Page 43 of 55 FirstFirst ... 33414243444553 ... LastLast
Results 421 to 430 of 546

Thread: Imagined World - Allaria - Character Deposit

  1. #421
    King Black Space Jesus Rilla's Avatar
    Join Date
    Jun 2009
    Location
    Roxboro, NC
    Posts
    33,001
    Hmmm, let's see.

    I'm not quite sure how far I'm going to have time passed from the last chapter to this one.

    But I will ask you to tone down his shamanism, at least, for right now. I don't really want anyone being able to make potions 'like a baws'.

    As well as take away the ageless thing. :P None of the races are ageless; they closest are the goblins, but that's only because they reincarnate, even then, they can still die from old age.

    Also, clean it up a bit. I don't mind you people goofing off in the OOC, outside actual IC-related conversations, but with the IC's, CS', and IC-Related OOC; I want them to not be filled with pointless cursing, and shit like 'baws'

    --

    And the tone has been set.

    >Doesn't want a bunch of mage type characters.
    >>First character put up is a Druid/Shaman.
    _██_
    ┌П┐(ಠ_ృ)┌П┐

    The Finely Endowed Lord Rilla Pythonicus, Archduke of the Black Coast and Lord of the Serpent Port.
    "Your arms are too short to box with God"
    Kaige Chamberlain in Genesis
    Allaria
    Int.Chk / OOC / IC / CS / IRC

  2. #422
    King Black Space Jesus Rilla's Avatar
    Join Date
    Jun 2009
    Location
    Roxboro, NC
    Posts
    33,001
    Quote Originally Posted by mbl View Post
    That's better bitch
    _██_
    ┌П┐(ಠ_ృ)┌П┐

    The Finely Endowed Lord Rilla Pythonicus, Archduke of the Black Coast and Lord of the Serpent Port.
    "Your arms are too short to box with God"
    Kaige Chamberlain in Genesis
    Allaria
    Int.Chk / OOC / IC / CS / IRC

  3. #423
    Feminism, FUCK YEAH!!! mbl's Avatar
    Join Date
    May 2011
    Location
    The Void
    Posts
    2,831
    You stupid cunt... made me go through all that shit because you thought my char was just a bit too old

    Shhhhh, sweet children...

  4. #424
    King Black Space Jesus Rilla's Avatar
    Join Date
    Jun 2009
    Location
    Roxboro, NC
    Posts
    33,001
    Yeah, that was it, you retard.
    _██_
    ┌П┐(ಠ_ృ)┌П┐

    The Finely Endowed Lord Rilla Pythonicus, Archduke of the Black Coast and Lord of the Serpent Port.
    "Your arms are too short to box with God"
    Kaige Chamberlain in Genesis
    Allaria
    Int.Chk / OOC / IC / CS / IRC

  5. #425
    Senior Member Nemaisare's Avatar
    Join Date
    Feb 2012
    Location
    Canadialand
    Posts
    567
    Name: Jonathan Quiggley

    Age: 58- looks ten years younger

    Race: Human

    Class: Messenger/Thief

    God: While he doesn’t subscribe to direct worship, he still believes in the gods, and has sent one or two absent prayers to whatever god feels like listening.

    Appearance: Quiggley is not a large man, neither tall or wide, but he is rather round. Standing at 5’6”, his is a most unprepossessing figure, easy to dismiss as both unimportant and unthreatening. He is a great deal more circular than one might expect an experienced, successful, thief to be. Circular and maybe a little pudgy. In fact, he rather resembles the outline of a rudimentary figure sketch using rounded shapes to create the image of a man. This cushioning layer hides what muscle he has, which, while more than one might guess at first, isn’t nearly what it once was. As a continuation of his body’s natural theme, Quiggley’s head is topped with thinning, black and grey curls that, when combined with his round face, wide, brown eyes and slightly overlarge ears, gives him a certain boyish charm. He has a fleeting, marvelous grin that makes him seem friendly, understanding and very much like the sort of man one might wish to spend time with. But more often than not has a shy-er, more hesitant, smile that is more uncertain and faintly frightened than friendly or welcoming. His voice is deep and thick with the harsher accent of the slums, and is surprisingly quiet for a man of his rotundness. His skin is covered with indigo tattoos. Lines, circles, dots and sometimes a little of all three. There are rings around every one of his fingers, and about the bicep of his left arm and his neck. Upside down triangles are outlined beneath his eyes, three each along the bottom, with five circles on his forehead, the biggest in the middle. From the corners of his mouth lines fall straight down his neck with small dots along the outside. And so it goes.


