Race: Rank: Division/Espada Lord/Affiliation: History: [spoiler] [/spoiler] Personality: [spoiler] [/spoiler] Fighting Style: (How does the character treat a fight?)
Note: Remove the S coding if you unlock any of the below.
HTML Code:Zanpakuto Name: Zanpakuto Spirit Personality: Zanpakuto Spirit Appearance: Sealed Zanpakuto: (Anything other than a katana?) Basic Power: (Break it down into a sentence.) _______________________ Shikai Name: Release Command: Appearance: Abilities: ________________ Bankai Name: Appearance: Abilities:
HTML Code:Numero: [0-9 for Espada, 11-99 for everyone else.] Aspect of Death: (All Espada represent an aspect of death. Be creative. Numero's should be the same as their respective Espada's.) Sealed Zanpakuto: (Can be weapons other than just swords.) Unique Powers: Cero/Bala Attributes: (What color is your Cero/Bala? Anything special about it?) _____________________ Resurreccion Appearance: Weapon: Abilities: ______________ [S]Segunda Etapa Appearance: Weapon: Abilities: [/S]
HTML Code:Primary Weapon: (Bow? Gun? Sword?) Quincy Items: (Anything like Seele Schnider you carry on you?) Letter: (E.G. (F)ear- causes unreasonable fear of those around_ Techniques: (any special techs you have, like Kirge's jail) [S]Vollstandig: Appearance: Abilities Enhanced:[/S]
HTML Code:Body Ability: Weapon (if any): Years in Hell: Sin: Reason for Living: Disguise(cover face):
Body Ability: What can you do with your body? Without the innuendo, all sinners have shown something about them that's changed, based upon their body.
Weapon (if any): MUST tie in with your ability if you have one. It's rare for a sinner to have a weapon.
Years in Hell:
Sin: What sin do you epitomize? One word or phrase. Rest should be in your history. Going to have all sinners epitomize one thing.
Reason for Living: Why haven't you given up in Hell? What keeps you going? (Short please)
Disguise: Outside of hell, the entire face cannot be shown, lest one be forcibly dragged back. What do you wear? A turban, a full mask?
Fullbring Name:
Primary Item:
Appearance:
Abilities:
Secondary Items:
HTML Code:Zanpakuto Name: Zanpakuto Spirit Personality: Zanpakuto Spirit Appearance: Sealed Zanpakuto: (Anything other than a katana?) Basic Power: (Break it down into a sentence.) _______________________ Shikai Name: Release Command: Appearance: Abilities: ________________ Hollow Personality: Mask: Duration: Resurreccion & Command:
Hollow Hole Location:
Body Ability: (Same as the Sinners)
Special Techniques:
Acidity of Touch:
(ALL Races are based off of this)
Generic:
Weapon/Offense-
Body/Defense-
Speed-
Special Technique-
Energy-
____________________
Shinigami:
Zanjutsu-
Hakudo-
Hoho-
Kido-
Rietsu-
___________________
Vizards:
Zanjutsu-
Hollow Tech-
Hoho-
Kido-
Reitsu-
________________
Arrancar:
Zanjutsu-
Hierro-
Hoho-
Hollow Tech-
Reitsu-
_______________
Hollow:
Strength-
Mask-
Speed-
Hollow Tech-
Reitsu-
________________
Fullbringer:
Fullbring Affinity-
Brawling-
Bringer Light-
Soul Manipulation-
Stamina-
_________________
Quincy:
Blut Arterie-
Blut Vene-
Hirenkyaku-
Weapons-
Reitsu Manipulation-
_______________
Sinner:
Chains/Weapon-
Abilities.
