Name: Diēscogito Khan
Age: 21
Race: Human
Class: Ranger
God: Diēscogito follows no specif god, but he does venerate nature itself much like a druid would.
Appearance:
Diēscogito is roughly 5'7 tall and weighs just 130Ibs, he possess a slim build but tightly muscled from a hard life of survival. His black hair is almost shoulder length and sometimes tied into a short braided pony tail helping to keep his hair out of his eyes which are a dark brown which easily complements his tanned skin. While being short for most beings of his race, Diēscogito possess a rough handsome complexion which he seems evidently aware of in the manor he holds himself.
Personality: Diēscogitō has a kind and caring heart and always looks out for his allies and friends and though he is slow to trust and makes such friends slowly as he has come to be wary of those outside his clan. Despite his immense skill with a bow, because he cherishes life he dislikes killing out right but will not shy form it if he must, specially in defense of his family or loved ones. In fact Diēscogitō has been known to came to the aid of known enemies who are in need and never takes the life of a helpless foe. This kindness can also be a great weakness of his, masterfully skilled in archery but also to merciful to kill when it can be avoided. Diēscogito has also grown with respect to nature itself, showing a healthy dose of fear of it's might when it appears in the form of storms and the like. Diēscogito believes in the cycle of life and believes such things as Undead and their ilk to be little more then abominations. He has little patience with those who are ignorant of nature and survival and disrespect or endangerment to the forest and wild life is a sure way to quickly become anything but a friend to him. Due to his age, he is always quite proud to the extent of becoming almost arrogant in his own abilities with the bow.
Spirit Animal: A great white feathered hawk.
Spirit World: A lush and magnificent forest filled with beauty and life. A peaceful sanctuary of nature that calms and revives the mind.
Equipment: Diēscogitō carries a recurved composite bow with a drew strength of 160 pounds, it's use is combined with a thumb ring to allow him to use the full drew strength without harming his own thumb. The bow can hit a target at 350 yards or 320 meters and, but since Diēscogitō is well trained for the task, he can hit even beyond that to up 400 yards. Diēscogitō also wears a armor piece of dark reinforced hard leather. He also carries two quivers each able to hold 30 arrows, one over his right shoulder and another a belt
quiver and is armed with a saber. His basic equipment also consist of a belt pouch to carry what few coins he has, a hunting knife, a water skin, a flint and steel with four trail rations all within a backpack.
In summary of Weapons:
Composite Bow: It is made in a Recurve fashion giving it an average draw weight of 166 pounds of force, and can shoot as far as 400 yards or 365 meters thanks to Diēscogitō's shear skill. Keeps an extra spar arrow string.
Saber: While mostly used on horse back it is still well balanced enough to be used on foot if the need arises. The blade's cross-section geometry is designed and polished in what is commonly referred to as a a "clamshell" or "apple seed" shape. This shape provides for a blade that is both adequately sharp but also strong enough to endure the rigors of cutting harder materials and has a roughly 30 inches long blade, he is not very skilled in it's use as he is in his bowmanship.
Quivers: Diēscogitō's is equipped with two quivers made of normal dark leather, the first a back quivers which is secured to the Diēscogitō's back via straps, with the nock ends protruding above the dominant hand's shoulder. Arrows can be drawn over the shoulder rapidly by the nock. While the second quiver is a cylindrical container suspended from his belt on his right side being canted forwards, being carried on the dominant hand side and encloses almost the entire arrow, both quivers are oiled on the inside to allow for quick draws.
Armor:
This semi-full suit of armor is made from leather reinforced with metal studs. It is more stiff than light leather, but provides superior protection. It is easier and cheaper to make then mail and plate armors. It is also consist of several thick layers of leather sown together but less focused on the right arm for superior movement for his right arm. He also wears a metal mask as a form of facial protection but also helps hid his identity. Often Diēscogitō wears a duster during travel.
Skills: Diēscogitō is skilled first and foremost in archery, he was among the best in his clan in the use of bows and the making of arrows. Thanks to the nomadic lifestyle of his people, he is also has minor skill in survival, specifically climbing and hunting the latter involving necessary task such as tracking and trapping. Thus he knows a wide range of poisons and natural poisons.
Magic: While in the fabled City of the Dead, long exposure to the abundant negative energy caused a unforeseen and surprising change in Diēscogitō. The magic of the land warped and corrupted his spirit, the intense clow would have driven most men mad. However the curse within his blood line caused a greater impact. Formerly unseen runes and glyph's coated his body, the markings born from the unnatural blood within his veins. Due to this traumatic event, and his already keen senses to the world around him, Diēscogitō obtained a new and strange sensitivity to magic. Manifesting itself periodically in intense headaches when being's of strong magic, such as magic beast or Undead, are near to a slight resistance magic involving hex's and curses. As of yet, nothing has come from this event aside from these side-effects, Diēscogitō knows not what to make of them and is not yet aware of the extent of his magic sensitivity. Were he properly trained by an adapt wizard he could potentially learn to harness this power in basic form.