    Personality: With more indecent knowledge than formal education, Quiggley isn’t an overly moral sort. He has discovered that paying for his own sins and past mistakes is a costly enough procedure without having to pay for the hard life of others. Not that there isn’t any pity in him, the poor fellow merely finds himself in the terrible position of arguing with himself about the better choice. Sometimes his conscience wins and sometimes it gets defeated by his more base needs. Although he can, to give him some credit, come up with an altruistic reason more often than not, they aren’t always viable, but he can come up with them.

    Strangely, for a man with such a background, Quiggley is amazingly polite. To those of greater rank it is, granted, something of an oily politeness, designed to get them softened up and him off the hook, but to those on his level, he can be quite the gentleman. Uncultured and very much rough around the edges, but rarely rude or insulting, and never cruel. He might sometimes use force, and can be quite strict when it comes to word-breaking, although his appearance doesn’t help him much in that regard, but he is reasonable, and can be very understanding. And, knowing his wife as he does, he has never, and likely never will, go a day of their marriage without complimenting her on her looks: be it her hair, her eyes, her smile or her dress.

    As a small man with small ambitions, he lacks the forceful personality that would help him move up in life and, instead, relies on a quiet pacifism (when under a superior’s gaze) that usually allows him to keep beneath anyone’s notice. This isn’t always successful and on such occasions he either tries talking himself out of trouble or running like hell. It’s worked for him so far. There have been moments when he gets a fire in his belly about something and then he’s quite good at being determined and seeing these ideas through no matter what. He gets a slightly crazed light in his eyes and those who know him shake their heads and sit back to enjoy the show.

    Given his rather rough upbringing, Quiggley is not what one might refer to as a model citizen. Most obviously not in his thinking, nor in his behaviour. He has learned a few vices whilst growing up. And, given his earlier form of employment, it is hardly surprising that he enjoys the thrill of gambling. There is the same sort of skill and chance involved, an art that demands both luck and a ready knowledge of the bets, as there can be in thieving. He isn’t terrible at the betting, but that’s only half of what many men know when it comes to throwing their money away, and, unfortunately for Quiggley, he is terrible at cards. And more than a few of the men who frequent the establishments he does know this, and take advantage of it. And, while he is aware of it, he can’t help but want to keep trying so one day he’ll prove that he isn’t so horrible as they all think. It’s a matter of pride, I suppose. What little bit of it he has won’t let him quit.


    Spirit Animal: Forest Dormouse

    Spirit World: A blackberry bush

    Equipment:
    Outfit- sturdy pair of boots, pants, tunic, lined cloak with pockets, leather belt, pendant that marks his status as Lady Dalia’s employee
    Stuff in his pockets- bit of twine, purse and a few coins, dried fruits and nuts, and lock picks in the hem, bit of lard wrapped in thick felt
    Weapon- has a small knife in his boot


    Skills: Thieving- While he is stronger with picking pockets and sneaking away store products, he does know how to pick locks and slip window latches open from the outside. He’s also not a horrible climber, though both age and his own weight generally slow him down, along with a certain preference for keeping both feet on the ground. Eight years of refraining as much as he is capable of it have left him rather rusty at everything, though it ought to come back fairly swiftly should he need it.

    Magic: Messaging- He can send and receive messages, though he is better at receiving, and in conjunction with this, has learned how to have his spirit animal act as a semi-reliable scout for a variety of semi-ethical reasons.

    Strengths:
    Rough diplomacy with his own sort, easy compliance with those above him.
    Fast fingers, good sleight of hand.
    Fairly easy to get along with.
    Disarming appearance, unremarkable except for the tattoos.
    His questionable morals leave him open to far more opportunities than many honest men.
    Can be very determined when passionate about something.

    Weaknesses:
    Not very good at fighting or anything requiring endurance.
    Addicted to gambling.
    Not well educated.
    Little ambition.

    History: Quiggley doesn’t know who his parents are and his earliest memories are of living on the streets, stealing what he needed and making do with whatever he could find. Someone must have looked after him somewhere along the way, but he’s never thought much about them. His days of running wild didn’t last long, however, and he was caught in a general roundup and sent to a community orphanage in an attempt to clear the streets of his sort. It wasn’t half bad, really, he got free food, a bed halfway warm and he didn’t have to get wet if it was raining.