Body-
Speed-
Togabito Techniques-
Reiatsu-
**Shikai- Zanjutsu- 30, Rietsu-40
**Bankai- Zanjutsu- 50, Rietsu- 70
**Flashstep(1 Short)-Hoho-20
**Flashstep(1 long)- Hoho-30
**Continous Flashstep(Short)-Hoho-50, Rietsu-20
**Quasi-Clone- Hoho- 70, Reitsu-25
**Kido spells(1-20)- Kido- 15
**Kido spells(21-40)-Kido- 30
**Kido spells(41-60)- Kido- 40
**Kido spells(61-80)-Kido- 55, Rietsu-20
**Kido spells(81-100)-Kido- 70, Rietsu-40
**Skip Incation(1-20)-Kido-25
**Skip Incation(21-40)-Kido-35
**Skip Incation(41-60)- Kido-70; Rietsu-10
**Skip Incation(61-80)-Kido-80; Rietsu-25
**Skip Incation(81-100)-Kido-100; Rietsu-50
**Paralyzing Rietsu- Reitsu 70
**Reitsu Armor- Hakudo 70; Rietsu 50
**Ryōdan (Kenpachi kendo)- Zanjutsu-80
**Air Slash- Zanjutsu- 40; Reitsu 30
**Senka- Zanjutsu-40, Hoho-40
**Shunko- Hakudo-60, Kido-50
**Tessho (Iron Fist)- Hakudo- 30
**Ikotsu(Single Bone)- Hakudo-50
**Sokotsu(Double Bone)- Hakudo- 70
**Oni Headpoke(Isshin fingerflick)- Hakudo 100
**Shikai- Zanjutsu- 30, Rietsu-40
**Flashstep(1 Short)-Hoho-20
**Flashstep(1 long)- Hoho-30
**Continous Flashstep(Short)-Hoho-50, Rietsu-20
**Undetected Sonido- Hoho- 70, Hollow Tech-30
**Cero- Hollow Tech- 10; Kido 10; Rietsu 15
**Mask (10 seconds)- Hollow Tech- 30
**Mask (5 minute)- Hollow Tech- 50; Reitsu 30
**Mask (Indefinite; breakable)- Hollow Tech- 60; Rietsu- 50
**Resurreccion - Hollow Tech- 70; Reitsu 80; Zanjutsu- 50
**Regeneration- Hollow Tech- 50; Rietsu- 60
**Kido spells(1-20)- Kido- 15
**Kido spells(21-40)-Kido- 30
**Kido spells(41-60)- Kido- 40
**Kido spells(61-80)-Kido- 55, Rietsu-20
**Kido spells(81-100)-Kido- 70, Rietsu-40
**Skip Incation(1-20)-Kido-25
**Skip Incation(21-40)-Kido-35
**Skip Incation(41-60)- Kido-70; Rietsu-10
**Skip Incation(61-80)-Kido-80; Rietsu-25
**Skip Incation(81-100)-Kido-100; Rietsu-50
**Hollow Mask Kido(Shinigami can't tamper with, only destroy)- Kido 50; Hollow Tech 25
**Paralyzing Rietsu- Reitsu 70
**Ryōdan (Kenpachi kendo)- Zanjutsu-80
**Air Slash- Zanjutsu- 40; Reitsu 30
**Senka-Stats-Zanjutsu-20, Hoho-40
**Kido-giri- Zanjutsu 45, Kido- 45
**Resurreccion- Zanjutsu-7, Rietsu-11
**Weapon Retention Resurreccion- Zanjutsu 25, Reitsu 40
**Weapon Improving Resurreccion- Zanjutsu 50, Reitsu 50
**Segunda Etapa- Zanjutsu-50, Hollow Tech-75, Reitsu-80.
**Sonido(1 Short)-Sonido-20
**Sonido(1 long)-Sonido-30
**Continous Sonido(Short)- Sonido-50, Rietsu-20
**Undetected Sonido- Sonido- 70, Reitsu-25
**Bala- Hollow Tech-20, Hierro-25
**Menos Class Cero- Hollow Tech- 30
**Adjucant Class Cero- Hollow Tech 50, Reitsu 40
**Gran Rey Cero- Hollow Tech-70, Reitsu 40
**Cero Oscuras-Hollow Tech- 60, Reitsu 60
**Paralyzing Rietsu- Reitsu-70
**Hierro Skin(basic)- Hierro- 20
**Hierro Armor- Hierro- 30, Reitsu 30
**Blade Grabbing Hiero- Hierro- 40, Reitsu 40
**Blade Stopping Hierro- Hierro-60, Reitsu 50
**Regenerating Resurreccion- Hierro 30, Hollow Tech 30, Zanjutsu-30, Reitsu-40
**Minor Regeneration(Minor wounds)- Hierro 30, Hollow Tech 30; Rietsu 20
**Regeneration Factor(Limbs)- Hierro 30, Hollow Tech 40; Rietsu- 30
**Astounding Regeneration- Hierro 50, Hollow Tech 65, Reitsu-100
*Credit to Terminal for hollows and sinners
**Basic Acidic Touch- Mask: 15 -
Hollow Reishi is highly volatile in nature, coming into contact with it can cause acid-like burns that are harder to heal than most wounds.