Strength: Diēscogitō has a number of inventions and specialized arrow heads to deal with a variety of obstacles. To mention but a few of these, there are armor-piercing arrows with a particularly heavy arrowhead of tempered steel, there are incendiary arrows for setting buildings afire and spreading fear in the enemy ranks, as well as whistling arrows for signalling. With an arsenal of specialist shots and arrow heads that can pin an enemy down, start bleeding wounds or pierce an enemy’s heart, Diēscogitō is a difficult opponent. Knights have fallen to his fletched shafts and all the magic in hell cannot save a sorcerer with an arrow in their throat. He can fight in melee with his sword, but his strengths lies with the bow. Thanks to his time in the wilds Diēscogitō also possess the fine tuned senses of a true hunter and is a capable tracker.
Types Of Arrow Heads
Broadhead arrows: The head of this arrow is designed to tear through plate mail and other similar types of heavy armor are used for war and are sometimes used for hunting. Broadhead are made from steel, sometimes with hardened edges. They are shaped much like a long sharp blade that can cause massive bleeding in the victim. Their function is to deliver a wide cutting edge so as to kill as quickly as possible by cleanly cutting major blood vessels, and cause further trauma on removal. They are expensive, damage most targets, and are usually not used for practice. Diēscogitō currently carries eight of these.
Incendiary Arrow: Arrowheads coated in a special flammable oil that will cause combustion on impact with a solid object, Diēscogitō rarely uses them due to the destructive nature but their ability to ward off enemies cannot be denied. He caries five of these.
Whistling Arrow: Fairly harmless arrow heads used mostly for hunting or signaling. They are made by inserting an arrowhead of bone in which air channels have been created. When shot, such arrowheads make a very audible sound through the air. Diēscogitō has just one of these currently though they are easy to make.
Barbed Arrows: Being shot is by its very nature an unpleasant experience. There are myriad different joys which might constitute a happy life, from the obvious to the eclectic -- but having an arrow forcibly inserted into one's body isn't among them. And if the arrow in question is barbed, one suffers a certain amount of additional dismay from the knowledge that its removal will come at the cost of a rather large chunk of one's flesh. Diēscogitō carries four barbed arrow heads.
Poisoned Arrow: These arrows treated in rare and natural poisons cause numbness and paralysis within an hour's time. Diēscogitō carries this poison in a vial kept in his pouch and has enough to coat nine arrows.
Overall Diēscogitō carries 18 specialist arrows in total and 12 normal arrows, all which are made of Birch the length of an arrow is 80 cm, and the shaft's diameter is around 10 mm.
Weakness: Diēscogitō may be a master of archery, but he has neglected melee along with the fact his size and strength further puts him at a disadvantage. In a straight up battle Diēscogitō can quickly be put at a disadvantage. Also due to his dislike of violence or killing in general, he can't bring himself to kill another unless forced to, often allowing an enemy to live if he can. He is also secretly hydrophobic.
History:
== '''Bio''' ==
Diēscogitō was born among the Clan of Dray, and for most of his life has lived the life of the nomadic clan, and like all in his clan he learned to ride long almost before he learned to walk and he belonged to the Uvuljuu of fotia. At a young age he was already showing a great aptitude for horse archery. The time he was eight he was already hunting and learning how to track live game as well as trapping them.
He had an older brother named Durance Khan, but he died during a hunt in the north of Allaria, falling through a frozen river to his death. That event was said to have had an impact on Diēscogitō and from then on had a great fear of large bodies of water since he had almost fallen in himself trying to save his brother, from then on Diēscogitō’s farther never had his band hunt near large bodies of water or camp near them. Tragedy would not end there for Diēscogitō however for on his fourteenth birth day his families band was attacked by an enemy tribe of nomadic goblins called the Ereka’ well his farther and the other men were out on a hunt.
Diēscogitō had remained due to a leg injury on a previous hunt, thus he and his grandfather had stayed behind with the other women and children. Die’tigo Khan, Diēscogitō father, and head of his band, had felt it safe to leave his family momentarily unguarded since the Clans regularly patrolled the region and Ereka were rarely seen this far in their land.
