Werewolf Starting Feature (1st level): You gain a +2 power bonus to Intimidate checks.
You have the shapechanger subtype. As such, you are subject to effects that affect shapechangers. In addition, any enemy has combat advantage against you when attacking you with a silvered weapon or implement. Also, you are immune to moon frenzy.
Finally, you gain the Wolf Shape power.
Minor Action Personal
Effect: You change from your humanoid form to a beast form—a wolf—that lasts until the end of the encounter. Alternatively, you can end the form as a minor action and shift 1 square. While you are in beast form, you can’t use weapon or implement attack powers that lack the beast form keyword, although you can sustain such powers.
While in this form, you have low-light vision. The form is your size, and it doesn’t otherwise change your game statistics or movement modes. Your equipment becomes part of the form, but you drop anything you are holding, except implements you can use. You continue to gain the benefits of the equipment you wear, except a shield.
You can use the properties and the powers of implements as well as magic items you wear, but not the properties or the powers of weapons or the powers of wondrous items. While equipment is part of the form, it cannot be removed, and anything in a container that is part of your form is inaccessible.
Until the form ends, you can use the secondary power at will.
Standard Action Melee touch
Target: One creature
Attack: Highest ability modifier + 3 vs. AC
Level 11: Highest ability modifier + 6
Level 21: Highest ability modifier + 9
Hit: 1d10 + highest ability modifier damage.
Level 21: 2d10 + highest ability modifier damage.
Special: You can use this power in place of a melee basic attack.
Werewolf Level 5 Feature (5th level): When interacting with wolves and similar creatures, you gain a +2 bonus to Bluff, Diplomacy, or Intimidate checks.
In addition, while wolf shape is active, you gain a +2 power bonus to speed.
Werewolf Level 10 Feature (10th level): When you use the wolf shape power, you can assume the form of a humanoid-wolf hybrid, instead of a wolf. While in hybrid form, your equipment does not become part of your new form, and you are not forced to drop any items you are holding. You are also not limited to using implement and weapon attack powers that have the beast form keyword.