**Environmental Acidic Touch- Mask: 30, Reiatsu: 10 -
As Hollows grow more powerful, they begin to emit and trail reishi around and behind them as a cloud or wake - most beings can be burnt in a similar manner than if a Hollow had touched them just by being too close.
**Soul Acidic Touch- Mask: 40, Reiatsu: 20 -
Particularly malignant Hollows are so inimical to all other beings that their acidity will burn the Souls of the living, dead or damned, which can result in unresponsiveness and weakening of Reiryoku.
**Body Soul Separation- Mask: 10 Hollow Technique: 30 -
Hollows can eject spirits from their physical bodies with a touch - mostly used for hunting living Pluses. Is largely ineffective against most other beings other than those possessing a Gigai.
**Soul Chain Encroachment- Mask: 10, Hollow Technique: 20, Reiatsu: 10 -
Beings who still have Chains of Fate can become 'infected' by the unfettered nature of Hollows, and their chain will begin to undergo Encroachment at an accelerated rate, turning them to Hollows sooner rather than later. Soul Chain Encroachment is invariably untreatable unless the victim's soul is purified through the use of Konso or if the soul in question can let go of it's Earthly bonds.
**Soul Chain Shatter- Mask: 20, Hollow Technique: 40, Reiatsu: 20 - More powerful Hollows do not have to put up with that bullshit. Soul Chain encroaches fully in mere instants, and bam. New Hollow.
**Soul Contamination- Mask: 30, Hollow Technique: 40, Reiatsu: 40 -
Only Pluses have Chains of Fate, making other beings such as Shinigami largely immune to Hollow exposure...Up to a certain extent. Soul Contamination infects a spirit's heart, which causes it to develop a Chain of Fate that will then undergo encroachment. Notably, this new Chain of Fate cannot be instantly shattered, though it also cannot be removed through purification via Konso - the only surefire treatment is for the affected Spirit to undergo an inner journey in an effort to dispel the bond, which may either cause the Chain of Fate to vanish or for encroachment to accelerate.
**Soul Predation- Mask: 20, Hollow Technique: 20, Reiatsu: 10 -
Using this, Hollows are capable of hunting Souls that have been exposed to that Hollow's reiatsu within a decent period of time.
**Swiftness(1 Short)- Speed: 10 -
It is well known that Hollows are incapable of any form of instantaneous movement akin to Shunpo. That does not, by any stretch, mean that they are slow. They can cover the same amount of distance a Shinigami does via Shunpo in the same amount of time through more mundane locomotion. Leaping, jumping, pouncing, charging and so on.
**Swiftness(1 long)- Speed: 20
**Unimpeded Motion(Short)- Speed: 30, Reiatsu: 20 -
Moving as fast as they do without using Reiatsu to bolster their speed, Hollows can strain and tire quickly through too much accelerated movement. Such is no longer the case.
**Ineffable Movement- Speed: 40, Reiatsu: 25 -
A few Hollows can move both rapidly and silently, moving faster than the eye can follow with such lightness that a tower of cards wouldn't even tremble.
**Menos Grande Cero- Hollow Tech- 30
**Adjuchas Cero- Hollow Tech- 50; Rietsu- 40
**Custom Cero- Hollow Tech- 50; Reitsu-40; Mask- 40
You only get one Cero of your own design. Make it good.
**Vasto Lorde Cero- Hollow Technique: 60, Reiatsu: 60, Mask: 50
**Garganta- Hollow Technique: 20
**Cannibalism- Mask: 20, Strength: 30 -
Devouring spirits now entails a small dose of instantaneous healing to recover from moderate wounds.
