Name: Sareth 'Bladeborn' Greyhound
Race: Half-Human, Half-Demon
Gender: Male
Age: 19 Years-Old
Appearance:
Without facial hair, Sareth bears claw scars upon the left side of his face, the results of a disasterous hunt of which he barely escaped alive. His eyes are a deep brown normally, but when the demon blood in his veins surfaces, they both turn fiery orange and totally blind-appearing as shown above. His hair is a dark chestnut, and his skin is fairly olive. His shape is well toned and exercised, having a more muscular athletic form. On this journey to Aelhurst, Sareth is well-prepared, wearing Steel Plate Armour forged by the Count's blacksmith himself, decorated with the Dragon crest of the county.
Background: Sareth was raised an orphan by a well-standing Mage and Scholar in a manor not far from the city of Drakonhold, in the Dragonheart county. His guardian, Master Phenrig, eventually became Sareth's mentor when he was at a mature age to study the arts of magic, and as well as learn the way of combat.
Over the years, Sareth treated Phenrig as nothing other than his father, not knowing who his real parents were for a long time. As the years went by, Sareth learned many skills essential to survival, as he joined Phenrig on his little 'treasure hunts' out into the reaches of the county. Sareth became strong and dextrous, capable of holding and wielding a sword or bow and arrow. To his mentor's surprise, Sareth also swiftly learned how to bend fire and lightning to his will, and even how to conjure it on his own.
Sareth became a fierce and noble warrior, and by the age of 17, Sareth was ready to go out on his own. With a Letter of Introduction from his mentor to the Count himself, whom Phenrig was a good friend of, Sareth travelled to the city of Drakonhold and became a part of the count's court. Sareth joined the Order of the Dragonheart, and became one of the count's loyal and brave knights.
Over the two years, Sareth has become a headstrong and capable knight in the service of the Dragonheart Count, and has earned the respect of the court. However, after one night, Sareth had a dream. After that night, Sareth began to wonder as to who his parents were, and moreover, who he was and what he was born for.
Sareth wrote to Phenrig often, and asked him about everything. Phenrig had replied, and said that he had no idea as to Sareth's past, only that he had been delivered unto his doorstep without letter or message.
But Phenrig gave Sareth hope, by telling him of a challenge in the Zael Desert. He spoke of the great city of Aelhurst, born of magic and maintained by ancient power. It was there Sareth may have the chance to discover everything, with the price of possibly losing everything.
It is there Sareth travels, to discover who he is, who his parents were, and what he is destined to do.
Personality: Sareth is a loyal, yet impetuous man. He serves those who deserve his respect, yet isn't a dumb dog and gives question to orders that deserve one. He is relatively selfless and chivalrous in the name of the people, and doesn't pass by an opportunity to help the ones in need. He is courteous to those of equal stature, and isn't a cold and anti-social man to pass up a good chat. However, in the face of battle, Sareth is fierce and strong, and is capable of breaking down situations to better serve his planning and tactics. He has learned over countless times of conflict to include any and all factors, including innocent civilians.
Occupation: Knight of the Dragonheart Duchy
Power/Weapon:
As Sareth is unaware of his demonic heritage, he is also unaware of why he is so capable of bending Destruction Magic to his whim so easily, as if it was second nature, to the surprise of his Guardian. Sareth is able to conjure Fire and Lightning, at various levels of intensity and in different forms. He is incapable of wielding Ice, but otherwise his Destruction Magic is potent and powerful if focused perfectly. Apart from that, Sareth is also capable of using spells to shatter magical shields and negate blessings.
Another inherent 'gift' Sareth has is to tap into his demon blood and take on a more demonic form, with enhanced capabilities. The downside to this gift is that it has a price, requiring Sareth to slay foes quickly to maintain his form and strength, lest he grow weaker with each second that passes.
-- Knight of Dragonheart Armour: Forged by the greatest blacksmith in the county, this armour is made from pure steel and forged in the dragonfire itself, allowing it to take the greatest blows and hold under intense force. The chestplate and kite shield of this set bear the crest of the Dragon, and the armour itself takes on draconic aspects in its appearance.
--
Dragontongue: A sword gifted to Sareth by the count himself, a sword said to be once the tongue of an ancient dragon, the Dragontongue is an artifact that takes the appearance of a jagged blade composed of molten rock lined with magma in the crevices, with the ability to wield fire within each strike and crack armour with molten fire.
-- Sareth's Amulet: An amulet Sareth has always worn since birth, it is nothing grand but a loop of hardened string lined with fangs and an amulet piece composed of bone chiseled into the form of a Dragon's skull, flawlessly made to the smallest detail. It may seem insignificant, but Dragon fangs and bone are seen as not only valuable, but mystically gifted as well.
Weakness: Sareth's Demonic Heritage is his strength, and without it he is nothing but a man. Half of Sareth's soul is composed of demonic heritage, and even though Holy Magicks are more to seperate corruption from purity, not unlike smelter and metal, White Magic can be used to deaden Sareth's demonic blood. It requires a heavy amount of purity to cleanse the demon blood entirely, but enough can cut of Sareth's strength in his demon heritage for a long period of time, enough to kill him quickly.
Dislikes/Fears: Sareth dislikes Cold Places, Assassins and Thieves, Necromancy and Betrayal and Treachery. Sareth fears the Loss of Innocent Life, Blinding Light and Demonic Beasts (Creatures infused with Demonic energy).
Wish: To discover who he is, who his parents were, and what his destiny is.
Other:
Main Theme:
Dragon Age Origins