    He got his name there too. And since every other boy there was called John, he goes by his last name. He learned a little about reading and writing and arithmetic there, just enough to keep him from being completely illiterate, but they weren’t skills he really needed. The proprietor had other career paths in mind for his orphans, and he made his money to look after them by giving them to the guilds, to apprentice in the trades, or just for cheap labour. If things worked out, they’d pay him back, or the guild would. If they didn’t, it was one less mouth to feed. Most of them weren’t sent to the honest guilds though, and Quiggley was among the majority when he was sent off to apprentice in the thief’s guild. He learned the ropes fast and never tried causing trouble, they taught him how to pick pockets and squirrel merchandise away without being caught. They showed him how to track a mark and how to plan a heist, his body wasn’t exceptionally well suited for the trade, but it did mean he could slip beneath the radar.

    By the time he was grown, he’d made a small name for himself in the thief’s guild and carved himself a comfortable niche in life. It didn’t take him long to learn the benefits of having a bit of spare money lying around and found himself visiting the brothels more than once in his spare time. He ended up marrying his favourite girl after a few years. It wasn’t exactly love, but close enough. Life got ordinary, routine, and then, 20 or so years ago, Quiggley started having some strange dreams, and he didn’t have to be unconscious to experience them. They weren’t conducive to a good night’s sleep, or a hard day/night’s work. He drunkenly shared a few of them with a more educated ‘friend’ and the man told it sounded like he was a messenger like a girl he’d known once. She’d worked for the merchant’s guild, made a hefty profit too.

    Well, Quiggley took that little tidbit to heart and though it took ten years to accomplish, found someone who could, and would, teach him this messenger business. He’s been working for a noblewoman for the past eight years, cleaning up his act and all.


    Dialogue Color: Dark Blue

    Post Sample

  6. #426
    Prisoner #8216 Dorian Gregory's Avatar
    Join Date
    Mar 2010
    Location
    The Forgotten Reliquary
    Posts
    1,271

    Aaensin Mardizo

    Name: Aaensin “Sin” Mardizo

    Age: 22

    Race: Human

    Class: Alchemist/Apothecary turned Thief

    God: Asclepius

    Appearance:


    Personality: Aaensin is a simple man. He values good over evil, if only as a means to perpetuate his own ends of staying amongst the living. He values life over death. Most importantly, he values secrecy over all else. Sin will generally go out of his way to his way to help people medically. It has been instilled in him that life is of the utmost importance and if it can be saved it should be. However, he is often skeptical of new acquaintances, slow to make friends, and even slower to forget enemies. While he often enjoys the company of a few strangers at the local pub, he rarely is found outside of his shop for anything other than necessity.

    Spirit Animal: Rat, with a nifty ability to help sniff out particular natural ingredients.

    Spirit World: A maze of sewers

    Equipment: The smallest threat in Sin’s arsenal is the simple dagger that he has recently grown accustom to carrying. Rarely is it every shown and it is most useful to him through surprise or as a last resort. Over his shoulder is an apothecary’s satchel that contains various mundane healing supplies. More recently Sin has been carrying alchemical ingredients disguised as mundane healing supplies. Rarely does Sin leave without his backpack that is filled with a few boxes of vials and flasks as well as few living essentials such as a medical supplies, number coins, a water skin, and a map case carrying maps that contain a little something more in a cryptic manner. Finally, Sin rarely leaves home without a number of flasks and vials containing a variant of alchemical concoctions that provide various preferable outcomes.

    Skills: Sin’s prominent major skill is in that of alchemical creations in the manner of potions and other physical agents that essentially mimics the effects of magical spells to a certain effect. A secondary skill would be those generally attributed to his duties as an apothecary. This includes trained skills such as diagnosis, treatment, and other forms of mundane healing.

    Magic: Much like his Master Quov Tsin, Sin is capable of casting a limited form of magical generally enacted through runes or limited to extremely contained areas. For example, Sin may create a rune of heating or freezing to cause a reaction amongst his concoctions or he may create a small area void of oxygen for the same reason. It is a rarer seen to see Sin use this magic for anything other than alchemy such as his business as an apothecary or for self-defense.

    Strength: Sin’s most useful quality in any party are certainly his skills as a healer. While with mundane mechanics, his skills are limited to his youth; however, alchemy had always been his passion and the main focus of his life. His potions range from that of glass flasks that explode into fiery conflagrations to an inhaled vapor that provides enhanced abilities. The latter is a concoction that has yet to be perfected.

    Weakness: Unfortunately, outside of his alchemical abilities Sin’s combative skills are severely limited. It was just recently as the Apotheoses that ruled over Rocoa clenched their iron fist even tighter around the city’s inhabitance. To this extent, Sin skulks through the shadows as he acquires what he needs from the enormous list of contraband forbidden to the general public. And through the shadows he does skulk with only a simple dagger.