**Passive Regeneration- Mask: 30, Reiatsu: 20 -
Injuries heal quickly, with massive gouges and gashes healing fully in minutes. Missing limbs and organs are irreplacable.
**High Speed Regeneration- Mask: 40, Reiatsu: 40 -
Injuries heal within a scant moment, and even limbs will grow back in mere instants. Organs remains irreplacable.Draining to use
**Astounding Regeneration- Mask: 50, Hollow Technique: 65, Reiatsu: 30 -
While organs still will not regeneration, wounds will now spew a hard, carapace-like substance forth to cover the damaged area, temporarily protecting it from damage. This carapace falls off after a few minutes. Draining to use
**Carapace Armor- Strength: 40 Mask: 40, Reiatsu: 40 - Particularly resilient Hollows will have bodies adorned with a thick, white chitin-like substance that serves as light armor. Nothing fancy like Hierro.
**Blade Catching- Strength: 50 -
Catch the blade heading for your face. Works every time.
**Resilience- Strength: 50, Reiatsu: 40 -
Deflect or halt spirit-attacks, from Cero to Kido.
**Imperfect Fullbring-
Fullbring Affinity- 11; Stamina- 11
**Semi-perfect Fullbring-
Fullbring Affinity- 35; Stamina-18
**Perfect Fullbring-
Fullbring Affinity- 60; Stamina 50
**Minor manipulation of unmoving surfaces-
Soul Manipulation- 10
**Major manipulation of unmoving surfaces-
Soul Manipulation- 20
**Major manipulation of moving surfaces-
Soul Manipulation- 40
**Manipulating objects into the air (like Ginjo did with his drink)-
Soul Manipulation-60
**Multiple Personal FullBring Objects-
FullBring Affinity- 45; Soul Manipulation- 40; Stamina- 40
**Ground Hardening-
Bringer Light- 20
**Bringer Light (short)-
Bringer Light- 50
**Air hardening-
Bringer Light- 50; Soul Manipulation- 15
**Bringer Light (Multiple in quick succession)-
Bringer Light- 60; Soul Manipulation- 25
**Cero-
Soul Manipulation- 25; Brawling- 20; Stamina- 35
**Slight Hollowification-
Soul Manipulation- 30; Brawling- 55; Stamina- 40
**Enhanced Durability-
Stamina- 10; Brawling- 10
**Fast Healer-
Stamina-40; Brawling-20
**Will to Live(I.e. Survive ridiculous wounds)-
Stamina- 50; Brawling- 25
**Self-Body Fullbring-
All stats- 30
**Full Body Enhancing FullBring-
All stats- 45
**Quincy Bow Spirit Form, without quincy cross- Reitsu Manipulation 15
**Quincy Bow Solid Form- Rietsu Manpulation 30; Blut Arterie- 20
**Custom bow- Reitsu Manipulation- 35; Blut Arterie- 30;
**Light Reishi Weapon- Reitsu Manipulation- 10; Blut Vene-10;
**Solid Reishi Weapon- Reitsu Manipulation- 30; Blut Vene- 30
**Bowless Arrows- Rietsu Manipulation- 40, Blut Vene- 30, Blut Arterie- 30
**Hardened Skin- Blut Vene- 20
**Reflective Skin- Blut Vene- 50
**Instant Blut Change into Vene- Blut Arterie- 80
**Instant Blute Change into Arterie- Blut Vene- 80
**Hirenkyaku, short, straight-Hirenkyaku-20
**Hirenkyaku, long, straight-Hirenkyaku-30
**Hirenkyaku, curved paths-Hirenkyaku-50, Rietsu Manipulation-20
**Hirenkyaku Platform- Hirenkyaku- 70, Reitsu Manipulation-25
**Ginto tubes- low-level spells- Weapons- 10
**Ginto Tubes- mid-level spells- Weapons-20
**Ginto Tubes- High level spells- Weapons-35
**Seele Schnieder- Weapons 35
**Ransōtengai(puppet)[self]- Reitsu Manipulation-40; Blut Vene- 30
**Ransōtengai(puppet)[single opponent]- Reitsu Manipulation-60; Blut Arterie 30
**Ransōtengai(puppet)[multiple opponents]- Reitsu Manipulation-80; Blut Arterie 40
**Vollstandig- Reitsu Manipulation 45, Weapons 35, Blut Arterie-30, Blut Vene- 30
**Sklaverie(weak, out of Vollstandig)- Rietsu Manipulation- 40; Weapons 40
**Sklaverie(Strong; Inside Vollstandig)- Rietsu Manipulation 60; Weapons 50; Blut Arterie- 40; Blut Vene- 40
**Licht Regen- Reitsu manipulation- 30
**Weak Pyromancy- Togabito Techniques: 20 - Togabito who possessed spiritual abilities before they entered Hell can quickly learn to shape and bend the fires of Hell. Be careful not to burn yourself.
**Proficient Pyromancy- Togabito Techniques: 30 Reiatsu: 30 - With practice comes enhanced firestarting, along with refined control and heightened ferocity in conjured flames.
**Mastered Pyromancy- Togabito Techniques: 50, Reiatsu: 35 - You wield flame as though it were merely an extension of your own body.
**Flames of Deceit- Chains: 45, Togabito Techniques: 50, Reiatsu: 35 - You've grown skilled enough to shape and animate flames in almost any manner, and can now use fiery illusions and distracting forms of flame to misdirect and fool opponents.
**Pyrokinetic Force- Togabito Techniques: 35, Reiatsu: 60 - Your fires are so densely filled with Reishi that they are effectively solid, and can be used as a weapon or shield against physical attacks.
**Hellfire Pyromancy- Chains: 50 Helter Skelter: 40 Reiatsu: 50 - Generating fire is no big deal to a Togabito, but even they are hard-pressed to tame Hellfire, and only the worst of the worst amongst the damned have the nature or inclination to even be capable of using it. Those who manage it can call upon the power of Hell itself when wielding Pyromancy of any kind to dramatically increase its potency.
**Primitive Shroud- Togabito Techniques: 15 - A shroud that restricts the use of abilities and slows down the user considerably. This basic disguise allows a Sinner to wander other realms without being lynched by Kushanāda, but they are easily damaged, especially by fire.
**Masked Shroud- Togabito Techniques: 50 - A shroud that allows the user to move about with more freedom than a regular shroud, but still considerably restricts the use of abilities. The disguise is held in place using special clasps and a Sinner's chains, making it harder to remove or damage. These shrouds are fire resistant, but can still catch flame if one is not careful.
**Stygian Shroud- Togabito Techniques: 85 - A shroud that allows the user maximum freedom of movement and ability usage. Still restricts the wearer, but nowhere near as much as a regular shroud. It is almost completely fireproof, and nothing but the hottest of blazes (such as Hellfire...) can burn it.
**Desperate Soul- Reiatsu: 55 - As a Sinner, you can suppress your own power in order to avoid detection by Kushanāda without the need for a disguise, which is handy if your disguise is damaged. However, nobody can keep this up forever, and needless to say suppressing your own power isn't the cleverest tactical strategy. Also notably, Kushanāda will continue to drag a Sinner to Hell even if they use this ability after a Hellgate has opened - an actual disguise is required to fool the Kushanāda once a Hellgate is opened.
**Second Skin- Body: 60, Reiatsu: 50 - Not only are you unbelievably tough, but by using your spiritual pressure you can project that toughness into your shroud, bolstering your defenses and making it harder for others to damage your shroud.
**Damning Offense- Chains: 40, Speed: 30 - You have enough skill using Chains as weapons to ensnare, entangle and harass opponents with them with uncanny precision. Hell Chains can be used to trap limbs or weapons, as well as potentially immobilize opponents. Just be careful not to get into a tug-of-war.
**Punishing Irons- Chains: 40, Togabito Techniques: 30, Reiatsu: 30 - You can now channel Pyromancy directly through your chains. Be careful not to burn your own shroud!
**Coiled Sins- Chains: 60, Reiatsu: 40 - You can animate your Chains and maneuver them in whatever manner you wish without having to actually wield them. This ability is suppressed whenever Kushanāda grab ahold of your Chains.
**Instant Atonement- Chains: 60, Speed: 60 - You have sufficient proficiency with your chains to precisely whip and spin them through the air in order to entirely negate or deflect incoming attacks - purely by reflex, allowing for even particularly swift, close or surprising moves to be dealt with.
**Habituation- Body: 35 - As a Sinner, a resident of the realm of Hell, pain and misery are no strangers to you. As you take injury and are wounded, you do not suffer from it as other spiritual beings do. Your overall fighting effectiveness will not fluctuate despite any damage your body sustains (you can still feel pain and be momentarily stunned/shocked/surprised by it, it just no longer inhibits your combat effectiveness).
**Strength Born of Pain- Body: 80 - Your body has endured the fires of Hell, and has grown stronger for it. Attacks will simply bounce off of you if they have insufficient power behind them, and you can no longer be staggered, knocked back or blown away except by extraordinarily overpowering assaults.
**Fire Toned Muscles- Speed: 20 - You can traverse short distances in high-speed bursts, and you have quick reflexes.
**Brimstone Metabolism- Speed: 30 - You can traverse long distances in high-speed bursts, and you have excellent reflexes.
**Screaming Nerves- Speed: 50, Body: 20 - You can continuously move in short bursts of high speed without pause, and your reflexes are second to none.
**Defiance- Reiatsu: 40 - You only need to wait half as long before resurrecting in Hell after being slain.
**Spite- Reiatsu: 100 - You can resurrect instantaneously every third time you are slain.
**Strange Egress- Togabito Techniques: 20, Reiatsu: 20 - You can freely conjure portals leading to Hell, from any other realm. If you are already in Hell, you can open a portal leading to the World of the Living. If you are not disguised while doing so, the Kushanāda will immediately shut it the moment you open it from within Hell, and if you open it while outside of Hell without a disguise the Kushanāda can use it as a Hellgate.
**Final Judgment- Chains: 50, Speed: 50, Reiatsu: 50, Sinner Must NOT be wearing a Disguise or using Desperate Soul - A Sinner may lash out with their Hell Chains in a last-ditch, all-out attack, capable of defeating all but the toughest of opponents immediately from the sheer force of the strike. An opponent may contest the attack with one of their own, and if it overpowers the Sinner's attack, the Hell Chain will immediately shatter and the Sinner in question will be obliterated. If the attack misses, the Kushanāda automatically overpower the Sinner and pull them the rest of the way through the Hellgate immediately.
~Rank Details~
550- Captain Commander
425- Elite Captain
350- Captain
275- Lieutenant
225- Respected Reaper
200- Seated Officer
175- Novice Shinigami
550- Transcendental Being
425- Master of Two Paths
350- Mask of Legend
275- Adept Mask
225- Masked One
200- Dual Soul
175- Mixed Souls
550- Lord of Heuco Mundo
425- Espada 1-4
350- Espada 5-9
275- Faccion de Confianza
225- Faccion Menor
200- Sirviente de Espada
175- Arrancar Neuvo
550- Leyenda de Hueco Mundo
425- Vasto Lord Solitario
350- Vasto Lorde
275- Adjucant salvaje
225- Adjucant Nuevo
200- Gillian
175- Alma Hambriento
550- Karakura Red
425- Xcutioner
350- Shield of the Living
275- Guardian of Karakura
225- Super Human
200- Protector
175- Novice Medium
550- Caped Crusader
425- Pride of the Quincies
350- Quincy Elder
275- Master Quincy
225- Awaked Quincy
200- Adept Qunincy
175- Fledgling Quincy
550- Master of Hell
425- Shackled Demon
350- Deadly Sin
275- Walking Evil
225- Alluring Evil
200- Tempting Sin
175- Unatoned
~Minor System Details~
*** There are 4 'factions' that one can be in.
The Gotei Forces, based in the Seireiti
The Espada, based in Las Noches of Hueco Mundo
The Human group, based in Karakura town
The villians, The Army of Heaven, based in the Rukongai
****In the Gotei forces, if a division doesn't have a captain, we're not going to put anyone in it. Similiarly for the Espada. If your a faccion, you serve an Espada.
***** Also for the Gotei Forces, multiple people in a squad can share a rank
*** We're going to assume the Espada naturally happened, the Espada formed of natural Arrancar, and built Las Noches themselves. And the Cero Espada is the Lord of Hueco Mundo.