(It should be said that though the Clan of Dray is large, it splits its families groups into smaller more easily manageable bands, each band controlled by a head, or a Sheikh)
However it was some months earlier that a band of the Drayus clan had skirmished with their rival nomads the dreaded Ereka, who in turn attempted a raid on the Drayus clan. Well on their hunt they came upon Die’tigo Khan’s small family band and in a fit of revenge torched their yurt’s (tents made of animal hide) and ransacked the encampment.
During the raid, Diēscogitō mother, Analea, attempted to protect Diēscogitō who was still not able to move, and his sister Azalea. Diēscogitō Grandfather, old but still a capable fighter and warrior was able to fend off a few of them. But during the confusion Analea was hit by an arrow in the back that pierced right through her heart while she attempted to protect her son. She died using her body as a human shield, just as Die’tigo returned with his hunting party after hearing about the raid from earlier and was able to drive of the Ereka. He did not come in time to save his beloved wife however and blamed himself for the event.
But none took it if harder than Diēscogitō who had seen his own mother killed before his very eyes. Had he been stronger, had he not been wounded, perhaps then? But nothing could change the past, from that day one Diēscogitō vowed to become stronger. So soon Diēscogitō, having come of age, he went to train under a close friend of his grandfather, a master hunter named Darlan and it was there he truly mastered his bowmanship. More over Darlan taught Diēscogitō how to become attuned with nature itself, and where his reverence of nature begun as he his training developed further and in the time he stayed with Darlan, Diēscogitō also participated in highway robbery for a time but he never took the life of those he stole from. In the end Diēscogitō came to truly know himself, what he desired most of all.
He wanted to do more than learn the ways of the Drayus, or grow stronger. He wanted to protect what he cherished most, life. Of those he lived and cared for and to do so he would need to become stronger so he would never have to be the one who needed protection, stronger so he would never have to be the one unable to save those who needed him, it was also one such moment of tranquil meditation that Diēscogitō heard the call of the gods. So soon after learning what he could from Darlan, and with his father’s blessings, Diēscogitō now heads to Rocoa in the lands of the west.
Dialogue Color:
Lime Green
Post Sample:
The wind rustled through the high grass of the valley, bringing with it a cool breeze. High above a hawk gave out a cry that echoed through the mountains. A bee buzzed by flying from flower to flower collecting what nectar it could before heading back to its hive. All this was not lost to Diēscogitō, his keen trained sense's picking up every movement and sound.
So when the distinct noise of marching men was heard in the distance he was aware almost immediately. Moving from his location behind an old shack he maneuvered around to a better vantage point until he made out the flowing banners of the Beljlorian troops, the bright hue of blue was easily seen even from this distance. However Diēscogitō's natural eyes could make out little other detail. He reached behind him to a satchel, soon producing what looked to be a short tube of dull metal and bronze.
He, then taking it in both hands, straightened it till it extended into a longer tube each side bearing a glass lens. An invention from the Clan of Dray, the scope allowed one to see much further then with the human eye alone. Using it he could now make out the figures of Beljorian soldiers. Already he could see that they were in the midst of building fortifications as defensive measure for their main camp.
Worse still Diēscogito could see that there was more of them the originally thought. After some time four groups split up from the main company. The largest looked to be around 15-20 soldier's. Diēscogito knew he needed to warn the other's as soon as possible. Quickly putting his scope away and made a roundabout way to the southern bridge. Moving from cover to cover, he quickly estimated that would reach before the main group came within sight of the bridge.
By the time he had reached it himself he had already unstrung his bow. But instead of aiming it southward to the Beljorian soldier’s still coming up the hill he aimed it toward the old crumbling building where most of his fellow companions waited for the signal. Stringing a whistling arrow to his bow, he aimed skyward and fired. The whistling arrow was made by inserting an arrowhead of bone in which air channels have been created, when shot, such arrowheads make a very audible sound through the air.
This would be heard by his allies who would then know their enemies had come. As Diēscogito came to the end of the bridge he knelt to one knee and brushed some dirt aside, slightly revealing a little trap he had laid earlier that day. It was a stone that had the markings of the earth rune upon it. If and when the Beljorian came this way it would activate, turning the earth to mud then becoming solid again making them stick fast. This should leave them open for attacks by him or his allies. The trap had a delayed timer thus increasing the chance of capturing most if not hopefully all of them.
He was sure his allies posted at the other bridges had made their own preparations. He covered it over with dirt once more after making certain it was still primed. The power lay dormant until activated thus it decreasing the chance of even trained magic user's picking it up in time.
He sped the rest of the way to the Old building bow in hand and already another arrow notched. He had already found the perfect spot atop the old ruins that would give him clear range over this section of the battlefield.