    History:
    Aaensin has lived in Rocoa his entire life. He was born in the city, educated in the city, and employed in the city. His parents worked in partnership with a number of farmers. While they maintained a market within the city walls, the farmers would supple their stands with goods. One might compare it to a modern day produce market. On any accord, they certainly lived a very well. Aaensin was never left to want for anything; however, he had never really asked for much.

    Before Aaensin had come of age, the young boy lost his Mother. She had fallen ill. She was taken over by a physical ailment that no mundane treatment was able to cure. Sin’s Father had spared no expense in trying to save his wife. Unfortunately, by the time that the family has sought out an alchemist, with healing abilities a little less mundane, it was already too late. However, it was not too late as to have allowed Sin the opportunity to finally learn of his calling in this World.

    From the tender age of twelve, Sin had willingly exposed himself to the tutelage of one of Rocoa’s most well-known apothecaries named, Quov Tsin. Well known for his bed side manner, Quov traveled from one side of Rocoa to the other just to ensure his patients health. Of course, very rarely did Quov acquire a patient that would be considered well off economically. He is a poor man’s doctor and has only been so lucky to inadvertently cross paths with a wealthy man in need. Of course, on the black market Quov is known for another reason. For centuries as the rumors carry, Quov Tsin has become well renowned for his skills in alchemy. He has become well known across the underground market for a variety of books, spells, methods, recipes, and potions that are marked with his name. Few people know of his whereabouts, but in the field of alchemy there is always someone looking for him.

    Sin has been learning both apothecary and alchemy from Quov Tsin for ten years. Over those ten years, he has learned more of the mundane medical treatments and ingredient identification. However, alchemy swiftly became his study as soon as Quov Tsin’s physical condition began to deteriorate. Sin had come to believe that more than five decades of work were being crammed into only a year and a half. It is any surprise that his head is still not spinning.

    Now, while Quov Tsin is not yet dead, Sin has taken responsibility for managing both the apothecary and the alchemist shop hidden within. While Sin appears to be handling things to the best of his ability, all is not well. There have been occasions that Sin has had to deny patient care because it was beyond his comprehension. When the conversation of alchemy arises, it typically revolves around ingredients, containers, and prewritten recipes rather than advice and education. However, with Quov Tsin slowly fading from the image various people have been creeping into the niche that he once dominated as Aaensin is not knowledgeable enough to remain competitive.

    Post Sample: Deemed unnecessary.

    Dialogue Color(Can be a link, or a freshly written piece): Dark Khaki


    |^^^^^^^^^^^\||____
    | The STFU Truck |||""'|""\__,_
    | _____________ l||__|__|__|)
    |(@)@)"""""""**|(@)(@)**|(@)
    Courtesy of Rilla

  7. #427
    King Black Space Jesus Rilla's Avatar
    Join Date
    Jun 2009
    Location
    Roxboro, NC
    Posts
    33,001
    Alright, you two are good.
    _██_
    ┌П┐(ಠ_ృ)┌П┐

    The Finely Endowed Lord Rilla Pythonicus, Archduke of the Black Coast and Lord of the Serpent Port.
    "Your arms are too short to box with God"
    Kaige Chamberlain in Genesis
    Allaria
    Int.Chk / OOC / IC / CS / IRC

  8. #428
    Prisoner #8216 Dorian Gregory's Avatar
    Join Date
    Mar 2010
    Location
    The Forgotten Reliquary
    Posts
    1,271
    Really? Not alterations required... This may be looking a gifted horse in the mouth, but wow...

    Also, if you want to go over some starting points for our little story there are a couple of quests or possibilities I was considering for side quests and such while I was creating Sin.


    |^^^^^^^^^^^\||____
    | The STFU Truck |||""'|""\__,_
    | _____________ l||__|__|__|)
    |(@)@)"""""""**|(@)(@)**|(@)
    Courtesy of Rilla

  9. #429
    King Black Space Jesus Rilla's Avatar
    Join Date
    Jun 2009
    Location
    Roxboro, NC
    Posts
    33,001
    None of the stuff seems overpowered past where I want it to be for this arc.

    And I'll be around the IRC sometime today
    _██_
    ┌П┐(ಠ_ృ)┌П┐

    The Finely Endowed Lord Rilla Pythonicus, Archduke of the Black Coast and Lord of the Serpent Port.
    "Your arms are too short to box with God"
    Kaige Chamberlain in Genesis
    Allaria
    Int.Chk / OOC / IC / CS / IRC

  10. #430
    Melon Oracle MelonHead's Avatar
    Join Date
    Jul 2011
    Location
    England
    Posts
    7,245
    Last edited by MelonHead; 01-25-2013 at 11:24 AM.
    MelonHead does not give out free Melons.

Page 43 of 55 FirstFirst ... 33414243444553 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •