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Thread: The Straite : Exposition OOC

  1. #91
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    My civilization is referenced twice!!! Score!!!

  2. #92
    Yet, as any galactic historian worth their Sputtle salt knows,
    INSURMOUNTABLE SWAG.


    Bee Tea Dubz

    Now it's that awkward moment where we're unsure if we should be the first to post, or if we should wait for someone to post. . .
    "How long can men thrive between walls of brick, walking on asphalt pavements, breathing the fumes of coal and of oil, growing, working, dying, with hardly a thought of wind, and sky, and fields of grain, seeing only machine-made beauty, the mineral-like quality of life?"
    - Charles A. Lindbergh, Reader's Digest, November 1939


  3. #93
    Ia! Ia! Shub-Niggurath! generaldisaster's Avatar
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    Short, but I'm not really familiar with the format as much as I'd like to be, hope it's up to scratch.

    Khali really doesn't like '0'.
    GeneralDisaster-Typing exclusively in PINK since 31st May, 2009 until the End
    Special Roleplaying Award-WarSeer Roleplaying Awards '09
    Proud to be German.
    Quote Originally Posted by Phuzzy View Post
    @Dostya: Lmao. The man: "Push!" Dostya: "Nyet. Stupid Capitalist baby must escape from Soviet vagina if want to live."
    Salutes to General:
    Spoiler


  4. #94
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    @ Ozerath or anyone.
    Anyone know what arm Ozerath is in?

  5. #95
    The King Vahir's Avatar
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    Alright, here's my entry:

    Species Name: The Sithill

    Species Description: The Sithill are a race of cyborgs, beings who have long ago crossed the fine line from organic into synthetic. Encased within an octopus-like suit is a rather large brain, a relic of older times, and the only organ they deemed important enough to retain. Everything else is handled by their life support suit, which has eight "tentacles" which can push, pull and manipulate the surroundings. Operating on solar power, these suits are incredibly strong, as well as resilient.

    Species History: The Sithill were always curious and inquisitive beings, and they always strived to discover everything about the world around them. It did not take long for them to leave the pre-industrial morass, after which their homeworld was divided into a patchwork of city-states. How they appeared during this period is neither known nor important, as they eventually began replacing their organic bodies with metal suits, granting them theoretical immortality. This had the side-effect, however, of preventing reproduction, a problem which Sithill scientists never managed to resolve, as life stubbornly refused to be created. This seemed unimportant at the time, due to overpopulation and their long-levity, yet when an asteroid was spotted on a collision course with their homeworld, it became critical. Working in a frenzy, five massive ships were sent out into space, a flotilla carrying as many Sithill as possible.

    With their planet destroyed, these vessels were forced to roam, harvesting resources as they went to repair themselves and looking for a new home. Incapable of finding a satisfying planet, the Sithill instead constructed a vast space station, Lumos Prime, which they have since used as a baes from which to operate.

    Species Mentality: The Sithill are marked with a desire to learn and to discover things. This has made them excellent explorers and scientists. Due to their dependance on solar energy to survive, they are also unnerved by darkness.

    Traits:

    Advanced Research
    Trans-Organics
    Eureka!

    CURRENT STATUS

    Cs : 1000
    Ppoints: 3
    Dreadnoughts: 1
    Battleships: 6
    Crusiers: 12
    Destroyers: 25
    Frigates: 45
    Corvettes: 150
    Fighters/Fast Attack Craft: 10,000
    War Agreements: NONE
    Economic Pacts: NONE
    Alliances: NONE
    Great Advancements: NONE
    Cultural Idols: NONE
    War Heroes: NONE
    Status: 0
    Last edited by Vahir; 11-23-2012 at 01:32 PM.

  6. #96
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    I like it!

  7. #97
    Spoiler


    I'll probably post soon. Yeah. And cool concept Vahir!
    "How long can men thrive between walls of brick, walking on asphalt pavements, breathing the fumes of coal and of oil, growing, working, dying, with hardly a thought of wind, and sky, and fields of grain, seeing only machine-made beauty, the mineral-like quality of life?"
    - Charles A. Lindbergh, Reader's Digest, November 1939


  8. #98
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    I'm gonna post in the morning, once I know how many credits I'm gonna start with...