*** Hyogoku doesn't exist. No one made it, nor will they. Arrancarization can happen naturally(Stark, Lillynette, Sora, ect), so we're going to assume it has. Same for the vizards, though it seems most of them were mad scientists based on the last RP.
*** Quincy aren't exactly common, but neither are they wiped out. Feel free to make them
**** No sternritter. Sorry, while badass, we still don't quite no enough about them. We're definitely stealing their letter system though, and what we know they can bring to the quincies, such as Blut
**** We're also not going into the Zero Squad, Royal Realm, or Spirit King. Same as above, don't know enough.
**** With hollows more rampant in Karakura town, expect many outbreaks. This also means more full bringers and lots of spiritually aware people.
**** Army of Heaven has 5 people, and will always have 5 people. What is the Army of Heaven? It's 4 individuals under Tenebrae's command who follow him for one reason, and one reason only. They all love power. Interestingly, they are affably evil. Sure, they'll destroy your village, but no need to be a jackass about it. Needless to say, they are all extremely strong.
**** All the shinigami should be young. There are a few exceptions, but if there are, it's because the profiles were good, and I mean damn good. Remember the very important plot point that all captains and lieutenants were killed off 50 years ago.
**** Seireiti's standing with other races will be a bit odd. The current commander is open to them, but has had other things on his plate, so hasn't worked well with the other races. He's been around 30 years. The one before him, similiar story, 20 years. The one before that was not open, hated other races for their disturbance to the balance of souls, and their lack of obedience. So this means for the most part, other races dislike the shinigami, but the shinigami don't really hate the other races, save hollows.
More or less, you want to be friendly with them, do so, you want to hate them, you have good reason to.
~Technique List~
Hado
1. Sho (Clash): Pushes the target away from the caster.
4. Byakurai (Pale Lightning): The user fires a concentrated, powerful lightning bolt from their finger.
11. Tsuzuri Raiden (Bound Lightning): Electric current flows through any object the user touches and is able to lead electricity, damaging any target that is in contact with the object the current runs through.
12. Fushibi (Lain Fire): Momo Hinamori uses this spell in conjunction with Shakkahō and a Kidō net that has entangled her opponents resulting in a large explosion around them all.
31. Shakkahō (Red Fire Cannon): Fires a ball of red energy at a target.
33. Sōkatsui (Blue Firefall) Fires a burst of blue spiritual energy at a target in a similar manner to #31, but over a wider area and with more power
54. Haien (Nullific Flames): Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact.
58. Tenran (Swelling Storm): A widening tornado-like blast is fired towards the target.
63. Raikōhō (Thunder Roar Sear): Fires a massive wave of yellow energy at a target.
73. Sōren Sōkatsui (Twin-Wake Blue Firefall): Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety.
88. Hiryūgekizokushintenraihō (Flying Dragon Marring Heaven-Shaking Thunder-Sear): Fires a gigantic electricity blast of spiritual energy resulting in a truly enormous explosion.
90. Kurohitsugi (Black Coffin): Envelops the target with a powerful torrent of gravity that takes the form of a box of black energy, covered in several spear-like protrusions. The spears then pierce the box, lacerating the one inside from head to toe. It has the power to distort both space and time.
91. Senjū Kōten Taihō (Thousand-Hand Bright Heaven Culling-Sear): Summons several spears of light that are all fired towards the same focal point where the intended target resides. The culminating explosion is exceedingly devastating.
96. Ittō Kasō (Lone Blade Cremation): A forbidden spell that causes a huge pillar of fire to erupt from the ground in the shape of a katana's tip.
Bakudo
1. Sai ( Block): Locks a target's arms in place behind their back.
4. Hainawa (Crawling Rope): An energy rope entangles the target's arms.
8. Seki (Repulsion): Creates a round shield that seems to temporarily paralyze and repel whatever strikes it.
9. Geki (Strike) Engulfs the target in red light, completely paralyzing them.
9. Hōrin (Disintegrating Circle) Causes an orange hued tendril with spiraling yellow patterns to erupt from the users hand and attempt to trap a target. The Kidō is able to connect with another one of itself if both have captured a target and bind them together.
