Hey, I'm about to make a Human NS. I'm sure that's cool. It's halfway done. If it isn't, I can just like, you know. Switch names around. If there's a preferred spiral that you'd think I'd like, shoot it to me!
"How long can men thrive between walls of brick, walking on asphalt pavements, breathing the fumes of coal and of oil, growing, working, dying, with hardly a thought of wind, and sky, and fields of grain, seeing only machine-made beauty, the mineral-like quality of life?"
- Charles A. Lindbergh, Reader's Digest, November 1939
Wait, you started the IC? I was not at all aware of that.
Not the In char the interest check no in char yet.
Originally Posted by Marrone
Hey, I'm about to make a Human NS. I'm sure that's cool. It's halfway done. If it isn't, I can just like, you know. Switch names around. If there's a preferred spiral that you'd think I'd like, shoot it to me!
It's in the first post! Different galaxy, so humans are out of the question. Feel free to make a very close biological entity but just 'humans' won't apply. Sorry if you've to do some rewriting but I'd still love to have you on board.
Why do you ask what, when the delicious question is when?
It's in the first post! Different galaxy, so humans are out of the question. Feel free to make a very close biological entity but just 'humans' won't apply. Sorry if you've to do some rewriting but I'd still love to have you on board. .
Houston, we have a problem. . .
Spoiler
Specie's Name: Human
Specie's Description:
Without getting into details regarding the anthromorphic qualities of the human race, a simple description will suffice. There are four extremeties which encompass two arms for handling tools and two legs for transportation. The head is the processer of information and controls the body’s functions.
Specie's History:
Humanity’s history is far too variagated to simply profess. However, it could be easily said that Human-kind stemmed from a single planet, and after much struggle through political fracas finally the systems of government spread over the surrounding planets. Wars between factions ensued and no matter how successfully they annihilated the worlds they inhabited, they never seemed to entirely self-destruct. Through the tatters of society, groups seamed together in a patchwork of motley political dogma. For the longest time humans rebuilt themselves from the scraps of highly sophisticated technological advancements initially designed to propagate and destroy eachother.
Specie's Mentality:
Much can be said about the human race’s thought process. They’re prone to cyclical lifestyles and fetishing over material objects. As to give merit to cyclical lifestyles, they often attain this from the structures of agriculture: life through the death of the self. Fetishing over material objects is an unfortunate side effect of ownership which entirely hindered the society from seriously progressing towards it’s goals. This allows a self-created nature for power, whether in the form of attention or control; and only through revolutionary struggles did the Humans destroy caste systems and hard capitalism. However, with recent events, the trend towards materialism seems more attractive and social scientists as well as great thinkers alike are having a hard time understanding the quandary. This is a current socio-cultural problem.
Civilization’s Name: Human Collective Organization
Civilization's History:
Ever since what was known as the “The Great Isolation”, which was an alienation from all other human societies political forces in a simultaneous moment, the HCO was procured as a supplement to the lack of political force. While other nations simply carried on as normal and hoped that the ultimate government might send supplies and hope, the HCO refused to submit to these mythics.
Through a Socratic Seminar-esque based governmental system, questions became more important than answers. Possibilities opened and experimentation was able to take place without sacrificing the information that their ancestors slaved through to discover. It wasn’t long until the scavenger based society developed a deep connection with the dilapidated remains of the world they inhabited and began exploring beyond their earthen roots.
Due to the expansive nature of the HCO’s policies, the absorption and acceptance of ideas is paramount to the conquering of others. Planets that were desperate for supplies were quickly supplemented, they targeted planets that other civilizations often avoided, ones only populated by nomad populations and filled with dangerous conditions. The idea was to find a challenge; it was easy to inhabit a ocean world with favorable amounts of land, why not explore the untapped resources of the barren wastes?
However, the intuition of the HCO was equalized by it’s approach towards having a propensity towards challenge. In no way did they exceed their neighboring empires, but it was mostly due to the fact that their chosen destinations were much more difficult to cultivate and envelope. This highly experimental style of expansionism yielded obvious disadvantages but suprisingly fruitful experience for the organization as a whole.
The nature of the HCO’s economic stance was radically different from many others. The word for currency is archiac, and it’s relevance now that it had come in contact with other civilizations has met jagged edges. The HCO’s individuals were used to simply giving away services and goods as a matter of expression rather than a commodity. This was balanced by a naturally courteous understanding of needs and wants. People explore their profession because they have a passion for their work, and they want to share that sentiment with all around them.
It is only currently that the HCO is experiencing oddities in it’s structure, with the re-introduction of capitalistic ideas. It is a unique problem that many of the thinkers of the organization are struggling with.
Civilization's Description:
The HCO has no leader or major political affiliates. It also has no written rules that it’s citizens must adhere to. Political ideas are discussed and explored to the extreme, however they are not exerted into practice over those unwilling to experiment. Ideas and patterns of thoughts are radically endeavored, whether they’re purely scientific, religious or otherwise; the frame of thought is composed of what actually works rather than what is stapled down by a certain dogma.
Military Information:
The lack of authoritianship is no indication of a lack of power. The individual’s potency for power is phenomenal, but it is sacrificed either by uncertainty or temporary instability. It is either this, or better yet, the HCO does not contain the ability to force its energy in a specific direction. However, this isn’t entirely true for certain situations, for example, war.
The HCO’s military is a combination of rag-tag fighters, which specialize in urban undercover and close quarters operations, fierce jungle warriors who literally inhabit the natural world and act as a white blood cell to their oppressors, experimental bio-weaponry teams, hackers and social conspirators who literally plant the seeds of viral sabotage and engineers who are constantly attempting to upgrade and improve on existing technology. Their weak point is, as of now, the use of space ships for combat exercises; with what few ships they own it is far more popular to explore non-space arial combat for reasons of either safety and resource management.
The use of team work as well as individual work is extremely important, and to say ‘a variety of styles’ of warfare are practiced is to say that there are a few different stars in the galaxy. To simplify this array of militarism, we can break down roles in military society:
Spoiler
Physical:
- Rag-Tag; these are the groups or individuals who work on a minimalist perspective. They let man be placed into a foreign background and they’re forced to either subsist with their bodies ability to fight, scavenge weaponry or tools of destruction and ultimately destroy or weaken the enemy.
- Formalized; these are groups or individuals who work on a maximalist perspective. They arm themselves to the teeth, with the most up-to-date equiptment. Their training is primarily with using this equiptment to destroy or weaken the enemy, as opposed to doing so without it.
Both these ideas can be easily transmitted to both land, air, sea and space tactics. It is well known and crucial that teamwork between groups and individuals is paramount to victory; no competetion is present in the sutures of their spear.
Mental:
A unique feature of the HCO’s military is a mostly Savant based group of agents informally named “Brain Blenders” who possess the ability to kill a man by transmitting an oral message. This, however, can’t entirely be used on a whole population; a connection between the agent and his victim must be established. Furthermore, language barriers grant immunity in any case. The art of their ability lies in exploring the futility of life, exploiting emotions of hopelessness and, on a crude level, convincing their victims to commit suicide.
Social:
The HCO possess a large amount of ‘revolutionaries’ who, now seeing their purpose no longer needed in society, seek to aid their people. The social conspirators are men and women who integrate into a targetted society, either become victimized or praised, and then spread literature, posters and propaganda to destabalize a civilizations cultural values and governmental goals. While these ‘revolutions’ are quite easy to extinguish, their ability to hide from governmental figures, loyalists and so on is remarkable, and so is the rate in which these ‘revolutions’ spread. The goal of these men and women are to destabalize the home front of the enemy, to sabotoge the social views of the people in question.
Technological:
Hackers are vital to the HCO. Essentially computer programmers with a scandalous name, hackers held the key to unlocking the rich wealth of knowledge and power that humanities ancestors left behind. It was through overriding passwords and restrictions that control over the scattered remains of their homeworld was granted to them. Now that most programs are rewired, a field of cyber-warfare has opened up for business with many hungry hackers looking to explore and exploit.
Economic Information:
Every transaction from a citizen is technically a transaction from the government and the individual, because the citizen is both the embodiment of the government as well as the absence of government. The economic system of the HCO is unique in that currency is non-existant; nothing is sold nor bought, but more or less earned through existance. This has been sufficient until their recent endeavors with other societies.
As for production, those who wish to extract minerals from their planets do so vigorously. It is simply a passion that is understood to be essential to the progression of society. Most if not all labor work is done by robots, however, the need for engineers has never been greater. In terms of non-mining operations in the civilian world that require physical labor, they’re either artistic (e.g. landscaping) or menial (e.g. moving furniture).
Science&Culture Information:
The people in the HCO do what they want. Fortunately, what they want to do is learn and explore. Questions are the literal driving point of their society, and as a result they find science and culture as paramount to their civilization. Science is the tools which they obtain to get results; results are the production possibilities and both the side effects and examination of the results, well, result in culture. It’s all quite a simple, natural flow of understanding.
Such a passion is imbued into their scientific and cultural pursuits that the economic conditions are struck down as irrelevant to make way for advancements.
Traits:
Guerillas:
"Guerillas never win wars, but their adversaries often lose them." Lose 5 Status if you ever declare war, but always receive a 'Sabotage' combat bonus.*
Information Trader: Have a chance to gather intel on another player when trading with them. This will provide valuable to sell for profit or use in an ensuing war.
Advanced Research: The harder you look for something, the more likely you are to find it. A 5% increased chance of discovering 'A Great Advancement' when investing in scientific advancement.
I always thought humans might've existed in another universe, on another planet other than Earth. So I automatically assume that they can be in this universe. And now I realize how, well, inconsiderate that was. But to be fair, you weren't exactly PRECISE about that, it's more of a misunderstanding. I made sure before I wrote this only after I read everything and then ctrl+f "human" and then read closely between the lines and found nothing. Wow, and here I was worrying about smoothing out the socioculturaleconomic factors of this society!
I'm gonna head to bed (kind of late here), and if you think this different, but biologically same, breed of humans is deemed a-okay, then cool. If not, I'll uh, figure out something and I'll try to make all work. Appreciate it bro! Catch you on the flip side.
"How long can men thrive between walls of brick, walking on asphalt pavements, breathing the fumes of coal and of oil, growing, working, dying, with hardly a thought of wind, and sky, and fields of grain, seeing only machine-made beauty, the mineral-like quality of life?"
- Charles A. Lindbergh, Reader's Digest, November 1939
I think you're missing the point. The probability of a species evolving identically to humans is the same as any other variation of life evolving. People do be confusing mutually exclusive events. Anywho, my point is; it's fine to have a race almost identical to humans, but you can't just call them the same thing if they evolved separately, for a variety of reasons.*
Last edited by Darkmatter; 11-21-2012 at 06:06 AM.
Why do you ask what, when the delicious question is when?