  9. #99
    I don't see why you wouldn't just give yourself the money it takes to buy one, but I think you talked to Dark about it earlier.
    "How long can men thrive between walls of brick, walking on asphalt pavements, breathing the fumes of coal and of oil, growing, working, dying, with hardly a thought of wind, and sky, and fields of grain, seeing only machine-made beauty, the mineral-like quality of life?"
    - Charles A. Lindbergh, Reader's Digest, November 1939


  10. #100
    Physics; Poetry in Motion Darkmatter's Avatar
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    Quote Originally Posted by Marrone View Post
    INSURMOUNTABLE SWAG.


    Bee Tea Dubz

    Now it's that awkward moment where we're unsure if we should be the first to post, or if we should wait for someone to post. . .

    Yes I am full of style, not swag.
    Quote Originally Posted by generaldisaster View Post
    Short, but I'm not really familiar with the format as much as I'd like to be, hope it's up to scratch.

    Khali really doesn't like '0'.

    It's a good opening post general and about perfect for length. I'm not looking for 3000+ words at all. 500-1500 is about the aim, consistently.
    Quote Originally Posted by Arxia View Post
    @ Ozerath or anyone.
    Anyone know what arm Ozerath is in?
    I don't think he specified but I'm going to go back and check.
    Quote Originally Posted by Vahir View Post
    Alright, here's my entry:

    Species Name: The Sithill

    Species Description: The Sithill are a race of cyborgs, beings who have long ago crossed the fine line from organic into synthetic. Encased within an octopus-like suit is a rather large brain, a relic of older times, and the only organ they deemed important enough to retain. Everything else is handled by their life support suit, which has eight "tentacles" which can push, pull and manipulate the surroundings. Operating on solar power, these suits are incredibly strong, as well as resilient.

    Species History: The Sithill were always curious and inquisitive beings, and they always strived to discover everything about the world around them. It did not take long for them to leave the pre-industrial morass, after which their homeworld was divided into a patchwork of city-states. How they appeared during this period is neither known nor important, as they eventually began replacing their organic bodies with metal suits, granting them theoretical immortality. This had the side-effect, however, of preventing reproduction, a problem which Sithill scientists never managed to resolve, as life stubbornly refused to be created. This seemed unimportant at the time, due to overpopulation and their long-levity, yet when an asteroid was spotted on a collision course with their homeworld, it became critical. Working in a frenzy, five massive ships were sent out into space, a flotilla carrying as many Sithill as possible. With their planet destroyed, these vessels were forced to roam, harvesting resources as they went to repair themselves and looking for a new home. Incapable of finding a satisfying planet, the Sithill instead constructed a vast space station, Lumos Prime, which they have since used as a baes from which to operate.

    Species Mentality: The Sithill are marked with a desire to learn and to discover things. This has made them excellent explorers and scientists. Due to their dependance on solar energy to survive, they are also unnerved by darkness.

    Traits:

    Advanced Research
    Trans-Organics
    Eureka!

    CURRENT STATUS

    Cs : 1000
    Ppoints: 3
    Dreadnoughts: 1
    Battleships: 6
    Crusiers: 12
    Destroyers: 25
    Frigates: 45
    Corvettes: 150
    Fighters/Fast Attack Craft: 10,000
    War Agreements: NONE
    Economic Pacts: NONE
    Alliances: NONE
    Great Advancements: NONE
    Cultural Idols: NONE
    War Heroes: NONE
    Status: 0
    Accepted Vahir Although, and don't take this the wrong way, if you want to flesh it out with more detail then it would be welcome.

    Quote Originally Posted by Marrone View Post
    Spoiler


    I'll probably post soon. Yeah. And cool concept Vahir!
    The music, isn't my cup of tea, but I appreciate the effort. Sadly, I can't award a metagam bonus

    Quote Originally Posted by Arxia View Post
    I'm gonna post in the morning, once I know how many credits I'm gonna start with...
    You'll start with 27,000C instead 1000C
    @Everyone else. This may seem like an inordinate amount but Arxia is starting as a fledgling race with little numbers of ships; no dreadnought, half battleships and destroyers. Trust me, the maths isn't unfair.


    Quote Originally Posted by Marrone View Post
    I don't see why you wouldn't just give yourself the money it takes to buy one, but I think you talked to Dark about it earlier.
    Because all shall now befor...... I mean oh yeah I'm a nice guy
    Why do you ask what, when the delicious question is when?

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