21. Sekienton (Red Smoke Flight) Creates a blast upon activation and is used like a ninja's smoke bomb.
26. Kyokkō (Bent Light) Hides the target from sight, by bending light. The spell has the ability to totally hide the presence and reiatsu of the user or specified object.
30. Shitotsu Sansen (Beak-Thrust Tri-Flash) Forming a golden triangle with one's finger, it shoots three beams of light that pin the target to one place on a surface, slamming into his or her body in three places in a shape of an equilateral triangle.
37. Tsuriboshi (Hanging Star) Creates a star-shaped cushion of Spiritual Energy, which anchors it to nearby objects with "ropes" of spirit particles. It can stop falling objects, acting like a safety net.
39. Enkōsen (Round Lock Fan) Summons a shield of condensed reiatsu to block opponents' attacks.
58. Kakushitsuijaku (Trace-Catching Pursuit Sparrows) Tracks and locates any spiritual force the user focuses on.
61. Rikujōkōrō (Six-Staff Light Prison) Summons six thin, wide beams of light that slam into a target's midsection, holding them in place. The target is then unable to move any part of their body including the parts that were not struck by the beams.
62. Hyapporankan (Hundred-Step Rail Parch) A rod formed of energy is thrown towards the target before it disintegrates into numerous short rods which are used to pin the target to the surroundings and render them immobile.
63. Sajō Sabaku (Chainlink Chain Bonds) Similar to Bakudō No. 4, but stronger, this spell binds the arms of a target.
73. Tozanshō (Inverse Mountain Crystal) Creates an inverted pyramid-shaped barrier around the caster.
75. Gochūtekkan (Five-Post Iron Weights) Summons five incredibly tall and thick pillars which are connected to each other by chains to pin a target to the ground.
77. Tenteikūra (Heavenly Void Net) Transmits messages mentally to anyone within an area of the caster's choosing.
79. Kuyō Shibari (Nine-Daylight Bonds) Creates eight black holes that emit spiritual energy in the personal space surrounding the target, with a ninth black hole manifesting in the center of the targets chest.
81. Dankū (Severing Void) Creates an energy barrier in the form of a rectangular wall. It is capable of stopping destructive spells up to #89.
99, Part 1. Kin (Seal) Ties the target's arms on the back in addition to wrapping the spiritual fabric around the entire body, and continues to pin the target with spiritual fabric stacked to the ground around the target with several iron shafts in an "X" shape.
99, Part 2. Bankin (Great Seal) This spell covers the target from head to toe with spiritual fabric (First Song), stabs them with numerous metal bolts (Second Song), and then smashes them with an immense metal cube (Final Song)
GM Assigned Numbers
37. Hakufuku (White Crawl) This technique muddles the consciousness of its target, causing them to black out.[37] It is classified as a Binding spell.
52. Inemuri (Forced Slumber) A spell that forces someone to fall asleep.
72. Tanma Otoshi (Time-Out Drop) A spell that makes someone fall unconscious for a period of time.
17. Shibireyubi (Numbing Finger) A binding spell that causes complete physical paralysis in a victim.
27. Noren Mekuri (Curtain Stripping) A spell that is capable of stripping away illusionary effects.
Custom Kido/GM made and/or improvised.
42. Keikatsu- A healing spell over one target. A green aura around the palm shows it working. It's slow to work, but effective.
72. Meiyu- A weaker healing spell over a wide area. A green aura covering an area slowly heals wounds.
95. Borresshun- a self damaging healing kido. In exchange for the user's vitality, a powerful healing kido is sent over a small area. It's so strong it causes plant life to grow. The user shares in the pain of the victim being healed, while at the same time pumping out a more powerful version of Meiyu to heal the wounds of both, though the damage is much more sever than the healing on the user. It's a dangerous spell to use.
99- Forbidden- Asase- A time/space kido that literally spices spacial properties of two areas, warping a user, and a bit of his surroundings to a new location. It destabilizes the space of both places, and is easy to reopen and track. Can't be used between realms.
TBA
TBA
TBA
This will be like Kido for sinners. As of now?
N/A


Bleach: Tears of Heaven [OOC]
Reply With Quote
































